=> "/opt/pkg/bin/bmake" ["-C", "/Volumes/data/jenkins/workspace/pkgsrc-macos-trunk-arm64/games/redeclipse16", "all", "BATCH=1", "DEPENDS_TARGET=/nonexistent"] ===> Building for redeclipse16-1.6.0nb10 /opt/pkg/bin/gmake -C enet clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -x c++-header -o shared/cube.tmp.h.gch shared/cube.h clang -DSQLITE_THREADSAFE=0 -DSQLITE_OMIT_LOAD_EXTENSION -c -o support/sqlite3.o support/sqlite3.c gmake[1]: Entering directory '/Users/pbulk/work/games/redeclipse16/work/redeclipse-1.6.0/src/enet' support/sqlite3.c:17378:17: warning: 'OSAtomicCompareAndSwapPtrBarrier' is deprecated: first deprecated in macOS 10.12 - Use atomic_compare_exchange_strong() from instead [-Wdeprecated-declarations] 17378 | success = OSAtomicCompareAndSwapPtrBarrier(NULL, newzone, | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/usr/include/libkern/OSAtomicDeprecated.h:549:6: note: 'OSAtomicCompareAndSwapPtrBarrier' has been explicitly marked deprecated here 549 | bool OSAtomicCompareAndSwapPtrBarrier( void *__oldValue, void *__newValue, void * volatile *__theValue ); | ^ In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ 70 warnings generated. mv shared/cube.tmp.h.gch shared/cube.h.gch clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o game/ai.o game/ai.cpp 1 warning generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o game/client.o game/client.cpp In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/client.cpp:1959:47: warning: shifting a negative signed value is undefined [-Wshift-negative-value] 1959 | if(n&0x800000) n |= -1<<24; | ~~^ game/client.cpp:1970:47: warning: shifting a negative signed value is undefined [-Wshift-negative-value] 1970 | if(n&0x800000) n |= -1<<24; | ~~^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ clang -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Iinclude -DHAS_GETADDRINFO -DHAS_GETNAMEINFO -DHAS_POLL -DHAS_FCNTL -DHAS_INET_PTON -DHAS_INET_NTOP -DHAS_MSGHDR_FLAGS -DHAS_SOCKLEN_T -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o callbacks.o callbacks.c clang -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Iinclude -DHAS_GETADDRINFO -DHAS_GETNAMEINFO -DHAS_POLL -DHAS_FCNTL -DHAS_INET_PTON -DHAS_INET_NTOP -DHAS_MSGHDR_FLAGS -DHAS_SOCKLEN_T -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o compress.o compress.c 109 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o game/capture.o game/capture.cpp clang -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Iinclude -DHAS_GETADDRINFO -DHAS_GETNAMEINFO -DHAS_POLL -DHAS_FCNTL -DHAS_INET_PTON -DHAS_INET_NTOP -DHAS_MSGHDR_FLAGS -DHAS_SOCKLEN_T -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o host.o host.c clang -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Iinclude -DHAS_GETADDRINFO -DHAS_GETNAMEINFO -DHAS_POLL -DHAS_FCNTL -DHAS_INET_PTON -DHAS_INET_NTOP -DHAS_MSGHDR_FLAGS -DHAS_SOCKLEN_T -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o list.o list.c In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 1clang -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Iinclude -DHAS_GETADDRINFO -DHAS_GETNAMEINFO -DHAS_POLL -DHAS_FCNTL -DHAS_INET_PTON -DHAS_INET_NTOP -DHAS_MSGHDR_FLAGS -DHAS_SOCKLEN_T -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o packet.o packet.c 0.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ clang -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Iinclude -DHAS_GETADDRINFO -DHAS_GETNAMEINFO -DHAS_POLL -DHAS_FCNTL -DHAS_INET_PTON -DHAS_INET_NTOP -DHAS_MSGHDR_FLAGS -DHAS_SOCKLEN_T -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o peer.o peer.c shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ clang -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Iinclude -DHAS_GETADDRINFO -DHAS_GETNAMEINFO -DHAS_POLL -DHAS_FCNTL -DHAS_INET_PTON -DHAS_INET_NTOP -DHAS_MSGHDR_FLAGS -DHAS_SOCKLEN_T -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o protocol.o protocol.c In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); b111r warningseak; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEP generated. RECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ clang -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Iinclude -DHAS_GETADDRINFO -DHAS_GETNAMEINFO -DHAS_POLL -DHAS_FCNTL -DHAS_INET_PTON -DHAS_INET_NTOP -DHAS_MSGHDR_FLAGS -DHAS_SOCKLEN_T -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o unix.o unix.c In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o game/defend.o game/defend.cpp clang -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Iinclude -DHAS_GETADDRINFO -DHAS_GETNAMEINFO -DHAS_POLL -DHAS_FCNTL -DHAS_INET_PTON -DHAS_INET_NTOP -DHAS_MSGHDR_FLAGS -DHAS_SOCKLEN_T -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o win32.o win32.c ar rcs libenet.a callbacks.o compress.o host.o list.o packet.o peer.o protocol.o unix.o win32.o 109 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o game/bomber.o game/bomber.cpp In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ 109 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o game/entities.o game/entities.cpp In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/bomber.cpp:264:29: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 264 | glBindTexture(GL_TEXTURE_2D, t->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/bomber.cpp:271:29: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 271 | glBindTexture(GL_TEXTURE_2D, t->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ gmake[1]: Leaving directory '/Users/pbulk/work/games/redeclipse16/work/redeclipse-1.6.0/src/enet' clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o game/game.o game/game.cpp 111 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o game/hud.o game/hud.cpp In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #defineIn file included from ggame/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5:lUniform1f_ glUniform1f | ^ warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] engine/texture.h:436: 6183: | note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here GLE_ATTRIBPOINTER(tan g436e | n t , AvToTiRdI Bs_eTtAiN(GiEnNtT ,x G=L _0T,R UiEn,t 4y, =G L0_,F LiOnAtT ,z )= 0| , ^ int w = 0)shared/glemu.h {: 73s:e13t:t (x, y73, | z , w ) ; } | ^g lVertexAttr/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hi:b2934P:o13i:n tnote: e'glUniform1f' has been explicitly marked deprecated herer _(ind 2934 | extern void glUniform1f (ex, size, typeGLint loc,a tnioornm,a lGiLzfeld,o astt rvi0d)e ,O PdEaNtGaL)_;D E\P R E| C ^A TED(10shared/glexts.h.:0186,: 321:0 .note: 1expanded from macro 'glVertexAttribPointer_'4 ); | 186 | #defin ^e glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPIn file included from ogame/entities.cppi:n1t: eIn file included from rgame/game.h :(4G: LIn file included from uengine/engine.hi:n92t: engine/texture.hi:n423d:e33x:, warning: G'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]L int siz e423, | G L e n u m t y p e ,c aGsLeb oGoLl_eFaLnO AnTo_rVmEaCl2i:z egdl,U nGiLfsoirzme2if _s(tbr-i>dleo,c ,c oxn,s ty )G;L vboried *pointer) OPENGL_DEPRECATED(10.0, 10.a14); | ^k; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUnifoIn file included from game/game.cppr:2m: 2In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLf_ glUniEform_2f | ^ ATT/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | externRIBPOINT EvRo(ibdo ngelwUeingihfto,r mA2TfT R(IGBL_iBnOtN ElWoEcIaGtHiT, GL_TRUE, 4, GL_UNSIoGNnE,D _GBLYTE, ) | ^ shared/glemu.h:69f:54l: note: oexpanded from macro 'GLE_ATTRIBPOINTER' at v0, GLfloat v1) O69P | E NGL_DEPRE CA T E D ( 1 0s.t0a,t i1c inline void enable##name() { prepare; g0.14); | ^ lEnableVertexAttribArrIn file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.hay_(index):;92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] } \ | ^ 424 | shared/glexts.h : 156 : 36 : note: expanded from macro 'glEnableVertexAttribArray_'c ase GL_FLOAT_VEC 156 | #define gl3: glUniforEmn3afb_l(ebV-e>rtleoxcAt,t rxi,b Ayr,r azy)_; gblrEenaakb;l e V| e ^r texAtshared/glexts.ht:r137i:b22A:r rnote: aexpanded from macro 'glUniform3f_'y | ^ 137 | #d/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | exteefine glUnriform3f_ n void glEgnalbUlneiVform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936ertexAtt:r13i:b Anote: r'glUniform3f' has been explicitly marked deprecated herer ay (GLu i2936n | te xitnedrenx )v oOiPdE NgGlLU_nDiEfPoRrEmC3AfT E(DG(L1i0n.t0 ,l o1c0a.t1i4o)n;, G| L ^f loat v0, GLfloat v1, GLfloat v2) OPEIn file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRNIBG_LB_ODNEEPWREEICGAHTTE,D (G1L0_.T0R,U E1,0 .41,4); | ^ GL_UNSIGNIn file included from Egame/entities.cpp:D1_BYTE, ): In file included from | ^game/game.h :4: In file included from engine/engine.h:92: engine/texture.h:425:shared/glemu.h:7033:: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | 46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | case static inline void diGL_FLOsAabT_VlEe#C#4: gnlamUe(n) i{for glDisableVertexAttribArraym_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 1574 | #f_(b->loc, x, y, z,define glDisableVertexAttribArray w); break; | ^ shared/glexts.h:_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13:138:22: note: expanded from macro 'glUniform4f_' 138 note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | #define | extern void glgDilsUanbilfeoVremr4tfe_x AgtltUrniibfAorrrma4yf ( G| L ^u int ind/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.he:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here x) OPEN G2937L | _eDxEtPeRrECATED(10.0, 10n void glUniform.41f4 )(;G L i| n ^t location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPREIn file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5CATED(10.0: ,In file included from shared/cube.h1:072.: 1shared/glemu.h4:)84;: 5 :| ^warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneIn file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]weight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_U NSI G427 | case GL_INT: glUniformN1i_(b->loc, x); ED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' b r73 | glVertexAttribPointer_(index, size, type,ea normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointerk; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVert 143 | #define glUniform1i_ glUniexAttform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated hereribPointer (GLu 2938 | extern void glUnint index, GLiinfotrm 1i (GLint location, GLsize, GLenum type, GLbooleanint normal izevd0,) GOLPsizei stENGride, const GLvoid *pointer) OPENGL_L_DDEEPREPCATRED(10ECATED(10.0, 10.14); | .0, 10. ^ 14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GIn file included from LE_ATTRIBPOINTER(boneindex, ATTRgame/entities.cppIB_:BO1NE: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] INDEX, GL_FA LS429 | E , 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69 case GL_IN:T_V54E: note: Cexpanded from macro 'GLE_ATTRIBPOINTER' 69 | static inl2: glUniine void enable##name() { prform2epare; glEnableVertexAttrii_(bArray_(index); } \ | ^ b->loc, x, y); bshared/glexts.hr:156e:36a: k; | ^ shared/glexts.h:144:22:note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEna note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GbleVertexLint v1) OPENGL_DEPRECATED(10AttribArray_ glEnableVertexAttri.0, 10.14); | ^ bArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArIn file included from game/entities.cpp:1r: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | a y (G Luint index) OPENGL_ cDaEse GLPRECATED(10.0, 10.1_4);INT_VEC3 : glUniform 3| ^i_ (b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECAIn file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPTED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_OINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVeINT_VEC4: glUniform4i_(b->loc, xrte, y, z, w); break;x | A ^ttribArray_(index); } \ shared/glexts.h: 146| ^ :22: note: expanded from macro 'glUniform4i_' shared/glexts.h146:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDis | a#bleVdeefine glUniform4i_ glUnrtexAttribArray_ glDisableiVfertexoArttrm4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ibArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray ^ (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ In file included from game/hud.cppshared/glexts.h::1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 139 60:23: note: expanded from macro 'glUniform1fv_' 139 | # | de f i n eG LgEl_UnifoINITATTRIBF(texcrom1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern vooird0, ATTRIB_TEXCOORD0) | ^d glUniform1fv (GLint location , GLshared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATsizei couTnRIBt, cons(t GLfnloat ame, index, f,*value) OP float) \ | ^ENGL_DEPRECATE shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | sDtat(i1c0 .i0n,l i1n0e. 1void name##suffix(typ4e); | ^ x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVeIn file included from game/game.cpp:2: rtexAttrib3f_ | In file included from game/game.h^:4 : In file included from engine/engine.h:92: engine/texture.h:shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #defi44n:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | e g lVecrase GL_FLOAT_VEC2:texAttrib3f_ glVertexAtt rgliUb3niform2fv_(floc, size, param-> f| ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here val); br2894 | extern void gleak; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' Ve r140t | e#xdAetftirnieb 3gf (GLuilUniform2fv_nt index, GLfloat x, glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | exGLftloeartn yv,o GiLfloat z) OPENGL_DEPREdC AgTlEUDn(i1f0.0, 10.14); | ^ orm2fv (GLint location, GLsizei count, const GLfloat *vaIn file included from lgame/hud.cppu:e1): In file included from Ogame/game.hP:E4N: GIn file included from Lengine/engine.h_:D5EPRECATED(10.0, 1: In file included from shared/cube.h:072.: 1shared/glemu.h4:)60;: 5 :| ^warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | stIn file included from agame/game.cppt:i2c inline void name##suffix(type x, type y, type z, : In file included from game/game.h:4: In file included from engine/engine.h:92t: ype w) { glVertexAttribengine/texture.h4:#46#:s33u:f fwarning: i'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]x ##_(index, x, y, z, w )46; | } | ^ :15:1: note: expanded from here case GL_FLOAT_VEC3: glU n15i | gflVertexAttrib4f_ | orm3fv_(loc, size, param->fval); b^ reshared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ ak/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:;2908 | ^ :13: shared/glexts.hnote: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib:141:23: note: expanded from macro 'glUniform3fv_' 141 | 4#f define( GglUnifoLrumint index, GLfloat x, GLfloat y, GLfloat z,3fv_ glU GLfniform3fvl | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:o2944at: 13: note: 'glUniform3fv' has been explicitly marked deprecated here w 2944) | extOePErNGn void Lg_lUnifoDrEPRECATED(10.0, 10.14); | ^ m3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10In file included from .game/hud.cpp0, 10.14); | ^ :1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttIn file included from game/game.cpp:2r: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | ib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: case GL_FLOAnote: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrT_VEC4: glUniform4ifbv3f_v_( gllVertexAttrib3fvo | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895c:13,: snote: i'glVertexAttrib3fv' has been explicitly marked deprecated herez e, para m2895 | extern void -gl>fVvael)r; break; | ^ shared/glexts.h:142:23: note: texpanded from macro 'glUniform4fv_' e xAttrib3fv (GLuint 142i | #ndex, codnefst GiLfloatne glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h*v:)2945 OPENGL_D:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint lEocPRECATED(10.0, 10a.t1i4on, GLsizei count, const GLfloat ); | ^ *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cppIn file included from :game/game.cpp:12: In file included from game/game.h:4: In file included from engine/engine.h:: 5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIn file included from IBF(tgame/game.he:4: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: xcoor d0, ATTRIB_TEXCOOR D0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' glU 49 | niform1iv_(loc , stastiziec , pianram->ivlal); breaikne; | ^ shared/glexts.hv:oid name(const vec &v, float w) {147:23: note: expanded from macro 'glUniform1iv_' glVertexAttrib4f_(inde 147 | #define x, v.x, v.y, vglUniform1iv_. gz, w); } \ | ^ lUshared/glexts.hniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h::2946:13:171 :note: 'glUniform1iv' has been explicitly marked deprecated here 27: note: expanded from macro 'glVertexAttrib4f_' 2946 | extern 171 | v#odid glUnifeofine glVertexAttrib4f_ glVertexAttrirbm1iv (GLint 4f | location, ^GLsize i count, const/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here GLint *valu 2908 | ee) OPENGL_DEPRECATExtern void glVertexAttrib4f (GLuint index, GLflDoat (x1,0 .G0L,f l1o0a.t y, GLfloa14);t z, GLfloat w) OPENGL_D| ^ EPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from 2: In file included from game/game.h:4: engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.hIn file included from engine/engine.h:92: engine/texture.h:50:60:5:: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | 50 | case GL_IN GT_VEC2: glUniform2iv_(LE_IloNITATTcR,IBF size, param->(ivtaelx)c;o obrrde0a,k ;ATTRIB_TEXCOORD 0) | ^| shared/glexts.h:148:23 ^: note: expanded from macro 'glUniform2iv_' 148 | #defishared/glemu.hn:e50 :50glUnif: note: expanded from macro 'GLE_INITATTRIBF' 50 | orm2iv_ g lUniform2iv static inline void name(co| ^ ns/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.ht :2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here v 2947 | exetern voc2 &v) { glVertexAttrib2fv_(iid glnUdneifxo,rm2iv (GLint locatvi.on, vG);L }s \i zei cou n| ^t ,shared/glexts.h c:o164n:s28t: Gnote: Lexpanded from macro 'glVertexAttrib2fv_' 164 | #definie ntg *value) OPENGL_DEPRECATlVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttriED(10.0, 1b2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); 0.14); | ^ | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TIn file included from game/game.cpp:E2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:51:33X:CO ORwarning: D'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | 0 case GL_INT_VEC)3 : glUniform3iv_(loc, s| ize, ^p arshared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | staticam->ival); break; inline void name(co | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | externn void glUnifsot vec4 &v) { glVertexAttrib4fv_(inderm3iv (GLint locatix, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' o n172 | #,d eGfLisniez egil Vceorutnetx,A tctornisbt4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern voGLint *value) OPid glVertexAttrib4fv (GLuint index, const GLfENGL_DEPRECATED(10.0, 10loat *.v1)4); | ^ OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #deIn file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from fine glUniform4iv_ glUniform4iv | ^ engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOO/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13RD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | : note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4i GLE_INITv (GLint locatATTiRon, GLsizei IcBo(unnatm,e ,c oinnsdte xG,L ifn,t f*loat) \ | ^ shared/glemu.h:42:v51:alue) OPENGL_DEPRECATED(10.0, 10.14); | ^ note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##sufIn file included from game/game.cpp:2: In file included from game/game.h:4: In file included from fengine/engine.h:i92x: (engine/texture.ht:y53p:e33 :x )warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]{ glV e53 | r t e x A t t r i b 1 #c#assuef fGiLx_#F#L_O(AiTn_dMeAxT,2 x); } \ | ^ : :g18l:U1n:i note: expanded from here formMatrix2fv_(loc, 1 ,18 | GgLl_VFeArtexAttrib1f_ | ^ LSE, pashared/glexts.h:159:ram->fval)27; break; : note: expanded from macro 'glVertexAttrib1f_' | 159 ^ shared/glexts.h:151 | :29#:d enote: fexpanded from macro 'glUniformMatrix2fv_'i ne g l151V | e#rdetfeixnAet tgrliUbn1iff_o rgmlMVaetrrtiexx2Attrib1f | ^fv_ glUniformMat /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | erxtiexr2nf vv o i| d ^ glVert/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here exAttrib1f (GLuint in2950d | eexx,t eGrLnf lvooaitd xg)l UOnPiEfNoGrLm_MDaEtPrRiExC2AfTvE D((G1L0int location, .GLsizei co0u,n t1,0 .G1L4b)o;o l | ^ ean transpose, const GLfloat *value) OPENGL_DEPRECAIn file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from Tengine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]ED(10.0, 10. 61 | 1 4G)L;E _ I| N ^I TATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffiIn file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | x##_(index, x, y); } \ | c ^as e GL_FL:O21A:T1_:M Anote: Texpanded from here3 : glUniformMatrix3fv_(loc, 1 ,21 | GgLl_VFeArLtSeExAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' , 163 | #define glVertexAttrib2f_ glVertexAttrib param->fval); break; | ^ shared/glexts.h:152:29:2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ note: expanded from macro 'glUniformMatrix3fv_' 152 | #define gIn file included from game/hud.cpplUnifor:m1M: aIn file included from tgame/game.hr:i4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: x'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]3 fv_ g61l | U n i fGLE_INITATTRIBF(texcoord1, ATTRIoB_rTmEMXaCtOrOixR3D1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' fv 47 | GL| ^ E_/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here INITATTRIB(na 2951 | exteme, index, f, rn vofloatid glUnifor)mMatrix3f v \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' (GLint locat io44 | statin, GLsizei count, GLboolean transpose, const GLfloat *valuc inline void name##suffix(type x, te) OPENGL_DEPRECATEype y, type z) { glVertexAttD(1rib3##suffix##_(index, x, y0.0, 10, z); .}14 \ | ^ ); | ^ :24:1: note: expanded from here In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: 24 | glVertexAttrengine/texture.hib3f:_55 :33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #defin e glVertexAt case GL_FLOAtrib3fT_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: _M'glVertexAttrib3f' has been explicitly marked deprecated here 2894A | eT4: glUniformMatrix4fv_(xtern void glVertexAttrib3floc, 1, G (GLuint index,L_FALSE, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define gplaVrearmt-e>xfAvtatlr)i;b 4bfr_e agkl;V e rtexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttr| ^ ishared/glexts.hb4f (GL:u153:i29:n t index, GLfloat x, GLfloat y, note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUGLfloat z, GLfnliofaotr mwM)a tOrPiExN4GfLv__D EgPlRUEnCiAfToErDm(M1a0t.r0i,x 41f0v. 1 4| ) ^; | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECIn file included from ATgame/hud.cppE:D1(: 1In file included from 0game/game.h.:04,: In file included from 1engine/engine.h0:.51: 4In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] )61 | ; | ^ GLE_IN ITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:In file included from 72game/game.cpp: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] :2: In file included from game/game.h:784 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() : { prepare; In file included from engine/engine.h:92: engine/texture.h:387:33: gwarning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] lEn 387 | ableVertexAttribArray_(index); } \ | ^ shared/glexts.h: 156: 36 : note: expanded from macro 'glEnableVertexAttribArray_' case 156G | L#_dFeLfOiAnTe: g l glUniform1fE_(nableVertexAttribArray_ glEnb->loablecVert, x); break; | ^ shared/glexts.h:135:22: exAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13:note: expanded from macro 'glUniform1f_'note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 135 | #d 2917 | exetfiene glUniform1f_ glUniforn void glEnableVertexrm1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:AttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint locati1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | on, GLfloat GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FAL v0) OPENGL_DEPRECATED(10.0, S10.E1,4 )3;, G| L ^_ FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' In file included from game/game.cpp70: | 2 : In file included from game/game.h : 4 : In file included from engine/engine.hs:t92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glaUnitfiocrm 2ifn_l(ibn-e> lvooci,d xd, iys)a;b lber#e#anka;m e (| ) ^ { gshared/glexts.hl:136D:i22s:a bnote: lexpanded from macro 'glUniform2f_'e VertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #d e136f | i#ndee fgilnDei sglUniform2f_ glUniform2f | ^ a/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hb:l2935e:V13e:r tnote: e'glUniform2f' has been explicitly marked deprecated herex Attrib A2935r | reaxyt_er ng lvDoiisda bglleUVneirftoerxmAt2tribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuf (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:391:int index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPoi33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); brenter_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #ak; | ^ defshared/glexts.hi:n137e: 22g:l Vnote: eexpanded from macro 'glUniform3f_'r tex A137t | t#rdiebPointer_ glVertexAfttine glUniform3f_ glUniform3f | ^ribPointe /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniforr | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLm3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.1uint index, GLint size, GLenum4 )t;y p | e ^, GLboolean normalized, GLsizei stride, const GLvoid *pointeIn file included from rgame/game.cpp): 2O: PIn file included from Egame/game.hN:G4L: _In file included from Dengine/engine.hE:P92R: Eengine/texture.hC:A393T:E33D:( 1warning: 0'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]. 0, 10. 13934 | ) ; | ^ case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:52937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, G: LIn file included from shared/cube.hfloat v1, GLf:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | Gloat v2, GLfloatL v3)E OPE_NAGL_TTRIBPOINTER(color, ATTRIB_CDOLOEPRECR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ATED(10.0, 10.14); | | ^ ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:In file included from game/game.cpp:132:: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:394 :note: 33'glEnableVertexAttribArray' has been explicitly marked deprecated here : warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | ca 2917 | extern void glse GL_INT: glUniforEm1nia_b(lbe-V>elrotce,x Aitnttr(ixb)A)r;r abyr e(aGkL;u i n| t ^ index) Oshared/glexts.hP:E143N:G22L:_ Dnote: Eexpanded from macro 'glUniform1i_'P RECA T143E | D#(d1e0f.i0n,e 1g0l.U1n4i)f;o r m| 1 ^i _ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GIn file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(coloLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ r, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTIn file included from Egame/game.cpp,: 2): In file included from game/game.h| : ^4 : In file included from engine/engine.h:92: shared/glemu.hengine/texture.h::70395::4633:: note: warning: expanded from macro 'GLE_ATTRIBPOINTER''glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 39570 | | s t a tciacs inline veo iGdL _dIiNsTa_bVlEeC#2#:n a m eg(l)U n{i fgolrDmi2sia_b(lbe-V>elrotce,x int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: AttribArray_(index); }expanded from macro 'glUniform2i_' \ | ^ 144 | shared/glexts.h#:d157e:f37i:n enote: expanded from macro 'glDisableVertexAttribArray_'glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: 2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 157 | 2939 | #exdefine glDisabtleVeernr texAttribAvroid glUniform2i (ray_ glDisableVerteGLxiAtntrtib locationA,rr GLinay | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDit vsableVertexAttrib0Array (GLuint index) , GLint vOPENG1) OPENGL_DEPRECATED(10.0, 10.14); | ^L_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNEDIn file included from _Bgame/game.cppY:T2E: ,In file included from game/game.h): 4 : | In file included from ^ shared/glemu.h:73engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 GL_INT_VEC3: glUnifo | rm3i_( glVeb->lrtexAoc,t tirnitb(Pxo)i,n tienrt_((yi)n,d eixn,t (szi)z)e;, btryepaek,; n o| r ^m alized, strshared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniformi3ide, d | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); a| ^t a); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointerIn file included from _game/game.cpp :g2l: VIn file included from egame/game.hr:t4e: xIn file included from Aengine/engine.ht:t92r: iengine/texture.hb:P397o:i33n:t ewarning: r'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] | ^ 397/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h | : 2916 : 13 : note: 'glVertexAttribPointer' has been explicitly marked deprecated here case G L2916_ | IeNxTt_eVrEnC 4v:o i d ggllUVneirftoerxmA4tit_r(ibb-P>olionct,e ri n(tG(Lxu)i,n ti nitn(dye)x,, iGnLti(nzt) ,s iiznet,( wG)L)e;n ubmr etaykp;e , | G ^L booshared/glexts.hl:e146a:n22 :n onote: rexpanded from macro 'glUniform4i_'m ali z146e | d#,d eGfLisniez egil Usntirfiodrem,4 ic_o ngsltU nGiLfvoorimd4 i* p o| i ^n te/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hr:)2941 :O13P:E Nnote: G'glUniform4i' has been explicitly marked deprecated hereL _DEPREC A2941T | EeDx(t1e0r.n0 ,v o1i0d. 1g4l)U;n i f| o ^r m4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ In file included from game/game.cpp:2: In file included from game/game.h:shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord04, ATTRIB_TEX: CIn file included from Oengine/engine.hO:R92D: 0engine/texture.h,: 404G:L85_:F Awarning: L'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]S E, 2, GL_F L404O | A T , )v | ^ shared/glemu.h:70:46: oid setv(const float *f, int n = 1) { ShaderParamBinding *b = renote: soexpanded from macro 'GLE_ATTRIBPOINTER'lve() 70 | ; if(b) glU n i f osrtma1tfivc_ (ibn-l>ilnoec ,v oni,d fd)i;sable##name() {} g l| D ^i sableshared/glexts.hV:e139r:t23e:x Anote: texpanded from macro 'glUniform1fv_'t ribA r139ray_(index); } \ | ^ | #define glUniformshared/glexts.h:157:37:1fv_ glUnifor note: expanded from macro 'glDisableVertexAttribArray_' 157 | #dm1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942efine glDisableVer | textern void glUniform1fv (GLint location, GLsizei count, const GLfexAttloat *valuribArray_ glDisableeV)e rOtPeExNAGtLt_rDiEbPARrErCaAyT E D| ( ^1 0.0, 1/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h0:.29181:413):; note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here| ^ 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); In file included from game/game.cpp:2: | ^ In file included from game/game.h:4: In file included from engine/engine.h:In file included from game/hud.cpp:192: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void: In file included from game/game.h:4: In file included from engine/engine.h:5: setv(const vec *v, int n = 1) { ShaderParaIn file included from mBshared/cube.hi:n72d: ishared/glemu.hn:g80 :*5b: =warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]r esolve (80) | ; i f (GbL)E _gAlTUTnRiIfBoPrOmI3NfTvE_R((bt-e>xlcooco,r dn0,, vA-T>TvR)I;B _}T E X| C ^O ORD0shared/glexts.h,: 141G:L23_:F Anote: Lexpanded from macro 'glUniform3fv_'S E, 2141, | #GdLe_fFiLnOeA Tg,l U)n i f| o ^r m3fv_ glshared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAUniform3tftribPointer_ glVertexvA t t| r ^i bPoint/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.he:r2944 : 13| : ^ note: 'glUniform3fv' has been explicitly marked deprecated here /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: 2944note: | 'glVertexAttribPointer' has been explicitly marked deprecated heree xtern vo i2916d | egxltUenrinf ovromi3df vg l(VGeLritnetx AltotcraitbiPooni,n tGeLrs i(zGeLiu icnotu nitn,d ecxo,n sGtL iGnLtf lsoiazte ,* vGaLleuneu)m OtPyEpNeG,L _GDLEbPoRoElCeAaTnE Dn(o1r0m.a0l,i z1e0d.,1 4G)L;s i z| e ^i stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setvIn file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ( ^ const veshared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #definec2 *v, int n = glEnableVertexAtt 1) ribArray{ ShaderPar_ glEnableVertamBindinexAttg *b = resolveribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint i(nd)e;x )i fO(PbE)N GgLl_UDnEiPfRoErCmA2TfEvD_((1b0-.>0l,o c1,0 .n1,4 )v;- > v| ) ^; } | ^ shared/glexts.h:140:23: In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2,note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(inde void setv(const vec4 *v, intx); n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4} \ | ^f v | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | eshared/glexts.h:157:37:x tenote: expanded from macro 'glDisableVertexAttribArray_' 157 | #derfn void glUniform4fv (GLint location, GLsizeii coneunt, const GLfloat glDisab l*vealVue) OPENGL_DEPRECATED(10.0, 10.14);er | ^ texAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glIn file included from Dgame/game.cppi:s2able: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] Ve r408t | e x AttribArray (GLuint index) OPENGL_DE PR EvCoAiTED(10.0, 10.d setv(const plane *p, int n = 1) { ShaderParamBinding *b = reso1l4v)e;( ) ;| ^i f(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4In file included from fgame/hud.cppv:_1 : gIn file included from lgame/game.hU:n4i: fIn file included from oengine/engine.hr:m54: fIn file included from vshared/cube.h : 72| : ^shared/glemu.h :81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(te/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extxcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(indeern vx, sizeo,i dt ygpleU,n inormalized, stridef,o rdma4tfav) ;( G\L | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #defineint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENengine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBiGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:nding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALS72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' O I151N | T#EdRe(fnionre mglUniformMatrix2fv_ glUniformMatrix2fv | ^ al/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h,: ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ 2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER'2950 | exter n69 | v o i dstatic inline void enable##name glUni(f) o{ prepare; glEnableVertexAttribrArrmMatraixy_(index); } \ | ^ shared/glexts.h:156:36: 2fv (note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnablGLint leVertexAttribAocation, GLsizeir racyo_ ugnt, GlLboolean trEananspose,b cleVertexAttribArray | ^onst GLf/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:l2917:o13:at * vnote: 'glEnableVertexAttribArray' has been explicitly marked deprecated herealue ) OPENGL_DEPRECATED(1 0.0, 29171 | 0.14); e x| ^ tern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVeIn file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.hr:t410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] e 410 | xAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13 void :setv (note: 'glDisableVertexAttribArray' has been explicitly marked deprecated herec ons 2918 | extern void glDisableVertet mxaAtttrix3r ib*Armra, inyt n (GLuint index) OPENGL_DEP = 1) { SRhECaATdEDe(10.0, 10.14); | ^ rParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b-In file included from >game/hud.cpp:l1: oIn file included from game/game.hc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: :note: expanded from macro 'glUniformMatrix3fv_' 4: In file included from engine/engine.h:5: In file included from shared/cube.h: 152 | 72#: dshared/glemu.h:efine glUniformMatrix3fv_ glUnifo82r:5mMatrix3fv: | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOInote: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | exterNTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73n void glUniformMat:rix3fv 13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | g(GLint location,l VGeLsizerite xActountt,ri bPointer_(index, size, type, normGalized, stride, data); \ | ^ shared/glexts.hLboolean transpose, c:o186nst :32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ G/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hL:2916fl:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern vooid glaVte r*tveaxlAutet)r iObPPointer (GLuENGL_int indDeExP,R EGCLAint size, GLenum type, GLbooleaTED(10.0, 10.14n); normalized, GLsize | ^i stride, con st GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | In file included from game/game.cppG:L2E: _In file included from Agame/game.hT:T4RIBPOINTER(tangent, ATTRIB_TANGEN: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29T, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54:: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ gnote: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inlinle Uvnoiifdo remnMaabtlrei#x#4nfavm e (| ) ^ { prepa/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hr:e2952;: 13g:lEnableVertexAttribArray_(index); note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVerextern void glUnitfexAttribormMatrixArray_ glEn4fv (GLinableVertexAt location, GLsizeti tribArray | ^ coun/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: t, GLboolean transpose, conote: nst'glEnableVertexAttribArray' has been explicitly marked deprecated here GLfloa t2917 | *evxatleuren) void glEnab OPENGL_DEPRECATED(10.0, 10.14)leVertexA; | ^ ttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisabIn file included from game/game.cpp:2: In file included from game/game.hleVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ :4: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(consIn file included from tgame/hud.cpp :i1n: tIn file included from game/game.h*:i4,: In file included from iengine/engine.hn:t5 : nIn file included from shared/cube.h=: 721: )shared/glemu.h :{83 :S5h:a dwarning: e'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]r Param B83i | n d i n gG L*Eb_ A=T TrReIsBoPlOvIeN(T)E;R (itfa(nbg)e ngtl,U nAiTfToRrImB1_iTvA_N(GbE-N>Tl,o cG,L _nT,R UiE),; 4}, G| L ^_ FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttrshared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define ibPointer_(index, size, type, normalized, stride, dataglUniform1iv_ glUn); \ | ^iform shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | 1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13:#define glVertexAttribPoi note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | enter_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointerxtern void glUn i(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointform1er) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GLiv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ _UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniforstatic inlinem3 void disable##name() { glDisableiv_(bVertexAttribArray_(index)->loc; } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #, n, dvef-in>e glDisableVertexAv); }ttribArray_ glDisab leV | ^ ertshared/glexts.h:149:23: enote: xexpanded from macro 'glUniform3iv_' 149 | #deAfttine grlibUArnriforamy3iv_ gl U | n ^ ifo/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13:rm3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13:note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint lo2918 | ecation, GLsizei count, consxternt voidG LiglDinst a*value) OPENGL_DEPRECATED(10.0, 10.14); | ^ bleVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.hIn file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight,: Aengine/texture.hT:T442R:I85B:_ Bwarning: O'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]N EWEIGHT, G442 | void setv(const iveL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ cshared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 273 | * v , i n t n = g1l)V e{r tSehxaAdtetrrPiabrPaomiBnter_(index, size, type, normalized,inding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniformstride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertex2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei coAttribPointer_ glVertexAttribPointer unt, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) | ^{ ShaderParamBindin g *b = resol/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hv:e2916(:)13;: inote: f'glVertexAttribPointer' has been explicitly marked deprecated here( b) glUniform4i v2916_ | (ebx-t>elronc ,v oni,d vg-l>Vve)r;t e}x A t| t ^r ibPoishared/glexts.hn:t150e:r23 :( Gnote: Lexpanded from macro 'glUniform4iv_'u int 150 | #defineindex, GLint size, GLenguml Utnyipfeo,r mG4Libvo_o lgelaUnn infoorrmma4liivz e d| , ^ GLsize/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hi: 2949s:t13r:i dnote: e'glUniform4iv' has been explicitly marked deprecated here, const G L2949v | oextern void glUniform4iidv *(pGoLiinntte rl)o cOaPtEiNoGnL,_ DGELPsRECATED(10.0, 10.1izei count, 4); | ^ const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:7: game/compass.h:176:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 176 | glBindTexture(GL_TEXTURE_2D, t->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:828:20: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 828 | if(!blend) glEnable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:829:9: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 829 | glBlendFunc(GL_ZERO, GL_SRC_COLOR); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:838:20: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 838 | if(!blend) glDisable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:839:14: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 839 | else glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:969:36: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 969 | if(t->type&Texture::ALPHA) glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:970:14: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 970 | else glBlendFunc(GL_ONE, GL_ONE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:971:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 971 | glBindTexture(GL_TEXTURE_2D, t->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:1011:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1011 | glBindTexture(GL_TEXTURE_2D, t->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:1038:36: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1038 | if(t->type&Texture::ALPHA) glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:1039:14: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1039 | else glBlendFunc(GL_ONE, GL_ONE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:1040:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1040 | glBindTexture(GL_TEXTURE_2D, t->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:1171:36: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1171 | if(t->type&Texture::ALPHA) glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:1172:14: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1172 | else glBlendFunc(GL_ONE, GL_ONE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:1173:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1173 | glBindTexture(GL_TEXTURE_2D, t->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:1297:40: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1297 | if(t->type&Texture::ALPHA) glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:1298:18: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1298 | else glBlendFunc(GL_ONE, GL_ONE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:1300:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1300 | glBindTexture(GL_TEXTURE_2D, t->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:1394:13: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1394 | glEnable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:1395:13: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1395 | glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:1397:13: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1397 | glDisable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:1719:21: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1719 | glBindTexture(GL_TEXTURE_2D, t->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:1735:13: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1735 | glEnable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:1736:13: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1736 | glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:1744:21: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1744 | glBindTexture(GL_TEXTURE_2D, t->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:1749:13: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1749 | glDisable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:1869:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1869 | glBindTexture(GL_TEXTURE_2D, t->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:2088:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2088 | glBindTexture(GL_TEXTURE_2D, t->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:2548:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2548 | glBindTexture(GL_TEXTURE_2D, t->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:2609:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2609 | glBindTexture(GL_TEXTURE_2D, u->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:2632:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2632 | glBindTexture(GL_TEXTURE_2D, t->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:3235:21: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3235 | glBindTexture(GL_TEXTURE_2D, t->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:3252:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3252 | glBindTexture(GL_TEXTURE_2D, t->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:3285:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3285 | glBindTexture(GL_TEXTURE_2D, t->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:3309:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3309 | glBindTexture(GL_TEXTURE_2D, t->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:3356:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3356 | glBindTexture(GL_TEXTURE_2D, t->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:3370:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3370 | glBindTexture(GL_TEXTURE_2D, t->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:3374:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3374 | glBindTexture(GL_TEXTURE_2D, t->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:3415:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3415 | glBindTexture(GL_TEXTURE_2D, t->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:3441:25: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3441 | glBindTexture(GL_TEXTURE_2D, t->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:3537:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3537 | glEnable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:3538:9: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3538 | glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:3555:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3555 | glDisable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ 109 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o game/physics.o game/physics.cpp In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ 152 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o game/projs.o game/projs.cpp 109 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o game/scoreboard.o game/scoreboard.cpp In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ 109 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o game/server.o game/server.cpp 109 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o game/waypoint.o game/waypoint.cpp 109 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o game/weapons.o game/weapons.cpp In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuintIn file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^GLE_INITATT RIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_ I| N ^I TATTshared/glemu.hR:I45B:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name#F(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ #suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLf1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' l 171o | a#define glVertexAttrib4f_ gtlVertexAttrib4f * v)| ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908OP | Eextern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from Ngame/waypoint.cppGL:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) _DEPRECATED(10.0| ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inl,i 10.1n4e) ;v o i| d ^ name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttIn file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] r 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: ib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloexpanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, floaatt) *\ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVerv) OPENGL_DEPRECATED(10.0, 10.texAttrib1##suffix##_(index, x); } \ | ^ 1:173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: 4); expanded from macro 'glVertexAttrib1f_'| ^ In file included from game/waypoint.cpp:1: 159 | #define In file included from glgame/game.h:V4ertexAttrib1f_ glVertexAttrib: 1f | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :602882 | :13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttri b 1f (GLGE_LINITATTRIBF(texcoord0, uint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ ATTRIB_TEXIn file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color,C OAOTRTDR0I)B _ C| OL ^OR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' shared/glemu.h :16849 | :#define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ 58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline voidIn file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint ind z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ ex, GLfloaIn file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]t 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | x , GLfloat y, GLfloat z, GLfloat static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h: w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | 164 ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF:28: note: expanded from macro 'glVertexAttrib2fv_' ( 164 | #define glVertextexcoorAttrib2fv_ glVertexAttrib2fv | ^ d1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51 GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name:(con stnote: vexpanded from macro 'GLE_INITATTRIB' 42 | static inline ec4 &v) { glVertexAvoid name##suffix(type x) { glVertexAttttrib4fv_(index, v.v); } | ^ shared/glexts.h:172rib1##suffi:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #dx##_(inefindeex, x); } \ | ^ :18:1 glVertexAttrib4f: note: expanded from here v_ glVertexAttrib4fv | ^ 18 | g /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ lVeIn file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72rt: eshared/glemu.h:xAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVe57r:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] texAt 57 | GLE_INITATTRIBN(color, ATTRtrib1f_ glVertexAtItB_COLOR, ub, ucrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:har, 255)2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1 | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ f (:3:1: note: expanded from here G 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182Lu:i29:nt index, GLflo note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ VertexAttrib4Nub_ glVertexAttrib4NIn file included from game/waypoint.cpp:1u: b | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13:In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f2901 | extern v, floatoid glVertexAt) \t | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ rshared/glexts.hib4Nub (GLuint index, GLubyte x, G:163:27: note: expanded from macro 'glVertexAttrib2f_' L163 | #define ubyte y, GLubytge z,l GVLeurbtyetxeA twt)r iObP2Ef_ glVertexNAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:G13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here L 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DE_DEPRECATED(10.0, 10.14); | ^ PRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4In file included from game/weapons.cpp:: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:51: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: :'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h st:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inlinatic inline void color(const be voidvec &v, uchar alpname##suffix(typhe x, type y, type z) { glVera = 255) { glVerttexAttrib3##suffix##_(index, x, y, z); } \ ex| ^ :24:1: note: Attrib4Nub_(Aexpanded from here TTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ 24shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4 | glVNub_ glVertexAttribertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void 3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern voidglVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ glVIn file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30:erte xAttribnote: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ gl3f VertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | (Gextern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_ED(1DEPREC0A.0, 10.14); | ^ TED(10.0, 10.14); In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED | ^ (10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4In file included from game/waypoint.cpp:1: In file included from game/game.h:4: : In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) , ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_IN\ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | ffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(i nd static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVex, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' e 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITrAtTTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(eixndex, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OAttrib2f_PE glVerteNxGL_DEPAttrRib2f ECATED(10.0, 10.14); | ^ | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888In file included from game/waypoint.cpp:1: | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLflIn file included from game/game.h:4: In file included from engine/engine.hoat y) OPENGL:5: In file included from shared/cube.h:_D72: shared/glemu.hEPRE:61CATED(10.0, 10.14); | ^ :5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(In file included from game/weapons.cppco:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRnst vec &IBF(texcoord0, v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, indexA, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB'tt rib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | exter44 | static in void glVertexAtnline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here t12 | glVertexAttrib3f_ r | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' ib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^In file included from game/waypoint.cpp:1 /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | : In file included from game/game.h:4: extern In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | vGLE_INITATToiRd glVertexAttrib3f (IBGLFui(ntt index, GLfloaet xxc,o oGrLdf1l,o Aat y, GLfloat z)TTRIB_ OPENGL_DTEXCOORD1) | ^ Eshared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' PRECATED(10.0, 1500 | . 1 4 ) ; | ^ static inline void name(const vec2 &v) { glVerteIn file included from xgame/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(Attrib2fvindex_(ind, x, y, z, w); } | ^ ex, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' : 15164 | #defi:ne glVertexAttrib21:f v_ glVertnote: expanded from heree xAttrib2fv 15 | g| l ^ VertexAt/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extertn voird gilVerbt4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVexAttrib2ertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here fv ( 2908 | extern void gGLuint indlex, const GLfloat *v) OPENGL_DEPRECATED(10.0,VertexAttrib4f (GLuint 10.14); | ^ index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATEDIn file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inli(ne vo1i0.0d name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ , 10.14/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:); 2909 :| 13 ^: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfIn file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:l72: oshared/glemu.ha:t60 :*5v:) warning: O'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]P ENGL _60D | E P R E CGALTEE_DI(N1I0T.ATTRIBF(texcoord0, ATTRIB_T0EX,COORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h: 10.14); 49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h: stat5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(floaic inline vt x, floaoid nt y, flame(const vec &v, float w) oat z) { glVertexAttri{ glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ bshared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_'4f 171 | #_(ATTdefine glVertexAttrib4RIB_NORMAL, x, y, z, 0.0f_f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #d glVertexAtefine glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated heretrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: 2908 | extern void glVertexAttrib4f (GLuint index, GL2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated heref loat x, GLflo 2908at | extern y, GLfloat z, GLfloat w) void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | In file included from static igame/waypoint.cpp:1: In file included from ngame/game.hline:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: void name(con'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline vst vec2 &v) { glVertexAttribo2fid normal(constv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void gvlVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPReECATED(10.0, 10.14); | ^ c &v) { glVIn file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from ertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ shared/cube.h:72: shared/glemu.h:In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:6064:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tange:nt(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_5 glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloa:t z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOOglVertexAtRD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(indtex, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ rib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from In file included from game/waypoint.cpp:1: In file included from game/game.h:4game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enabl)eattrib(int index) { disable(); glE nableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ \ | ^ In file included from game/waypoint.cpp:shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline vo1id: In file included from game/game.h:4: name##suffix(type x) { glVertexAttrib1##sIn file included from uengine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ffix##_(index, x); } \ | ^ :18:1: note: expanded from here 77 | static inline void disabl eattrib(int index) { glDis18abl | glVeVertertexAttrib1f_ | e^ xAttshared/glexts.hribArray_(index:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #def)ine g; } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' lVert157 | #define exAttrib1f_ glDiglVertexAttsableVertexAttrib1f | ribArray_ gl ^Disa bleVertexAttribAr/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here :2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexA ttrib1f 2918 | (extGern void Luint glDisableVertexAittrindex, GLflbArroat x) ay (GLuiOPENGL_DEPnt index)RECATED(10.0, 10.14); | ^ OPENGL_DEPIn file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GRECATED(10.0, 10.14); | ^ LE_INITATTRIB(name, index, f, fIn file included from game/waypoint.cpploat) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inlin:e 1v: oIn file included from igame/game.hd: 4n: aIn file included from mengine/engine.he:#5#: sIn file included from ushared/cube.hf:fix(type x, type y) { glVertexAttrib272: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | ##suffixG##_(index, x, yL); } \ | ^ E:21:1_A:TT note: expanded from here RIBPOINT 21 | gElRVer(tveertex, ATTRIB_VERTEX, GLx_FAAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' L 163 | #defSinE, 3, GL_FLOAT, disabe glle(VertexAttrib2f_ glVerte)) | ^ shared/glemu.h:69:xAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAtt54: note: expanded from macro 'GLE_ATTRIBPOINTER'r 69 | ibstatic i2f (GLuint indexnline void e,n GLfloat x, GLfloat y) OPENGL_DEPRabECATEle##name(D(10.0, 10.14); | ^ ) { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATIn file included from game/weapons.cppED(10.0, 10.14); | ^ :1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTIn file included from game/waypoint.cpp:1: In file included from game/game.h:4R: IIn file included from Bengine/engine.hF:(5t: eIn file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLEx_cAoToTrRdI1B,P OAITNTTREIRB(_vTeErXtCex, ATOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | T R IGBL_EV_EIRNTIETXA,T TRGIB(name, index, f, floLa_tF)A L\S E ,| ^3 , GL_shared/glemu.hF:L44O:A67T:, note: dexpanded from macro 'GLE_INITATTRIB' 44 | staisable()) | ^ tic inline voidshared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' name##suffix(type x, type y, type z) { glVertexAttrib3##su 70 | stffix##_(index, x, y, z); } \ | ^ atic inline void disable##name() :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27{ : note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertglDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157e:37: note: expanded from macro 'glDisableVertexAttribArray_' x157Attrib3f_ glV | ertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloa#t x, GLfloat y, GLfloat z) OPENGLdefine glDisableVe_rtexDEPRECATED(10.0, 10.14);A ttribArra| y_ glD ^ isableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, in 2918dex, f, float) \ | extern void glDisa | ^ shared/glemu.h:45b:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(tyleVerpe texAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hw:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | exte)rn void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ ; }In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_C OLOR, GL_TRUE, 4, GL_UNSIGNED_ | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | exterBn void glVertexAttrib4f (GLuint index, GLfloat x, GYLfloat y, GLfloat z, GLfloat w) OTPENGL_DEPRECATED(10.0, 10.14); E| ^ , ) In file included from game/weapons.cpp:1: In file included from game/game.h:4: | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | sIn file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.htatic inlin:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | e void enable##name() { prepare; glEnable Ve static inline vroited xAttrname(ibArray_(index)c; } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #definonste vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAtglEnabletrib3fv_V glVertexAttrierb3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) tOPENGL_DEPRECATED(10.0, 10.14); | ^ eIn file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float xw) { glVertexAttrib4f_(index,At v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ gtlVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908ribArra | extey_ glEnableVerrn texAttribAvoid glrray VertexAttrib4f (GLu| ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableint index, GLflVertexoat x, GLfloat y, GLAtfloat tribArray (GLuintz, GL index) OPENGL_DEfloat w) OPENGL_DEPRECPRECATED(10.0, 10.ATED(10.0, 1014); | ^ .14); | ^ In file included from game/waypoint.cppIn file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h::61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]1: In file included from game/game.h:4: 61 | GLE_INITATTRIBFIn file included from engine/engine.h:5: In file included from shared/cube.h:(72: shared/glemu.h:79:5:texcoord warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: 79 | note: expanded from macro 'GLE_INITATTRIBF' 50 | GL E_ stAatTTRIBPOINTEiR(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name()c inline void name(const vec2 &v) { glVertexAttrib2f { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ v/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEP_(index,RECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h: v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | exter79:5n void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ : warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVerteIn file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glxAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *poinVter) OPENGL_DEPRECATED(10.0, 10.14); | ^ ertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | stastatic intic inline void nolrmal(float x, float y, float z) { glVertexAttrib4f_(AiTTRInB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEePREC voiATED(10d.0, 10.14); | ^ enableIn file included from ##ngame/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ame() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnabl63e | VertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLflIn file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcooord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70a:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: t z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ expanded from macro 'GLE_ATTRIBPOINTER' In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATT RIB_73TA | NGENT, v .x glVer, v.y, v.z, w); t}ex | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define AglVertexAtttrib4tfr_ glVertexAttrib4f | i ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfbloaPt oz, GLfloat wi) OPnENGL_DEPRECATED(10.0, 10.14); | ^ teIn file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static irnl_ine( void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: indexnote: , sexpanded from macro 'glVertexAttrib4fv_' ize172 | #d,efine glVertexAttrib4fv _ glVetrtexAttrib4fv y | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern voipd glVerteexAttrib4fv (GL, normalized, striuint index,de, const GLfloat *v) dOPENGL_DEPRECATED(10.0, 10ata); \ | ^ .14); | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalizedIn file included from game/weapons.cpp:1: In file included from game/game.h:,4: In file included from engine/engine.h:5 GLsizei: In file included from sshared/cube.h:72t: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { dride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ isIn file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | sable(); glEnableVertexAttritatic inline voibArray_(ind enable##namdex); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define() e glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: {note: 'glEnableVertexAttribArray' has been explicitly marked deprecated herep repa r2917e | ;e xgtleErnna bvloeiVd glEnableVertexAttribArray (GLuint index) OPEertexAttribArray_(iNGL_DEPRECATED(10.0, 10.14); | ^ ndeIn file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51:x); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttri bAwarning: r'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static iraynline void disa bleattri b(int index) { | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here glD 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ isableVertexAttribArray_(index);In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPO I} | ^ NTER(texcoord1, ATTRIB_TEXCOORD1, GL_FAshared/glexts.hLS:157:37: note: expanded from macro 'glDisableVertexAttribArray_' E 157 | #define glDisable,V 2ertexAttribAr,ray GL__ glDisableVertexAttribArrFay | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glLDisableVertexAttribArray (OGALuint inTdex) OPENG,L_DEPRE ) | ^ CATEshared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER'D (10. 70 | 0 , 10 .14); | ^ static iIn file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glnVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertelxAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: iwarning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]n 79 | e GLE_ATT void disable##name() { RIBglDisableVePOINTER(color, ATTRIrB_COLORtexAttribArray_(index); ,} GL_TRU E\ | ^ shared/glexts.h:157:, 4, GL_UNSIG37NED_BYT: note: expanded from macro 'glDisableVertexAttribArray_' E, ) | ^ 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArrainy (GLliuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ nIn file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint ie void enable##name() { prepnare; gdex, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ lEnableVerteIn file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnxAttribArray_(aindex); } bleVertexAttribArray_(\index) | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVert;exAttribAr ray_ }glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArra 156 | #definy (GLuint index) OPENeGL_DEPRE glEnableVeCATED(10.0r, 10t.14); e | ^ xAttribArIn file included from game/weapons.cpp:ray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATT:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here RIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void 2917 | extern void glEnableVertexAttribArray (GLuint index) OPEdisable##name() { glDisableVertexAttribArray_(Nindex); } \ | ^ shared/glexts.h:157:37:G note: expanded from macro 'glDisableVertexAttribArray_' 157 | #defineL_DEPRECATED(1 glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPE0.0, 10.14); | ^N GL_DEPRECATED(10.0, 10.14); In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | G | ^ LE_ATTRIn file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.hIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ):5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRI | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BPointer YTE(, ) | GLuint index, GLint size ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' , G73L | e n u m t y p e , G LgbloVoelrtexAttribean normalized,Pointer_(index, size, type , normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointGer_ glVertexAtLsizeit stribPointrer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hi:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here d2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnabe, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72leVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, s: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(itangenzt, ATTRe, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \IB_TANGENT, GL_TRUE, 4, GL | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' _ 156 | #define glEnaFLOAT, ) | ^ bleVeshared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' rtexAttribArray_ glEnabl e69V | e r texAttribArray | ^ stat/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern ivcoid glE inline vnoiableVertexAttridbA rernaayb (GLulien#t# nianmdee(x)) {O PpErNeGpLa_rDeE;P RECATED(10.0, 10.14); | ^ glEnableVertexAttribArray_(iIn file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { gnlDidseaxb)l;e V}e r\t e x| A ^t tribArrayshared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | _(in#defindex); } \ | ^ eshared/glexts.h:157:37: glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, cnote: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPoRECAnTsEtD (G1L0v.o0i,d *pointe 10.14); | ^ r) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1In file included from : In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline voidgame/waypoint.cpp disable##name() { glDisableVertexAttribArray_(i:1: In file included from game/game.h:4: In file included from engine/engine.h:5ndex); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArr: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4ay | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.1, GL_UNSIGNED_BYTE, 4) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | ) ; | s ^t atic inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data)shared/glexts.h;: 156\: 36 :| ^note: expanded from macro 'glEnableVertexAttribArray_' shared/glexts.h:186 :15632 | :# dnote: eexpanded from macro 'glVertexAttribPointer_'f ine gl E186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArrnaay (GbLuint index) OPENGL_DlEPRECATED(10.0, 10.14); | ^ eVertexAttribArray_ glEnableVertexIn file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ AttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindexIn file included from , ATTRIB_Bgame/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLEONEI_ATTRIBPOINNDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:TE186:32: note: Rexpanded from macro 'glVertexAttribPointer_'(b 186o | ne#wedigefihnte g, ATTRIB_BONEWEIGHT, GL_TRUE, 4lVertexAttribPointer_, glVerGtL_exAUtNStIGrNibPointer | ^ E/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hD_:BY2916TE:, ) | ^ 13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, Gshared/glemu.hLbo:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' olean normal 70 | sitatic inline zvoid disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableeVertd, GLsizei sterxide, ActtonsribArray_ glDisableVertexAttrt GLibArray | ^ void *p/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.ho:2918inter) OPENGL_DEPRE:C13:ATED (10.note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern 0, v10.14); | ^ oid glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuinIn file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' t buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ 73 | In file included from game/weapons.cpp : 1 : In file included from game/game.h : 4 : In file included from engine/engine.h :g5: lIn file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { gVleBritnedxBAutftfreirb_P(oGL_ELEMENT_inter_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13ARRAY_BUFFER, 0); :} note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern vo | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define igdl BgilnVdeBrutfefxeArt_t rgilbBPionidnBtuefrf e(rG L u| i ^n t index, /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hG:L2867i:n13t: snote: i'glBindBuffer' has been explicitly marked deprecated herez e, GL e2867n | uemx tteyrpne ,v oGiLd glBindBuffer (GLenum target, GLuint buffbeoro)l eOaPnE NnGoLr_mDaElPiRzEeCdA,T EGDL(s1i0z.e0i, s1t0r.i1d4e),; c | o ^ nst GLvoid *poinIn file included from tegame/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] r89) | OP EN GL_DEPRECATED(10.0, 10.14); | ^ static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^In file included from game/waypoint.cpp :1: In file included from game/game.hshared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glB:i4: nIn file included from engine/engine.hdBuffer | ^ :5/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867: :13:In file included from shared/cube.h:72: shared/glemu.h note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buff:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | er) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | stati | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFc iER, 0nl);in } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867e void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnabl:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuineVertexAttribArray_ glt buffer) OPENGL_DEPRECATED(10.EnableVertexAttribArray | ^0, 10.14); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387g | l U n i f o r m 2 i v _ (claosce, GsLi_zFeL,O ApTa:r a m - > i vgallU)n;i fborrema1kf;_ ( b| - ^> loc, x);shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #defi ne glUbreak; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUnifoniform2iv_ rm1f_ glUniform1fglUnif orm2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern voi | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hd glUniform2iv (GL:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint locatiint location, on,GLsi zGeLif lcooautn tv,0 )c oOnPsEtN GGLL_iDnEtP R*EvCaAlue) OPENGL_DEPRECATED(10.0, 10.14); | ^ TED(10.0, 10.14); In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:| 51 ^:33 : warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:In file included from 23game/weapons.cpp: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void gl:U1n: iIn file included from fgame/game.ho:r4m3iv (GLint location, GLsizei count, : coIn file included from nst GLint *value) OPENGL_Dengine/engine.h:92: engine/texture.h:389:EPRECATED(10.0, 10.14); 33| ^ : warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_FLOAT_VEC2: glUn iform2f_ (b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935: 13 :c anote: s'glUniform2f' has been explicitly marked deprecated heree GL_I 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloatN vT1_)V OPENGL_DEPRECATED(10.EC4: glUniform4iv_0, 10.1(4); | ^ loc, siIn file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | ze, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: In file included from game/weapons.cpp:1 : In file included from game/game.h : 4g: lIn file included from Uengine/engine.hn:i92f: oengine/texture.hr:m3961:f33_:( bwarning: -'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]> loc, x); b396r | e a k ; | ^ case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUshared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1nf (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ iform3i_In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ glUniform3In file included from i game/waypoint.cpp:1: In file included from game/game.h:4 : In file included from | engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 ^ | /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: case 'glUniform3i' has been explicitly marked deprecated hereG L_FLOAT_VEC 32940: | egxlUtniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' e 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern voirn void dglUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resol glUniform3f (GLint love(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glcation, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | U case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extenrn void giform1fv_ glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DElUniPRECATED(10.0, 10.14); | ^ form1fv | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRIn file included from game/waypoint.cpp:E1CA: TEIn file included from D(game/game.h10.0, 10.14); | ^ :4: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resoIn file included from lve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->game/weapons.cppa.v); :}1 : | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b)In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1 glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glU) { ShnaderParamBindiing *b = resfolve(); ifo(rmMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here b2952 | e)xtern void glUniformMatrix4fv (GLi ngltU locatniifon, GLsoizeir mcount3,fv _(GLboolean tranb->loc,s n, v->vp); } | ^o se, const GLfloat *value) OPENGL_Dshared/glexts.hEPRECA:T141ED(:1230.0, :1 note: 0.14); | expanded from macro 'glUniform3fv_' ^ 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinIn file included from game/waypoint.cpp:1: In file included from game/game.hd:4i: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { Shang *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ derParamBinding *b = reshared/glexts.hso:142lve(); if(b:) 23:gl note: expanded from macro 'glUniform4fv_' 142 | #define glUniformUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUnifo4fv_ glUniform4frv | ^ m1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | exte:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here r 2946 | exn void glUniformt4fve rn vo(iGd glLUiniform1inv (t location, GLsizei count, const GLfloaGLint location, Gt *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ Lsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void s 142 | #definetv(conset ivec *v, int n glUnif= 1)orm4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945: { ShaderParamBinding *b =13 : rnote: 'glUniform4fv' has been explicitly marked deprecated hereesolve(); 2945 | externif(b) glUniform3i vvo_id( gblUniform4fv (GLint location, GLsizei->loc, conun,t, v->v); } | const GLfl ^ oat *valueshared/glexts.h) :OP149E:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniforNGL_mD3EPiREvCA_TE glUnifDo(rm3iv 1| ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:130:.0 , 10.14note: 'glUniform3iv' has been explicitly marked deprecated here ); 2948 | extern voi| ^ d glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DIn file included from EPgame/weapons.cppR:ECA1T: ED(10.0, In file included from 10.game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 1'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4); | ^ 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #definIn file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^e glUniform /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ Matrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | voidIn file included from setv(congame/weapons.cppst ivec4 *v, in:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]t n = 1) { Sha 410 | void setv(derParamBinding *b = resoclveo(); if(b) glUnifnst matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve();o ifrm4iv_(b->loc, n, v->v); } | ^( shared/glexts.h:150:b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatri23x: note: expanded from macro 'glUniform4iv_' 150 | #3define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUfnv (GLiform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.i14); | ^ nt location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ 109 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -DSTANDALONE -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -c -o shared/crypto-standalone.o shared/crypto.cpp 109 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -DSTANDALONE -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -c -o shared/geom-standalone.o shared/geom.cpp game/server.cpp:5899:51: warning: shifting a negative signed value is undefined [-Wshift-negative-value] 5899 | if(n&0x800000) n |= -1<<24; | ~~^ game/server.cpp:5910:51: warning: shifting a negative signed value is undefined [-Wshift-negative-value] 5910 | if(n&0x800000) n |= -1<<24; | ~~^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -DSTANDALONE -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -c -o shared/stream-standalone.o shared/stream.cpp clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -DSTANDALONE -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -c -o shared/tools-standalone.o shared/tools.cpp shared/tools.cpp:116:32: warning: shifting a negative signed value is undefined [-Wshift-negative-value] 116 | if(n & (1<<28)) n |= -1<<28; | ~~^ 1 warning generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -DSTANDALONE -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -c -o shared/zip-standalone.o shared/zip.cpp clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -DSTANDALONE -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -c -o engine/command-standalone.o engine/command.cpp clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -DSTANDALONE -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -c -o engine/irc-standalone.o engine/irc.cpp engine/command.cpp:1206:45: warning: variable 'numargs' set but not used [-Wunused-but-set-variable] 1206 | int comtype = CODE_COM, numargs = 0; | ^ engine/irc.cpp:360:73: warning: address of array 'n->passkey' will always evaluate to 'true' [-Wpointer-bool-conversion] 360 | if(!s || !*s) { ircprintf(n, 4, NULL, "current password is: %s", n->passkey && *n->passkey ? "" : ""); return; } | ~~~^~~~~~~ ~~ shared/command.h:374:105: note: expanded from macro 'ICOMMAND' 374 | #define ICOMMAND(flags, name, nargs, proto, b) ICOMMANDN(flags, name, ICOMMANDNAME(name), nargs, proto, b) | ^ shared/command.h:372:106: note: expanded from macro 'ICOMMANDN' 372 | #define ICOMMANDN(flags, name, cmdname, nargs, proto, b) ICOMMANDNS(flags, #name, cmdname, nargs, proto, b) | ^ shared/command.h:371:7: note: expanded from macro 'ICOMMANDNS' 371 | { b; } | ^ engine/irc.cpp:366:77: warning: address of array 'n->authcommand' will always evaluate to 'true' [-Wpointer-bool-conversion] 366 | if(!s || !*s) { ircprintf(n, 4, NULL, "current auth command is: %s", n->authcommand && *n->authcommand ? "" : ""); return; } | ~~~^~~~~~~~~~~ ~~ shared/command.h:374:105: note: expanded from macro 'ICOMMAND' 374 | #define ICOMMAND(flags, name, nargs, proto, b) ICOMMANDN(flags, name, ICOMMANDNAME(name), nargs, proto, b) | ^ shared/command.h:372:106: note: expanded from macro 'ICOMMANDN' 372 | #define ICOMMANDN(flags, name, cmdname, nargs, proto, b) ICOMMANDNS(flags, #name, cmdname, nargs, proto, b) | ^ shared/command.h:371:7: note: expanded from macro 'ICOMMANDNS' 371 | { b; } | ^ engine/irc.cpp:372:109: warning: address of array 'n->authpass' will always evaluate to 'true' [-Wpointer-bool-conversion] 372 | if(!s || !*s || !t || !*t) { ircprintf(n, 4, NULL, "current auth details are: %s (%s)", n->authname, n->authpass && *n->authpass ? "" : ""); return; } | ~~~^~~~~~~~ ~~ shared/command.h:374:105: note: expanded from macro 'ICOMMAND' 374 | #define ICOMMAND(flags, name, nargs, proto, b) ICOMMANDN(flags, name, ICOMMANDNAME(name), nargs, proto, b) | ^ shared/command.h:372:106: note: expanded from macro 'ICOMMANDN' 372 | #define ICOMMANDN(flags, name, cmdname, nargs, proto, b) ICOMMANDNS(flags, #name, cmdname, nargs, proto, b) | ^ shared/command.h:371:7: note: expanded from macro 'ICOMMANDNS' 371 | { b; } | ^ engine/irc.cpp:465:93: warning: address of array 'c->passkey' will always evaluate to 'true' [-Wpointer-bool-conversion] 465 | if(!s || !*s) { ircprintf(n, 4, NULL, "channel %s current password is: %s", c->name, c->passkey && *c->passkey ? "" : ""); return; } | ~~~^~~~~~~ ~~ shared/command.h:374:105: note: expanded from macro 'ICOMMAND' 374 | #define ICOMMAND(flags, name, nargs, proto, b) ICOMMANDN(flags, name, ICOMMANDNAME(name), nargs, proto, b) | ^ shared/command.h:372:106: note: expanded from macro 'ICOMMANDN' 372 | #define ICOMMANDN(flags, name, cmdname, nargs, proto, b) ICOMMANDNS(flags, #name, cmdname, nargs, proto, b) | ^ shared/command.h:371:7: note: expanded from macro 'ICOMMANDNS' 371 | { b; } | ^ 4 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -DSTANDALONE -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -c -o engine/master-standalone.o engine/master.cpp clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -DSTANDALONE -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -c -o engine/server-standalone.o engine/server.cpp 1 warning generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -DSTANDALONE -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -c -o game/server-standalone.o game/server.cpp engine/server.cpp:150:12: warning: 'sprintf' is deprecated: This function is provided for compatibility reasons only. Due to security concerns inherent in the design of sprintf(3), it is highly recommended that you use snprintf(3) instead. [-Wdeprecated-declarations] 150 | str += sprintf(str, "[%s] ", ipinfotypes[clamp(info.type, 0, int(ipinfo::MAXTYPES)-1)]); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/usr/include/_stdio.h:278:1: note: 'sprintf' has been explicitly marked deprecated here 278 | __deprecated_msg("This function is provided for compatibility reasons only. Due to security concerns inherent in the design of sprintf(3), it is highly recommended that you use snprintf(3) instead.") | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/usr/include/sys/cdefs.h:218:48: note: expanded from macro '__deprecated_msg' 218 | #define __deprecated_msg(_msg) __attribute__((__deprecated__(_msg))) | ^ engine/server.cpp:155:16: warning: 'sprintf' is deprecated: This function is provided for compatibility reasons only. Due to security concerns inherent in the design of sprintf(3), it is highly recommended that you use snprintf(3) instead. [-Wdeprecated-declarations] 155 | str += sprintf(str, "%d", ip.b[i]); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/usr/include/_stdio.h:278:1: note: 'sprintf' has been explicitly marked deprecated here 278 | __deprecated_msg("This function is provided for compatibility reasons only. Due to security concerns inherent in the design of sprintf(3), it is highly recommended that you use snprintf(3) instead.") | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/usr/include/sys/cdefs.h:218:48: note: expanded from macro '__deprecated_msg' 218 | #define __deprecated_msg(_msg) __attribute__((__deprecated__(_msg))) | ^ 2 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -DSTANDALONE -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -c -o engine/genkey.o engine/genkey.cpp clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o shared/crypto.o shared/crypto.cpp game/server.cpp:5899:51: warning: shifting a negative signed value is undefined [-Wshift-negative-value] 5899 | if(n&0x800000) n |= -1<<24; | ~~^ game/server.cpp:5910:51: warning: shifting a negative signed value is undefined [-Wshift-negative-value] 5910 | if(n&0x800000) n |= -1<<24; | ~~^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ 70 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o shared/geom.o shared/geom.cpp In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, cons111 warnings generated. t GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = declang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o shared/glemu.o shared/glemu.cpp faultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ 70 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o shared/stream.o shared/stream.cpp In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ shared/glemu.cpp:55:13: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, quadindexes); | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ shared/glemu.cpp:59:9: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | glGenBuffers_(1, &quadindexes); | ^ shared/glexts.h:104:23: note: expanded from macro 'glGenBuffers_' 104 | #define glGenBuffers_ glGenBuffers | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here 2869 | extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ shared/glemu.cpp:70:9: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 70 | glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, quadindexes); | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ shared/glemu.cpp:71:9: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 71 | glBufferData_(GL_ELEMENT_ARRAY_BUFFER, MAXQUADS*6*sizeof(ushort), data, GL_STATIC_DRAW); | ^ shared/glexts.h:108:23: note: expanded from macro 'glBufferData_' 108 | #define glBufferData_ glBufferData | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here 2871 | extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); | ^ shared/glemu.cpp:81:9: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ shared/glemu.cpp:89:13: warning: 'glDrawArrays' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | glDrawArrays(GL_QUADS, offset*4, count*4); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2464:13: note: 'glDrawArrays' has been explicitly marked deprecated here 2464 | extern void glDrawArrays (GLenum mode, GLint first, GLsizei count) OPENGL_DEPRECATED(10.0, 10.14); | ^ shared/glemu.cpp:97:9: warning: 'glDrawRangeElements' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 97 | glDrawRangeElements_(GL_TRIANGLES, offset*4, (offset + count)*4-1, count*6, GL_UNSIGNED_SHORT, (ushort *)0 + offset*6); | ^ shared/glexts.h:71:30: note: expanded from macro 'glDrawRangeElements_' 71 | #define glDrawRangeElements_ glDrawRangeElements | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2468:13: note: 'glDrawRangeElements' has been explicitly marked deprecated here 2468 | extern void glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices) OPENGL_DEPRECATED(10.0, 10.14); | ^ shared/glemu.cpp:159:17: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 159 | glVertexAttribPointer_(a.type, a.size, a.format, GL_FALSE, vertexsize, buf); | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ shared/glemu.cpp:165:17: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 165 | glVertexAttribPointer_(a.type, a.size, a.format, GL_TRUE, vertexsize, buf); | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ shared/glemu.cpp:170:13: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 170 | glEnableVertexAttribArray_(a.type); | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ shared/glemu.cpp:177:9: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 177 | glDisableVertexAttribArray_(a.type); | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ shared/glemu.cpp:225:26: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 225 | if(!vbo) glGenBuffers_(1, &vbo); | ^ shared/glexts.h:104:23: note: expanded from macro 'glGenBuffers_' 104 | #define glGenBuffers_ glGenBuffers | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here 2869 | extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ shared/glemu.cpp:226:17: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 226 | glBindBuffer_(GL_ARRAY_BUFFER, vbo); | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ shared/glemu.cpp:227:17: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 227 | glBufferData_(GL_ARRAY_BUFFER, MAXVBOSIZE, NULL, GL_STREAM_DRAW); | ^ shared/glexts.h:108:23: note: expanded from macro 'glBufferData_' 108 | #define glBufferData_ glBufferData | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here 2871 | extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); | ^ shared/glemu.cpp:230:38: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 230 | else if(!lastvertexsize) glBindBuffer_(GL_ARRAY_BUFFER, vbo); | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ shared/glemu.cpp:254:17: warning: 'glUnmapBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 254 | glUnmapBuffer_(GL_ARRAY_BUFFER); | ^ shared/glexts.h:107:24: note: expanded from macro 'glUnmapBuffer_' 107 | #define glUnmapBuffer_ glUnmapBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2875:18: note: 'glUnmapBuffer' has been explicitly marked deprecated here 2875 | extern GLboolean glUnmapBuffer (GLenum target) OPENGL_DEPRECATED(10.0, 10.14); | ^ shared/glemu.cpp:266:30: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 266 | if(!vbo) glGenBuffers_(1, &vbo); | ^ shared/glexts.h:104:23: note: expanded from macro 'glGenBuffers_' 104 | #define glGenBuffers_ glGenBuffers | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here 2869 | extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ shared/glemu.cpp:267:21: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 267 | glBindBuffer_(GL_ARRAY_BUFFER, vbo); | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: shared/glemu.cpp:268:21: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 268 | warning: glBufferDa'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]t a_(GL_A R55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^RAY_BUFFER, MAX VBOSIZE, NULL, GL_STREAM_DRAW); | ^ shared/glexts.h:108:23: note: expanded from macro 'glBufferData_' shared/glemu.h:47:9: note: 108 | #define glBufferData_ glBufferDaexpanded from macro 'GLE_INITATTRIBF'ta | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here 2871 | extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); | ^ shared/glemu.cpp:271:42: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 271 | else if(!lastvertexsize) glBindBuffer_(GL_ARRAY_BUFFER, vbo); | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBu 47 | ffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPE NGL_DEPRECATE D (10.0, 10.14); | ^ GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type shared/glemu.cpp:277:21: warning: 'glUnmapBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] x) { 277g | l V e r t e x A t t r i b 1 # # s u f fix##_(index, x); } \ | ^ :161:1: note: expanded from here gl 161 | glVertexAttrib1f_ UnmapBu | ^ ffer_(GL_ARshared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #RAY_BUFFdefine glVeErRt)e;x A t| t ^r ib1f_ shared/glexts.hg:l107V:e24r:t enote: xexpanded from macro 'glUnmapBuffer_'A ttri b1071 | f# d e| f ^i ne glUnmapBuffer_ glUnmapBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2875:18: note: 'glUnmapBuffer' has been explicitly marked deprecated here 2875 | extern GLboolean glUnmapBuffer (GLenum target) OPENGL_DEPRECATED(10.0, 10.14); | ^ shared/glemu.cpp:279:22: warning: 'glBufferSubData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 279 | /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | ex te r n else glBufferSubData_(GL_ARRAY_BUFFE Rv, oid glVvebooffsret,t eaxtAttrtirbibbu1ff. l(eGnLgutihn(t) ,i nadtetxr,i bGbuf.getLbfulfo(a)t x) OPENGL_DEPR)E; C A| T ^E D(10.shared/glexts.h0:,109 :1260:. 1note: expanded from macro 'glBufferSubData_' 109 | #define glBufferSubData_ glBufferSubD4a)t;a | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2872:13: note: 'glBufferSubData' has been explicitly marked deprecated here 2872 | extern void glBufferSubData (GLenum target, GLint | ^ ptr offset, GLsizeipIn file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertr size, const texAttrib3##suffix##_(index, x, y, z); GLvoid *data) OPENGL_DEPRECATED(10.0, 10.14); | ^ shared/glemu.cpp:281:18: warning: 'glUnmapBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 281 | else glUnmapBuffer_(GL_ARRAY_B} \ | ^ :167:1: note: expanded from here UFFER ); 167| | ^ glVertexAttrib3f_ | ^ shared/glexts.h:107:24: note: expanded from macro 'glUnmapBuffer_' shared/glexts.h: 107 | #define glUnmapBuffer_ glUnmapBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2875:18: note: 'glUnmapBuffer' has been explicitly marked deprecated here 2875 | extern GLboolean glUnmapBuffer (GLenum target) OPENGL_DEPRECATED(10.0, 10.14); | ^ 167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat shared/glemu.cppx, GL:f305loat:17: warning: 'glMultiDrawArrays' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 305 | y , G L f l o a t gzl)M uOlPtEiNDGrLa_wDAErPrRaEyCsA_T(EpDr(i1m0t.y0p,e ,1 0m.u1l4t)i;d r a| w ^s tart.getbuf(), multidrawcount.getbuf(), multidrawstart.length()); | ^ shared/glexts.h:95:28: note: expanded from macro 'glMultiDrawArrays_'In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 95 | #de fi n55e | GLE_INITATTRIBF(v glMultiDrawArrays_ertex, AT glMultiDrawArrays | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2838:13: note: 'glMultiDrawArrays' has been explicitly marked deprecated here 2838 | extern void glMultiDrawArrays (GLenum mode, const GLint *firTsRtI,B _cVoEnRsTtE XG)L s i| zei *count, GLsizei primcount) OPENGL_DEPRECATED(10.0, 1 ^ 0.14); | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47shared/glemu.cpp:309:18: warning: 'glDrawArrays' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 309 | else glDrawArrays(primtype, start, n | umve r GLE_INITATTRIB(name, intdex, f, float) \ exe | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' s) 45 | static inlin;e void | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2464:13: note: 'glDrawArrays' has been explicitly marked deprecated here 2464 | extern void glDrawArrays (GLenum mod name##suffix(type x,e, GLint first, GLsizei count) OPENGL type y, type z, typ_DeE PwR)E C{A TgElDV(e1r0.0, 10.14); | ^ texAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' shared/glemu.cpp:317:59: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 317 | for(int i = 0; enabled; i++) if(enabled&(1<=/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 300) glBindBuffer_(GL_ARRAY_BUFFER, 0); | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ shared/glemu.cpp:339:27: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 339 | if(quadindexes) { glDeleteBuffers_(1, &quadindexes); quadindexes = 0; } | ^ shared/glexts.h:110:26: note: expanded from macro 'glDeleteBuffers_' 110 | #define glDeleteBuffers_ glDeleteBuffers'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern voi | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here 2868 | extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ shared/glemu.cpp:341:19: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 341 | if(vbo) { glDeleteBuffers_(1, &vbo); vbo = 0d; }g l V| e ^rtexAttrib 4f (GLshared/glexts.hu:i110n:t26 :i note: expanded from macro 'glDeleteBuffers_' 110 | #define glDeleteBuffers_ ndex, GLfloat x, GLfloat y, GLfloaglDeleteBuffers | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here 2868 | extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ t z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INIT99 warnings generated. ATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o shared/tools.o shared/tools.cpp :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ 70 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o shared/zip.o shared/zip.cpp In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ shared/tools.cpp:116:32: warning: shifting a negative signed value is undefined [-Wshift-negative-value] 116 | if(n & (1<<28)) n |= -1<<28; | ~~^ 71 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -x c++-header -o engine/engine.tmp.h.gch engine/engine.h In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ 70 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -o genkey_native engine/genkey.o shared/crypto-standalone.o In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ 101 warnings generated. mv engine/engine.tmp.h.gch engine/engine.h.gch clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/bih.o engine/bih.cpp clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/blend.o engine/blend.cpp In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] I 55 | N IT GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) A| T ^ shared/glemu.h:47T:RI9BF: note: expanded from macro 'GLE_INITATTRIBF' ( 47 | GLE_INITATTRIB(nameve,rtex, ATTRIB_ index, f, float) VERT\ | ^ EX) | shared/glemu.h ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, :42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##fs, float) \uffix (t y| p ^e x)shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, t yp{e gyl)V e{r tgelxVertexAtAtrib2##suffixttrib1###_(index, x, y); } \ #suffix##_(index, | ^ :164:1: note: expanded from here 164 | glV x); } \ | ^ertexAttrib2 f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVerte:xAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern voi161:1: note: expanded from here 161 | glVerted glVertexAttrib2f (GLuint index, GLfloat x, xAttrib1f_ | ^ Gshared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttriLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inbl1fi ne voi| ^ d name##suffix(type x,/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :2882:13type y, type: z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167: 1: note: expanded from here 167 | glVertexnote: Attrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suff'glVertexAttrib1f' has been explicitly marked deprecated hereix##_(index, x, y , z, w) ; } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2882 | extern v2908o | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inlinei vd glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ oIn file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.hid name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTE:X) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v72.y,: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static v.iz, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttribn4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfllineo void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.at w) OP1EN4GL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRI)B_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline voi;d name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 1In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from 0shared/cube.h.14); | ^ :72: In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATshared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | TRIB_COLOR) | ^ shared/glemu.h:47 GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' :9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVer47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' te xAttrib2f_ | ^ shared/glexts.h:163:2744: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib | static inline voi2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ d nIn file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COaLOmRe##suffix)(type x, type y, typ e z) { glVert e| x ^ Ashared/glemu.htt:47:9: rnote: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ ishared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | stb3##suffix##_(index, x, y, z); } a\ | ^ t:167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ic inline v| oi ^d name##suffixIn file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static(type x, type y, type z) { glVertexAttrib3##suinline void naffix##_(index, x, y,m z); } e##\suffix(type x, type y, type z, type w ) { glVertexAttrib4##suffix##_(index, x, y| ^ :179:1: note: expanded from here 179 | glVertexA, z, w)ttrib3f_ | ^ shared/glexts.h:;167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #de} | ^fine gl Vert:170:1: note: expanded from here 170 | glVertexAexAtttrib3f_ glVertexAttrib3ft | ^ r/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hi:b2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern4f_ | ^ void glVershared/glexts.h:171:27: note: texAttrib3f (expanded from macro 'glVertexAttrib4f_'G Luint i171n | d#edxe,f iGnLef loat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14);g lVertexAtt| ^ rIn file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from ib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | shared/cube.hexter:72n : vshared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATToiRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(nd glVertexAttrib4f (GLuint index, GLfloaatme, ixn,d eGxL,f lfo,a tf lyo,a tG)L f\l o a| t ^ z, GLfshared/glemu.hl:o45a:t75 :w )note: expanded from macro 'GLE_INITATTRIB' 45 | OP static inline void name##suffix(type x, typENGeL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ y, shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAtttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVeyrtexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ pIn file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.e z, type w) { glVertexAttrib4##suffix##_(indexy, x, y, z, w); } | , ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glV v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #dertexAttrieb4f_ fglVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint iindexn, e glVertexAttrGLfloaib4f_ glVertext Atxtr, GLfloat y, GiLfloatb z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ 4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfIn file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from lshared/cube.ho:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | a GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } t\ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVe rtexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.y0, 10.14); | ^ , GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITAstatic TTRIBF(color, ATTRIB_COLiOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | exnltinern void glVeret evxoAitdt rniame(const vec2b &4v) { glVertexAftt r(iGbL2ufivn_t index, GLfloat x, GLfloat y, GLfloat z, GLfloa(indetx, v.v); } \ | ^ shared/glexts.h:w164:)28 :O Pnote: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14E); | ^ NGL_DEPRECATED(In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ 1shared/glemu.h0.0, 10.14); | ^ :51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVerteIn file included from engine/blend.cppx:1Attrib4fv_(inde: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] x 56 | , v.v); } | ^ GLE_INshared/glexts.hI:T172A:T28T:R Inote: Bexpanded from macro 'glVertexAttrib4fv_'F(color, ATTRIB_C OLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 172 | #defi 50 | n e g l V e rstteaxtAitct riinline void name(const vec2 &v) { glVertexAttb4fv_ rib2fv_g(liVnedretxe,x Avt.trib4v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATEfD(10.0, 10.14); | ^ v | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42In file included from | engine/blend.cpp static inline void name##suffix(type x) { gl:V1: eIn file included from engine/engine.hr:5texAttrib1#: #In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTsuffix##_(index, x); } \R | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVIBF(certexAttolor, Arib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hT:TR2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here IB_COLOR) 2882 | extern void glVertexAttrib1f (| GL ^ui nt indexshared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | , GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ static inline void name(const vec4 &v) { gIn file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f,l float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { gVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ lVertexAtIn file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchatrri,b2 ##255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' su 53 | ffix##_(index, x, y); } \ | ^ static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix## _(index,:176 x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVert:1exAttrib4Nub_ glVertexAt: tnote: rib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuinexpanded from heret index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ 176 | glVerIn file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ tIn file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(exAttrib2fconst_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ gl bvec4 &v) { glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:V13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here ertexAtt 2888 | exrib4Nutern void glVertexAttrib2f (GLuint indbv_(ATTRIB_COLOR, v.v)e; } | ^ x, shared/glexts.hG:183:30: note: Lexpanded from macro 'glVertexAttrib4Nubv_'fl oat x, 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ G/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13L:f note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here loat y) 2902 | exter nOP ENvoid glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | GL_DEPRECATED(10 static inline vo.i0,d 1 name##0suffix(type x) { glVertexAt.14);trib1##suffix ## _(index, x); } \ | ^ :6:1: note: expanded from here | ^ 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COIn file included from LOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | engine/blend.cpp static inline void name##suffix(type x, type :y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w1: In file included from engine/engine.h:5: ); } | In file included from shared/cube.h: ^ 72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] :182:1 60 | GLE_INITAT: note: expanded from here 182 | glVertexTRAttrib4f_ | ^I BF(texcoshared/glexts.ho:r171d:0, ATTRIB_TEXCOORD0) | 27: note: expanded from macro 'glVertexAttrib4f_' ^ shared/glemu.h:47 :9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name 171 | #define glVert, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43exAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908: | 13: static inline void namnote: e'glVertexAttrib4f' has been explicitly marked deprecated here# #suffix(ty p2908e | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat wx), Otype y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from herePENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v ); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECAT 9 | glVertexAttrib2f_ | ^ED(10.0, 10 .14); | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_In file included from engine/bih.cppT:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_IENITATXTCROIBFO(RcDolor, ATTRIB_COLOR) | ^ 0) shared/glemu.h :| 49:58: ^note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline vshared/glemu.ho:i47:9: note: expanded from macro 'GLE_INITATTRIBF' d name(const vec &v, float w) { glVer 47 | GLE_INITATTRIB(name, index, f, float) \ texAttrib4f_(index , | ^v .x, v.y, v.z, w); } \shared/glemu.h | ^ shared/glexts.h:171::2744::67: note: note: expanded from macro 'glVertexAttrib4f_'expanded from macro 'GLE_INITATTRIB' 171 | 44 | static inline void #define glVertexAname##sufttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0f, i10.14); | ^ x(type x, typeIn file included from engine/bih.cpp:y, type z) { glV1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIeBrtFex(Atcolor, ATTRItrib3##suffix#B#__(CiOnLdOeRx), x, y, z); } \ | ^ | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | :12 : static inline void name(const vec2 &v) { glVertexAttrib1: 2fvnote: expanded from here 12 | glVertexAttrib3f_ | ^_ (shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: in'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); d| ^e x, v.v)In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72;: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { gl}VertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15: 1: note: expanded from here 15 | gl\V | ertexAttrib4f ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib_ 2f | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_'v_ g 171 | #define glVertexAttrilb4f_ glVeVertexrAtexAttrib4f | ^ ttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here GLfloat *v) OP 2908 | extern void glVertexAttriEb4f (GLuint indNeGxL,_ DGELPfRlEoCaAtT ExD,( 1G0.0, 10.14); Lfloat y, | ^ GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | : Gshared/glemu.h:60:5:LE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | G L static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' E_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVe172 | #define glVertexAttrib4fv_ glVertertxAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909exA | extern void glVertexAttrib4fv (GtLuinttr index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ ib3fv (GLuint index, const GLfIn file included from engine/bih.cpplo:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, aATTRIB_COLt *v) OOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' PENGL_DEPR ECATED(10.0, 10.14); 53 | ^ | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ In file included from engine/blend.cpp::1: In file included from engine/engine.h:5: In file included from 3shared/cube.h:72: :shared/glemu.h1:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] : note: expanded from here 60 3 | glVertexAttrib4Nub_ | ^ | shared/glexts.h: 182: GLE_IN29I: Tnote: expanded from macro 'glVertexAttrib4Nub_'A TT 182R | #IdeBfiFne glVertexAttrib4Nub_ glVerte(xAtexcoord0, ATTRIB_tTEtXrCiOb4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here O 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ RD0)In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(cons t bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v. x,| ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | v.y, v.z, alpha ); } s t| a ^t ic inshared/glexts.hl:i182n:e void name(c29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVerteoxAnttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here s 2901 | extern void glVertetx Avttrib4Nub (GLuint index, GLubyte x, GLubyte y,ec & GvL,u byte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171In file included from :27engine/bih.cpp:1: In file included from engine/engine.h:5:: In file included from shared/cube.hnote: :expanded from macro 'glVertexAttrib4f_'72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline vo id color(co171nst bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ | #defineshared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVe rgltVeertxAttreixbAt4Nutbrv | ^i b/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 4f_ glVertexA tt2902ri | bextern v4f | ^ o/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: i'glVertexAttrib4f' has been explicitly marked deprecated hered glVertexAttrib4Nubv 2908 | exte r(GnL uintvoid glVertexAttrib4f ( index, const GLuint index, GLfloat x, GLfloat y, GLGfloat z, GLLfloat w) OPENuGbyte *v) OPENGL_L_DEPRECADEPRECATED(1TED(10.0, 10.14); | ^ 0.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoIn file included from engine/blend.cppo:rd0, ATTRIB_TEXC1O: OIn file included from RD0) | ^ shared/glemu.h:47:9:engine/engine.h note: :expanded from macro 'GLE_INITATTRIBF' 5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 6047 | GLE_INITATTR | GLE_INITATTRIBF(teIxcoord0,B (nATTRIB_TEXCOORD0) | ^ shared/glemu.ha:50:50: note: expanded from macro 'GLE_INITATTRIBF' me, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | 50 | static in line void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 102.1fv4); | ^ (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_In file included from (iengine/bih.cppn:d1e: xIn file included from ,engine/engine.h :x5): ;In file included from shared/cube.h}: 72\: shared/glemu.h :| ^ :18:1: note: expanded from here 18 | glVertex60Attrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type(n x, type y) { glVertexAtatrib2##sufme, indexfix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2,f_ f, float) \ | ^ | ^ shared/glexts.h:163shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | : 27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, G Lfloat x, GLfloat y) OPENGL_DEPRECATED(10 . 0,stati 10.14)c inlin; | ^e void name##su ffix(type In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: xIn file included from shared/cube.h:72: shared/glemu.h:60:5:, type y) { glVerwarning: te'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLEx_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' Att r44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here ib2##suffix# 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, #_(index, x, y); GLfloat } \ | ^ :21:1: note: expanded from here 21 | zg)l VOePrEtNeGxLA_ttDrib2f_ | ^ shared/glexts.h:EPRECATED163:27: note: expanded from macro 'glVertexAttrib2f_' (1 163 | #define glVertexAttrib2f_ glVer0te.xAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | e0xtern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | gl,VertexAtt r1i0b.14);3f_ | ^ shared/glexts.h| :167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13 ^ : note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | G ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47LE | _ GLE_ININITITATTRIB(name, indeAx, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void nameTTRIBF(texcoord1##, ATTRIB_TsEXCOOuffRiDx1)( | ^ shared/glemu.h:48:49t: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void namype x,e( typconst vec &v) { eglVertexAttrib3fv _(index,y, type zv.v);, ty } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated herepe w) 2895 | extern void glVertexAttr{ glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here i b15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14)3; | ^ fv (GLuint indexIn file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEX,COORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertex coAttrib3fv | ^nst GL float *v) OPENGL_DE/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void gPRECATED(10.0, 10.14l); | ^ VertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:In file included from engine/bih.cpp:1: 5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | In file included from engine/engine.h:5: In file included from shared/cube.h:72: GLE_INITATTRIBF(texcoord1, ATTRIB_TEXshared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLCOORD1) | ^ E_INshared/glemu.hI:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | statTAic inline voTid name(const vecTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h &v, float w) { glVertexAttrib4f_(i:49:n58d:e note: expanded from macro 'GLE_INITATTRIBF' 49 | static x, v.inline void name(const x, vvec &v, float w) { gl.y, v.z, w); } \ | ^ shared/glexts.h:171:27: VertexAttribnote: expanded from macro 'glVertexAttrib4f_' 171 | 4f_(index, v#define g.x, v.y,lVertexA v.z, w)ttrib4f_ glVertexA; } \ ttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern v | ^ shared/glexts.h:171:27:o note: iexpanded from macro 'glVertexAttrib4f_'d glVer texAttrib4f 171 | (GLui#define glVertexAttrib4nt index, GLfloat x, GLfloat y, GLfloat z, GLfloat fw) OPENGL_DEPREC_ glVATED(10.0, 10.14); ertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h | ^ :2908:13In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline: vnote: o'glVertexAttrib4f' has been explicitly marked deprecated herei d name( 2908const vec2 &v) | ext{e rgnl VveortexAttrib2fv_id glVertexAttrib4f (GLuint index, GLfloat x, GLfloat(index, v.v); } \ y, GLfloat z, GLfloat | w ^) OPENGshared/glexts.hL:_164D:E28P:R Enote: Cexpanded from macro 'glVertexAttrib2fv_'A TED(1 164 | 0#.d0e,f i1n0e. 1g4l)V;e r t| ^ exAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENIn file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: GL_DEPRECATED(1shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | G0LE_INITATTR.0, 10.14); | ^ In file included from Iengine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(tBexcF(texoordcoord0, AT1, TARTTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | IB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.hstatic inline void name(const vec2 :&v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OP171:ENGL_DEPRECA27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define TED(10.0, 10glVertexAttr.14); | ^ ib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1In file included from : engine/blend.cppIn file included from :engine/engine.h1:5: In file included from shared/cube.h:72: : In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATT64R:I Bwarning: _'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GL uint index, c 65 | static inlonst GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ ine void tangent(const vec &v, float w = 1.0fIn file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ) { glVertexAttrib4 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | fGLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAt_(AtTTRIB_TANGENT, v.x, v.y, v.z, w); } | ri ^b1 #shared/glexts.h:171:#suffix27##: note: expanded from macro 'glVertexAttrib4f_'_ (ind 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttribe4f (GLuint inx, x); } \ | ^ dex, GLfloat x, GLfloat y, GLfloa:t18 :z1, GLfloat w): OP note: expanded from here E 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVerteNGL_DEPRECATED(10.0, 10.14); | ^ xAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(nIn file included from ame, index, f, engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66fl | static inlionat) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type xe, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here void tangent(const ve 21 | glVecr4 t&exAttrib2f_ | v^ ) {shared/glexts.h:163: 27gl:Ve rnote: texpanded from macro 'glVertexAttrib2f_' exAttrib4fv_(ATTRIB_TANGENT, v.v)163 | #defi; } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrinb4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(e glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRE1CATED(10.0, 10.14); | ^ 0.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | stIn file included from engine/bih.cpp:at1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: iwarning: c'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] in 61 | GLE_INline void enableattrib(int index) ITATTRIBF(texcoord1, ATTRIB_TEXCOORD1){ | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.hdisable(); glEnableVe:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | statrtiexc Atitnline void name##srufifix(tybApe x, type y, type z) {r raglVertexAttrib3##suffix##y_(i_nd(index); } | e ^x, x, y, z); }shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_'\ | 156 ^ | #defi:24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloant x,e GgLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ lEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: In file included from note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extengine/bih.cpp:ern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECA1TED(10.0, 10.14); | ^ : In file included from engine/engine.h:5: In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | In file included from shared/cube.h: static inline void 72disableattri: bshared/glemu.h(int index) {: glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArra61y: | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisabl5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITeVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.ATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ 14);shared/glemu.h : 47| : ^9 : note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type In file included from engine/blend.cpp:x1: In file included from engine/engine.h:5: In file included from , type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | shared/cube.h:72: shared/glemu.h:78: ^ :27:15: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVe: note: expanded from here 27 | glVertrexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAtttreibx4f_ glVertexAttrib4f A ttribAr| r ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ay_ (61i | n d e x )G;L E}_ I\NITATTRIBF(te x c| o ^o rd1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.vshared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_'); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3 fv_ glVert e156x | A#tdterfiibn3ef vg l E| ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2nableVertexA t&v) { glVerttexrAitbtArrirba2yf_v _g(liEndex, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint indexn, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ ableVertexAttribArray | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h : 2917 : 13G:L Enote: _'glEnableVertexAttribArray' has been explicitly marked deprecated hereI NITATTRIBF (2917t | excoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttriextern void glEbna4bflve V e| r ^t exAttribArray (GLui/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hnt: 2909i:n13d:e xnote: ) OPENGL_D'glVertexAttrib4fv' has been explicitly marked deprecated hereE PRECAT E2909D | (e1x0t.e0r,n void glVertexAttrib4fv (GLu 10.14); | ^ int index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); }In file included from engine/blend.cpp :| 1 ^: In file included from engine/engine.h:5shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexA: In file included from shared/cube.h:72: ttrib4f | ^ shared/glemu.h:78/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVe:5: rtexAttrib4f (GLuint index, GLflowarning: at'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] x, GLfloat 78 | GLE_ATTRIB POyI,N TGELRf(lvoeartt z, GLfloat w) OPENGL_Dex, ATTRIB_VEEPRECATED(10.0, 10.14); | ^ RTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:note: expanded from macro 'GLE_ATTRIBPOINTER' 77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | sta 70 | sttaitci ci nilnilnien ev oviodi dt adnigseanbtl(ef#l#onaatm ex(,) f{l ogaltD iys,a bflleoVaetr tze,x Aftltoraitb Awr r=a y1_.(0ifn)d e{x )g;l V}e r\t e x| A ^t trib4shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157f | _(ATTRIB_TANGENT, x, #y,d ezf,i nwe) ;g l}D i s| a ^b leVertexAttrshared/glexts.h:171:27ibArray_ glDi: note: expanded from macro 'glVertexAttrib4f_' 171 | sableVertex#define glVAerttterxiAbtAtrrriaby4 f _| ^g lVertexAttrib4/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hf: 2918 :| 13 ^: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13 :2918 | note: e'glVertexAttrib4f' has been explicitly marked deprecated herex tern vo i2908d | egxltDeirsna bvloeiVde rgtleVxeArttterxiAbtAtrrriaby4 f( G(Luint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ GLuint index, GLfloat x, GLfloat y,In file included from engine/blend.cpp:G1: In file included from engine/engine.h:Lfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ 5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(1In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h0.0, 10.14):;65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] | ^ 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.hIn file included from :engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h171:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name(:) { p27r:e pnote: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, Gare; gLlfElnoaabtl ewV)e rOtPeExNAGtLt_rDiEbPARrErCaAyT_E(Di(n1d0e.x0),; 1}0 .\1 4 )| ; ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #defi | ^ ne glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14);In file included from engine/bih.cpp:1: In file included from engine/engine.h:5 : In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] | ^ 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENTIn file included from ,engine/blend.cpp :v1.: vIn file included from )engine/engine.h;: 5}: In file included from shared/cube.h| : ^72 : shared/glemu.h:79:shared/glexts.h5::172 :warning: 28'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]: note: expanded from macro 'glVertexAttrib4fv_' 79 | 172 | # dGeLfEi_nAeT TgRlIVBePrOtIeNxTAEtRt(rciobl4ofrv,_ AgTlTVReIrBt_eCxOALtOtRr,i bG4Lf_vT R U| E ^, 4, GL_UNSIGNED_BYTE, )/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline vo:id1 : dIn file included from iengine/engine.hs:a5b: lIn file included from eshared/cube.h#:#72n: ashared/glemu.hm:e76(:)61 : warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnable{ glDisablVertexAttribArray_ glEnableVertexAtteVertexAttribArrayribAr_(index); } \ray | ^ | ^ shared/glexts.h:157:37: /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here expanded from macro 'glDisableVertexAttribArray_' 157 | #define glD 2917 | extern void glEnableVerisableVertexAttribArratyex_AttribArray (GLuint index) OPENGL _glDDEisableVePRECATED(10.0, 10.14); | ^ rtexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint indIn file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.he:77:51: xwarning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]) OPENGL_DEPRECATE D77( | 1 0 . 0 ,s t1a0t.i1c4 )i;n l i| n ^e void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72shared/glexts.h: :shared/glemu.h157:79:5: :37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #defwarning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | i GLE_ATTRIBPOINTER(color, ATne glDisableVertexTRIB_CAttribArray_ glDisableVerteOxLOR, GL_TARUE, 4, GL_UNSIGNtED_BYTE, ) | ^ tribArrayshared/glemu.h :73:13: note: | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | expanded from macro 'GLE_ATTRIBPOINTER' e73 | glVertexAttrixtern void glDisablbPointer_(index,eVertexAttribArr asyi z(eG,L uint index) OPENGL_DEPtype, normalized, stride, daRtECATEDa); (10.0, 10.14); | ^ \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ In file included from engine/bih.cpp:1: In file included from /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hengine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5:: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: 2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() {2916 | perepare; glEnableVertexxAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ tern void glVertexAttribPointer (GLuint index, In file included from engine/bih.cppG:1L: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:i5: nwarning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]t size, GLenum t78y | p e , GGLLbEo_oAlTeTaRnI BnPoOrImNaTlEiRz(evde,r tGeLxs,i zAeTiT RsItBr_iVdEeR,T EcXo,n sGtL _GFLAvLoSiEd, *3p,o iGnLt_eFrL)O AOTP,E NdGiLs_aDbElPeR(E)C)A T E| D ^( 10.0shared/glemu.h,: 701:046.:1 4note: )expanded from macro 'GLE_ATTRIBPOINTER'; | ^ 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVIn file included from eengine/blend.cppr:t1e: xIn file included from Aengine/engine.ht:t5r: iIn file included from bshared/cube.hA:r72r: ashared/glemu.hy: 80 :| 5 ^: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 80'glDisableVertexAttribArray' has been explicitly marked deprecated here | 2918 | extern void glDisableVerGLE_ATTRIBPOINTER(tetxceoxoArtd0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46t: note: expanded from macro 'GLE_ATTRIBPOINTER' ribArr a70y | ( G static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ Luint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FGLuintL index, GLint size, GLenum type, GLboolean normalized, GLsizei strOiATd, e), const GLvoid *pointer) OPENGL_DEPRECATED(10. 0 | , 1 ^0 .14);shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' | ^ 73 | glVertexAttribPointer_(index, size, type, normalizIn file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' ed, stride, data); \ | ^ shared/glexts.h156 | #de:186fine glEnableVertexAttribArray_ glEnabl:32: note: expanded from macro 'glVertexAttribPointer_' eV 186 | #define glVertexAttribPointer_e glrtVertexAttribPeoxAinter | ^ ttr/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hi:b2916A:r13r:a ynote: 'glVertexAttribPointer' has been explicitly marked deprecated here | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: 29172916 | extern void glV:e13r:t enote: x'glEnableVertexAttribArray' has been explicitly marked deprecated hereA ttribPo i2917nter (GLuint index | extern void glEnableVertexAttribA, GLinrt size, GLenumray (GLuint itnydpeex,) GOLPbEoNoGlLe_aDnE PnRoErCmAaTlEiDz(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGedNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable#,# GnLsizei strideame() { glDisableVertexAtt,ri cbArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuoinnstt iGnLdveoxi)d O*PpEoNiGnLt_eDrE)P ROEPCEANGL_DEPRECATED(10.0, 10.14); | ^ TED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FIn file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOILOAT, ) | ^ shared/glemu.h:NTER(color, ATTRIB_COLOR, 69GL_TRUE, 4, GL_UNSIGNED_BYTE:,54: note: expanded from macro 'GLE_ATTRIBPOINTER' )69 | | ^ shared/glemu.h :s73t:a13t:i cnote: expanded from macro 'GLE_ATTRIBPOINTER'i nline v o73i | d e n a b l e # # n a mgel(V)e r{t epxrAetptarrieb; glEnabPointer_(index, size, type, norlmalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #definee glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, VGeLretneuxmA tttyrpieb,A rGLrbaoolean normalized, yGLsizei strid_e(i,nd exc);onst GLvo i} d\ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #de*pointer) OPENGL_DEPRECATED(10.0, 10.f1in4); | ^ e glEnableVertexAttribArray_ glEnablIn file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80e | Ve GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ rtexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL: shared/glemu.h:80:5: warning: _DEPRECATED(10.0, 10.14); | ^ 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/blend.cpp:1: 80 | In file included from Gengine/engine.h:5LE_AT: TIn file included from shared/cube.h:72: shared/glemu.hRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALS:E, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | 81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disable#81#n | Game() { glDisLE_ATTRIBPOINTEaRbl(teeVexrtceoxAord1ttribA,rray _ATTRIB_TEXCOORD1(index); } \ | ^ shared/glexts.h:157:37: note: , GL_FALSexpanded from macro 'glDisableVertexAttribArray_'E , 2 , GL_FL157 | #define glDisableVertexAttribArrOAT, ) | ay_ glDisableVertexAttribArray | ^ ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:shared/glemu.h2918::13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from 70engine/bih.cpp::1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINT46E: note: expanded from macro 'GLE_ATTRIBPOINTER' R(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ index, GLint size, GLenum type, G shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #defiLboolean normalized, GLsizei stride, connst Ge Lvoid glDisableVer*pointer) OPENGL_DEPRtexAttribArray_ECATED(10.0, 10.14); | ^ glDisableVertexAttribArrIn file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ay | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:In file included from 13: engine/engine.hnote: :'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint 5: In file included from shared/cube.h:72i: shared/glemu.hn:d81e:x5): Owarning: P'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | ENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTR I B P OGILNET_EART(TtReIxBcPoOoIrNdT1E,R (AtTeTxRcIoB_TEXCOORD1, GL_FoALSEr, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVerd1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOtATe,x A)t t r| i ^b Pointer_(index,shared/glemu.h :size, type, normaliz70e:d46, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVer:texAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name note: () { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##nIn file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalizeadme,() stri d{ eglD,isableVertexAttribArray_ (index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDidata); \ | ^ shared/glexts.h:186:32: sableVertexAttribArnote: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from Pointer_ glVertexAttribPointer engine/bih.cpp:1 | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] : note: 'glVertexAttribPointer' has been explicitly marked deprecated here 81 | GLE_ATTRIBPOIN2916T | eExtRern void glVertexAttribPointer (GL(texcoord1, ATTRIB_TEXuint index, GLint size, GLenum typCOORD1, GL_FAe, GLboolean normalized,L SGEL,s i2z,e iG Ls_tFrLiOdAeT,, c)o n s| t ^ GLvoid *poishared/glemu.hn:t73e:r13): Onote: Pexpanded from macro 'GLE_ATTRIBPOINTER'E NGL_DEP R73E | C A T E D ( 1 0 . 0 , 1g0l.14); | ^ VertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, gGL_FLOAT, )lVertexAttribPointer_ glVe | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | r texAttri bPointestaticr | ^ inline void e/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here n 2916 | extern vabolid gel##VneartexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ me() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnablIn file included from engine/bih.cpp:eVertexAt1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | t GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ribArr)a y | ^ | ^ shared/glemu.h:69:/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void gl54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { Eprnaepare; glEnableVertexAttrbilebVeArray_(index); } \ | ^ shared/glexts.h:156rtexAttribArray (G:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexALutintribArray (GLuint indetx i)ndex) OPENGL_DEPRECATED(10.0, 10.14); | ^ OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGIn file included from Eengine/bih.cppN:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TTRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##n,ame() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisa GL_TRUE, bleVertexA4t,tribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | ext GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVerteerxn void glDAittribPointer_(index, ssize, type, normalizabed, stride, data); leVer\ | ^ shared/glexts.h:186:32:texAttribArray (GLuint index) OPENGL_DEP note: expanded from macro 'glVertexAttribPointer_' RECATED(10.0, 11860 | .#14); | ^ define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, sizIn file included from engine/blend.cpp:1: In file included from eengine/engine.h:5: In file included from shared/cube.h:72: , typshared/glemu.he, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVer:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLtexEA_AtTTtRIrBPiObINTER(bPoneweight, ATTRIB_BONEWEIGHT, GL_TRUEo, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54in:te note: expanded from macro 'GLE_ATTRIBPOINTER' r 69 | static inline void enable##n| am ^e () { prep/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glaVerret;e xgAltEtnraibblPeoVienrter (GLuint index, GLint size, GLenteuxm typeAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' ,156 | #GdLebfoionlee agnl EnnoarbmleVertexAttribArray_ glaEnlaibzleedV,e GLsizei rsttreixdAet,t rciobnAsrtr aGyL v o| i ^d *pointer) OPENGL_DEP/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hR:E2917C:A13T:E Dnote: ('glEnableVertexAttribArray' has been explicitly marked deprecated here1 0.0, 129170 | .e1x4t)e;r n | v ^o id glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) In file included from | engine/bih.cpp ^: 1: In file included from shared/glemu.hengine/engine.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name(): 5{: In file included from gshared/cube.hl:D72i: sshared/glemu.hableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918::83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnabl13eV: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here ertex A2918t | terxitbeArrnr avy | ^ oid/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated hereg lDisa b2917l | eeVxetrern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10t.exAttrib1Ar4r); | ^ ay (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1In file included from engine/bih.cpp:1: In file included from engine/engine.h:: 5In file included from engine/engine.h: :5In file included from : shared/cube.h:72: shared/glemu.h:83:5In file included from :shared/cube.h: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOI72N: Tshared/glemu.h:ER(tangent, ATTRIB_TA84:5: warning: N'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]GE 84 | GLE_ATTNRT,I GBLPOINTER(b_TRUE, 4, GL_FLoneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | O glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPoiAnT,t er | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h): 2916:13| ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disa:ble# #note: n'glVertexAttribPointer' has been explicitly marked deprecated herea me() { glDisable V2916e | retxexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^tern void glVertexAttribPointer ( GLuint index, GLint si/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hz:e2918,: 13G:L enote: n'glDisableVertexAttribArray' has been explicitly marked deprecated hereu m type ,2918 | GeLxbtoeorlne avno indo rgmlaDliiszaebdl,e VGeLrstiezxeAit tribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAtsttrridie,bPointer (GLuint index, G Licnonts size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPtR EGLCATED(1v0.oi0, 10.14); | ^ dIn file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] *pointer) 84 | GLE_ATTRIOBPOIPENGL_DEPRECATNTER(boneweight, ATTRIB_BED(10.0, 10.14); | ^ ONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); In file included from } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalizengine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttred, strideibArray_(index); } \ | ^ ,shared/glexts.h: 156data); \ | ^ shared/glexts.h::36186: :note: 32expanded from macro 'glEnableVertexAttribArray_': note: expanded from macro 'glVertexAttribPointer_' 156 | #define glEnableVerte186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointexr (AGLuint index, GLint size, GLenum type, GLboolean normalized, GLsizttribArray_ glEnei stableVertexAttribArray | ride, const GLvoid *pointe ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917r) OPENGL_DEPRECATE | D(e1x0t.e0r,n 10.14); | ^ void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIn file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: IGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable#warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, G#name() { prepare; glEnableVertLe_xAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ FALSE,In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_F4A,L SE, 4, GL_UNSIGNED_BYGTL_E, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | UNSIGNED_BY glVTertexAttribPointer_(iE, ) | ^ shared/glemu.h:70:46ndex, s:ize note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \, ty p| e ^, normashared/glexts.hl:i157z:e37d:, note: sexpanded from macro 'glDisableVertexAttribArray_'t ride, 157d | a#tdae)f;i n\e g| l ^D isabshared/glexts.hl:e186V:e32r:t enote: xexpanded from macro 'glVertexAttribPointer_'A ttrib A186r | r#adye_f ignleD igslaVbelretVeexrAttetxrAitbtProiinter_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAtbArray | ^ tribPointer (GL/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here u 2918 | extern void glDisableVertexint index, GLintA size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ttrib| ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | A ^ rrayIn file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() (GLuint index{ glBindBuffer_(GL_ELEMENT)_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ OIn file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffPer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13:ENGL_DEPRECAT EDnote: ('glBindBuffer' has been explicitly marked deprecated here1 2867 | extern0 .v0, 10.14); | ^ oid glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRA1Y_BU: In file included from engine/engine.h:FFER, 0); } | ^ 5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); breIn file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniforam1fv k; | ^ | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ shared/glexts.hIn file included from :engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv 151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_( glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizGeLii ncto ulnotc,a tGiLobno,o lGeLasni ztei count, const GLfloranspose, acotn s*tv aGlLufeloat *v) OPENGL_DEPRECaATElDu(e1)0 .O0, 10.14); | ^ PENGIn file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | L _ D EcPaRsEeC AGTLE_DI(N1T0:. 0 , 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUnif glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUnifoormMatrix3fv_(loc, 1, GL_FALrm1iv (GLint location, GLSsizei count, const GE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:L13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ int *vaIn file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(lolc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29:ue) note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fOvP_E glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ NGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); bIn file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GLreak; | ^ _shared/glexts.h:F149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here LOAT :2948 | e x t e rgnl Uvnoiifdo rgml1Ufn_i(fbo-r>ml3oicv, (xG)L;i nbtr elaokc;a t i| o ^n , GLsizei coshared/glexts.hu:n135t:,22 :c onote: nexpanded from macro 'glUniform1f_'s t GLi n135t | #*dveafliunee) gOlPENGL_DEPRECATEDUniform1f_ (g10.0, 10.14); l| ^U niform1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, In file included from 10.engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1 524 | ) ; | ^ case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glIn file included from engine/bih.cpp:1U: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | ncifaorsm4ei GL_FLOAT_VEC2v: glUniform2f_(b->loc, x, y); break; | ^| /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here ^2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrshared/glexts.hix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here : 2950 | 136:22: note: expanded from macro 'glUniform2f_' 136 | #defiextneern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, cons glUniform2f_ glUniform2f | ^ t GLfloat *value) OPENGL_DEPRECATED(10.0, 1/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void0.14); | ^ glUniform2f (GLint location, GLfloat vIn file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:0152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ , GLf/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei coloaut v1)n tO,PENGL_DEPR ECGALTED(10.0, 10.14); | ^ boolean transpose, const GLfloat *value) OPENGLIn file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3_f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here DEPRECATED(10.0, 12936 | extern vo0i.1d4) ;glUnif o | ^ rm3f (GLint location, GLfloat v0, GLfloat v1, GLfloIn file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | a tcase GL_FLOAT_M v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ AT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fvIn file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: galUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ l); /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | # 2937 | extern void define glUniformMaglUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfltroat v2ix4fv_ gl, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(xU), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1,n ifGorLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ mMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLIn file included from engine/bih.cpp:1: In file included from engine/engine.h:s92: engine/texture.h:397izei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPR:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ECATED(10 397 | . 0 case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13,: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ 10.14); In file included from engine/bih.cpp: 1: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->lo| ^ c, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(conIn file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->st planel *p, int n o= 1) { Shadce, rx); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:P1aramBinding *b = resolve(); if(b) glUnif: orm4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23In file included from : note: engine/engine.hexpanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:92: engine/texture.h:391:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glU:33: niformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, conswarning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | t GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } case GL_FLOAT_VEC3: glUni f| ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' o 147 | #definrm3f_(b->loc,e glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUni x, y, fz)orm1iv (GLint location, GLsizei count, const GLint *value) ; break; | ^ OPENGL_shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' DEPRECATED(10 137 | #define glUn.i0f,o r1m3f_ glUniform3f 0| ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here. 2936 | extern void glUniform3f (GLi1nt locati4o)n;, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv('glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_Iconst ivec *v, intNT: glUnif n = 1) {o ShaderParamBrimn1dinig_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUn iform1i | ^ */System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hb:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLi nt= location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | resolve(); extern void glUniiforf(b) glUniform3iv_(b->lom2i (GLic,nt location n, v->v); } | ^ , Gshared/glexts.hL:i149n:t23: note: expanded from macro 'glUniform3iv_' 149 | #definv0, GLint ve glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void1) OPENGL_DEPRECATE glUniform3iv (GLint locD(10.0, 10.1a4); | ^ tIn file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | i case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0,on, G Lsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ GLint v1, GLint v2) OPENGL_DEPIn file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] RECATED(10.0, 442 | 1 void setv(const ive0.c14)2; | ^ *v, int n = 1) { ShIn file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: a'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]d e 397 | case GL_INT_VEC4: glUniform4i_(b->loc, inrt(x), int(y)Pa, int(zr)a, int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ mBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h 443 | :404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void 404 | se void tvs(ceontsv(const float *f, intt n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f) ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glU;n }i | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fforvm 4 | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint locaitv i(Gon, GLsizei count, const GLfloat *value) OPENGL_DEPRECATELD(10.0, 10.14); | ^ intIn file included from engine/blend.cpp:1: In file included from engine/engine.h:92: location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: *m, int n = 1) { ShaderParamBind ing *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsize i count, GLboolean trans pose, const GLfloat *gvalue) OPENGL_DEPlRECATED(10.0, 10.14); | ^ UnifoIn file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.rm1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ v); } | ^ engine/texture.hshared/glexts.h:153:29: :436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(inote: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUnifonrmMatrix4fv (GLt x = 0, int yin = 0, int z = 0, int w = 0t) { selocation, GLsitzei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ tIn file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ (x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, xengine/blend.cpp:481:19: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 481 | if(tex) { glDeleteT,extures(1, &tex); tex = 0; } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here 2458 | extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/blend.cpp:486:18: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 486 | if(!tex) glGenTextures(1, &tex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here 2498 | extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/blend.cpp:494:9: warning: 'glTexParameteri' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 494 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_BORDER); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2723:13: note: 'glTexParameteri' has been explicitly marked deprecated here 2723 | extern void glTexParameteri (GLenum target, GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/blend.cpp:495:9: warning: 'glTexParameteri' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 495 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_BORDER); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2723:13: note: 'glTexParameteri' has been explicitly marked deprecated here 2723 | extern void glTexParameteri (GLenum target, GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/blend.cpp:497:9: warning: 'glTexParameterfv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 497 | glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_BORDER_COLOR, border); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2722:13: note: 'glTexParameterfv' has been explicitly marked deprecated here 2722 | extern void glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params) OPENGL_DEPRECATED(10.0, 10.14); | ^ y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135 glUniform1i_(b->loc, x); break; | ^ :22: note: expanded from macro 'glUniform1f_' 135 | #define glUniforshared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ m1f_ glUniform1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hengine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, :2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPiRnt y = 0, int z = 0, int w = 0) E{CAT settE(D(10.0, 1x0, .14y, z, w); } | ); | ^ ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: In file included from engine/engine.h:92: engine/texture.h:429:: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | 33 : case warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUni GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern vofid glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DoErmP3iRECATED(10.0, 10.14); | ^ _(b->loc, x, y, z); break; | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUshared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATnED(1i0f.orm3f (GLint location, GLfloat v0, GLf0l,o at v1,1 0.GLflo1a4)t; v2) OP | ^ ENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ 109 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/blob.o engine/blob.cpp 114 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/client.o engine/client.cpp 2 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/command.o engine/command.cpp In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here In file included from engine/client.cpp :29163 | : eIn file included from xengine/engine.htern void glVertexAttribPointer (GLuint index,:5: In file included from shared/cube.h:72: shared/glemu.h GLi:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] nt size, GLenum type, 55 | GLE_INGLboolean normalized, GLsizITATTRIBF(verteexi stride, cons, ATTRIB_VERTEX)t GLvoid *point | ^ shared/glemu.h:47:er) OPENGL_DEPRE9: note: expanded from macro 'GLE_INITATTRIBF' 47C | A T E GLE_ID(10.0NITATTRIB(, 10.14); | ^ name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static iIn file included from nengine/blob.cppl:i1n: eIn file included from engine/engine.hv:o5i: dIn file included from shared/cube.hn:a72m: eshared/glemu.h#:#84s:u5f:f warning: ix(t'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTEype x) { glVeR(boneweight, ATTRIB_BONEWrEItGeHxTA,t tGrLi_bT1R#U#Es,u f4f,i xG#L#__UNSIGNED_BYTE, )( i n| d ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' ex, x); } \ | ^ :161:691: | note: static inline voidexpanded from here enable##name( ) 161{ | prgeplVertaerxe;A gttrib1fl_En | ^ ableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #deshared/glexts.hfin:159:27: note: expanded from macro 'glVertexAttrib1f_' e glEnableVe 159 | #derfteixAttribArray_ glEnableVertexAttribArray | ^ n/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917e glVertexAttrib1f_ :glV13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern voertexAttrib1f | ^ id glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) In file included from OPENGL_DEPRECATEDengine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGH(10.0, 10.14); | ^ T, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h GLE_INITA:TT157R:IBF(vertex, ATTRIB_VERTEX37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | ) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' #de f47i | n e g l D i s aGbLlEe_VIeNrItTeAxTATtRtIrB(naimbeA,r rianyd_e xg,lDi sableVefrtexAttribA, floatr)ray | ^ \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here | static inline void name##suf 2918 | extern void glDisfix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAtableVertexAttribAtrrray (GLuint inibd2ex) OPENGL_DEPRfE_C ATED(10.0| ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' , 10.14) 163 | #define gl; | ^ VertexAttrib2f_ glVertexAttrib2f | ^ In file included from engine/blob.cpp:1/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: : In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(bonenote: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint inwdexeight, ATTRIB_BONEWEIGHT, GL_T,RUE, G4L,f lGoLa_tU NxS,I GGNLEfDl_oBaYtT Ey,) )O P E| N ^G L_DEPREshared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | CATED(10.0, 10.14); | ^ glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPoiIn file included from engine/client.cpp:3: In file included from engine/engine.h:5: nter (GLuint index, In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]G 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47Lint size, GLenum type, GLboo:lea9: note: expanded from macro 'GLE_INITATTRIBF' 47 | n normalized, GLsi GLE_INITATTRIB(name, indexze, f, float) \ | ^ shared/glemu.h:44:67:i stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void nIn file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]ame##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(i 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, ndex, x, y, z); } \ | ^ 4, GL_UNSIGNED_BYTE, ) | :167:1: note: expanded from here 167 | gl ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | VertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexA static inline void enable##name() { prepare; glEnatblterViebr3texAttribArray_(index); } \ | ^ shared/glexts.h:156:f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 36: note: expanded from macro 'glEnableVertexAttribArray_' 2894 | ex 156 | #tern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat zdefine ) OPENGL_DEPRECATED(glEnableVertexAttribArray_ glEnable10.0, 10.14); | ^ VertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLEnote: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ _INITATTRIBF(vertex, ATTRIB_VERTIn file included from engine/blob.cpp:1: In file included from engine/engine.h:5EX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index: In file included from shared/cube.h:72: shared/glemu.h, f, float) \ | ^ :85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINshared/glemu.h:45:75: note: TER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | expanded from macro 'GLE_INITATTRIB' ^ shared/glemu.h:70:46: 45note: | expanded from macro 'GLE_ATTRIBPOINTER' 70 | s t a t isct aitnilci nien lvionied vnoaimde #d#issuafbfliex#(#tnyapmee (x), {t ygpleD iys,a btleVertexAttribArray_(index); } \ y| p ^e zshared/glexts.h,: 157t:y37p:e note: wexpanded from macro 'glDisableVertexAttribArray_') { g l157V | e#rdteefxine glDisableVertexAttribArray_ glDisableVertexAtAttrtirbiAbr4r#a#ys u f| f ^i x##_(in/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:dex, x, y13, :z ,note: 'glDisableVertexAttribArray' has been explicitly marked deprecated herew ); 2918 | extern void glDisable } | ^ :170:1VertexAttribArray (GLuint index) OPENGL_DEPRECATED(1: note: expanded from here 170 | glVert0e.xAttrib4f_ 0| ^, 10.14); | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRI'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void BgPOINTER(boneindex, ATlVertexAttrib4f (GLuinTRIB_BONEtIN DiEndX, GL_FALSE, 4, GL_UNSIGNED_BYTE,ex, GLf ) | loat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14 ^ shared/glemu.h:73); | ^ :13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here In file included from engine/client.cpp2916 | :ex3te: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5rn void: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_IglVertexAttribPoNITATTRIinter (GLuint index, GLint size, GLeBF(vertenx, ATTRIBu_mVERTEX )t | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | statyipc inlinee ,vo GLbooiled ananme (cnonst vec &v) { glVertexAttrib3fv_(inormalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ dex, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRIn file included from ECAengine/blob.cppT:E1D: (In file included from 1engine/engine.h0:.05,: In file included from 1shared/cube.h0:.721: 4shared/glemu.h):;87 : 57| : ^ warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:In file included from 23engine/client.cpp:: 3note: : expanded from macro 'glBindBuffer_'In file included from 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBengine/engine.h:5: In file included from indBuffer (GLenum shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] t 55 | arget, GLuint buffer) OPENGL_DEPRECATE D( 1 0G.L0E,_ I1N0I.T1A4T)T;R I B| F ^( vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(In file included from cengine/blob.cppo:n1s: tIn file included from engine/engine.hv:e5c: In file included from &shared/cube.hv:,72 : fshared/glemu.hl:o88a:t37 :w )warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]{ glVe r88 | static inline void cleartexAttreibbo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:1054:23f:_ (note: iexpanded from macro 'glBindBuffer_'n dex 105 | #define glBindBuffer_ glBi, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertnexdABtutfrfib4f_ glVertexAttrib4f | ^ e/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:r2908 : 13| : ^ note: 'glVertexAttrib4f' has been explicitly marked deprecated here /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867: 2908 | extern void gl13Ve:r tnote: e'glBindBuffer' has been explicitly marked deprecated herex Attrib4f (GLuint index, GLfloat x, GLfloat y, GLfloa t z, GLfloat w) OPENG2867L_ | extern void glBiDEPRECATED(10.0, 10.14); | nd ^B uffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #In file included from deengine/blob.cpp:1: In file included from engine/engine.h:5: In file included from fshared/cube.hin:e 72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern voi 89 | d glVertexAttrib2 fvs (tGaLtuiicnt index, const GLfloati n*lvi)n eO PvEoNiGdL _bDiEnPdRvEbCoA(TGELDu(i1n0t. 0v,b o1)0 .{1 4d)i;s a b| l ^e (); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuIn file included from fengine/client.cppf:e3r: In file included from _engine/engine.h :g5l: BIn file included from ishared/cube.hndBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here :72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ 2867 | extern void glBindBuffer (GLenum tshared/glemu.ha:r51g:e50t:, note: Gexpanded from macro 'GLE_INITATTRIBF'L uint bu f51f | e r ) OPEN GL _ D E PsRtEaCtAic inline void name(const vec4 &v) { glVertTED(10.0, 10.14); | ^e xAttrib4fv_(index, v.v); } | ^In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern voi:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] d 90g | l V e rtexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_D static EPRECATED(10inline void cl.ea0r,v b1o0(.)1 4{) ;g l B| i ^n dBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hIn file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | s:ta2867t:i13c: inote: n'glBindBuffer' has been explicitly marked deprecated herel ine void name##suff i2867x | (etxytpeer nx v)o i{d ggllVBeirntdeBxuAftfterri b(1G#L#esnum target, GLuint buffer) Ouffix##_(iPnENdGLe_Dx, x); } E\P R | ^ :173:1: note: expanded from here ECATED(10.0 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' , 10. 159 | #define glVerte1x4A)t;t r i| b ^1 f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | In file included from engine/blob.cpp:1: In file included from engine/engine.h: 92: engine/texture.h:42 : 33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER( 42 | texcoord0, ATTRIB_TEXCO O case RGLD_F0LOAT: glUniform1fv_(loc, si, GL_Fze, ALSE, 2,param->fval); bGrLe_ak; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ gFLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() l{Uniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: prepare; glEnableVertexAttribArr note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfayloat *value) _(index); }O \PENGL_DEPRECATED(10.0 | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnab, 10.14); l| ^e VertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVerIn file included from tengine/blob.cppe:x1A: tIn file included from tengine/engine.hr:i92b: Aengine/texture.hr:r44a:y33 :( Gwarning: L'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]u int in d44e | x ) O P E N G L _ D E PcRaEsCeA TGELD_(F1L0O.A0T,_ V1E0C.21:4 )g;l U n| i ^f orm2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniformIn file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]2 fv (GL 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORint loD0, GL_FALScEa,t i2o,n ,G LG_LFsLiOzAeTi, c)o u n| t ^, consshared/glemu.ht: 70G:L46f:l onote: aexpanded from macro 'GLE_ATTRIBPOINTER't *valu 70 | static inline void disable##name) OPEe() { glDiNGL_DsableVerteExAtPtRrEiCbAATrErDa(y1_0(.i0n,d e1x0).;1 4}) ;\ | | ^ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuintIn file included from engine/blob.cpp:1: index) OPENGL_DEPRIn file included from ECAengine/engine.hT:E92D: (engine/texture.h1:046.:033,: 1warning: 0'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]. 14); | ^46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, sizIn file included from e, param->fvalengine/client.cpp:3: In file included from engine/engine.h:5: ); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' In file included from 141shared/cube.h | :#72d: eshared/glemu.hf:i80n:e5 :g lwarning: U'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]n iform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | ex 80 | ter GLE_ATTnRI void glUniform3fv (GLintBPOINTER(tex locacoord0, AtTTiRoInB,_ TGELXsCiOzOeRiD 0c,o uGnLt_,F AcLoSnEs,t 2G,L fGlLo_aFtL O*AvTa,l u)e ) | O ^P ENGL_Dshared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVeErtPeRxEACtAtTrEiDb(P1o0i.n0t,e r1_0(.i1n4d)e;x , | s ^i ze, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_'In file included from engine/blob.cpp:1: 186 | #defIn file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; i | ne glVertexAttrib ^ shared/glexts.h:P142:o23i:n tnote: eexpanded from macro 'glUniform4fv_'r _ g 142 | #definlVertexAtteribPoin tglUniform4fv_ glUniformer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribP4oifv | ^nter (GLuint index, GLint size, GLenum /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.ht:y2945p:e13,: Gnote: L'glUniform4fv' has been explicitly marked deprecated hereb oolean n2945o | remxatleirzne dv,o iGdL sgilzUenii fsotrrmi4dfev, (cGoLnisntt GlLovcoaitdi o*np,o iGnLtseirz)e iO PcEoNuGnLt_,D EcPoRnEsCtA TGELDf(l1o0a.t0 ,* v1a0l.u1e4)) ;O P E| N ^G L_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1In file included from : engine/client.cppIn file included from :engine/engine.h3:: 92In file included from : engine/engine.hengine/texture.h::549: :In file included from 33shared/cube.h:: 72warning: : 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]shared/glemu.h :81:5: warning: 49'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] | 81 | G case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUnifLorEm_1AiTvT R I| B ^P OINT/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hE:R2946(:t13e:x cnote: o'glUniform1iv' has been explicitly marked deprecated hereo rd1, A T2946T | ReIxBt_eTrEnX CvOoOiRdD 1g,l UGnLi_fFoArLmS1Ei,v 2(,G LGiLn_tF LlOoAcTa,t i)o n ,| ^G Lsizeshared/glemu.hi: 69c:o54u:n tnote: ,expanded from macro 'GLE_ATTRIBPOINTER' const G L69i | n t * v a l u es)t aOtPiEcN GiLn_lDiEnPeR EvCoAiTdE De(n1a0b.l0e,# #1n0a.m1e4()); { | p ^r epare; glEnablIn file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | eVerte xActatsrei bGL_INT_VEC2: glAUnirfroarym_2(iivn_d(elxo)c;, }s i\z e ,| ^p aram->shared/glexts.hi:v156a:l36):; note: bexpanded from macro 'glEnableVertexAttribArray_'r eak; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ gl 156 | #define glEUniform2iv n | a ^b leVert/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here exA t2947t | reixbtAerrrna yv_o igdl EgnlaUbnliefVoerrmt2eixvA t(tGrLiibnAtr rlaoyc a t| i ^o n, GL/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnabsizei count, const GlLeint VertexAttrib*value) OPENGL_DEPRArrECATED(10.ay (GLui0n,t 1i0n.d1e4x)); O P| E ^N GL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | In file included from engine/client.cpp : 3 : In file included from cengine/engine.ha:s5e: In file included from Gshared/cube.hL:_72I: Nshared/glemu.hT:_81V:E5C:3 :warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glUn 81 | GLE_iform3iv_A(lToTcR,I BsPiOzIeN,T EpRa(rtaemx-c>oiovradl1),; AbTrTeRaIkB;_ T EXCOORD1| ^ shared/glexts.h, :149:G23: note: expanded from macro 'glUniform3iv_' L149 | _FALSE, 2, #GL_FLOAdefine T, ) | ^ glshared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' Unif o70r | m 3 i v _ g l Usntiaftoic inline vroimd3 idvi s a| b ^le##name() { glDi/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hs:a2948b:l13e:V enote: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extrertne xvAotitdr ibArray_(ingdelxU)n;iform 3}i v\ ( G| L ^i nt loshared/glexts.hc:a157t:i37o:n ,note: expanded from macro 'glDisableVertexAttribArray_'G Lsize i157 | c#oduenfti,n e glDisableVceonsrtt eGxLAitnttr i*bvAarlruaey)_ OgPlEDNiGsLa_bDlEePVReErCtAeTxEADt(t1r0i.b0A,r r1ay | ^ 0/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h.:129184:)13;: note: | 'glDisableVertexAttribArray' has been explicitly marked deprecated here ^ 2918 | extern void glDisableVertIn file included from eengine/blob.cppxAttribArr:1: In file included from engine/engine.h:92: ay (Gengine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] Luin 52 | case GL_INT_VEt indexC4: glUniform4iv_(lo) OPENGcL, size, param-_DEPRECA>TiEvDal)(10.0, 10; .14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GLbreak; _FALSE, 2, GL_FLOAT, ) | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150| | # ^d efine glUniformshared/glemu.h4:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' iv_ 73 | glVergtelxUAniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei counttt, const GLint *value) OPENGL_DEPRECATribED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ Pointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointIn file included from er_ glVertexAttribPengine/blob.cpp:o1: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOATinter | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: _note: MA'glVertexAttribPointer' has been explicitly marked deprecated hereT 2916 | extern void glVertexAtt3ribPointer (GLui:n gt index, GLint size, GLelUniformMatrix3fv_(loc, 1, GL_Fnum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGALLS_E,DEPRECATED(10. param->fval); break; | ^ 0, 10shared/glexts.h.14); | ^ :152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnGLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_ableVertexAttribArray_(indeDx);E } \ | ^ PRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: case GL_FLOAT_MAT4: glUniformMatrix4f2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' ribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint l| ^ ocation,In file included from engine/client.cppG:L3s: iIn file included from zengine/engine.he:i5 : cIn file included from oshared/cube.hu:n72t: ,shared/glemu.h :G82L:b5o:o lwarning: e'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]a n tra n82s | p o s e ,G LcEo_nAsTtT RGILBfPlOoIaNtT E*Rv(anlourem)a lO,P EANTGTLR_IDBE_PNROERCMAATLE,D (G1L0_.T0R,U E1,0 .31,4 )G;L _ F| L ^O AT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:387:33:In file included from engine/client.cppwarning: :'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]3 : In file included from engine/engine.h:5: In file included from shared/cube.h387: | 72 : shared/glemu.h : 84 : 5 : warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case G84L | _ F L O AGTL:E _ A T T R IgBlPUOnIiNfToErRm(1bfo_n(ebw-e>ilgohct,, xA)T;T RbIrBe_aBkO;N E W| E ^I GHT, GLshared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | _TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ #define glUniform1f_ glUniform1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | e glxtern void glUniformVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ _ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:In file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | 2916 : 13 : note: 'glVertexAttribPointer' has been explicitly marked deprecated here ca s2916e | eGxLtern void gl_FLOAT_VECV2:e rgtleUxnAitftorrimb2Pfo_i(nbt-e>rl o(cG,L uxi,n ty )i;n dberxe,a kG;L i n| t si ^ shared/glexts.h:136:ze, GLenum type, GLboolean normalized, 22GLsi:z note: expanded from macro 'glUniform2f_' 136 | #define glUniform2fe_i glUniforms2tride, const GLvoidf | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | ext e*rn vopointer) OPid glUniform2f (GLint locatENGL_DEPREion, GLfCloaAtT EvD0(,1 0G.L0f,l o1a0t. 1v41)) ;O P E| N ^G L_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3fIn file included from _engine/client.cpp(:b3-: >loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUnIn file included from ifengine/engine.ho:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOrm3f | I ^N TER(bonein/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hd:e2936x:,13 :A Tnote: T'glUniform3f' has been explicitly marked deprecated hereR I 2936 | extern void glUniBfo_rBmO3fNEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ (GLint location, Gshared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | Lfloat v0, GLfloat v1, static inline void enable##name() { prepare; glEnableVertexAttribArray_GLfloat(index); } \ | ^ v2shared/glexts.h): 156O:P36E:N Gnote: Lexpanded from macro 'glEnableVertexAttribArray_' _D 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_EDEPRECATED(10.0, 10.14); | ^ PRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINwT);E break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' R(bone index, 138A | TTRIB_BON#define glUniform4f_ glUniform4f | ^ EINDEX, GL_FALSE, 4, GL_UNSIGNED_BY/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hT:2937E:13,: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern v ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' oid glUniform4 f70 (GLint location, GLfloat v0, GLfloa | static inline void disable##namte v(1) { g,l DisableVerteGLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0xAttribAr,ray_(i n10.14); | ^ dex); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' In file included from engine/blob.cpp:1: In file included from engine/engine.h: 157 | #define 92gl: Dengine/texture.hisab:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | leVertexAttribA ^ shared/glexts.h:rray_ glDisableVe143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1rtexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern voiid_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void gl glDisableVertUenixfoAttribArrray (mGLu1ini (GLt indiexn)t OlPoEcNaGtLi_oDnE,P RGELint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ CATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX,In file included from engine/blob.cpp:GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ 1: In file included from engine/engine.h:shared/glemu.h92:73: engine/texture.h::39513: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, s:33: warning: t'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ride, 395 | d at a ) case; \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVerteGL_xAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void IglNVTe_rVtEeCx2A:t t r igblPUoniinftoerrm 2(iG_L(ubi-n>tl oicn,d eixn,t (GxL)i,n ti nsti(ze, yGLenum type, GLboolean normalized),) ;G Lbsriezaeki; s t| r ^i de, constshared/glexts.h :G144L:v22o:i dnote: expanded from macro 'glUniform2i_'* poin t144e | r#)d eOfPiEnNeG Lg_lDUEnPiRfEoCrAmT2EiD_( 1g0l.U0n,i f1o0r.m124i) ; | ^| ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57:D warning: E'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]P RECATED (871 | 0 . 0 , s1t0a.t1i4c) ;i n l| i ^n e void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_In file included from Eengine/blob.cppL:E1M: EIn file included from Nengine/engine.hT:_ARRAY_BUFFER, 92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]e bo); } | ^ shared/glexts.h:105: 23:396 | note: expanded from macro 'glBindBuffer_' 105 | #define case GL_INT_VglBindBufferE_C3 :glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindB uf f egrl U(nGiLfeonrumm3 it_a(rbg-e>tl,o cG,L uiinntt( xb)u,f fienrt)( yO)P,E NiGnLt_(DzE)P)R;E CbArTeEaDk(;1 0 .| 0 ^, 10.1shared/glexts.h4:)145;: 22 :| ^note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ In file included from engine/client.cpp:3/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: :In file included from 2940engine/engine.h::135:: In file included from note: shared/cube.h'glUniform3i' has been explicitly marked deprecated here: 72: shared/glemu.h:88:37 :2940 | warning: e'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]x tern v88o | i d g lstatUic inlinniform3i (GLint loceat ivooni,d GcLlienatr evb0o,( )G L{i ngtl Bvi1n,d BGuLfifnetr _v(2) GL_ELEMENT_ARROAYP_EBNUGFLF_EDRE,P R0E)C;A T}E D (| 1 ^0 .0, 1shared/glexts.h:105:230.14); : note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glB in| d ^B uffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenumIn file included from target, engine/blob.cpp:1: In file included from engine/engine.h:G92: Lengine/texture.hu:i397n:t33 :b warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VECu4f:f e r ) OPENGL_DEglUniforPRECm4i_(b->loc, AinTtE(Dx()10.0, 10.14),; | ^ int(y), int(z), int(w)); break; | ^In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72 : shared/glemu.h:89:57:shared/glexts.h :warning: 146'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]: 89 | static inline void 22: note: bindvbo(Gexpanded from macro 'glUniform4i_' 146 | #deLfuint vbo) { disable(); ine glUnifoglBindBufferr_m(GL_ARRAY_4BiU_F FgElRU,n ivfboor)m;4 i} | | ^ ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBu 2941 | extern void glUffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ niforIn file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline vm4i (GLint location, oid clearvbGLint v0o() { gl, GLint v1, GBindBuffer_Lint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ (GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/blob.cppIn file included from :engine/client.cpp80::319: :In file included from engine/engine.hwarning: :'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]92 : engine/texture.h:53:33: warning: 80'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] | 53 | case GL_FLOAT_MAT2: glUn if(ebiof)o r{m MgaltDreilxe2tfevB_u(flfoecr,s _1(,1 ,G L&_eFbAoL)S;E ,e bpoa ra=m 0->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151; | #define glUniform } Matrix2fv_ glUniform| ^ shared/glexts.h:110:26: note: expanded from macro 'glDeleteBuffers_' 110 | #define glDeleteBuffers_Matrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | eglDeleteBuffxertes | ^ rn void glUniformMatrix2fv (GLin/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here t loca 2868t | ioexternn, GLsizei count, GLboolean transpose, const GLfloat *value) OPENG Lvoid glDele_teDBEuPfRfECATED(10.0, 10.14); | ^ ers (GLsizei n, const GLuint *bIn file included from uengine/client.cppf:f3e: rIn file included from sengine/engine.h): 92O: Pengine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | casENGL_DEPRECATED(10.0, 10.14); | ^ e GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fvalengine/blob.cpp:81:19: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | ); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define g l U n i f o r mif(vbo) { glDeleteBuffers_Matrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here ( 12951, | e&vbo); vbo = 0; } | ^ shared/glexts.h:110:26: note: expanded from macro 'glDeleteBuffers_' 110 | #define glDeleteBuffersxtern void glUniformMatrix3fv (GLint _ glDeleteBuffelocars | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here 2868 | extern void glDeleteBuffers (GLsizei n, tioconst GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.n14,) ;G L s| i ^z ei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:387:33:engine/blob.cpp :warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]496 :9: warning: 387 | 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 496 | glDepthMask(GL_FALSE) ; | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hc:a2460s:e13 :G Lnote: _'glDepthMask' has been explicitly marked deprecated hereF LOAT: 2460 | e x t egrlnU nviofiodr mg1lfD_e(pbt-h>Mlaosck, (xG)L;b oborleeaakn; f l| a ^g ) OPENGL_DEPRECATED(10.0, 10.14)shared/glexts.h;: 135 :| 22 ^: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f engine/blob.cpp:497:9: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] | ^ 497 | /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h : 2934 : 13 : glBlendFunc(GL _Snote: R'glUniform1f' has been explicitly marked deprecated hereC _A L2934P | HeAx,t eGrLn_ OvNoEi_dM IgNlUUSn_iSfRoCrm1f _ALPHA); | ^ (GL/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hi:n2391t: 13l:o cnote: a'glBlendFunc' has been explicitly marked deprecated heret ion, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPEIn file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: N'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | casGe GL_FLOAT_VEC2: gLl_UDnEiPfRoErCmA2f_(b->loc, x, TEy); bD(10.0, 10.r14e)a;k ; | ^ | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUnengine/blob.cpp:498:22: warning: iform2f | ^ 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935: 13498: | note: 'glUniform2f' has been explicitly marked deprecated here if (2935! | exterdbgblob) glEnable(GL_nBL void glUniform2f (GLint locaEND); | ^ t/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:i2472o:n13,: Gnote: L'glEnable' has been explicitly marked deprecated heref loat v 02472, | eGxLtfelrona tv ov1)i OdP EgNGL_DEPRECAlEnaTED(10.ble (GLenum cap) O0PE,N G1L0_.D1E4P)R;E C A| T ^E D(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | engine/blob.cpp:514:9: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 514 | glDepthMask( GL _ T R U E ) ; | ^c ase/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :G2460L:_13F:L Onote: A'glDepthMask' has been explicitly marked deprecated hereT _VEC3: g 2460 | extern void lgUlnDiefpotrhmMask (GLbool3f_(b->loc, x, y, ze);a nb rfelaakg;) O| P ^E NGL_Dshared/glexts.hE:P137R:E22C:A Tnote: Eexpanded from macro 'glUniform3f_'D (10.0, 10 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:.13: 1note: 4'glUniform3f' has been explicitly marked deprecated here) ; | ^ 2936 | extern void glUniform3f engine/blob.cpp(:G515L:i9n:t warning: l'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]o cat i515o | n , G L f l o agtl Dvi0s,a bGlLef(lGoLa_tB LvE1N,D )G;L f| l ^o at/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0 v2), 10.14); OPENGL_DEPRECATED(10 | ^ .0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] engine/blob.cpp :394561 | : 55 : warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] c 561 | ase GL_ if(!lastrender |INT: glUniform1i|_( bl-a>sltorce,n dienrt-(>xt)e)x; !b=r etaekx;) g| l ^B indTexture(Gshared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' L_T EXTURE_2D, tex143-> | i#dd)e;f i n| e ^ glUni/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hf:o2386r:m131:i _ glUniform1i | ^note: 'glBindTexture' has been explicitly marked deprecated here /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13 :2386 | note: e'glUniform1i' has been explicitly marked deprecated herex tern v o2938i | de xgtleBrinn dvToeixdt ugrleU n(iGfLoernmu1mi t(aGrLgientt, lGLuintocation, G Litexture) Ont v0) OPEPNEGNLG_LD_EDPRECATEDE(1P0R.E0C,A T1E0D.14); | ^ (10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case Gengine/blob.cppL:592:21: warning: 'glDrawRangeElements' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] _INT_ V592E | C 3 : g l U n i f o r m 3 i _ ( b -g>llDorca,w Rianntg(exE)l,e mienntt(sy_)(,G Li_nTtR(IzA)N)G;L EbSr,e abk-;> s t| ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_artvert, b->endvert -1, b->endindex - glUniform3ib - >| s ^t ar/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLintindex, GL_UNSIGNEDt locat_SHORT, &ion, GLint v0, GLiinnt dexes[vb-1>, stGartLiinndex]); | ^t v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.hshared/glexts.h:71:30: note: expanded from macro 'glDrawRangeElements_': 92: engine/texture.h:397:33 71 | #d:efin e glDrwarning: a'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] wRangeEleme nts397_ gl | case GL_INTD_VECrawRangeEle4ments | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2468:13: note: 'glDrawRangeElements' has been explicitly marked deprecated here 2468 | ex:te r n gvloUindi fgolrDmr4aiw_R(abn-g>elEolce,m einntts( x()G,L einnutm( ym)o,d ei,n tG(Lzu)i,n ti nstt(awr)t),; GbLrueiankt; e n| d ^, GLsizshared/glexts.he:i146 :c22o:u nnote: texpanded from macro 'glUniform4i_', GL e146 | n#udme ftiype, const GLvoid *indices) OnPEe glUniform4i_ glUniform4i N| ^G L_DE/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:PRECATED(10.0, 10.14); | ^ 13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/blob.cpp:613:18: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 613 | if(!ebo) glGenBuffers_(1, &ebo); In file included from engine/client.cpp:3: | ^ shared/glexts.h:104:23:In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(cons t note: fexpanded from macro 'glGenBuffers_'l oat *104f | ,# dienfti nne =g l1G)e n{B uSfhfaederPars_ glGenBuffers | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here 2869 | extern void glGenBuffers (GramBLsizei n, iGLnudiinntg **bbu f=f erress)o lOvPeE(N)G;L _iDfE(PbR)E CgAlTUEnDi(f1o0r.m01,f v1_0(.b1-4>)l;o c ,| ^n , f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniformengine/blob.cpp:614:181fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 614 | | eif(!vbo) glGenBuffers_(1,xtern void &vbo); | ^ shared/glexts.h:104:23: note: expanded from macro 'glGenBuffers_' 104 | #definglUniform1fve (GLi glGenBuffnt location, GLsizei counters_, const GLf logaltG e*nvBaulfufee)r sO P E| N ^G L_DEPR/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hE:C2869A:T13E:D (note: 1'glGenBuffers' has been explicitly marked deprecated here0 .0, 10 .28691 | 4e)x;t e r| n ^ void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] engine/blob.cpp:617:9: warning: 405'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] | 617 | glBufferData_(GL_ELEME NvTo_iAdR RsAeYt_vB(UcFoFnEsRt, vmeacx i*nvd,e xienst* sni z=e o1f)( u{s hSohratd)e,r PNaUrLaLm,B iGnLd_inSgT R*EbA M=_ DrReAsWo)l;v e (); if(b) g| lU ^ shared/glexts.h:108:23: note: expanded from macro 'glBufferData_' 108 | #define glBufferData_ glBuffernDaitfao r m| 3 ^f v_(b/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' : 141 | note: #'glBufferData' has been explicitly marked deprecated hered efine gl U2871nifor | extern void glBufferDatam3fv_ gl (GLenum taUniforrm3gfevt , | G ^L sizeip/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.ht:r2944 :s13i:z enote: ,'glUniform3fv' has been explicitly marked deprecated here const G2944L | voextern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); id *datif(b) glUa, GLenum usage) OPEniform2fv_(b->loc, n, v->v);NGL_DEPRECATED(1 } | ^ shared/glexts.h:140:230:. note: expanded from macro 'glUniform2fv_' 0, 10.14); 140 | #| d ^efine glUniform2fv_ glUengine/blob.cpp:619:9: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] n 619 | iform2fv | ^ glBufferData_(GL_ARRAY_BUFFER, /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13:m axnote: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extervn erts*sizeof(blobvert)void glUniform2f, NUv (LL, GL_STREAM_DRAW)G; L i| nt ^ shared/glexts.h:108:23: note: expanded from macro 'glBufferData_' l o108c | a#tdieofn, GLsizeiine glBuf count, const GLfloat *value) OPENGL_DEfPReErCDAaTtEaD_( 1g0.0, 10.14l); | ^ BufferData | ^ In file included from /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hengine/client.cpp::28713:: 13In file included from :engine/engine.h :note: 92'glBufferData' has been explicitly marked deprecated here: engine/texture.h:407:84: warning: 2871 | extern voi'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]d glBuffer Data (GLenum t 407 | void setv(const vec4 *v, inarget, tGL sni z=e i1p)t r{ sSihzaed,e rcPoanrsatm BGiLnvdoiindg **dba t=a ,r eGsLoelnvuem( )u;s aigfe()b )O PgElNUGnLi_fDoErPmR4EfCvA_T(EbD-(>1l0o.c0,, n1,0 .v1-4>)v;) ; | } ^ | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEengine/blob.cpp:636:28: warning: 'glUnmapBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] P 636R | E C A TED( if(estart)1 0g.l0U,n m1a0p.B1u4f)f;er_(GL_ELEMENT_AR | RA ^Y_ BUFFER); | ^ shared/glexts.h:107:24: note: expanded from macro 'glUnmapBuffer_' 107 | #define glUnmapBuffer_ glUnmapBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2875:18: note: 'glUnmapBuffer' has been explicitly marked deprecated here 2875 | extern GLboolean glUnmapBuffer (GLenum target) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/blob.cpp:637:28: warning: 'glUnmapBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 637 | if(vstart) glUnmapBuffer_(GL_ARRAY_BUFFER); | ^ In file included from engine/client.cpp:3shared/glexts.h: :107In file included from :engine/engine.h24::92: engine/texture.h:408:85 :note: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]expanded from macro 'glUnmapBuffer_' 107 | #define glUn 408 | m ap Bvufoid setv(cofenst plane *p,r _i gnlt n = 1) { ShaderPUanrmamBinding *b = arpeBsuolffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2875:ve(); if(b) gl18: note: 'glUnmapBuffer' has been explicitly marked deprecated here 2875 | exUniformtern GLbool4fvean glUnmap_(b->loc, n, pB->uv); } | ^ shared/glexts.h:142f:23fer (GLenum targ: note: expanded from macro 'glUniform4fv_' e t142) | #define OPENGL_DEPRECATEgD(lUn10i.0f,o r1m4fv_ glUnifo0.14); | ^ rm4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3engine/blob.cpp: :In file included from 664engine/engine.h::1392:: engine/texture.hwarning: :'glBufferSubData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]409 :87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 664 | 409 | void s et v ( c o n sgtl BmuaftferriSxu2 *m, int n = b1)D a{t aS_h(aGdLe_rEPLaramBindingEMENT_ARRAY_ BU*FbF E=R ,r e0s,o lnvuem(e)d;a tia*sfi(zbe)o fg(luUsnhiofrotr)m,M aetsrtiaxr2tf)v;_ ( b| - ^> loc, nshared/glexts.h,: 109G:L26_:F Anote: Lexpanded from macro 'glBufferSubData_'SE , m->a .v); } | ^ shared/glexts.h:151:29109 | #define glB:u fnote: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatferSubDatra_i xg2lfBvu_f fgelrUSnuibfDoartmaM a t| r ^i x2fv /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2872:13: note: 'glBufferSubData' has been explicitly marked deprecated here 2872 | extern void glBufferSubData (GLenum ta| r ^g et, GLin/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.ht:p2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here tr o2950f | fesxet, GLstern void glUinziefoiptr srmMatrix2fv i(Gze, const GLvoiLint location, GLsizei dc o*udnatt,a )G LObPoEoNlGeL_DEPRECATED(10.0an transp,o s1e0,. 1c4o)n;s t | G ^L float *value) engine/blob.cpp:665:13: warning: 'glBufferSubData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 665 | glBufferSubData_(GL_ARRAY_BUFFOPENGLER, 0, n_umDEPRECvdata*sizeATED(10.0, 10.14); of(blobvert), vstart); | ^ | ^shared/glexts.h :109:26: note: expanded from macro 'glBufferSubData_' 109 | #define glBufferSubData_ glBufferSubDaIn file included from engine/client.cppta | ^ :3: /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2872 :41013 | : note: 'glBufferSubData' has been explicitly marked deprecated here void setv (2872c | oenxstte rmn void gatrix3 *m, int n =lBufferSubData 1) { (GLenum ta ShaderParamBrget,inding *b = resolve(); if GLintptr( offset, GLsib) glUnifzeiptrormMatrix3fv_( bs-i>zleo,c ,c onn,s tG LG_LFvAoLiSdE ,* dma-t>aa.v); ) OPENGL_DEP}RE C A| T ^E D(10.shared/glexts.h0:,152 :1290:. 1note: 4expanded from macro 'glUniformMatrix3fv_'); | ^ engine/blob.cpp 152 | #d:669:13: warning: 'glUnmapBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] efi n669e | g l U n i f o r mM a t rgilxU3nfmva_p Buffer_(gGlLU_nEiLfEoMrEmNMTa_tArRiRxA3Yf_vB U F| F ^E R); | /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h ^: 2951:13: shared/glexts.hnote: :'glUniformMatrix3fv' has been explicitly marked deprecated here107 :24: note: expanded from macro 'glUnmapBuffer_' 2951 107 | #def | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpoisene glUnmapBuf, const GLffer_loat * glUnmapBuffer | ^v alue/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h): 2875O:P18E:N Gnote: L'glUnmapBuffer' has been explicitly marked deprecated here_ DEPREC A2875T | EeDx(t1e0r.n0 ,G L1b0o.o1l4e)a;n g| l ^U nmapBuffer (GLenum target) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/blob.cpp:670:13In file included from :engine/client.cpp :warning: 3'glUnmapBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]: In file included from engine/engine.h:92 : 670engine/texture.h | : 411 : 87 : warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glU n411m | a p void setv(consBuffer_(GL_ARRAY_BtUF FmER); | ^ shared/glexts.h:a107t:r24i:x 4note: expanded from macro 'glUnmapBuffer_'* 107 | #define glm, int n = 1)UnmapBuffe { ShaderParamBinding *b = resolve(); if(b) glUnifrorm_Matrix4fv_(b->loc, n, G Lg_lFUAnLmSaEp,B umf-f>ear.v); } | ^ shared/glexts.h | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2875::153:29: 18note: :expanded from macro 'glUniformMatrix4fv_' note: 'glUnmapBuffer' has been explicitly marked deprecated here 2875 153 | #define glUnifor | mMatrixextern GLboole4fv_ glUniformMaatnr igxl4Ufnvm a p| B ^u ffer (G/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hL:e2952n:u13m: tnote: a'glUniformMatrix4fv' has been explicitly marked deprecated herer get) OPE N2952G | Le_xDtEePrRnE CvAoTiEdD (g1l0U.n0i,f o1rm0Matrix4f.14); | ^ v (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/blob.cpp:678:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 678 | glBindTexture(GL_TEXTURE_2D, tex->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = engine/blob.cpp:680:19: warning: 'glDrawRangeElements' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]) { S had 680e | r glDrawRangeElements_(GL_TRIANGLES, 0, numvdata-1, numedata, GParamBinding *b = Lre_sUoNlSvIeG(N)E;D _iSfH(ObR)T ,g l(Uunsihfoorrtm 1*i)v0_)(;b - >| l ^o c, n,shared/glexts.h :i71):;30 :} note: expanded from macro 'glDrawRangeElements_'| ^ 71 | #defshared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniformi1ine glDrawRangev (GLint locElements_ glDrawRangeation, GLsizEei count, colnst GLint *value) OPENGL_DeEPRECATED(10.0, 10.14);m e| n ^t s | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2468:13: note: 'glDrawRangeElements' has been explicitly marked deprecated here 2468 | extern void glDrawRangeElements (GLenum mode, GLuint sIn file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] tart, GLuint end, GLsizei count, GLenum type, 441 | void setv(const iveconst GLvoid *indicesc *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ) OPENGL_DEPRECATED(10.0, ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 10 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint .*v1a4l)u;e ) | O ^P ENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->lIn file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INoc, x); bIreTaAkT;T R I| B ^F(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' note: expanded from macro 'GLE_INITATTRIBF' 135 | #define g49lUnifor | m 1 static inlf_ glUniform1fi n| e ^vo id name(coengine/texture.hnst vec &v, float w) { glVertexAttrib4f_(index, v.x,:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void sevt.i(inyt, x = 0, vi.nt yz, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #def = 0, ine glVertexAint z = 0, intttrib4f_ glVertexAttri b4wf = | ^ 0) {/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :s2908e:t13t:< inote: n'glVertexAttrib4f' has been explicitly marked deprecated heret >(x, y 2908 | extern void , z, w); } | glVertexAttrib4f (GLuint index, GLfloat x, G ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13Lfloat y, GLfloa:t note: z'glUniform1f' has been explicitly marked deprecated here, GLfloat 2934w | )e xOtPeErNnG Lv_oDiEdP RgElCUAnTiEfDo(r1m01.f0 ,( G1L0i.n1t4 )l;o c a| t ^i on, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIIn file included from Bengine/client.cppF:(3t: eIn file included from xengine/engine.hc:o92o: rengine/texture.hd:0423,: 33A:T Twarning: R'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]I B_TEXCO O423R | D 0 ) | ^ shared/glemu.h : 50c:a50s:e note: Gexpanded from macro 'GLE_INITATTRIBF'L _FLOA T50_ | V E C 2 : g l Usntiaftoircm 2ifn_l(ibn-e> lvooci,d xn,a mye)(;c obnrseta kv;e c 2| ^& v) {shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' glVertexAttrib2fv_(index, v.v); } \ | ^ 136 | #defshared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ gliVneertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13:g lnote: Un'glVertexAttrib2fv' has been explicitly marked deprecated herei 2889 | extern void glVertexAttrib2fv (GLuint index, const GLffloroat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ m2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' In file included from 137 | engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: #shared/glemu.hde:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] fine glUnifo 60 | GLE_INITATTRrIBF(m3f_ gtexcoord0, ATTRIB_TEXCOORD0) lUniform 3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936| : ^ shared/glemu.h:51:50: note: 13expanded from macro 'GLE_INITATTRIBF' : note: 'glUniform3f' has been explicitly marked deprecated here 51 | static 2936 | extern void glUniform3f (Ginline void nameLint loc(ation, Gconst vecL4fl &v) { glVertexAttrib4fv_oat v0, GLfloat v1,(index, v.v); G}L f | ^ shared/glexts.h:172:28: note: loat v2) OPENGL_Dexpanded from macro 'glVertexAttrib4fv_' 172 | #definEPRECATEDe glVertexAttrib4fv_ glVertex(10.0, 10.14A)t; | t ^r ib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: In file included from engine/command.cpp'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]: 4254 | : In file included from engine/engine.h: case G5L: _FLOAIn file included from Tshared/cube.h:_V72EC4: glUni: fshared/glemu.horm4f_(b:-61:>5:l warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]oc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 61 | 138 | # de GLE_Ifine glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: NIT'glUniform4f' has been explicitly marked deprecated here 2937 | exterATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, floatn) \ v o| i ^d gshared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' l 42U | n i f o r m 4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 1 stati0.14c inline void name##suffix(type); x) { glVertexAt tr | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_iINbT1:# # s u f f i x #g#l_U(niinfdoerxm,1 ix_)(;b -}> l\o c ,| ^x ); br:e18a:k1;: note: | expanded from here ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #d e18f | ignleV ertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' glUnifo r159 | m#d1efine glVeritexA_tt rglUnib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hiform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 0) OP E2882N | GeLx_tDeErPnR EvCoAiTdE Dg(l1V0e.r0t,e x1A0t.t1r4i)b;1 | ^ In file included from engine/client.cppf:3 : (In file included from Gengine/engine.hL:u92i: nengine/texture.ht:429 :i33n:d ex, GLfloat x) OPENGL_DEPRECATED(10.0warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] , 10.14); 429 | cas | ^ e GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; In file included from | engine/command.cpp ^: 4: shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2iIn file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoo_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939rd1, ATTRIB_TEXCOORD1) | ^ | exshared/glemu.ht:e47r:n9 :v onote: iexpanded from macro 'GLE_INITATTRIBF'd glUniform2i (GLint 47 | GL E_lIoNcIaTtAiToTnR,I BG(Lnianmte ,v 0i,n dGeLxi,n tf ,v 1f)l oOaPtE)N G\L _ D| E ^P RECATED(10.0, 10.14); | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) {In file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VE glC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUnifoVertexAttrib2##suffix##_(index, x, y);rm3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void } \ | ^ :21:1: note: expanded from here 21 glUniform3i (GLint location, GLint v0, GLint v1, GLi | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: nt v2) OPENGL_DEPRECATED(10note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^.0, 10.14); | ^ In file included from /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hengine/client.cpp::28883:: 13In file included from :engine/engine.h :note: 92'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ : engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x,In file included from engine/command.cppy:,4 : zIn file included from ,engine/engine.h :w5): ;In file included from shared/cube.hb:r72e: ashared/glemu.hk:;61 : 5| : ^ warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] shared/glexts.h:146: 2261: | note: expanded from macro 'glUniform4i_' GLE_INITATTRIB 146F | (#tedxcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' e 47 | fine glUniform4i_ gl U nifo r GLE_INITATTmRI4B(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h : 2941 : 13s:t anote: t'glUniform4i' has been explicitly marked deprecated herei 2941 | exterc inlinen void name##su fvoid glUniffoirxm(4tiy p(eG Lxi,n tt ylpoec ayt,i otny,pe GzLi)n t{ vg0l,V eGrLtienxtA tvt1r,i bG3L#i#nstu fvf2i,x #G#L_int v3) OPEN(inGdex, x, y, z); } \ | ^ L:24:1:_DE Pnote: expanded from hereR ECATED(10.0, 10.1424) | ;glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #defin | ^ e glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #defi109n warninges generatedg. lUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/console.o engine/console.cpp engine/command.cpp:1206:45: warning: variable 'numargs' set but not used [-Wunused-but-set-variable] 1206 | int comtype = CODE_COM, numargs = 0; | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRE130 warnings generated. CATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/decal.o engine/decal.cpp In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5 442 | void se:tv(const i warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] vec2 *v, int n = 1) { ShaderParamBindi 55 | GLE_ng *Ib N=ITATTRIBF(vertex, ATTRIB_VERTEX resolve(); ) i| ^ f(b) glUniforshared/glemu.hm2:iv47_(:b9: note: expanded from macro 'GLE_INITATTRIBF' 47 | ->loc, n, v->v);G } LE_IN | ^ shared/glexts.h:148:23: Inote: expanded from macro 'glUniform2iv_' 148 | T#ATdefine glUnifoTRIB(namer,m2iv_ glUni index, f, ffloat) \ | ^ oshared/glemu.h:r42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | m2ivstatic inline void | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hname##suffix(type x) { g:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | lVertexextern void glUniform2Attrib1##suffix##_(index, ivx); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | # (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here In file included from engine/console.cpp:3 2882: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = | extern void glVertexAttrib1f (GLuint index, GL 1) { Shadefloat x) OPErNGPLa_rDaEmPBRiEnCdAiTnEgD (*1b0 .=0 ,r e1s0o.l1v4e)(;) ; | i ^f (b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPIn file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55R:5E:C ATED(10.0, 10.14); | ^ warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAIn file included from engine/console.cpp:3: In file included from engine/engine.h:ttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertex92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] AttribArray (GLuint in d422e | x case GL_FLOAT: ) OPEgNGL_DEPRlUnifoECATED(10.0,r m10.14); | ^ 1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void setiIn file included from engine/decal.cpp:1: In file included from (engine/engine.h:i5n: tIn file included from shared/cube.hx:72: shared/glemu.h:81: 5= 0, in: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]t y = 0, int z = 0, 81 | GLE_ATTRIBPOINTER(texco ordi1n, ATTRIB_TEXCOORD1, GL_FALSE, 2t, GL_FLOAT, w = 0) { sett( x), y| , ^ z, wshared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index,); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUn sizie,f otrymp1ef, (nGoLrimnatl ilzoecda,t ion, GLfloat v0) OPENstride,G data); L\_DEPRECATED(10.0, 10.14); | ^ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #In file included from define engine/console.cppg:3l: In file included from Vengine/engine.hertexAttribPoint:e92r_ gl: Vengine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_ertexAttribPointVEC2: glUniform2f_(b->loer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: cnote: 'glVertexAttribPointer' has been explicitly marked deprecated here , x, y); 2916b | reak; | ^ exteshared/glexts.hr:n136 :void glVertex22A: note: expanded from macro 'glUniform2f_' 136 | #define glttriUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here bPointer 2935( | GeLxutienrtn ivndoeix, GLint size, GLenumd glUni typef, oGrLmb2ofo l(eGaLni nnto rlmoaclaitzed, GLsizei stride, consti GLvoid *pointer) OoPnE,N GGLL_fDlEPRECATED(10.0, 1o0.a1t4 )v;0 , | G ^L float v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.hIn file included from engine/console.cpp:3: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] : 424 | cas72e: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal , ATGTRL_FLOAT_VEIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:C3: glUnif54: onote: rexpanded from macro 'GLE_ATTRIBPOINTER' 69 | m 3f _( b->loc, x, y, static zi);n break; | ^ shared/glexts.h:line void enable137:22: note: expanded from macro 'glUniform3f_' 137 | ##d#enfamien(e) { prepare; glEnableVertexAttribAglUniform3f_ glUniforrmr3afy _ (| i ^n dex); } \ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :| 2936 ^: 13: note: 'glUniform3f' has been explicitly marked deprecated here shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexA tt2936ribArray_ glEna | externb levVoid gertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:lUniform3f (GLint locati2917on:,13: GLfl oat note: v'glEnableVertexAttribArray' has been explicitly marked deprecated here0 , GLfloat v1, GLfloat v2) OPENGL_DEPRECAT E2917 | Dex(t10.0, 10.14); | ^ ern void glEnaIn file included from bengine/console.cppl:eVertexAttribArra3y: (GLuint index) OPIn file included from Eengine/engine.hNGL_DEPR:ECATED92: (engine/texture.h:10.0, 10.14); 425| : ^ 33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUnifIn file included from engine/decal.cpporm4f_(b->:lo1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: cwarning: , 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOx, y, z,AT, ) | ^w shared/glemu.h:70:46):; break; | ^ shared/glexts.h :note: 138:22: note: expanded from macro 'glUniform4f_' expanded from macro 'GLE_ATTRIBPOINTER' 138 70 | static inline void disab | #define le##name() { glDisableVertexAttribAglUnifrorarym4_(fin_ glUnidex); } \ | ^ shared/glexts.h:for157m4f | : ^37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDi/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937s:ab13: note: 'glUniform4f' has been explicitly marked deprecated here leVer 2937 | extern voidt eglxAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extUniforme4rnf v o(Gid glDisableVertexAttribArraLinty (GLuint ind location, GLex) OPENGL_DEPRfEloat v0, GLfloat Cv1, GLfloat v2, GLATED(10.0f, l1o0a.t1 4v)3;) O| P ^E NGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIn file included from engine/console.cpp:3: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] IBPOINTE R427 | case GL_I(normal, ATTRIB_NORMANT: L, GL_TRUE, 3, GL_FLOAT, ) glU | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | ni f oglrVemrtexAtt1i_(b->loc, x)ribPoin;ter _b(rienadkex,; s ize, type, normalized, stride, da| ^ shared/glexts.h:143:22: tnote: expanded from macro 'glUniform1i_' a); 143\ | # d| e ^f ine glUniform1i_ gshared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' l U186 | #define glVerntiform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | externexAttr ivbPoinotied glUniform1i (GLint lroc_ation, gGLint lVertexAttribPv0) OoPENGinterL_DEPRECATED(10.0, 10.14); | ^ | ^In file included from engine/console.cpp:3: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916 : 13 case GL_INT_VEC2: glU:niform2i_(b->loc, x, y); break; | ^ note: 'glVertexAttribPointer' has been explicitly marked deprecated here shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 2916 | extern void144 glVer | #define glUnifotexAttribPorimn2tie_r g(lGUnLiufionrtm 2iin d e| x ^, GLint/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern v size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ oid glUniformIn file included from engine/decal.cpp:1: In file included from engine/engine.h2i (G:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: L'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]i nt loc a83t | i on, GLint v0, GLint v1) OPENGL_DEPRECATED(10 .0 GLE_ATTRIBPOINTER(tan, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUngiefnotr,m 3AiT_T(RbI-B>_lToAcN,G ExN,T ,y ,G Lz_)T;R UbEr,e a4k,; G L| _ ^F Lshared/glexts.h:145:22: OAT, ) note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940| ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inl:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLine void enable##name() { prepare; glEnableVertexAttribiArnrt ay_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #dlocation, GLint v0, GLint v1, GLint v2) OPENGL_DEePRfEiCnAeT EgDl(E1n0a.b0l,e V1e0r.t1e4x)A;t t r| ibArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: ^ note: In file included from 'glEnableVertexAttribArray' has been explicitly marked deprecated hereengine/console.cpp :3: In file included from engine/engine.h:92 : 2917engine/texture.h | :e433x:t33e:r nwarning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]v oid g l433E | n a b l e V e r t e x A tctarsieb Array (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ GL_INT_VEC4:In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, glUniform4i_(b-> lo)c , | x ^, y, shared/glemu.hz:,70 :w46):; note: bexpanded from macro 'GLE_ATTRIBPOINTER'r eak; | 70 ^ | shared/glexts.h : 146s:t22a:t inote: cexpanded from macro 'glUniform4i_' inl 146 | #deinef vionied gdliUsnaibfloer#m#4nia_m eg(l)U n{i fgolrDmi4sia b l| e ^V ertexAt/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.ht:r2941i:b13A:r rnote: a'glUniform4i' has been explicitly marked deprecated herey _(index )2941; | e}x t\e r n| ^v oid glUniform4shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArrai (y_ glDisableVertexGLint loAtcation, GLtint rv0, GLint v1, GLint v2,ibArray | GLint ^v3 ) OPENGL_DEPRECATED(10.0,/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | exter 10.14); | ^ n void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/decal.cpp:87:19: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | if(vbo) { glDeleteBuffers_(1, &vbo); vbo = 0; } | ^ shared/glexts.h:110:26: note: expanded from macro 'glDeleteBuffers_' 110 | #define glDeleteBuffers_ glDeleteBuffers | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here 2868 | extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/decal.cpp:222:9: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 222 | glDepthMask(GL_FALSE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/decal.cpp:223:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 223 | glEnable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/decal.cpp:238:9: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 238 | glDepthMask(GL_TRUE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/decal.cpp:239:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 239 | glDisable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/decal.cpp:250:13: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 250 | glBlendFunc(GL_DST_COLOR, GL_SRC_COLOR); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/decal.cpp:255:35: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 255 | if(flags&DF_INVMOD) { glBlendFunc(GL_ZERO, GL_ONE_MINUS_SRC_COLOR); zerofogcolor(); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/decal.cpp:256:37: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 256 | else if(flags&DF_ADD) { glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_COLOR); zerofogcolor(); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/decal.cpp:257:18: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 257 | else glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/decal.cpp:263:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 263 | glBindTexture(GL_TEXTURE_2D, tex->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/decal.cpp:265:20: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 265 | if(!vbo) { glGenBuffers_(1, &vbo); dirty = true; } | ^ shared/glexts.h:104:23: note: expanded from macro 'glGenBuffers_' 104 | #define glGenBuffers_ glGenBuffers | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here 2869 | extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/decal.cpp:271:13: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 271 | glBufferData_(GL_ARRAY_BUFFER, maxverts*sizeof(decalvert), NULL, GL_STREAM_DRAW); | ^ shared/glexts.h:108:23: note: expanded from macro 'glBufferData_' 108 | #define glBufferData_ glBufferData | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here 2871 | extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/decal.cpp:272:13: warning: 'glBufferSubData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 272 | glBufferSubData_(GL_ARRAY_BUFFER, 0, count*sizeof(decalvert), &verts[startvert]); | ^ shared/glexts.h:109:26: note: expanded from macro 'glBufferSubData_' 109 | #define glBufferSubData_ glBufferSubData | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2872:13: note: 'glBufferSubData' has been explicitly marked deprecated here 2872 | extern void glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/decal.cpp:275:17: warning: 'glBufferSubData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 275 | glBufferSubData_(GL_ARRAY_BUFFER, count*sizeof(decalvert), endvert*sizeof(decalvert), verts); | ^ shared/glexts.h:109:26: note: expanded from macro 'glBufferSubData_' 109 | #define glBufferSubData_ glBufferSubData | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2872:13: note: 'glBufferSubData' has been explicitly marked deprecated here 2872 | extern void glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/decal.cpp:287:9: warning: 'glDrawArrays' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 287 | glDrawArrays(GL_TRIANGLES, 0, count); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2464:13: note: 'glDrawArrays' has been explicitly marked deprecated here 2464 | extern void glDrawArrays (GLenum mode, GLint first, GLsizei count) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ 124 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/dynlight.o engine/dynlight.cpp 109 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/glare.o engine/glare.cpp 110 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/grass.o engine/grass.cpp In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVerteIn file included from xengine/glare.cppA:t1t: rIn file included from iengine/engine.hb:5: In file included from shared/cube.h:72: 2shared/glemu.h#:#55s:u5f: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_fix##_(index, x, y); } \ | I ^ NITATT:21:1: RIBnote: Fexpanded from here( vertex, ATTRIB_VERTEX) | ^ 21 | shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | g l V e r tGeLxEA_tItNrIiTbA2TfT_R I B| (^n ame,shared/glexts.h :i163n:d27e:x ,note: expanded from macro 'glVertexAttrib2f_'f , fl o163at) \ | ^ shared/glemu.h:42:51: note: | expanded from macro 'GLE_INITATTRIB'#define glVertexAttrib2f _ glVertex 42 | static inline Attrib2f | ^ v/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:oid 2888na:m13e:# #note: s'glVertexAttrib2f' has been explicitly marked deprecated hereu ffix(typ e2888 | xe)xtern void glVertexAttrib2 { gflVe r(tGeLxuAitnttr iibn1d#e#xs,u ffix##_(index, x); } \ | ^ G:161L:f1l:o anote: texpanded from here x, G L161f | lgolaVte ryt)e xOPENGL_DEAttrib1f_ | ^ PRECATED(10.0, 10.14); | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVerIn file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GtLexAttrib1f_ glVertexAttE_INITATrTiRbI1BfF ( t| e ^x coord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INIT/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hA:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern voiTTRIB(name, d glVertexAttrib1f (GLuint indeix,n dGeLfloat x) OPENGL_DEPRECATEx, f, float) \ | ^ Dshared/glemu.h(:1440:.670:, note: 1expanded from macro 'GLE_INITATTRIB'0 .14); | ^44 | static inline void name##suffix(type x, type y, type z) { glVertIn file included from eengine/glare.cppx:A1t: tIn file included from rengine/engine.hi:b53: #In file included from #shared/cube.hs:u72f: fshared/glemu.hi:x55##_(inde:x5,: xwarning: ,'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] y, z); } \ | ^ 55 | : 24 : 1G:L Enote: _expanded from hereI NITATTRIBF(vertex, A T24T | RgIlBV_eVrEtReTxAttrib3fEX) | ^_ | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #d e47 | GLE_INITfinATeTR IgBl(Vnearmtee,x Aitntdreixb,3 ff_, gfllVoeartt)e x\A t t| r ^i b3fshared/glemu.h : 43| : ^59 : note: expanded from macro 'GLE_INITATTRIB' /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894: 1343: | note: 'glVertexAttrib3f' has been explicitly marked deprecated here st a2894 | extern void glVertic inlintexAtet rviobid name##suf3f (GLufix(type x, type int index, GLfloat xy) { gl, GLfloat y, VertexAttrib2##suffix##_(iGndex, x, y); } \ | ^ Lfloat z) OPENGL_DEPRECATED:164(10.0, 10.14); | ^ :1: note: expanded from here 164 | glVertexAttribIn file included from 2engine/dynlight.cppf:_1 : In file included from | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' engine/engine.h 163 | :#5de: In file included from shared/cube.h:72: shared/glemu.hf:61:i5n:e warning: g'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]l Verte 61 | x GLE_INITATTARtItBrFi(bt2efx_c ogolrVde1r,t eAxTATtRtIrBi_bT2EfX C O| O ^R D1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h_INITATTRI:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here B 2888(name, index, f, float) | exte\ | ^ rnshared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | v o i d g lsVertexAttrib2f (GLuint index, GtLfatic inline loat x, GLfloat vy) Ooid name##suffix(type x, typeP ENGyL,_ DtEyPpReE CzA,T EtDy(p1e0 .w0), {10.14); | ^ glVertexAttrib4##suffixIn file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5:##_(index, x, y, z, w) warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | ; } GLE_INITATTRIBF(vertex, ATT | ^RIB_VER :27:1: note: expanded from here TEX) | ^ shared/glemu.h:47:9 :27 | note: gexpanded from macro 'GLE_INITATTRIBF'l Vert e47x | A t t r GLE_INITATTRIB(name, index,ib4f_ | ^ f, floashared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' t) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | 171 | #defi n e g lVerstatic inline voidt naexAttrib4f_m glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (e##suffix(type GLuint index, GLflox, type y, type z) { glVertexAttrib3##suffixa##_(index, tx, y, x, zGLfloat y, GLfloat ); } \ | ^ :167:1: note: expanded from here z 167 | glVe,r tGeLxfAltotarti bw3)f _O | ^ Pshared/glexts.hE:N167:27: Gnote: expanded from macro 'glVertexAttrib3f_' L_D 167 | #defEine glVertexAttrib3f_ glVePRECATED(10.0,rtexAt 10.14); | t ^r ib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat yIn file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: , GLfloat z) OPENGshared/glemu.hL_DEP:R61E:C5A:T Ewarning: D'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]( 10.0, 1 0.14); | ^ 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72 | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #d: efine glVertexAttribshared/glemu.h3fv:_55 :g5l: warning: VertexAttrib3fv'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INIT AT | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:TRIBF(v13ertex:, note: A'glVertexAttrib3fv' has been explicitly marked deprecated hereT TRIB_V ERTE2895 | extern Xvoi) | d ^ shared/glemu.h:47:9:glVertexAttrib3fv (GLuint inde note: expanded from macro 'GLE_INITATTRIBF' 47 | x , cGoLnEs_tI NGILTfAlToTaRtI B*(vn)a mOe,P EiNnGdLe_xD,E PfR,E CfAlToEaDt()1 0\. 0 ,| ^1 0.1shared/glemu.h4:)45;: 75 :| ^note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, tyIn file included from pengine/dynlight.cppe: 1y: ,In file included from type z, typengine/engine.he: 5w: )In file included from shared/cube.h{: 72g: lshared/glemu.hV:e61r:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] t 61 | e x A t tGrLiEb4##suffix##_(index, x, y_, z, w);I N}I T A| T ^T RIBF(texcoord1, ATTRIB:170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define gl_VeTrEtXeCxOAOtRtDr1i)b 4 f| _ ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 glVertexAttrib4f | static inli | ^ ne void name(cons/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.ht v:e2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | exc &v, fltoeartn wv)o i{d ggllVVeerrtteexxAAtttrib4tfr i(b4f_(index, vGLuint index, GL.x,flo at x, GLfloat yv, .GLfloat z, GLfloy, v.z, w); } \ | ^at w) OPE shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' NGL_DEPRECATED 171 | #define glVertexAttri(b41f0_. 0g,l V1e0r.t1e4x); | ^ Attrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVerteIn file included from engine/glare.cpp:1: In file included from engine/engine.h:xA5t: tIn file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]rib4f (GLuint index, GLfloa 55 | GLE_INITATTRIBF(vetr x,tex, ATTRI GLfloaBt_ VyE,R TGELXf)l o a| t z ^, GL float shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' w) OP E48N | G L _ D E P R E CsAtTaEtDi(c1 0i.n0l,i n1e0 .v1o4i)d; n a| m ^e (const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrIn file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: iIn file included from bshared/cube.h3:f72v: _shared/glemu.h :g61l:V5e:r twarning: e'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]x Attri b361f | v | ^G LE_INITAT/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hT:R2895I:B13F:( tnote: e'glVertexAttrib3fv' has been explicitly marked deprecated herex 2895 | exctoeorrnd 1v,o iAdT TgRlIVBe_rTtEeXxCAOtOtRrDi1b)3 f v| ^( Gshared/glemu.hLuint index, c:50:50: note: expanded from macro 'GLE_INITATTRIBF' ons t50 | G L f l o a t *svt)a tOiPcE NiGnLl_iDnEeP RvEoCiAdT Ename(consDt( 10.0, 10.14); | ^ vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #deIn file included from fengine/glare.cppi:n1e: In file included from gengine/engine.hl:VertexAttrib2fv_ glVe5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INrITATtexAttrib2fv | ^ T/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889R:I13B:F (note: v'glVertexAttrib2fv' has been explicitly marked deprecated heree rtex, ATTRIB_VE 2889 | extern voiRTEX) | ^ shared/glemu.h:49d: 58glVertexAt: note: expanded from macro 'GLE_INITATTRIBF' 49 | stattic riinbl2ifnve (vGoLiudi nnta mien(dceonxs,t cvoencs t& vG,L fflloat *v) OPENGL_oatDEPRECATED(10.0, 10.14); | ^ w) { glVertexAttrib4f_(index, v.x, v.y, v.z,In file included from engine/dynlight.cppw:)1;: In file included from }engine/engine.h :\5 : In file included from | shared/cube.h ^: 72: shared/glemu.h:61shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAtt:rib45f_ glVertex: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INAttrib4f | ^ ITA/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hT:T2908R:I13B:F (note: t'glVertexAttrib4f' has been explicitly marked deprecated heree xcoord 12908, | eAxTtTeRrInB _vToEiXdC OgOlRVDe1r)t e x| A ^t trib4shared/glemu.hf: 51(:G50L:u inote: nexpanded from macro 'GLE_INITATTRIBF't inde 51 | x, GLflstoaatti cx ,i nGlLifnleo avtoid name(const vec4 &v y), G{L fglloVaetr tze,x AGLfloat ttrib4fv_(w)ind OPENGLex, v.v); }_DEPRECATED(10.0, 10.14); | | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttr ^ib4 fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVerteIn file included from xengine/glare.cpp:Attr1: In file included from engine/engine.h:5i: bIn file included from 4shared/cube.hf:v (GLuint inde72x: shared/glemu.h:55:5: warning: , const GLf'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] loat *v) OPENGL_D55 | GEPRECATEDL(1E0_I.NITATTRIBF(vertex, ATTRIB_VERTEX) | ^ 0, 10.14); | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | In file included from engine/dynlight.cpp s:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: tatic inline void name('glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]const vec2 &v) { glVer t62e | x Attrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | static inli#define gne void normal(flloaVerttex x, floAttrib2fv_ glVat y, float z) { glVertexAttertexAtrtirbi4bf2_f(vA T T| R ^I B_NORMAL,/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :x2889,: 13y:, note: z'glVertexAttrib2fv' has been explicitly marked deprecated here, 0.0f); 2889} | | ^ exteshared/glexts.hr:n171 :v27o:i dnote: expanded from macro 'glVertexAttrib4f_'g lVert 171 | #define glVertexAttreib4fx_A tgtlrViebr2tfevx A(tGtLruiibn4tf i n| d ^e x, const GLf/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hlo:2908:13: note: a'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | ext *vt) ern void glVertexAttrib4f (GLuintOPENGL_DEPRECATED(10.0, 10.14) index, GLfloat x,; GLf loa t| ^ y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | In file included from engine/dynlight.cpp:G1L: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63E:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] _I N63ITATTRIB | F( v e static inlinerte x,v ATTRIB_VERTEX) o | i ^d normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.shared/glemu.hx:,51 :v50.:y ,note: expanded from macro 'GLE_INITATTRIBF'v .z, 0.0f); } 51 | | ^s tshared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_'a tic 171i | n#ldienfeine glVertexAt void name(const vec4 &v) { gtrib4lf_V ertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' gl V172e | r#tdeexfAitnter igb4f | ^ l/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:V2908e:r13t:e xnote: A'glVertexAttrib4f' has been explicitly marked deprecated heret trib4fv_ 2908glVertexAttrib4fv | ^ | /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hex:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLutint iendex, const GLfrn void glVertexAttriloat *v) OPENGL_DEPRECATED(b14f (GLuint index, GLfloat x, GLfl0oat y,. GLfloat0 z, , 10.14); | ^ GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(In file included from cengine/dynlight.cppo:l1o: rIn file included from ,engine/engine.h :ATTRIB_COLO5R): In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] | ^ 64 | stashared/glemu.ht:i47:9: note: expanded from macro 'GLE_INITATTRIBF' c inline 47 | v oGiLdE _tIangent(flNITATTRIB(naomea,t ix, floandex, f, float) \ | t ^ y, flshared/glemu.ho:a42t: 51z:, note: fexpanded from macro 'GLE_INITATTRIB'l 42 | oat w = 1 . 0 f ) { gl static Vienline void name##sufrfitexAttrib4fx_(type x) { gl(ATTRIB_TVertANGENT, x, y, exAtz, w); } | ^ shared/glexts.htrib1##suffix##_(index, x); } \ :| ^171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAt:t173r:1: note: expanded from here 173i | bg4lfV_e rgtleVxAttrib1f_ | ^ertexAttrib4f shared/glexts.h:159:27 :| ^ note: expanded from macro 'glVertexAttrib1f_' 159 | #defi/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908ne glVer | texAttrib1f_ glVertexAttrextern void glVertexAttirbi1bf | 4 ^f (GLu/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here int ind e2882x | ,e xGtLefrlno avto ixd, gGlLVertexAtftlroiabt1 fy ,( GGLLufilnota ti nz,d ex, GLflGoLaftl oxa) t w) OPEOPENGL_DEPRECATED(10.N0,GL_DEPRECATED(10.0, 10.14 )10.;1 | ^ 4); | ^ In file included from In file included from engine/glare.cppengine/dynlight.cpp::11: : In file included from In file included from engine/engine.hengine/engine.h::55: : In file included from In file included from shared/cube.hshared/cube.h::7272: : shared/glemu.hshared/glemu.h::5665::564:: warning: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | 65 | G L E _sItNaItTiAcT TiRnIlBiFn(ec ovlooird, tAaTnTgRenIt(const vec B_COLOR)& | ^ v, shared/glemu.hf:l47o:a9t: note: expanded from macro 'GLE_INITATTRIBF' 47 | w = 1 GLE_INITATTRIB(name,.0f) { gliVnedretxe,xA f, float) \ | ^ tshared/glemu.h:43:trib4f_(ATTRIB_59TA:N Gnote: Eexpanded from macro 'GLE_INITATTRIB'NT, 43 | static v.xinline void name##suffix(type, v.y, v x, type y) .{ gzl,V ewr)t;e x}A t t| r ^i b2##sshared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define uffix##_(ingdlVertexAttrib4f_ glVex, xe,r tye)x;A t}t r\i | ^ :176:1: note: expanded from here 176 | glbVertexAttrib2f_ | ^ 4fshared/glexts.h : 163| :27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ g ^l VertexAttr/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hi:b2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern v:oi2888d: 13g:lVertexAttrib4f (GLuint index, GLfloat x, GLfl oat y, Gnote: 'glVertexAttrib2f' has been explicitly marked deprecated here Lf loat z, GLfloa2888t w | )e xOtPeErNnG Lv_oDiEdP RgElCVAeTrEtDe(xAttrib2f (GLuint in1d0ex, GLfloat .0, 10.14); | ^ x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inlinIn file included from eengine/glare.cpp :v1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: oshared/glemu.hid tangent(const vec4 &v) { gl:V56e:r5t:e xwarning: A'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] t56t | r i b4fv_(ATTRIB_TANG ENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | # deGfLiEne g_INITATTRIBF(cololVertexAttrib4fv_ glVerter,x AAtTtTrRiIbB4_fCvO L O| ^ R) /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | ^ | eshared/glemu.h:47:9: xnote: texpanded from macro 'GLE_INITATTRIBF'e rn void g l47V | e r t e x A t t rGiLbE4_fIvN (GLuint indexI, cTATTRIBonst GLfloat *v) OPEN(name, indexGL_DEPRECATED(10.0, 10.14); | ^ , f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | stIn file included from engine/dynlight.cpp:1: In file included from atic iengine/engine.hn:l5i: nIn file included from eshared/cube.h :v72o: ishared/glemu.hd: 76n:ame##suffix(type x, type y61,: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] t y76p | e z ) s{ glVertexAttrib3##static inlineuffix# #v_o(iidn deenxa,b lxe,a tyt,r izb)(;i n}t \ | ^i ndex) { di:s179a:b1l:e (); glEnableVertexAttribAnote: rraexpanded from herey _(ind e179x | )g;l V}e r t| e ^x Atshared/glexts.htrib3f_ | :156:36: note: expanded from macro 'glEnableVertexAttribArray_' ^ 156shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' | 167 | ##ddefine glVertexAttrib3f_ glVertexeAttfine glErib3f | n ^ ableVer/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.htexAttribArray_ glEnableV:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated hereert 2894 | exAttribArray | ^ e/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hxtern void glVert:ex2917A:t13t:r inote: b'glEnableVertexAttribArray' has been explicitly marked deprecated here3 f (G L2917u | ienxt index, GLflotaern voidt x, G LfglloEanta byl,e VGeLrftleoxaAtt z)tribArray OPENGL_DEPRECATED(10.0, 10.14); | ^ (GLuint index) OPENGL_DEPRECATED(10.0, 10.In file included from 1engine/glare.cpp4:)1;: In file included from engine/engine.h| : ^5 : In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITIn file included from Aengine/dynlight.cppT:T1RIBF(color, A: TTIn file included from RIB_COLOR)engine/engine.h:5: | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' In file included from 47shared/cube.h | GLE_:72: shared/glemu.hI:NITATTRIB(77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] n a77m | e , i nsdteaxt,i cf ,i nfllionaet )v o\i d | d ^i sableshared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | attri statibc (iinnlti nien dveoid name##sxuf)f i{x (gtlyDisablpee xV,e rttyexAttribArrpaye_ (yi,n dteyx);p }e z| , ^ shared/glexts.h:157 type w) { glV:e37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVerrttexAttrib4##exAttribArray_ gsuffix##lDisabl_(indeVerteex,x Axt,t ryi, z, wb)A;r r}a y | ^| :182:1 ^: note: expanded from here /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :1822918 | :g13l:V enote: r'glDisableVertexAttribArray' has been explicitly marked deprecated heret exAtt r2918i | be4xf_ | ^ shared/glexts.h:171:27: note: texpanded from macro 'glVertexAttrib4f_'e rn v171o | i#dd egfliDnies agbllVeeVretrexAttritbe4xfA_t tgrliVbeArrtreaxyA t(tGrLiubi4nft index) OPENGL_DE | ^ PREC/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hA:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here TED(10. 29080 | ,extern void glVe 10.14); | ^ rtexAttrib4f (GLuint index, GLfloat x, In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:GLfloa78t :y5,: Gwarning: L'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]f loat z, 78G | L f l o aGtL Ew_)ATTRIBPOINTER (OvPeErNtGeLx_,D EAPTRTERCIATED(B_VERTEX, GL_FALSE, 3, GL_FLOA10.0, 10.14); T| ^ , disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() In file included from engine/glare.cpp{ prepa:1: In file included from engine/engine.h:5: rIn file included from eshared/cube.h;: 72g: lshared/glemu.hE:nableVertexA56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_IttribArray_(Nindex); } \ | ITATTRI ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' BF(colo 156 | #define r, ATTRIgB_COlEnableVerteLOR) | ^ xAttribArrayshared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' _ g48 | lEnableVert ex A t t r i bsAtrartaicy i n l| i ^n e void na/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hm:e2917(:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here co n2917s | te xvteecr n& vv)o i{d ggllVEertexAttrib3fv_(inableVendex, v.v)r;texAttri b}A r\r | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #defainey (GLuint i glVertexAttribndex) OPENGL_DEPRECATED3fv_ gl(V10.0, 10.14); ert| e ^x Attrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern voiIn file included from engine/dynlight.cpp:1: d glVertexAttrib3fvIn file included from engine/engine.h(:G5L: uIn file included from ishared/cube.hn:t72 : ishared/glemu.hn:d78e:x5,: cwarning: o'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]n s t78 | G L f l oGaLtE _*AvTT)R IOBPPEONIGNLT_EDRE(PvReErCtAeTxE,D (A1T0T.R0I,B _1V0E.R1T4EX, GL_)F;A L S| E ^ , 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##namIn file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:e56:5:() { glD iwarning: s'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]a bl 56 | GLE_INITATTeVertReIxBAFt(tcroilboArr,r aAyT_T(RiInBd_eCxO)L;O R}) \ | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' | 49 | static inline ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' void name(con st vec &v, f l157 | #define glDisableVeoat w) { glVertexrAttrtiebx4Attrifb_A(rirnadye_x ,g lvD.ixs,a bleVertexAv.y, v.z, ttribArraw); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | y#de f i| ne glVertexAttr ^ib4f_ glVertexA ttri/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:b2918:13: 4note: f'glDisableVertexAttribArray' has been explicitly marked deprecated here | ^ 2918 | /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.he:x2908t:e13r:n note: v'glVertexAttrib4f' has been explicitly marked deprecated hereo id glD i2908s | aebxlteeVrenr tveoxiAdt tgrliVbeArrtreaxyA t(tGrLiubi4nft (iGnLduienxt) iOnPdEeNxG,L _GDLfloat ExPRECATED(10.0, 1,0.14); | ^ GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14In file included from )engine/dynlight.cpp;: 1 : | In file included from ^engine/engine.h :5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | In file included from engine/glare.cpp : 1: In file included from glVertexengine/engine.h:5Attr: iIn file included from bshared/cube.hP:o72i: nshared/glemu.ht:e56:5: warning: r'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]_ (index ,56 | s i z e ,G LtEy_INITATTRIpe, nBoFr(mcaolor, lAiTzTeRd, strideIB_COLOR) ,| ^d ata)shared/glemu.h;:50 :50: note: expanded from macro 'GLE_INITATTRIBF' \ | ^ 50 | stshared/glexts.hat:i186c: 32i:n lnote: iexpanded from macro 'glVertexAttribPointer_'n e void name(c o186n | s#td evfeicn2e &gvl)V e{r glVtexAttribPointer_ glVertertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hexAttr:i2916b:213f:v _note: ('glVertexAttribPointer' has been explicitly marked deprecated herei ndex, v.v )2916; | e}x t\e r n void g| l ^V ertexshared/glexts.hA:t164t:r28i:b Pnote: oexpanded from macro 'glVertexAttrib2fv_'i nter (GLuint 164 | i#nddeefxi,n eG LgilnVte rstiezxeA,t tGrLiebn2ufmv _t ygpleV, GLbooleaertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here n n2889o | remxatleirzne dv,o iGdL sgilzVeeir tsetxrAitdter,i bc2ofnvs t( GGLLuvionitd i*npdoeixn,t cer) OPENGL_DEPRECATED(10.0, 10o.14n)s;t GLfloat *v) OPENGL_DE| P ^ RECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from In file included from engine/glare.cpp:1: In file included from engine/engine.hshared/cube.h::572: : In file included from shared/glemu.hshared/cube.h::7972:: 5shared/glemu.h:: 56warning: :'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]5 : warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | 56 | G L E _GALTET_RIINBIPTOAINTER(color, ATTRIB_COLORTTRIBF(color, ,ATTRIB_COLOR )G L_TRUE, 4, GL_UNSIGNED_BYTE, | ) ^ | ^ shared/glemu.h:shared/glemu.h51::6950::54 :note: expanded from macro 'GLE_INITATTRIBF'note: expanded from macro 'GLE_ATTRIBPOINTER' 51 | 69 | static inlsitatic inlne void enianbe void name(const vec4 &v) { le##name() { prepare; glEnglVeableVertexAttribArray_(inrtdex); } \ | ^ eshared/glexts.h:x156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #dAttrib4fv_(index, v.evfine g)lE;n ableVertexAttribArray_ gl}E | ^ shared/glexts.hn:ableVertexAtt172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glrViebrAtrerxaAyt t r| i ^b 4fv_ glVe/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hr:t2917e:x13A: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void ttrib4fv | ^ g/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: lEnableVertexnote: Att'glVertexAttrib4fv' has been explicitly marked deprecated herer ibArray (GLuint index) OPENGL_2909 | extern void glVertexAttrib4fv (GLuint Dindex,E PRECATED(10.con0, 10.14);st GLfloat *v) OPENGL_DEPRE | ^ CATED(10.0, 10.14); | In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, A ^TTR IB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) In file included from engine/glare.cpp| : ^1 : In file included from engine/engine.hshared/glemu.h::570: :In file included from 46shared/cube.h:: 72note: : expanded from macro 'GLE_ATTRIBPOINTER'shared/glemu.h :57: 70 | static inline void d5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] i sable##name() { glDisableVe57 | rtexAt GLE_INITATTRIBN(coltor, ATTRIB_COLOR, ubr,i buAcrhraary,_ (2i5n5d)e x )| ; ^ } \ | shared/glemu.h ^: 53:86: note: shared/glexts.hexpanded from macro 'GLE_INITATTRIBN': 157:37: note: expanded from macro 'glDisableVertexAttribArray_' 53 | 157 | #def i n e s glDisableVertexAttribArraty_ agtliDci sianline voibleVertexAttribArray d| ^ nam/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.he:#2918#:s13u:ffix( tnote: y'glDisableVertexAttribArray' has been explicitly marked deprecated herep e 2918 | extern vx, type y, type zoid glD, type w i= sdaebflaeultw) { glVertexAttrib4N##VertexAttribArray (Gsuffix##L_(iuint index)ndex, x, Oy, PENGL_DEPRzE,C w); A} | ^ TED(10.:3:1: note: expanded from here 0, 10.14); | ^ 3 | glVertexAttrib4Nub_ | ^ shared/glexts.hIn file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from :shared/cube.h182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAtt:rib4Nub_72 : gshared/glemu.hl:V79e:rtexAttrib4Nub 5 :| ^warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | exte rn v79o | i d g lGVLeEr_tAeTxTARtItBrPiObI4NNTuEbR ((cGoLluoirn,t index, GLuby tAeT TxR,I BG_LCOLOR,ubyte y, GLubyte z, GGLL_TRuUbEy,t e4 ,w )GL_UNSIGN OPENGL_DEPRECATED(10.0, 10.1ED4_); | ^ BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttriIn file included from bPengine/glare.cppo:i1n: tIn file included from eengine/engine.hr:_(inde5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | sx, sizet,a ttiycpe, n oirnmlailniez evdo,i ds tcroildoer,( dataconst bvec &v, uchar a); \ | ^lpha = 255) { glVeshared/glexts.hrte:xAttrib186:32: 4Nub_(ATTRIB_COLOR, note: v.xexpanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ g, v.y, v.z, alphlaVertex); } | ^ Attshared/glexts.hr:i182b:P29o:i nnote: texpanded from macro 'glVertexAttrib4Nub_'e r | ^ 182 | #de/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extefine glVertexAttrrn void glVertexAittrb4Nub_ glViebrPtoeixnAttetrr (GiLbu4iNnutb i n| d ^ex, GLint size, G Lenum type, /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hG:L2901b:o13o:l enote: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extean normalrized, GLsizei sn void glVertexAttrib4Nub (GLuint intridedex, GLubyte x, GLubyte y, GLu,byte z, GLubyte const GLvoid *pwoin) OPENGL_DEPRECATED(1ter) OP0E.N0G,L _1D0E.P1R4E)C;A T E| D ^( 10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/glare.cpp:1 : 80In file included from | engine/engine.h : 5 : In file included from Gshared/cube.hL:E72: shared/glemu.h:59:48:_ Awarning: T'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]T RIBPOIN T59 | static inline voER(texcoord0, ATTRIB_id TcEoXlCoOrO(RcDo0n,s tG Lb_vFeAcL4S E&,v )2 ,{ GgLl_VFeLrOtAeTx,A t)t r i| b ^4 Nubvshared/glemu.h_:(69A:T54T: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | RIB_COLOR, v.v); } | ^ shared/glexts.h: 183 : 30s:t anote: expanded from macro 'glVertexAttrib4Nubv_' 183 | #tic inline void enable##namedefine glVertexAttrib4Nubv_ gl(Vert)e x{A ttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hp:2902:13r:e pnote: a'glVertexAttrib4Nubv' has been explicitly marked deprecated herer e; g l2902EnableVerte | xeAxttterrinb Avroriady _g(liVnedretxe)x;Attrib4Nubv (GLuin t in}d e\x , | c ^o nst GLshared/glexts.hu:b156y:t36e: *note: vexpanded from macro 'glEnableVertexAttribArray_') OPENG L156_ | D#EdPeRfEiCnAeT EgDlEnab(10.0, 10.14); | ^l eVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here In file included from 2917engine/glare.cpp | :e1x: tIn file included from eengine/engine.hr:n5 : vIn file included from oshared/cube.hi:d glEnableVertexAttr72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ibArray (GLuin t60 | i ndex) OPENGL_DEPRECATED(10.0, 10 .14); | ^ GLE_In file included from Iengine/dynlight.cppN:IT1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | A GLE_TTRIBF(texcooArTdT0RIBPOINTER(texcoord0, ATTRIB_TEXC,OO RADT0T)R I B| _ ^T EXCOOshared/glemu.hR:D470:,9 :G Lnote: _expanded from macro 'GLE_INITATTRIBF'F ALS 47 | GLE_E, 2, INITATTRIBG(nLa_mFeL,O AiTn,d ex, )f , | f ^l oatshared/glemu.h:70): 46\: note: | expanded from macro 'GLE_ATTRIBPOINTER' ^ 70 | static inlineshared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' v42o | id disable##name() { glDisab staleVertexAttritbArriacy _i(nilnidneex )v;o i}d \n a m| e ^# #sushared/glexts.hf:f157i:x37(:t ynote: pexpanded from macro 'glDisableVertexAttribArray_'e x) {157 | g#ldVeefritneex AgtltDriisba1b#l#esVuefrftiex##_(index, x); } \ | ^ xAtt:6:r1:i bnote: Aexpanded from herer ray_ glDisableVertex 6 | glVertexAttrib1Atftr_i b A| r^r shared/glexts.h:159:27:a ynote: expanded from macro 'glVertexAttrib1f_' | ^ 159 | #d/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.he:f2918i:n13e: gnote: l'glDisableVertexAttribArray' has been explicitly marked deprecated hereV ertexAttrib 2918 | ex1tfe_r ng lvVoeirdt egxlADtitsraibbl1efV e r| ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13t:e xAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLIn file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.hf:l72o: at x) OPENGshared/glemu.hL:_80D:E5P:R Ewarning: C'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]A TED(10 .80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 20, , 10.14); | ^ GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVerIn file included from tengine/glare.cppe:x1A: tIn file included from tengine/engine.hr:i5b: PIn file included from oshared/cube.hi:n72t: eshared/glemu.hr:_60(:i5n: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_Idex, size, tyNITATTRIBF(tepe, normalized, stridxcoord0, ATe, data); \ | ^ TRshared/glexts.hI:B186:32: _note: Texpanded from macro 'glVertexAttribPointer_'E XCOOR D1860 | )# d efine glVertexAtt| r ^i bPointer_ glVershared/glemu.ht:exAttri47:9: note: expanded from macro 'GLE_INITATTRIBF' 47b | P o i n t e r G| L ^E _INIT/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hA:T2916T:RIB(13n:a mnote: e'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern, index, vfo,i df lgolaVte)r t\e x A| t ^t ribPointer (GLuinshared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' t inde 43 | static inline voix,d GnLaimnet# #ssiuzfef,i xG(Lteynpuem xt,y ptey,p eG Lyb)o o{l egalnV normaelritzeed, GLsizei stridxAttrib2##suef, const GLvoid *pofix##_(index, x, y); } \ | ^ :9:1: inote: expanded from here nter) OP 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27ENGL_D: note: expanded from macro 'glVertexAttrib2f_' 163 | #defineE glPRECATED(10.0, 10.14); | ^ VertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint In file included from engine/dynlight.cppi:n1dex: , GLfloat x, GLIn file included from engine/engine.h:5: In file included from shared/cube.h:72: float yshared/glemu.h) O:P81E:N5G:L _warning: D'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] EPREC A81T | E D ( 1 GL0E._0A,T 10.14); | ^ TRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FIn file included from engine/glare.cpp:1ALSE, 2, : GIn file included from Lengine/engine.h_:F5L: In file included from shared/cube.h:72: OAT,shared/glemu.h :)60 :5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] | ^60 | shared/glemu.hG:LE_I69N:I54T:A Tnote: TRIBF(texcoord0, ATTRIB_TEXexpanded from macro 'GLE_ATTRIBPOINTER' COORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INIT A69 | TTR IsBtatic inline void ena(nambe, index, f, float) \ le##name() { prepar| ^ shared/glemu.h:44e:;67 :g lnote: Eexpanded from macro 'GLE_INITATTRIB'n ableVert e44x | A t statictri bArrianyl_i(nie void name#n#sduefxf)i;x( type x, ty} \p e| ^y , tyshared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVerpe z) { glVertexAtexAttrittrib3##subffiAxr#r#a_y(index, x, y, z); } \ | ^ :_12:1: gnote: lexpanded from hereEnableVe rtexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13 :12 | note: g'glEnableVertexAttribArray' has been explicitly marked deprecated herel Vertex A2917t | terxitbe3rfn_ v o| i^d gshared/glexts.hl:E167n:a27b:l enote: Vexpanded from macro 'glVertexAttrib3f_'e rtex A167t | t#rdiebArray (GLuint indexf)i nOeP EgNlGVL_DEPRECATED(1e0.0,r 10.14); | ^ texAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here In file included from engine/dynlight.cpp:1: In file included from engine/engine.h2894: | 5e: xIn file included from tshared/cube.he:r72n: shared/glemu.hv:o81i:d5 :g lwarning: Ve'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GrLtEe_xAATtTtRrIiBbP3OfI N(TGELRu(itnetx cionodred1, ATTRIB_xT,E XGCLOORD1, GL_FALSE, f2l,o aGtL _xF,L OGALTf,l o)a t | y, GLfloat z) OPENGL_DEPR ^ECAT ED(10.shared/glemu.h0:,70 :1460:. 1note: 4); | ^ expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inlIn file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLEine void d_iIsNaIbTlAeT#T#RnIaBmF(texcoorde0(,) A{T TgRlIB_TEXCOORD0) D | ^ isshared/glemu.ha:b47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITleVertexAttribArray_(index); } \ | ^ shared/glexts.h:157ATTRIB(name, index, f,: 37f:l onote: aexpanded from macro 'glDisableVertexAttribArray_'t ) \ | ^ 157 | #shared/glemu.h:45:d75e: note: expanded from macro 'GLE_INITATTRIB' 45 | fine gl D i s a b lsetVatic inline evoid name##suffix(typer txexAttribArray_ glDisab, type y, leVertexAttribArratype z, yty p e| w) { glVertexAt ^t rib4##/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hsuffix:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here # 2918#_(inde | xe,x tern void glDisax, y, z, w); } b| ^ leVert:e15x:A1t:t rnote: iexpanded from hereb Array (GLuint index) OPENG 15 | glVertexAL_ttribD4fE_P R E| C^A TED(10shared/glexts.h.:0171,: 271:0 .note: 1expanded from macro 'glVertexAttrib4f_'4 ); | ^ 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | In file included from eengine/dynlight.cppx:t1e: rIn file included from nengine/engine.h :v5o: iIn file included from dshared/cube.h :g72l: VertexAttrib4f (shared/glemu.hGL:u81i:n5t: index, GLfloat x, GLfloawarning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] t y, GLfl 81oat z, GLfloat | GLE_A w) OPTTRIBPOIENGL_DEPNRTEECRA(TtED(10.0,e x1c0o.o1r4d)1, ATTRIB_TEXC;OO R D| ^ 1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointIn file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5:er_(inde xwarning: ,'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] size, 60t | GLE_INITATTRIBFype, normali(texcoord0z,e dA, Tstride, data)T; RIB_TEXCOORD0) | ^ shared/glemu.h:48:49\ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_': 186 | #define gnote: expanded from macro 'GLE_INITATTRIBF' 48 | static inlline voidVertexAttribPointer_ namglVertexAttrei(bcPoonisntt evre c &v) { glVertexAttri b3fv_| (index, ^ v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_'/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :2916:13 168 | #defi:n enote: 'glVertexAttribPointer' has been explicitly marked deprecated hereg lVertex A2916t | terxitbe3rfnv _v ogildV egrltVeexrAttetxrAitbt3rfivb P o| i ^n ter (/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hG:L2895u:i13n:t indexnote: ,'glVertexAttrib3fv' has been explicitly marked deprecated here GLint 2895s | iezxet,e rGnL evnouimd tgype, GLboolean nolVertexAttrib3fv (GLrumalized, GLsizint index, ceonsti GsLtfrliode, const GLvoid *pointer) OPENGLat_ *vDEPRECATED(10.0, 10) OPENG.L1_4D)E;P R E| C ^A TED(10.0, 10.14); | ^ In file included from In file included from engine/glare.cpp:1engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:: 5:In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] warning: 60'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] | GL E82_ | I N I T AGTLE_TARTITBRFI(BtPeOxIcNoToErRd(0n,ormal, ATTRIB_N OARTMTARLI,B _GTLE_XTCROUOER,D 03), G| L ^_ FLOAshared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | T , static i ) | ^ nshared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | line static inline vo id veonable##name(id )n a{m ep(rceopnasrte ;v egcl E&nva,b leVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' fl o156a | t# dwe)fine glE{n agblleVerVteerxtAetxAttrib4f_(index, vt.rixb,A rvr.ayy,_ vg.lzE,n awb)l;e V}ertexAttribArray | ^ \ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern vo| i ^d glEnashared/glexts.hbleV:171:ertexAttribArray (GLuint 27ind:e xnote: )expanded from macro 'glVertexAttrib4f_' OPENGL_ D171E | P#RdEeCfAiTnED(10.e glVertexAtt0, 10.14);r i| b ^4 f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttIn file included from rengine/dynlight.cppi:b14: f (GLuint index, GLIn file included from flengine/engine.ho:a5t: In file included from xshared/cube.h, GLfloat y, GLf:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] l o82 | GLE_ATTRIBat z, GLfloat w) OPENGLP_ODIENPTREERC(AnToErDmal, ATTRIB_NORMAL, GL_TRU(E, 13, GL_FLOAT, ) | ^ 0shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | . static inline void0 ,d i1s0a.b1l4e)#;# n a| m ^e () { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisabIn file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.hleVerte:72x: shared/glemu.hA:t60t:r5i:b Awarning: r'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ray 60 | | ^ GLE/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h_:I2918N:I13T:A Tnote: TRIBF(texcoord0, ATTRIB_T'glDisableVertexAttribArray' has been explicitly marked deprecated here E2918 | XeCxOtOeRrDn vo0) | ^ shared/glemu.hi:50d: 50g:l Dnote: iexpanded from macro 'GLE_INITATTRIBF's ableVer t50e | x A t t r i b A rsrtaayt i(cG Liunilnitn ei nvdoeixd) nOaPmEeN(GcLo_nDsEtP RECATEDv(10.0, 10.14); | ^ ec2 &v) { glVertexAttrib2fv_(iIn file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:ndex, v.v); } \ | ^ 72shared/glexts.h:: 164shared/glemu.h::28: note: expanded from macro 'glVertexAttrib2fv_' 82: 164 | #define glVertex5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTAttErRi(bn2ofrvm_a lg,lVertexAttr ATTRIB_ib2fv | ^ NORMA/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hL:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern , GL_TRUE, 3, void glVertGeLx_AFtLtOrAiTb,2 f)v (| GLuint index, c ^o nst shared/glemu.hG:L73f:l13o:a tnote: *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:type, norm72: shared/glemu.h:60:5: warning: a'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] lized ,60 | s t r i dGeL,E _dIaNtIaT)A;T T\R | ^ Ishared/glexts.hB:F186(:t32e:x cnote: oexpanded from macro 'glVertexAttribPointer_'o rd0, A 186 | #defTTRIB_TEiXnCeO OgRlD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' V 51 | sertexAttribPotatic inline void namei(nterc_onst vec4 &v) { glVertexAglVertexAttrib4fv_(index, ttribPointer | ^v .v)/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here ; 2916 } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' | ex 172 | #define tglVeern void glVertexAtrtribtPeoxiAnttterirb4fv _ glVertexAttrib4fv | ^ (GL/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hu:2909i:n13t: inote: n'glVertexAttrib4fv' has been explicitly marked deprecated hered ex, GL 2909 | extern voint size, GLenum type, Gid glLVbeorotleean normxaAltitzreidb,4 fGvL s(iGzLeuii nstt riinddee,x ,c ocnosnts tG GLLvfoliodat *v) OPENGL_DEPRE *pointCATED(10.0, 1e0.r1)4); | ^ OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIBIn file included from _TEXCOORD1) engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTE| R( ^t angenshared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | t GLE,_ IANTITTRAITBT_RTIABN(GnEaNmTe,, GiLn_dTeRxU,E ,f ,4 ,f lGoLa_tF)L O\A T ,| ^) shared/glemu.h| : ^42 :51: note: expanded from macro 'GLE_INITATTRIB'shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 4269 | | sstatic inlinetatic i nvloiinde evnoaibdl en#a#mnea#m#es(u)f f{i xp(rteyppaer ex;) g{l EgnlableVertexAttribArVerratye_x(Aitntdreixb)1;# #}s u\f f i| x ^# #shared/glexts.h_:(156i:n36dex,: xnote: )expanded from macro 'glEnableVertexAttribArray_'; } \ 156 | | ^ :18#:d1e:f inote: nexpanded from heree glEnableVertexAttribArray_ glEn 18 | glaVbelretVeexrAttetxrAitbt1rfi_bArray | | ^ ^ shared/glexts.h:/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h159::291727:: note: expanded from macro 'glVertexAttrib1f_' 159 | 13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here #de f2917i | externn ev ogildV egrltEenxaAbtlterVieb1f_ glVertertexAttribArrxayA t(tGrLiubi1nt index) OPENGf | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882L_DEPRECATED(10.0, 10.1:413: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index,); | ^ GLfloat x) OPENIn file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5GL_DEPREC:A Twarning: E'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]D (10.0, 831 | 0 . 1 4 GLE_ATTRIBPOINTER(tang); | ^ ent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' In file included from 70 | engine/glare.cpp :1 : In file included from engine/engine.hs:t5a: tIn file included from ishared/cube.hc: 72i: nshared/glemu.hl:i61n:e5 :v owarning: i'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]d disabl e61# | # n a m eG(L)E _{I NgIlTDAiTsTaRbIlBeFV(etretxecxoAotrtdr1i,b AArTrTaRyI_B(_iTnEdXeCxO)O;R D}1) | ^ shared/glemu.h: 47\: 9 :| ^note: expanded from macro 'GLE_INITATTRIBF' shared/glexts.h :47157 | : 37 : GLE_INITATTRIB(name, index, f, flnote: oexpanded from macro 'glDisableVertexAttribArray_'a t) \ | ^ 157 | shared/glemu.h#:def43ine glDisableVertexAttribArra:y_59 :g lnote: Dexpanded from macro 'GLE_INITATTRIB'i sableVert 43 | e x A tsttraitbiAcr rianyline void | ^ n/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13:a mnote: e'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | #ex#tseurfnf void glDisiabxl(eVtype x, type y) { gleVrteexrAttterxiAbtAtrrib2##suffix##r_(aiyn d(eGxL,u ixn,t yi)n;dex) O}P E\N G L| _ ^D :E21P:R1E:C Anote: Texpanded from hereE D( 21 | glVer1texA0ttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' . 1630, 10.14); | ^ | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern In file included from vengine/dynlight.cppo:1: In file included from engine/engine.h:i5d: In file included from gshared/cube.hl:V72e: rshared/glemu.ht:e83x:A5t:t rwarning: i'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]b 2f ( G83L | u i n t GiLnEd_eAxT,T RIBPOINTEGRL(ftlaonagte nxt,, GALTfTlRoIaBt_ TyA)N GOEPNT, GL_TRUE, 4E,N GGLL__DFELPORAETC,A TED()10 . 0| , ^ 10.14); | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type,In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: normalized, stri warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | de, data); \ GL E _| I ^N ITATTRIBF(teshared/glexts.hxc:o186o:r32d:1 ,note: expanded from macro 'glVertexAttribPointer_'ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | 186 | # define glVertexAttr GLE_INITAibPointer_ TgTlRVIeBr(tneaxmAet,t riinbdPeoxi,n tfe,r f l| ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated hereo at) \ | ^ shared/glemu.h:44:67: 2916 | extern void glnote: Vertexpanded from macro 'GLE_INITATTRIB'e xAttribP o44i | n t e r stati(cG inline void name##suffLuint index, ix(type GLint size, xGL,e ntuymp et yyp,e ,t yGpLeb ozo)l e{a ng lnVoerrmtaelxiAztetdr,i bG3L#s#iszuei stridffix#e#_, const GLvo(id i*npointedex, x, r) OPENGL_DEPRECATED(10.0, 10.14y, z)); ;} \| ^ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' In file included from engine/dynlight.cpp:1: 167 | #define glVertexAttrIn file included from engine/engine.hi:b53: fIn file included from _shared/cube.h :72: shared/glemu.h:g84:5: lVertexAtwarning: tr'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]i b3f | ^ 84 | GL /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | externE_ATT RvIoBiPdO IgNlTER(VboneerwteeixgAhttt,r iAbT3TfR I(BG_LBuOiNnEtW EiIGHT, GL_TRUnEdex, GLfloat x, GLfloa, t4 y, ,GL_UNSIGNED_BYTE, ) | ^ GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline voidIn file included from engine/glare.cppe:n1a: bIn file included from lengine/engine.he:#5: #nIn file included from ashared/cube.hm:e72(: )shared/glemu.h :{61 :p5r:epare; g warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]lEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnabl 61 | GeVerLtEe_xIANtItTrAiTbArTrRaIyB_F (gtleExncaoborlde1V,e rAtTeTxRAItBt_rTiEbXCOORDA1r)r a y| ^ | ^ shared/glemu.h:47:9/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:: 2917note: :expanded from macro 'GLE_INITATTRIBF'13 : note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 47 | GLE_I N2917I | TeAxTtTeRrInB (vnoaimde ,g liEnndaebxl,e Vfe,r tfelxoAattt) \ r i| b ^A rray (shared/glemu.hG:L45u:i75n:t note: iexpanded from macro 'GLE_INITATTRIB'n dex) OP E45N | G L _ DEPRECATE D ( 1 0 .s0t, 10.14); | ^ atic inline void namIn file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from eshared/cube.h#:#72s: ushared/glemu.hf:f84i:x5(:t ywarning: p'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]e x, type y, typ e84 | z , t yGpLeE _wA)T T{R IgBlPVOeIrNtTexAttrib4##suffix##_(index, x, y, z, w); } | ^ E:27:R1(: note: expanded from here bonewe i27g | hgtl,V eArTtexAtTtRrIiBb_4BfO_N E W| E^ shared/glexts.h:171:27: Inote: Gexpanded from macro 'glVertexAttrib4f_'H T, GL_TRUE, 4, GL _U171N | S#IdGeNfEiDn_eB YgTE, ) | ^ shared/glemu.h:70l:46Vertex:A tnote: texpanded from macro 'GLE_ATTRIBPOINTER'r ib4f_ g70l | V e r tsetxaAttitcr iibn4lfi n e| ^v oid di/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hs:a2908b:l13e:# #note: n'glVertexAttrib4f' has been explicitly marked deprecated herea me() { 2908g | leDxitsearbnl evVoeirdt egxlAVttribArray_(indeexrtexAttrib); } \ | ^ 4f shared/glexts.h(:G157L:u37i:n tnote: expanded from macro 'glDisableVertexAttribArray_'i ndex, 157 | #defGiLfloane glDisat x, GLfloat y, GLflobalte Vze,r tGeLxfAltotribArray_ gat w) lDisaOblPeEVNeGL_DEPRECArTtEeDx(A1t0t.r0i,b A1r0r.a1y4 ) ;| ^ | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGIn file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: Lshared/glemu.h:61:5: warning: _'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]D EPRE C61A | T E D ( 1G0L.E0_,I N1I0T.A1T4T)R;I B F(texc| o ^o rd1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static In file included from iengine/dynlight.cppn:l1i: nIn file included from eengine/engine.h :vo5id: In file included from shared/cube.h:72: shared/glemu.h:84:n5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_AaTme(consTt RvIec &v) { glVeBrPtOINTER(boneweigexAttrib3fht, ATTRIB_vB_O(NiEnWdEeIxG,H Tv, GL_TRUE, 4, GL_UNSIG.NED_vB)Y;TE, ) | ^ shared/glemu.h:73:}13 :\ note: expanded from macro 'GLE_ATTRIBPOINTER'| ^ 73 | shared/glexts.h : 168 : 28g:l Vnote: eexpanded from macro 'glVertexAttrib3fv_'r texA t168t | r#idefine glVertexAttrib3fv_ glVertebPoinxtAetrt_r(index, size,i b3fv | ^ type/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h,: 2895n:o13rmaliz:e dnote: ,'glVertexAttrib3fv' has been explicitly marked deprecated here strid 2895 | extern void glVertexAttrie, datba3)f;v \( G Lui| ^ shared/glexts.h:nt index, 186c:onst GLfloat *32: note: expanded from macro 'glVertexAttribPointer_' v) OP186E | #define glVertexAttribPNGL_Dointer_ glVertexAttrEPibPointer | RECATED(1 ^0 /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here .0, 2916 | extern voi 10.14); d | ^ glVertexAttribPointer (GLuint index, GLintIn file included from engine/glare.cpps:i1z: eIn file included from ,engine/engine.h GLenum type, GLb:5: In file included from shared/cube.h:72: shared/glemu.h:61:5:o warning: o'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]l ean n o61r | m a l i zGeLdE,_ IGNLIsTiAzTeTiRI BsF(texcoord1, ATTRIBtride, con_Tst GLvEoid XCO*OpRoDi1n)t e r| ) ^ OPENshared/glemu.hGL_DEPRE:49:58C:A Tnote: Eexpanded from macro 'GLE_INITATTRIBF'D (10.0, 1 049 | static i.14); n | ^ line void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from z, w); } \ | ^ shared/glexts.h:171:27shared/cube.h: note: expanded from macro 'glVertexAttrib4f_' 171: | 72#: dshared/glemu.he:f85i:n5e: gwarning: l'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]V ertexAt t85r | i b 4 f GLE_ATT_R IgBlPVOeIrNtTeExRA(tbtornieib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here ndex, 2908 | exter n void glVertexAtAtTrTiRbI4Bf (GLui_nBtO NiEnIdNeDxE,X ,G LGfLl_oFaAtL SxE,, 4 ,G GL_UNSIGNELD_fBlYTE, ) | o ^a t y, shared/glemu.hG:L69f:l54: note: expanded from macro 'GLE_ATTRIBPOINTER' oat z, 69G | L f loat w) OPEN G L _ D E PstatiRECATED(10.0,c 1i0n.l1i4n)e; v o| i ^d enable##name() { prepare; glEnableVertexAttribArray_(index); In file included from engine/glare.cpp:1}: In file included from \engine/engine.h : 5| : ^ shared/glexts.h:156:36: note: In file included from shared/cube.h:72: shared/glemu.h:61expanded from macro 'glEnableVertexAttribArray_':5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | 156 | #define glEnable V e r tGLE_IeNxIATtAtribArray_ glEnableVeTTRIBFr(tteexxAttribArcoroaryd 1 ,| ^A TTRIB_TE/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13X: Cnote: O'glEnableVertexAttribArray' has been explicitly marked deprecated hereO RD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 2917 50 | stat | extern void glEnabic inlleiVneer void name(cotnst vec2 &v) { eglxVAetrtribArtreaxyA t(tGrLiubi2nftv _i(nidnedxe)x ,O PvE.NvG)L;_ D} EPR\ | ^ ECshared/glexts.hA:T164ED:(281:0 .note: 0expanded from macro 'glVertexAttrib2fv_', 1 164 | #define glVe0.14); rtexAttrib2fv _| glVertexAttr ^ ib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern voidIn file included from engine/dynlight.cppg:l1Vertex: AIn file included from tengine/engine.ht:r5i: bIn file included from 2shared/cube.hf:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] v 85 | ( G L u iGnLtE _iAnTdTeRxI,B PcOoInNsTtE GLfloat *v) OPENRG(Lb_oDneindex, ATTRIB_BOENEINDEX,P RECAGTLE_D(10.0, FALSE, 4, GL_UNS10.14); I| G ^N ED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70In file included from | engine/glare.cpp : 1 : In file included from engine/engine.h : 5 : In file included from shared/cube.h:72: shared/glemu.hs:t61a:tic inline voi5d: dwarning: i'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]s able 61 | G#L#E_INITname() { glDisableVeATTRIBF(texcoorrtde1x, AttArTTRIB_TEXCiOORbD1Ar)ra y _| ( ^i ndex)shared/glemu.h;: 51}: 50\: note: | expanded from macro 'GLE_INITATTRIBF' ^ shared/glexts.h :51157 | : 37 : note: expanded from macro 'glDisableVertexAttribArray_' st a157t | i#cd eifnilnien eg lvDoisableVerid natmeex(Actotnrsitb vAec4 &v) { glVerrterxAttariyb_4 fv_(index, v.v); } | ^ gshared/glexts.h:l172D:i28s:a bnote: lexpanded from macro 'glVertexAttrib4fv_'e Vert e172x | A#tdterfiibnAer rgalyV e | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here r 2918 | extern voitexAttrdi bg4lfDvi_s agbllVeeVrertexAtttreixbAAtrtrraiyb (GLu4ifnvt i| n ^d ex) OP/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hE:N2909G:L13_:D Enote: P'glVertexAttrib4fv' has been explicitly marked deprecated hereR ECATED (29091 | 0.0, 10.1e4x)t;e r n| ^v oid glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:D72E: Pshared/glemu.hR:E85C:A5T:E Dwarning: ('glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]1 0. 85 | 0G,L E_ATTRIBP10.14); OINT| ^ ER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ In file included from shared/glemu.hengine/glare.cpp::731:: 13In file included from :engine/engine.h :note: 5expanded from macro 'GLE_ATTRIBPOINTER': In file included from shared/cube.h: 7273: | glVertexshared/glemu.hAtt:r62i:b60P:o iwarning: n'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ter_(index, s 62 | statiize, type, normcalized, stri inline void normal(float x,de, dat af)l;o a\t y| , ^ floashared/glexts.ht: 186z:)32 :{ note: gexpanded from macro 'glVertexAttribPointer_'l Vert 186e | #dxeAftitrib4f_(ATTRIB_NORne glVertexAttrMAL, x, y, ibPointer_ glzVertex,A 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #defttribPointer | ine glVe ^rt exAtt/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here r i2916 | extern voibd g4f_ glVertexAtlVertexAttrtibPorinter (GLuint index, GLib4f | ^ i/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hn:t2908 size, GLenum type, G:L13:b onote: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | olean normalized, GLsiextern vzei sotirdi dgel,V ecrotnesxtAtt rGiLbv4ofi d( G*Luint index, GLfloapointter) OPENGL_DEPR x, GLfloat y, GLfloaEt z,C AGTLEfDl(o1a0t. 0w,) 1O0P.E1N4G)L;_ D E| P ^R ECATED(10.0, 10.14); | ^ In file included from In file included from engine/dynlight.cppengine/glare.cpp::1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:6387 | static inline: vo47id bindebo(:G Lwarning: u'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]i nt ebo) 63{ | d i s asbtlaet(i)c inli; glBindBuffer_(nGL_EeL EvMoEiNdT _nAoRrRmAaYl_(BcUoFnFsEtR ve,c e&bvo)) ;{ } | ^ shared/glexts.h:105:23: glVnote: expanded from macro 'glBindBuffer_' ert 105 | #defeixAttrib4nfe_ (gAlTBTiRnIdBB_uNfOfReMrA_L ,g lvB.ixn,d Bvu.fyf,e rv .z, 0.0f); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h| : ^2867 :13: shared/glexts.hnote: :'glBindBuffer' has been explicitly marked deprecated here171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVe r2867t | externe xAttribvoid 4glBif_ glVnedrBtuefxfAetr (GLenum targetrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:t, 2908G:L13uin: note: 'glVertexAttrib4f' has been explicitly marked deprecated here t 2908 | extern void g lbuffer)VertexA tOtPrEiNbG4L_DEPRECATf (GLuint iEnD(10.0, 10.14); | ^ dex, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATEDIn file included from (1engine/dynlight.cpp0:.10: ,In file included from engine/engine.h1:05.: 1In file included from 4shared/cube.h):; 72| : ^shared/glemu.h :88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_In file included from Eengine/glare.cppL:E1M: EIn file included from Nengine/engine.hT:_5A: RIn file included from Rshared/cube.hA:Y72_: BUFFER, 0); shared/glemu.h} :64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]| ^ shared/glexts.h:105 :6423 | : note: expanded from macro 'glBindBuffer_' static i 105 | n#ldienfei nveo glBinid tandBuffgere_n tg(lBindBuffer f| ^l oat x/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h,: 2867f:l13o:a tnote: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern voyi,d fglloBaindBuffer t z,(GLenum target, GLuint buffe r)f lOoPat w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANEGENGL_DEPRNT, x, y, Ez,C AwT); } | ^E D(10shared/glexts.h.:0171,: 271:0 .note: expanded from macro 'glVertexAttrib4f_' 171 | #defin1e4 )g;l V e| r ^t exAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void gIn file included from lVeengine/dynlight.cppr:t1e: xIn file included from Attrib4f (GLuinengine/engine.ht in:5: In file included from shared/cube.h:72d: eshared/glemu.hx:,89 :G57L: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] f89 | l o static ianlinte xv,o iGdLfloat yb,i nGdLvfloat bo(GLuint vbzo), GLflo{a disable(); glBintdBuf w) OPENGL_fDeErP_R(EGCLA_TAERDR(A1Y_BU0.0, 1FFER, vbo0); .}1 4 )| ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' ; | ^ 105 | #define glBindBuffer_ glBindBufIn file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]f er | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867 :1365: | statinote: c 'glBindBuffer' has been explicitly marked deprecated herei nline void t 2867 | aexntgeernn void tg(lconst vec &v,B floiantd Bwu f=f e1r. 0(fG)L e{ gnluVem trartgeextA,t tGrLiubi4nft_ (bAuTfTfRer) OPENGL_DEIPB_TANGENT, v.xRECATED(10.0, , v.y, v.z, w); } | ^ shared/glexts.h:171:10.1427):; note: expanded from macro 'glVertexAttrib4f_'| ^ 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexIn file included from Aengine/dynlight.cppt:t1r: iIn file included from bengine/engine.h4f (GLuint ind:5: In file included from shared/cube.h:72: shared/glemu.h:90ex, GLflo:at x37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] , GLfl o90a | t y , static inline void cle GLfloat az, GLfloat w) OPErvboNGL_DEPRECATED() { gl(B1i0n.d0B,u f1f0e.r1_4()GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_; | ^ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPIn file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.hENGL_DEPRECATE:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] D(10.660 | , 1 0 .s1t4a)t;i c | i ^n line void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here In file included from engine/dynlight.cpp :1: In file included from engine/engine.h:2917 | extern vo92: engine/texture.h:42:33id glEnableVertexAttribArray :( Gwarning: L'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]u int in d42e | x ) OPENGL_DEPRECATED(10.0, 10.14); | ^ case GL_FLOATIn file included from :engine/glare.cpp : 1 : In file included from engine/engine.h :g5l: UIn file included from nshared/cube.hi:f72o: rshared/glemu.hm:1fv_(loc, size, para85m:-5>:f vwarning: a'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(bonleind)e;x ,b rAeTaTkR;I B | ^ _shared/glexts.hB:ONEINDEX139, GL_FALSE,:23: note: 4expanded from macro 'glUniform1fv_' 139 | #define gl, GL_UNSIGNED_BYUnifTormE1,f v)_ g| l ^U niforshared/glemu.hm:170f:v46 : | note: ^expanded from macro 'GLE_ATTRIBPOINTER' 70 | /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h : 2942 : 13 : note: 'glUniform1fv' has been explicitly marked deprecated heres tatic i n2942l | ienxet evroni dv odiids agbllUen#i#fnoame() { glDisarbml1efVve r(tGeLxiAnttt rliobcAartriaoyn_,( iGnLdseixz)e;i count, c}o n\s t | GL ^f loatshared/glexts.h :*157v:a37l:u enote: )expanded from macro 'glDisableVertexAttribArray_' OPENG 157 | #define glDisablL_DEPRECATED(1e0.V0e,r t1e0x.A1t4t)r;i b A| r ^r ay_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hIn file included from :engine/dynlight.cpp:1: In file included from engine/engine.h2918::1392: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here : engine/texture.h:44: 2918 | extern void glDi33sab:l ewarning: V'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]e rtexAttr 44 | case GL_FLOAT_VEC2: glUniform2fv_ibArr(alyo c(, size, GpLaurianmt- >fvali)n;d ebxr)e aOkP;E N G| L ^_ DEPREshared/glexts.hC:A140T:E23D:( 1note: 0expanded from macro 'glUniform2fv_'. 0, 140 | #def1i0n.e1 4g)l;U n i| f ^o rm2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniformIn file included from 2engine/glare.cppf:v1 : (In file included from Gengine/engine.hL:i5n: tIn file included from shared/cube.hl:o72c: ashared/glemu.ht:i85o:n5,: Gwarning: L'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]s izei c o85u | n t , GLE_ATTcRoInBsPtO IGNLTfElRo(abto n*evianldueex), OAPTETNRGL_DEPRECATED(10.IB_0, 10.14); BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ | shared/glemu.h: ^73 :13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(indIn file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:46:ex, size, type, 33no:r mwarning: a'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]l ized, stride, data); \ | 46 | ca ^ shared/glexts.h:186se GL_FLOAT_VEC3: :g32: note: expanded from macro 'glVertexAttribPointer_' lUn i186f | o#rdm3efine glVfev_(lrotcexAttribPointer_ glVertexAttribP, size, pointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:a2916:13r:a note: 'glVertexAttribPointer' has been explicitly marked deprecated here m->fva l2916) | ;e xbtreerank ;v o i| d ^ glVershared/glexts.ht:e141x:A23t:t rnote: iexpanded from macro 'glUniform3fv_'b 141 | #define gPointer (lGULniformuint index, GLint s3fv_ glUnifoize, GLenum type, GLboolean norrm3fv | ^ m/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:a2944l:i13z:e dnote: ,'glUniform3fv' has been explicitly marked deprecated here GLsizei 2944s | terxide, const GLtvoeirdn *vpooiidn tgelrU)n iOPENGL_DEPRECATED(form3fv (GLint location,10.0, G1Ls0i.z1e4)i; c o| u ^n t, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | stIn file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.hatic :i48n:l33i:n ewarning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]v oid b i48 | n d e b o ( G L u i n t ceabsoe GL_FLO)A T{_ disaVbElCe4(:) ;g lgUlnBiifnodrBmu4fffve_r(_l(oGcL, s_ELEMENT_ARRAY_BUFiFER, ebo);ze, p }aram->fval); b | ^ reak;shared/glexts.h : 105| : ^23 : note: expanded from macro 'glBindBuffer_' shared/glexts.h:142 105 | #define: 23g:l Bnote: iexpanded from macro 'glUniform4fv_'n dBuffer_ glBi n142d | B#define glUniuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: form4fv_ glUniform4fnote: v | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 'glBindBuffer' has been explicitly marked deprecated here 2945 2867 | extern void gl | extern vBoiidn dgBluUfniffer (GLenum otrarget, GLuint bum4fv (GLint flocation, GLsifer) zei countOPENGL_DEPRECATED(10.0, 10.14);, const G| L ^f loat *valuIn file included from engine/glare.cpp:1: In file included from e) Oengine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: Pwarning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]E NGL_DE 88 | static PiRnElCiAnTeE Dv(o1i0d. 0c, 10.14); | ^ learebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFEIn file included from Rengine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h,: 0); } | ^ 49shared/glexts.h::33105:: 23warning: :'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] note: expanded from macro 'glBindBuffer_' 10549 | | # d e f i n e g l B case GL_INT: indBuffer_ glUniform1iv_(l ocg,l BsiinzdeB,u fpfaerra m -| > ^i val);/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :b2867r:e13a:k ;note: 'glBindBuffer' has been explicitly marked deprecated here | ^ 2867 | shared/glexts.he:x147t:e23r:n note: vexpanded from macro 'glUniform1iv_'o id gl B147i | n#dBduefine glUnifffer (GLenum target, GLuormi1nitv _b ugflfUeniformr1)i vO P E| N ^G /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:L2946_:D13E:P RECATED(note: 1'glUniform1iv' has been explicitly marked deprecated here0 .0, 10.14); | ^ 2946 | extern void glUniform1iv (GLinIn file included from t location, GLsizei count, const GLiengine/glare.cppn:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72t *va: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]lue) OPEN 89 | GL_DEPRECATsEDt(a1t0i.c0 ,i n1l0i.n1e4 )v;o i d| ^b indvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFIn file included from FEengine/dynlight.cppR:, 1: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: v'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | b o ) ;c a}s | ^ e shared/glexts.hG:L105_:I23N:T _note: VEC2: glUnexpanded from macro 'glBindBuffer_' i 105 | #defineform2iv_(loc g, size, parlam->iBinval); breadk; Buffer_ | ^ shared/glexts.h:148:glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 23: note: expanded from macro 'glUniform2iv_''glBindBuffer' has been explicitly marked deprecated here 148 2867 | extern void glB | i#define glUniform2iv_ glUnnifodrBmu2fifve r | ( ^G Lenum /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.ht:a2947r:g13e:t ,note: 'glUniform2iv' has been explicitly marked deprecated hereG Luint b u2947f | fexetre)r nO PvEoNiGdL _gDlEUPnRiEfCoArTmED(10.0, 10.14); | ^ 2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37:0, 10.14) ; warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] | 90 ^ | static inline void clearvIn file included from engine/dynlight.cpp:1: bIn file included from engine/engine.h:92: o() { glBindBuffer_(GL_ARRAY_BUFFER, 0); }engine/texture.h | ^ :shared/glexts.h51::10533::23 :warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]note: expanded from macro 'glBindBuffer_' 105 | 51# | d e f i n e g l B i n dcBausfef eGrL__ IgNlTB_iVnEdCB3u:f f e rg l U| n ^iform3iv_( loc, size, param->ival); break; | ^ shared/glexts.h:149:23: /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hnote: expanded from macro 'glUniform3iv_' :2867:13 :149 | #define glUniform3iv_ glUniform3iv | ^note: 'glBindBuffer' has been explicitly marked deprecated here/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :2948:13: note: 2867'glUniform3iv' has been explicitly marked deprecated here | extern void glBindBuffer (GLen um 2948t | arget, GLueixntte rbnu fvfer) OPENGL_DEPRECATED(10.0,oid glUni 10.14form3iv )(G;L i n| t ^ location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from In file included from engine/glare.cpp:1: In file included from engine/engine.hengine/dynlight.cpp::92: engine/texture.h1:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1: fIn file included from engine/engine.h:92: v_(loc, size, param->fval); breakengine/texture.h; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139: | #440d:e83f:i nwarning: e'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glUnifor m440 | v1ofivd_ sgeltUvn(icfoonrsmt1 fivn t *i , | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:int n =2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 29421 | )e x{t eSrhna dveoriPda ramBinding *b =g lrUesonlivfeo(r)m;1 fivf ((bG)L ignltU nliofcoartmi1oinv,_ (GLsizei countb, -c>loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #deonst GLfloafine glUniform1iv_ gltU *valnue) OPENGL_DEPRiEfCoArTmED(10.0, 10.14); | ^ 1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizeIn file included from engine/glare.cpp:1: In file included from engine/engine.h:92i: engine/texture.hc:o44u:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | nt, const GLint c *value) OPENGL_DEPREaCATsEeD (G10L._0F,L O1A0T.14)_VEC2: glUniform2fv_(; | ^ loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #defIn file included from iengine/dynlight.cpp:1: nIn file included from eengine/engine.h :g92l: Uengine/texture.hn:i441f:o84r:m 2warning: f'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]v _ g 441 | vloUindi fsoertmv2(fcvo n s| t ^ ivec *v, in/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here t 2943 n = 1) { Shader | extern void glUniform2fPv a(rGaLmBinding *b = resolve()i; nitf (lbo)cation, GLsize glUnifi count, const GLfloaorm3ivt_ (*vba-l>ue) OPENGL_DEPloc, RECAn, v->v);TED(10. 0}, 10.14)| ; ^ | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3ivIn file included from | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:462948:33: :warning: 13'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]: note: 'glUniform3iv' has been explicitly marked deprecated here 46 | case GL_F LO2948A | Te_xVtEeCr3n void glUn:if ogrlmU3niivf o(rGmL3fv_(loint location, GLsicze,i sciozuen,t ,p acronst GLiam->fval)nt *value) OPENGL_DEPRECA; break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' T 141 | E#Dd(e1f0i.n0e, g1l0U.n1i4); | ^ form3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUIn file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:442:niform3fv (GLint location, GLsizei count85, : warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442const GLflo | void ast *value) OPENGL_DEPRECATetv(const ivecED(10.0, 10.2 *v, in1t4); | ^ n = 1) { ShaderParamBinding *b = resolve(); if(b)In file included from engine/glare.cppg:l1U: nIn file included from iengine/engine.hf:o92r: mengine/texture.h2:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] iv_(b- >48 | case GL_loc, n, v->v); } | ^ shared/glexts.h:148:23FLOAT_VEC4:: note: glUexpanded from macro 'glUniform2iv_'n iform4 f148v | _#(dleoc, size, param->fvfailn)e; gblrUenaikform2iv_ glUnifo; | ^ shared/glexts.h:142rm2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947::23: note: expanded from macro 'glUniform4fv_' 13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | exter 142 | #define glUniform4fv_n glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint locativon, oGiLds igzleUin icfoournmt2iv (GLi,n tc olnoscta tGiLofnl, GLsizei count, coonsatt G*Lvianltu e*)v aOlPuEeN)G LO_DEPRECATED(1PENGL_DEPRECATED(10.0, 10.14); | ^ 0.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | caIn file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: sengine/texture.h:443e: 85GL_INT: glUnif: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] orm1iv_ 443 | v(loc, sizeo, ipda rsaemt-v>(icvoanls)t; ibvreeca4k; | ^ shared/glexts.h:147:23: *v, int n = 1) { ShaderParamBinding *b = resonote: lve(); if(expanded from macro 'glUniform1iv_'b ) gl 147 | #deUfniinfeo rglUniform1iv_ glUnmif4oirvm_1(ibv- > l| o ^c , n/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here , v -2946> | ve)x;t e}r n | ^ shared/glexts.h:150:23: note: vexpanded from macro 'glUniform4iv_'o id gl U150n | i#fdoerfmine glUniform4iv1iv (GL_i ngtl Ulnoicfaotrimo4ni,v | ^ G/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hL:s2949i:z13e:i note: c'glUniform4iv' has been explicitly marked deprecated hereo unt, c o2949n | setx tGeLrint *value) OPENGL_n void glUniform4iv (GLDiEnPtR ElocatioCATED(10.0, 10.14); | ^ n, In file included from engine/glare.cpp:1: In file included from engine/engine.h:GLsize92i : cengine/texture.ho:u50n:t33,: cwarning: o'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]n st GL 50 | case GL_INT_VEC2: glUniform2int i*v_v(allouce,) OPENGL_DEPRE CAsTED(10.0, 10ize, param->ival); b.re1a4k);; | ^ shared/glexts.h:148:23: | ^ note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:2: engine/rendertarget.h:48:25: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | if(rendertex) { glDeleteTextures(1, &rendertex); rendertex = 0; } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here 2458 | extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:2: engine/rendertarget.h:58:23: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | if(blurtex) { glDeleteTextures(1, &blurtex); blurtex = 0; } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here 2458 | extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:2: engine/rendertarget.h:66:22: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | if(!blurtex) glGenTextures(1, &blurtex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here 2498 | extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:2: engine/rendertarget.h:88:24: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | if(!rendertex) glGenTextures(1, &rendertex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here 2498 | extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:2: engine/rendertarget.h:93:13: warning: 'glDrawBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 93 | glDrawBuffer(GL_NONE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2465:13: note: 'glDrawBuffer' has been explicitly marked deprecated here 2465 | extern void glDrawBuffer (GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:2: engine/rendertarget.h:94:13: warning: 'glReadBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 94 | glReadBuffer(GL_NONE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2651:13: note: 'glReadBuffer' has been explicitly marked deprecated here 2651 | extern void glReadBuffer (GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:2: engine/rendertarget.h:225:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 225 | glDisable(GL_DEPTH_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:2: engine/rendertarget.h:226:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 226 | glDisable(GL_CULL_FACE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:2: engine/rendertarget.h:230:13: warning: 'glScissor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 230 | glScissor(x, y, w, h); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2668:13: note: 'glScissor' has been explicitly marked deprecated here 2668 | extern void glScissor (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:2: engine/rendertarget.h:231:13: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 231 | glEnable(GL_SCISSOR_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:2: engine/rendertarget.h:240:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 240 | glBindTexture(GL_TEXTURE_2D, i ? blurtex : rendertex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:2: engine/rendertarget.h:245:21: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 245 | if(scissor) glDisable(GL_SCISSOR_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:2: engine/rendertarget.h:247:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 247 | glEnable(GL_DEPTH_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:2: engine/rendertarget.h:248:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 248 | glEnable(GL_CULL_FACE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:2: engine/rendertarget.h:350:9: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 350 | glViewport(0, 0, vieww, viewh); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here 2755 | extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:2: engine/rendertarget.h:358:13: warning: 'glScissor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 358 | glScissor(sx, sy, sw, sh); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2668:13: note: 'glScissor' has been explicitly marked deprecated here 2668 | extern void glScissor (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:2: engine/rendertarget.h:359:13: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 359 | glEnable(GL_SCISSOR_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:2: engine/rendertarget.h:368:9: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 368 | SAVECOLORMASK | ^ engine/engine.h:233:63: note: expanded from macro 'SAVECOLORMASK' 233 | if(memcmp(colormask, oldcolormask, sizeof(oldcolormask))) glColorMask(COLORMASK, GL_TRUE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:2: engine/rendertarget.h:370:26: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 370 | if(!depthtest()) glDisable(GL_DEPTH_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:2: engine/rendertarget.h:374:26: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 374 | if(!depthtest()) glEnable(GL_DEPTH_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:2: engine/rendertarget.h:376:24: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 376 | if(scissoring) glDisable(GL_SCISSOR_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:2: engine/rendertarget.h:385:9: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 385 | RESTORECOLORMASK | ^ engine/engine.h:238:9: note: expanded from macro 'RESTORECOLORMASK' 238 | glColorMask(COLORMASK, GL_TRUE); \ | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:2: engine/rendertarget.h:388:9: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 388 | glViewport(0, 0, screenw, screenh); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here 2755 | extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:2: engine/rendertarget.h:456:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 456 | glBindTexture(GL_TEXTURE_2D, rendertex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/glare.cpp:47:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 47 | glEnable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/glare.cpp:48:5: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | glBlendFunc(GL_ONE, GL_ONE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/glare.cpp:52:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | glBindTexture(GL_TEXTURE_2D, glaretex.rendertex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/glare.cpp:58:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | glDisable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ 109 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/irc.o engine/irc.cpp 137 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/lightmap.o engine/lightmap.cpp In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/grass.cpp:286:19: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 286 | if(!grassvbo) glGenBuffers_(1, &grassvbo); | ^ shared/glexts.h:104:23: note: expanded from macro 'glGenBuffers_' 104 | #define glGenBuffers_ glGenBuffers | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here 2869 | extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/grass.cpp:290:5: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 290 | glBufferData_(GL_ARRAY_BUFFER, grassvbosize, size == grassvbosize ? grassverts.getbuf() : NULL, GL_STREAM_DRAW); | ^ shared/glexts.h:108:23: note: expanded from macro 'glBufferData_' 108 | #define glBufferData_ glBufferData | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here 2871 | extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/grass.cpp:291:30: warning: 'glBufferSubData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 291 | if(size != grassvbosize) glBufferSubData_(GL_ARRAY_BUFFER, 0, size, grassverts.getbuf()); | ^ shared/glexts.h:109:26: note: expanded from macro 'glBufferSubData_' 109 | #define glBufferSubData_ glBufferSubData | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2872:13: note: 'glBufferSubData' has been explicitly marked deprecated here 2872 | extern void glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/grass.cpp:299:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 299 | glDisable(GL_CULL_FACE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/grass.cpp:300:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 300 | glEnable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/grass.cpp:301:5: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 301 | glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/grass.cpp:302:5: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 302 | glDepthMask(GL_FALSE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/grass.cpp:332:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 332 | glBindTexture(GL_TEXTURE_2D, g.tex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/grass.cpp:337:13: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 337 | glActiveTexture_(GL_TEXTURE1); | ^ shared/glexts.h:54:26: note: expanded from macro 'glActiveTexture_' 54 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/grass.cpp:338:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 338 | glBindTexture(GL_TEXTURE_2D, g.lmtex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/grass.cpp:339:13: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 339 | glActiveTexture_(GL_TEXTURE0); | ^ shared/glexts.h:54:26: note: expanded from macro 'glActiveTexture_' 54 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/grass.cpp:355:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 355 | glDisable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/grass.cpp:356:5: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 356 | glDepthMask(GL_TRUE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/grass.cpp:357:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 357 | glEnable(GL_CULL_FACE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/grass.cpp:362:20: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 362 | if(grassvbo) { glDeleteBuffers_(1, &grassvbo); grassvbo = 0; } | ^ shared/glexts.h:110:26: note: expanded from macro 'glDeleteBuffers_' 110 | #define glDeleteBuffers_ glDeleteBuffers | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here 2868 | extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ 124 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/main.o engine/main.cpp In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static i67nli:n enote: expanded from macro 'GLE_INITATTRIB'v oid name##s u44 | ffix(type x) { glVer static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ t exAttrib1##suffix##_(index, | x) ^; } \ | ^ :161:1: note: expanded from here :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 161167 | | g#ldVeefritneex AgtltVreirbt1efxA_ttrib3f_ | ^ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttribshared/glexts.h3f: (GLuint index, GLfloat x, GLfloat y, GLfl159oa:t z) OPENGL_DE27PRECATED(10.0, 10.14:) ;note: expanded from macro 'glVertexAttrib1f_' | ^ 159 | #define glVertexAttrib1f_ glVertexAttIn file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRrib1f | ^ IB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF'/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 288247 | | GLE_INITeAxTtTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | staticern void glVer inline void name##suffix(type x, type y, type z, type texAttrib1f (GLuint index, GLfloat x) OPw) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.hENGL_DEPRECATED(10.0, 10.:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index1,4 );G Lfloat x, GL| ^f loat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0,In file included from engine/lightmap.cpp:110.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inlin: eIn file included from void name(const vec &v) { glVertexAttriengine/engine.hb3:fv_(index, v.v); } \ | ^ 5shared/glexts.h:168:28: note: : In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAtItNrITiATbTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | e x47tern void glVert | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59exAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ : note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, floaIn file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATtT wR) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVerItexAtBtFr(ivbe4rft_e xg,l VAeTrTtReIxBA_tVtErRTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRiIB(bna4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' m 164e | ,# dienfdienxe, gfl,V efrltoeaxtA)t t\r i b| 2 ^f v_ glVshared/glemu.he:r44t:e67x:A tnote: texpanded from macro 'GLE_INITATTRIB'r ib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z)In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | ; }s \tatic inlin | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167e void name(co:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern voind glVertexAttrib3f (GLuint indsetx ,v eGcL4f l&ova)t {x ,g lGVLfloat y, GLfloat z) OPENGL_DEPRECATED(10e.r0t,e x1A0t.t1r4i)b;4 f v| _ ^( index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | exteIn file included from engine/lightmap.cpprn void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INIDTEAPTRTERCIABT(EnDa(m1e0,. 0i,n d1e0x.,1 4f),; f l| o ^a t) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4#In file included from #engine/irc.cpps:u1f: fIn file included from iengine/engine.hx:#5#: _In file included from (shared/cube.hi:n72d: eshared/glemu.hx:,56 :x5,: ywarning: ,'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] z, w) ;56 | } | ^G LE_INI:170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloatTATTRIBF(color, AT x, GLfloTat yRIB_CO,LOR) | ^ shared/glemu.h:47:9: GLfloat note: expanded from macro 'GLE_INITATTRIBF' 47 | z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inlinIn file included from e engine/lightmap.cppv:o1i: dIn file included from engine/engine.hn:a5m: eIn file included from #shared/cube.h#:s72u: fshared/glemu.hf:i55x:(5t:y pwarning: e'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] x) { 55g | l V e r tGeLxEA_tItNrIiTbA1T#T#RsIuBfFf(ivxe#r#t_e(xi,n dAex, x); } T\ | ^ TRIB_V:173:ERTEX) | ^ 1: note: shared/glemu.h:48expanded from here :17349 | :g lnote: Vexpanded from macro 'GLE_INITATTRIBF'e rt 48 | exAttr static inline void niabm1ef(_c onst vec &v) { glV | ^ shared/glexts.hertex:159:27: note: expanded from macro 'glVertexAttrib1f_' A159ttrib3fv_(index, v.v); | } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define gl#VdertexAttrib1f_ glefiVertexAttrib1f | ^ ne /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hg:l2882V:e13r:t enote: x'glVertexAttrib1f' has been explicitly marked deprecated hereA ttr i2882b | 3efxvtern void glVertexAtt_ glVertexrib1f (GAttrib3fv Luint index, GLf l| o ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: a'glVertexAttrib3fv' has been explicitly marked deprecated here t x) O2895P | ENGL_DEPREeCxAtTED(ern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ 10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, A: TTshared/glemu.hR:I55B:_5C:O Lwarning: O'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]R ) 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERT EX| ^ shared/glemu.h:47):9 : | note: ^expanded from macro 'GLE_INITATTRIBF' 47shared/glemu.h | : 50 : 50 : note: expanded from macro 'GLE_INITATTRIBF' 50 | s t aGtic inlinLE_INITATTRIB(en avmoe, index, f, float) \ | ^ shared/glemu.h:43:id name(cons59t: vnote: eexpanded from macro 'GLE_INITATTRIB'c 2 &v) { gl V43e | r t e x A t t r isbt2aftvi_c( iinndleixn,e vv.ovi)d; n}a m\e # #| s ^u ffix(tshared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | y#dpeef ixn,e tgylpVee ryt)e x{ gAlttVreirbt2efxv_ glAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint Vindeex, GLfloatrtexAttrib2f vx | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:, GLflo2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here at y ) 2889O | PeExNtGeLr_nD EvPoRiEdC glVerteATED(1x0Attrib2fv (GLuint index, const GLfloat *v) OPEN.0, 10.14); | ^ GL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9In file included from : note: expanded from macro 'GLE_INITATTRIBF' 47 | engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.hG:L55E:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | _ INITATGTLREI_BI(NnIaTmAeT,T RIBindex, f, float) \F | ^ (vertex, ATTRIshared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' B_VERTE X44) | static i | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF'nline void 51 | st atic name##suffiinlxine (void name(ctoynpset xv,e ct4y p&ev )y ,{ gtylpVee rzt)e x{A tgtlrViebr4tfevx_A(titnrdiebx3,# #vs.uvf)f;i x}# | ^ shared/glexts.h:172:28:#_(index, x, y, z); } \ | ^ :179:note: expanded from macro 'glVertexAttrib4fv_' 1: note: expanded from here 179 | glVertexAttrib3f_ | ^ 172 | shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | ##ddefine glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hefine glVertexAt:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertetrib4fv_ glVertexAttrib4fv x| ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hAt:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) trib3f (GLui{n t index, GLfgllVertexAttrib1##suffix##_(ionadte xx,, xG)L;f l}o a\t y| , ^ GLfloat z) OPENGL_DEPRECATED(10.0, :173:1: 1note: 0expanded from here. 14); | ^ 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat xIn file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE)_IN OPENGL_DEPRECATED(10I.T0A,T T10.14); | ^RIBF(color, ATTRI B_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | In file included from engine/lightmap.cpp : 1 : In file included from static inlineengine/engine.h :v5o: iIn file included from dshared/cube.h :72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] n am56e | # # s uffix(type x, type y,GLE_INIT ATtTyRpIeB Fz(,c otlyopre, wA)T T{R IglVertexAttribB_C4##suffix#O#_L(OiRn)d e x| , ^ x, y, shared/glemu.hz:47:9: note: expanded from macro 'GLE_INITATTRIBF' ,47 | w ) ; } | ^G LE_INITATTRIB(name, in:182:1: note: expanded from here 182d | gelxV,e rft,e xfAltotatr)i b\4 f _| ^ | ^ shared/glexts.h:171 shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | :27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVer texAstttartiibc4 fi_n lgilnVee rvtoeixdA tntarmieb#4#fs u f| f ^ix (/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.htype x, ty:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908p | ee xyt)e { glVertexAttrib2rn void glV##suffix##_(inedex, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ r | te^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVexAttrib4frtexAttrib2f_ glVertexAttr (GLuint index, GLfiloatb x,2 fG L f| ^ loat /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:y13,: GLfloat z, GLnote: fl'glVertexAttrib2f' has been explicitly marked deprecated hereo at w) OPE 2888 | extern void glVNertexAttrib2f (GLuint indexG,L _GDLEfPlRoEaCtA TxE,D (G1L0f.l0o,a t10.14); | ^ y) OPENGL_DEPRECATED(10.0, 10.14); | In file included from ^engine/irc.cpp :1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLshared/glemu.h:48:E_I49NITATTRIBF(color, ATTRIB_COLOR) | ^ : note: expanded from macro 'GLE_INITATTRIBF'shared/glemu.h :47:9: note: expanded from macro 'GLE_INITATTRIBF'48 | 47 | s t a t i cG inline void naLmeE(_INITATTconst vecRIB(name &v) { glVe, index, f, frltexAttrib3ofv_(index, v.v); } \ | ^ shared/glexts.h:168:28: anote: expanded from macro 'glVertexAttrib3fv_'t) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, ty 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | peex tye,r nt yvpoei z) { glVertexAttrib3##suffix##_(index, x,d glVertexAttrib3 fvy ,( GzL)u;i n}t \ | i ^n dex, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167In file included from engine/irc.cpp:1: In file included from engine/engine.h | :5: #define glVertIn file included from shared/cube.h:72: shared/glemu.h:56:5: exAttrib3fwarning: _'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here GL E2894_ | IeNxItTeArTnT RvIoBid glVertexAttrib3f F(color, A(TTRIB_COLOR) | ^ Gshared/glemu.hL:u49i:n58t: inote: nexpanded from macro 'GLE_INITATTRIBF'd ex, GL 49 | f l o astt axt,i cG Liflnoline void name(const vec at y, GLfloat z) O&v, PEfloat wNGL_DEPRECAT) { EgDl(V1e0r.t0e,x A1t0t.r1ib4f_(4); | ^ index, v.x, v.y, v.z, w); } \ | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:shared/glexts.h5: In file included from shared/cube.h:72:171:27: note: expanded from macro 'glVertexAttrib4f_' : shared/glemu.h: 171 | #define glVertexAttrib4f_ glVe56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(crotexAttrib4f | ^ lor/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h,: 2908A:T13T:RIB_COLOR) | ^ note: 'glVertexAttrib4f' has been explicitly marked deprecated here shared/glemu.h:47:9: 2908note: | expanded from macro 'GLE_INITATTRIBF'e xtern 47v | o i d glVertexAttrib4f GLE_INI (GLuint iTnAdTeTxR,I BG(Lnfalmoea,t ixn,d eGxL,f lfo,a tf ly,o GLfaloat z, GLft) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45loat w) OPEN | sGtaLt_iDcE PiRnElCATED(10.0, 10.14ine v)oid; | ^ name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAtIn file included from trib4f_ | ^ shared/glexts.h:171:27engine/irc.cpp: :1: In file included from engine/engine.h:5: In file included from note: shared/cube.h:72expanded from macro 'glVertexAttrib4f_' 171 | #define gl: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(colVore,r tAeTxTARtItBr_iCbO4LfO_R )g l V| e ^r texAshared/glemu.ht:t50r:i50b:4 fnote: expanded from macro 'GLE_INITATTRIBF' | ^ 50/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void | glVertexAttrib4f ( static inline GLuint invoid name(const vec2 &v)d { glVertexAttrex, ibGLfloat x, GLfloat y,2fv_(index, v.v); } \ | ^ shared/glexts.h:164G:L28float z, : note: expanded from macro 'glVertexAttrib2fv_' 164 | GLfloat w) OPENGL_DEPRECATED#(d1e0f.i0n,e 1g0l.V1e4r)t;e xAttrib2fv_ glVertexAtt | ^ rib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVerIn file included from tengine/lightmap.cppe:x1A: tIn file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:t5:r iwarning: b'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]2 fv 56( | G L GLE_INITATTRIBF(coloru, iAnTtT RiIndex, const GLBf_COLlOoRa)t *| v ^) OPENshared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | G L _ D E P RECATED(10.0, 10.14); stati | ^ c inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); In file included from } \ | ^ shared/glexts.h:168:28: note: engine/irc.cppexpanded from macro 'glVertexAttrib3fv_' :1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: 168shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRI | B_COLOR) | #define glVertexAttrib3fv_ glVertexAttrib3fv ^ | ^ shared/glemu.h:51:/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h50::2895 :note: 13expanded from macro 'GLE_INITATTRIBF': note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 51 | static inline voi2895d name(const | extern void vec4 g&lVertexAttrib3fv (GLuint ivnde)x, cons { glVetrtex AGtLtfrlioba4tf v*_v()i nOdPeExN,G Lv_.DvE)P;R E}CATED(10.0, 10.14) | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_'; | ^ 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | In file included from eengine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] xt 56 | GLEern void _glVerItNeIxTAAtTtTrRiIbB4Ff(vc o(GLuint index, const GLfllor, ATTRIB_COLOR)oat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | In file included from engine/irc.cpp:1: static inlinIn file included from e engine/engine.hvoid name(const:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] vec &v, float 57 | GLE_IN IwT)A T{T RgIlBVNe(rctoelxoArt,t rAiTbT4RfI_B(_iCnOdLeOxR,, vu.bx,, vu.cyh,a rv,. z2,5 5w)) ; | } ^ \ | shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | ^ static inline void name##suffix(type x,shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' t 171 | #defiynpee gyl,V etrtexAttrib4f_ glVertexAttrib4f | ^y p/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.he: 2908z:,13 :t ynote: p'glVertexAttrib4f' has been explicitly marked deprecated heree w 2908= | edxetfearn void uglVertexAttrib4f ltw) { gl(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloVatertexAttrib4N##suffix ##w_)( iOnPdEeNxG,L _xD,E PyR,E CzA,T EwD)(;1 0}. 0 ,| ^1 0.14:)3;: 1 :| ^note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define gIn file included from lengine/lightmap.cppV:e1r: tIn file included from eengine/engine.hx:A5t: tIn file included from rshared/cube.hi:b724: Nshared/glemu.hu:b56_: 5g:l Vwarning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLeEr_tIeNxIATtAtTrTiRbI4BNFu(color, b | ^ A/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hT:T2901R:I13B:_ Cnote: O'glVertexAttrib4Nub' has been explicitly marked deprecated hereL OR) | ^ 2901 | exshared/glemu.ht:e50r:n50 :void glV enote: rexpanded from macro 'GLE_INITATTRIBF't exAtt r50i | b 4 N u b ( G Lsutiantti ci nidnelxi,n eG Lvuobiydt en axm,e (GcLounbsytt ev eyc,2 G&Lvu)b y{t eg lzV,e rGtLeuxbAyttter iwb)2 fOvPENGL_DEPREC_(index, v.v)A;T E}D (\1 0 .| 0 ^, 10.shared/glexts.h1:4164):;28 : | note: ^expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GIn file included from Luint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 1engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h0:.581:466):; warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]| ^ 58 | static inline void color(const bvec &v, uIn file included from engine/lightmap.cpp:1: In file included from engine/engine.hchar alpha = :5: In file included from shared/cube.h:72: shared/glemu.h:56:5:2 warning: 5'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]5 ) { g56l | V e r t eGxLAEt_trib4NuIbN_I(TATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: Anote: expanded from macro 'GLE_INITATTRIBF'T TRIB_COLOR , v51. | x, v.y, v.z, alp h a ) ; } s| t ^a tic inshared/glexts.hl:i182n:e29 :v onote: iexpanded from macro 'glVertexAttrib4Nub_'d name( c182o | #define glVertexnst vec4 &v) { glVertexAttrib4fv_(inAdtextrib4Nub_ g,l Vve.rvt)e;x A}t t r| i ^b 4Nubshared/glexts.h : 172| : ^28 : note: expanded from macro 'glVertexAttrib4fv_' /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901: 172 | #define glVertexAt13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | trib4fv_ glVertexAttribextern void glVertexAttrib4Nub (GLui4ntfv | ^ ind/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.he:x2909,: 13G:L unote: b'glVertexAttrib4fv' has been explicitly marked deprecated herey te x, G L2909u | beyxtetern v y, GLubytoid glVertee xzA,t tGLubyte w) Orib4fv (GLuPENGL_DEPRECATED(10.0, 1i0.14); | ^ nt index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from In file included from engine/lightmap.cppengine/irc.cpp::11: : In file included from In file included from engine/engine.hengine/engine.h::5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GL E59_ | I N I T AsTtTaRtIiBcN (icnollionre, vAoTiTdR IcBo_lCoOrL(OcRo,n sutb ,b vuecch4 &v) { glVertexAttrib4Nubva_(Ar, 255) | ^ Tshared/glemu.h:53T:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | staRIBtic inline void name##suffix(typ_COLOR, v.v); } | ^ shared/glexts.h:e183:30: xnote: ,expanded from macro 'glVertexAttrib4Nubv_' typ 183 | #defien ey ,g ltVype z, type w = deefaurlttewx) { glVertexAttrib4N##Attsruifbf4iNx##_(index, x,ubv_ glVertexA ty, z, w); } | t ^ rib4Nub:v3 : 1| : ^ note: expanded from here /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glV 3 | glVertexAttrib4Nub_ertexAttrib4Nubv ( GLu | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' i 182 | nt index, const #GLubyte *v) OPENGL_DEdPeRfEiCnAeT EgDl(V1e0r.0t,e xAttrib4Nub_ glVertexAttrib41Nu0b. 14);| ^ | /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVer ^ texAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubIn file included from yte w) engine/irc.cppO:P1E: NIn file included from Gengine/engine.hL:_DEPRECATED(10.0, 15: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 0.14); | ^ 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, indexIn file included from , f,engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h: float) \ 58 :66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] | ^ 58 | shared/glemu.h : static inline void c42o:l51o:r (note: cexpanded from macro 'GLE_INITATTRIB'o nst bve 42 | c &v, uc static inlihnea rv oaildp hnaa m=e##suffix(type x) { glVertexAttr i2b515#)# s{u fgfliVertexAttrixb4N#u#b__((iAnTdTeRxI,B _COLx); } \ | ^ O:6:1R:, note: vexpanded from here. x, v.y, v.z, alpha); } | ^ 6 | glVeshared/glexts.hr:t182e:x29A:t tnote: rexpanded from macro 'glVertexAttrib4Nub_'i b1f 182 | #define glVertexAttrib4_ | ^ shared/glexts.h:Nub_ glVer159t:e27x:A tnote: texpanded from macro 'glVertexAttrib1f_'r ib4N u159b | # d| e ^f /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901i:n13e: gnote: l'glVertexAttrib4Nub' has been explicitly marked deprecated hereV ertexAtt r2901i | be1xft_e rgnl Vveoritd glVeexrAttetxrAitbt1rfi b 4| N ^u b (GLui/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hn:t2882 :i13n:d enote: x'glVertexAttrib1f' has been explicitly marked deprecated here, GLub 2882 | exterynt ev oxi,d GgLluVbeyrttee xyA,t tGrLib1f (GLuint indubyteex, GL flz, GLubyte w) OPENGL_oDEPRECATED(10.0,at x) OPENGL_DEPRECATED(10 1.0, 10.14); | ^ 0.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(In file included from engine/lightmap.cpp:1: texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | In file included from engine/engine.h : 5 : In file included from shared/cube.hG:L72E: _shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline vIoiNdI TcAoTlToRrI(Bconst bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30:( note: expanded from macro 'glVertexAttrib4Nubv_'n ame, 183 | #define glVertexAt tirnidbe4xN,u bfv,_ fglloVaetr)t e\x A t| ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | t r i b 4sNtuabtvi c | i ^n line/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :v2902oid name##suffix(:ty13p:e note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void gx, type y) { gllVertexAttrVeritexbA4tNturbivb 2(#G#Lsuuifnfti xi#n#d_ex, const GLubyte *(index, xv) OPEN, y); G} L\_ D EPRECATED(10.0, | ^ :9:10.14); | ^1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glIn file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: VertexAttrib2f | ^ shared/glemu.h/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888::13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | exter60n :v5o:i dwarning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]g lVertexAtt r60i | b 2 f (GGLLEu_iInNtI TiAnTdTeRxI,B FG(teLxfclooord0, ATTRIB_TEXCOORD0)at x, GLf | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF'loat y) OPENGL_D EPR E47C | A T E D ( 1 0 . 0G,L E1_0.14I)N;I T A| T ^T RIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | statiIn file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:c inline vo5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] i60d name##suffix(type x) { glVertexAttrib1##su | ff i x # #G_L(Ei_nIdNeIxT,A TxT)R;I B}F (\t e x| c ^ oord0, :A6T:T1R:I Bnote: _expanded from hereT EXCOORD0) | ^ shared/glemu.h:47: 96: | gnote: lexpanded from macro 'GLE_INITATTRIBF'V ertexAttrib1f_ | ^ shared/glexts.h:159: 27: 47note: | expanded from macro 'glVertexAttrib1f_' G159 | #define LE_INITATTRIB(glVerntexAame, index, f, ftltrib1f_ glVoat) \ | ^ertex Attrshared/glemu.hi:b441:f67 | ^: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name## /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated heresuffix(type x, type y, t 2882 | externype z) { glVertexAttrib3##suffi void glVertexAttrib1fx##_(inde x(, x, y, z);GLuint index, GLfloa t }x )\ O P| E ^N GL_DEP:R12E:C1A:T Enote: Dexpanded from here( 10.0, 10.14); | ^ 12 | glVertexAtIn file included from engine/lightmap.cpp:1: In file included from engine/engine.ht:5: rIn file included from ishared/cube.hb:372f: _shared/glemu.h : 60| :^5 : warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] shared/glexts.h:167: 2760: | note: expanded from macro 'glVertexAttrib3f_' GLE _167I | N#IdTeAfTiTnReI BgFl(VteerxtceoxoArtdt0r,i bA3TfT_R IgBl_VTeErXtCeOxOARtDt0r)i b 3| f ^ | ^shared/glemu.h :47:9: /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hnote: :expanded from macro 'GLE_INITATTRIBF'2894 :13: 47note: | 'glVertexAttrib3f' has been explicitly marked deprecated here GLE_INITATTRIB(name 2894 | , index, f, float) \ | ^ eshared/glemu.h:43x:59t:e rnote: n void glVertexAttrib3f (GLuinexpanded from macro 'GLE_INITATTRIB' t index, GLf43 | sloat tatixc, iGnLlfilnoea tv oyi,d GnLafmleo#a#ts uzf)f iOxP(EtNyGpLe_ DxE,P RtEyCpAeT EyD)( 1{0 .g0l,V e1r0t.14e)x;A t t| r ^i b2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' In file included from 163 | #dengine/irc.cpp:1efine glVertex: In file included from engine/engine.h:5: Attrib2f_ glVertexAttrib2f | In file included from ^ shared/cube.h:72: shared/glemu.h:60/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h::52888:: 13warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] : 60note: | 'glVertexAttrib2f' has been explicitly marked deprecated here G 2888 | exteLrEn_ IvNoIiTdA TgTlRVIeBrFt(etxeAxtctoroirbd20f, (AGTLTuRiInBt_ TiEnXdCeOxO,R DG0L)f l o| a ^t xshared/glemu.h,: 47G:L9f:l onote: aexpanded from macro 'GLE_INITATTRIBF't y) OPENGL 47 | _DEPRECATED(10.0, 10.14); GLE_ I N| I ^T ATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(indeIn file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INxITAT,TRIBF(texcoord0, ATxT,RIB_TEXCOORD0) | ^ shared/glemu.h: y, z, w); } 47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE _I| N ^ITATTRIB(name , index, :f15,: 1f:l onote: aexpanded from heret ) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB'15 | glVerte 44 | x A t t rsitba4tfi_c inline void nam e #| #^suffix(type x, t shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexype y, typAet tzr)i b{4 fg_l VgelrVteerxtAetxtArib3##suffix##_(tindterxi, x,b4f | ^ y/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h,: 2908z:)13;: }note: 'glVertexAttrib4f' has been explicitly marked deprecated here\ | ^ 2908 | extern vo:i12d: glVertexAttrib1: note: expanded from here 4f 12 (GLuint index | ,g lGVLefrltoeaxtA txt,r iGbL3ffl_o a t| ^y , GLshared/glexts.h:167fl:27: note: expanded from macro 'glVertexAttrib3f_' o 167a | t# dze,f iGnLef lgolaVte rwt)e xOAPtEtNrGib3f_ gL_DEPRECATED(10.0l, V1e0r.texAttr1ib4); | ^ 3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3fIn file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from (GLuint ishared/cube.hndex, GLflo:at x, GLf72lo: ashared/glemu.ht: 60y:,5 :G Lwarning: f'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]l oat z) OPENGL_DEPRECATED(10.0, 1060. | 1 4 ) ; G L| E ^_ INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | In file included from engine/lightmap.cpp : 1 : In file included from sengine/engine.ht:a5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | Gtic inline void nLaEme(const v_eINITATTRIBF(texcoord0c, ATTRIB_TEXCOOR D0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF'&v) { glVertexAttrib3fv_(index, v 47 | .v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' GLE_IN 168 | #define glVertITATTRexAttrib3fv_ glVertexAttrib3fIB(name, index, vf, f| l ^o /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ at) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline voIn file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | Gid name##suffix(type x, type y, type z, typeL Ew) _I{NI glVertexAtTATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49t:58:r inote: bexpanded from macro 'GLE_INITATTRIBF'4 ##suffix##_(index, x, y, z, w); } | 49 ^ | :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glV er static inline void name(const vec &v, float w) { glVertexAttrib4ftexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern voi dg lgVleVretretxeAxtAttrtirbi4bf4_f g(lGVLeuritnetx Aittnrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint indexdex, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPREC, GLfloat x, GLfloat y, ATEDG(Lf1l0o.a0t, z1,0 .G1L4f)l;o a t| ^w ) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIIn file included from Bengine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | F(tex GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50coord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | :50: note: expanded from macro 'GLE_INITATTRIBF' 50 | s static tatic inlinline void name(const vec2 &v)i { glVne void neartme(conexsAt vec t&vtr)ib { gl2fv_(inVertdex, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ ex/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hA:t2889t:r13i:b 3note: f'glVertexAttrib2fv' has been explicitly marked deprecated herev _(index, 2889v | .extern void glVertexAttribv2)f;v }( G\ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3Lfvu i n| t ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttribinde3fv (GLuint index, cox, connst GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14s)t GLfloat *v) OPENGL_D; | ^ EPRECATED(10.0In file included from ,engine/lightmap.cpp :110: .In file included from 1engine/engine.h4:)5;: In file included from shared/cube.h| : ^72 : shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h GLE_INITATTRIBF(te:xc72o: oshared/glemu.hr:d600,:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:_INITATTRIBF58: note: expanded from macro 'GLE_INITATTRIBF' 49 | sta(ttexcoic inline void naome(cornst vec &v, fld0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v);o } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_at w) { glVertexAtt glVertexAttrribi4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | externb4f _v(oiind dgex, v.x, v.y, v.z, w); } \ | ^ lshared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAVertexAtttrib4trib4f_ glVertexAttrib4f | ^ fv (GLuint index, const/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :G2908L:f13l:o anote: t'glVertexAttrib4f' has been explicitly marked deprecated here *v) OP 2908 | extern void glVertEexANtGtLr_iDbE4PfR E(CGALTuEiDn(t index, GLfloat x,10.0, 10.14); | ^G Lfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIBIn file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42::72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | 51: GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' note: expanded from macro 'GLE_INITATTRIB' 50 | 42 | s t static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(aintdiex, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1c inline void name(const vec2 &v) { glVertexAttrib2fv_(index, f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here v.v 2882 | ex); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVetern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | rtexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10 .0 , 1 0 .s1t4a)t;i c | i ^n line void name##suffix(type x, type y) { glIn file included from VertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here engine/lightmap.cpp 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttri:b2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 11: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 0.14); | ^ 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_IIn file included from NIengine/irc.cppTA:1: In file included from engine/engine.h:5TTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | : In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 61 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' In file included from 47engine/lightmap.cpp | : 1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIB(name, GinLdEe_xI,N IfTATTRIBF(texco, float) \ | ^ oshared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | srd1, ATTRIB_TEXCOORDt1) a| t ^i c ishared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) n\ line void name##suffi x(| t ^y pe xshared/glemu.h,: 42t:y51p:e note: expanded from macro 'GLE_INITATTRIB' 42 | static inyl,i nteype z) { glVertexAtt void name##srib3##suffuffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttriixb1f_ | ^ shared/glexts.h:159:27: ##_(index, x, y, z); } \ | ^ note: expanded from macro 'glVertexAttrib1f_':24:1: note: expanded from here 24 | glVertexAttrib 3f_ 159 | #define | ^ shared/glexts.h:167g:lVe27r:t enote: xexpanded from macro 'glVertexAttrib3f_'A ttrib1f _167 | #defin glVertexAtet glVertexAttrib3f_ glVertexAttrib3f | ^ rib/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 28941 | extern void glVertexAttrib3f (GLuint infdex, GLfloat x, GLfloat y, GLfloat z) | ^ OPENGL_DEPRECATED(10.0, 10.14); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_Ivoid glVertNeIxTAAtTtTrRiIbB1Ff( t(eGxLcuoionrtd 1i,n dAeTxT,R IGBL_fTlEoXaCtO OxR)D 1O)P E N| G ^L_DEPRECATED(10.0, 10.14); | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_In file included from engine/lightmap.cpp:1I: NIn file included from Iengine/engine.hT:ATTRIB(name, ind5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ex, 61f, float) \ | ^ | shared/glemu.h:45:75: GLE_INITATTnote: expanded from macro 'GLE_INITATTRIB' RIBF(te x45c | oord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' s 47tatic inline void name##suff | i x(type x, type y, typ eGL Ez_,I NtIyTpAeT TwR) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glIB(name, index, f, float) \ V| ^ ertexshared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | sAttrib4f_ | ^ tshared/glexts.h:a171t:i27c: inline void nanote: mexpanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4fe_ #g#lVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glsuffix(type x, type y) { glVeVrtexAtterritbe2x#A#ttrib4f (GLsuffix##_(index, uint index, GLfx, y); } \ | ^ :l21:1:o anote: expanded from here t x, 21 | glVertexAttrib2fG_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #defiLnfel ogaltV eyr,texAttrib2f_ glVertexAttri b2GfL f l| o ^a /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extert z, GLfloat w) OPENGL_DEPRn void glVertexAttribECATED(10.0, 10.14); | ^ 2f (GLuint index, GLfloat x, GLfloIn file included from at yengine/irc.cpp): 1O: PIn file included from Eengine/engine.hN:G5: In file included from shared/cube.h:72: shared/glemu.h:61:5:L_DEPRECATED(10 .0warning: , 10.14); | ^ 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inlinIn file included from eengine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61: void name(c5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | onst vec & v) { GgLlEV_ertexAttrib3fv_(index, v.v); } \ INITATTRIBF(texcoo| r ^d 1, shared/glexts.h:ATTRIB_TEXCOORD1168): 28: | ^ shared/glemu.h:47: 9note: expanded from macro 'glVertexAttrib3fv_' 168 | #define : note: expanded from macro 'GLE_INITATTRIBF' glVertexAt47 | Gtrib3fv_L EglVert_INITATTRIB(nameexAttrib3fv | ^ ,/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h i:2895:13: nnote: 'glVertexAttrib3fv' has been explicitly marked deprecated heredex, f, flo a 2895 | extte) \ | ^ shared/glemu.h:44:rn void glVertexAttrib3fv (GLuint index,67: note: expanded from macro 'GLE_INITATTRIB' 44 | static i const GLfloat *v) OPENnline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here G L24_ | DgElPVReErCtAeTxEADt(t1r0i.b03,f _1 0 .| 1^4 ); shared/glexts.h| : ^167 :27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVerIn file included from tengine/irc.cppe:x1A: tIn file included from tengine/engine.hr:i5b: 3In file included from fshared/cube.h :(72G: Lshared/glemu.hu:i61n:t5 :i nwarning: d'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]e x, GL f61l | o a t xG,L EG_LIfNlIoTaAtT TyR,I BGFL(ftleoxacto ozr)d 1O,P EANTGTLR_IDBE_PTREEXCCAOTOERDD(11)0 . 0| , ^ 10.shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(c1on4st vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:); | ^ 171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h::722908: :shared/glemu.h13::61 :note: 5'glVertexAttrib4f' has been explicitly marked deprecated here: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 290861 | | e xt e r nG LvEo_iIdN IgTlAVTeTrRtIeBxF(texcoord1, ATTRIB_TEXCAOtOtrib4f (GLuint indeRxD,1 )G L f| l ^o at x, Gshared/glemu.hL:f47l:o9at: y, GLfloat note: expanded from macro 'GLE_INITATTRIBF' z , GLfloat w) OPENGL_47DEPRECATED(10.0, 10. | GL1E_4I)N;I T A| T ^T RIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y,In file included from engine/irc.cppt:y1p: eIn file included from engine/engine.hz:,5 : tIn file included from yshared/cube.hp:e72 : wshared/glemu.h):61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_ { glVertexAttribINITATTRIBF(t4##suffix##_(index, xexcoord1, ATT, yR,I Bz_,T EwX)C;O O}R D 1| ) ^ | ^ :27:shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 1: note: expanded from here50 | static inline void 27 | glV enratmeex(Actotnrsitb 4vfe_c 2 | &^v ) { glVshared/glexts.he:r171t:e27x:A tnote: texpanded from macro 'glVertexAttrib4f_'r ib2fv _171( | i#nddeefxi,n ev .gvl)V;e r}te x\A t t| r ^i b4f_ glVertexAttrshared/glexts.hi:b1644:f28 : | note: ^expanded from macro 'glVertexAttrib2fv_' 164/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h | :#2908d:e13f:i nnote: e'glVertexAttrib4f' has been explicitly marked deprecated here glVerte 2908 | extern void xgAltVterritbe2xfAvt_t rgilbV4efr t(eGxLAttrib2fv | ^u int in/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hd:e2889x:,13 :G Lnote: f'glVertexAttrib2fv' has been explicitly marked deprecated herel oat x, GLfloat y, GLfloa t2889 | ze,x tGeLrfnl ovaoti dw )g lOVPeErNtGeLx_ADtEtPrRiEbC2AfTvE D((G1L0u.i0n,t 1i0n.d1e4x),; c o| n ^s t GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.hIn file included from :engine/irc.cpp5:: 1In file included from : shared/cube.hIn file included from :engine/engine.h72:: 5shared/glemu.h: :In file included from 61shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] : 5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | 61 G | L GE_INITALE_INITTRIBF(tTATTRIBF(texcoord1excoord1, ,A TATTRTIRBI_BT_ETXECXOCOORD1) | ORD1) ^ shared/glemu.h:48:49: | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' note: expanded from macro 'GLE_INITATTRIBF' 51 | 48 | static static inline vo iindl innaem ev(oconst vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #defiine glVed name(constr tvexec4 A&ttvr)ib3fv_ {g lgVleVretexAttrib3fv | r ^t exAttrib4/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hf:v2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void_ glVertexAttrib3fv (G(index, v.v); } | ^ Luint index, const GLfloat *v) OPENGL_Dshared/glexts.h:172:28E:P note: expanded from macro 'glVertexAttrib4fv_' RECATED(10.0, 10.14); 172 | #de| ^ fine glVertexAttrib4fv_ glVertexAttIn file included from rib4fv | ^ engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h 61 | GLE_IN:I2909:TATTRIBF(tex13: coord1, ATTRnote: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern voiIdB_TEX glCOOVeRDrtex1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inliAttrib4fv (nGLeu ivnoti di nndaemxe,( ccoonst vec &v, float w) nst GLfloa{ glVetr t*evx)A tOtPrib4f_(index, ENGL_v.DEPRECATEDx(1,0.0, 10.14); | ^ v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttIn file included from engine/irc.cpp:r1i: bIn file included from 4engine/engine.hf: 5 : | In file included from ^shared/cube.h :72: /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hshared/glemu.h::290862::1360:: note: warning: 'glVertexAttrib4f' has been explicitly marked deprecated here'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 290862 | | e x t e rsnt avtoiicd ignlVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 1line 0.14); | ^v oid normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } In file included from engine/lightmap.cpp| ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib:1: In file included from engine/engine.h4:f5: In file included from shared/cube.h:72: shared/glemu.h_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908::61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | 61 | extern void glVer GLtEexAttrib4f (GLuint index_INITATTRIBF(texcoord1, A,TTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ note: expanded from macro 'GLE_INITATTRIBF' 50 | staIn file included from engine/irc.cpptic:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] inline v63o | i d n ame(const vsteaticc2 &v) { glVer inline vtoexAttrib2fv_(indexi, vd.v); } \ | ^ norshared/glexts.hm:164a:l28(:c onote: nexpanded from macro 'glVertexAttrib2fv_'s t vec 164& | v#)d e{f ignleV egrltVeexrAttetxrAitbt4f_(ATTRIB_NORMAL,r v.x, v.y, v.z, 0ib2f.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertevxAt_t rgilbV4efr t e| x ^A t/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.ht:r2908i:b132:f vnote: 'glVertexAttrib4f' has been explicitly marked deprecated here | ^ 2908 | e/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (xtern voGiLdu glVertexAttrib4f (GLuinit index, GLfloat x, GLfloat y, GLnflota tindex, const G z, GLfloat w) OPENGL_DEPRECATLEfloat *v) OPENGL_DEPRED(10.0, 10.14); | ^CATED( 10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:engine/engine.h61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord:5: In file included from shared/cube.h1, ATTRIB_TEXCOORD:172: )shared/glemu.h : 64| : ^77 :shared/glemu.h :warning: 51'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inl:i50n:e note: vexpanded from macro 'GLE_INITATTRIBF'o id tan g51e | n t ( static inline void name(const vec4 &v) { glVerfloat x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x,t ye,x Azt,t rwib4fv_); } | ^ (ishared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #ndex, v.vdefine glVertexAttr); } | ^ shared/glexts.hib4f_ glVertexAttri:172b4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here : 282908: | enote: xexpanded from macro 'glVertexAttrib4fv_'tern void glVertexAttrib4f (GLu int ind e172x | ,# dGeLffilnoat x, GLfloat y, GLfloate z, GLf glVertexAttrilob4fv_ glVertexAttribat w) OPENGL_DEPRECATED(10.0, 10.14); 4| ^ fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from | shared/cube.hextern :72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | void glVertexAttrib4fv (GLuint i ndex, const GLfl soat *v) OPENGL_DEPRtatic inline void tangent(conECstATED(10.0, 10.14); vec &v, fl| ^ oat w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0,In file included from engine/lightmap.cpp1:01.: 1In file included from 4engine/engine.h):;5 : In file included from | shared/cube.h ^: 72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_In file included from Nengine/irc.cppO:R1M: AIn file included from Lengine/engine.h,: 5x: ,In file included from shared/cube.hy:,72 : zshared/glemu.h,: 660:.490:f )warning: ;'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] } | ^ 66shared/glexts.h | : 171 : 27 :s tnote: aexpanded from macro 'glVertexAttrib4f_'t ic i n171l | ine void ta#ndgeefnitn(ec ognlsVte rtexAttrib4f_ vec4 &v) { glVertexgAttlrViebr4tfevxAttrib4f _ (ATTRIB_TAN| ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hG:E2908NT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' :13: 172 | #denote: 'glVertexAttrib4f' has been explicitly marked deprecated here fin e2908 | gelxVteerrtne xvAotitdr igb4fv_ glVertexlAttVreib4fv | ^r texAtt/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hr:i2909b:413f: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909( | GeLxutienrtn ivnodiedx ,g lGVLertexAtfloat x, Gtrib4fv (GLuint index, const GLflLoat *v) floatOPENGL_DEPRECAT y, GLfloat z, GLfloEaDt( w) OPENGL_DEPRECATED(10.0, 10.14); | ^ 10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ In file included from engine/irc.cpp:shared/glexts.h1:: 171In file included from :engine/engine.h27::5 : note: In file included from expanded from macro 'glVertexAttrib4f_'shared/cube.h :72: shared/glemu.h :17176 | :#61d:e fwarning: i'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]n e glVert e76x | A t t r isbt4aft_i cg liVnelritneex Avtotirdi be4nfa b l| e ^a ttrib(int index) { disable/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | ex(ter)n; vgoliEdn agbllVeeVrtexAtetrrib4f (GLuint intexAttribArray_(index); } | ^ shared/glexts.h:156:36: dnote: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVerteex, GLfloat x, GLflxAttribArray (GLuint inoat y, GLdex) OPEfNlGoL_DEPRECATED(1a0.0, 10.14); | ^ t z, GLfloat w) OPENIn file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] G77 | static iL_DnElPiRnEeC AvToEiDd( 1d0i.s0a,b l1e0a.tt1ri4b)(;i n t| ^i ndex) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #defIn file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from ine glDshared/cube.h:72i: sashared/glemu.hbl:64:77e:V warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ertexAttribArray_ glDisableVertexAttribArr 64 | staaty ic inlin e | v ^o id tangent(float x, f/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hl:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here oa 2918t | e xyte,rn vfloat zoid glDisableVertexAttribA, floartray w( =GLui 1.0f) { glVertexAtnt index) OPENGL_DEPRECATED(10.0, 10.14); | ^ trib4f_(ATTRIB_TANGENT, In file included from x, y, z,engine/irc.cpp :1w);: In file included from engine/engine.h:5: In file included from shared/cube.h:72 } : shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | | ^ GLE_ATTshared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVerteRIBPOIxAttrNiTbE4Rf(_v egrltVeexr,t eAxTATtRtIrBi_bV4EfR T E| X ^, GL_FA/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hL:S2908E:,13 :3 ,note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908G | extern void glVertexAttrib4f (GLuiLnt _iFnLdOeAxT,, GdLifslaobale()) | ^ tshared/glemu.h: 69x:,54 :G Lnote: fexpanded from macro 'GLE_ATTRIBPOINTER' 69 | statloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ ic inline voiIn file included from dengine/lightmap.cpp :e1n: aIn file included from ble##name() { prepareengine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65; glEnableVertexAttribArray_(index); } \ | ^: 64:shared/glexts.h :warning: 156'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]: 36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #defi65ne glEnableVe | r static tienxlAitnter ivboAirdr atya_n ggelnEtn(acbolnesVte rvteecx A&tvt,r ifblAorarta yw =| ^1 .0f)/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :{2917 :g13l:V enote: r'glEnableVertexAttribArray' has been explicitly marked deprecated heret exAttr i2917b | 4efx_t(eArTnT RvIoBi_dT AgNlGEENT, v.xnableVertexAtt, v.y, v.z, w); } r i| b ^A rray shared/glexts.h(:G171L:u27i:n tnote: expanded from macro 'glVertexAttrib4f_'i ndex) OPENGL_DEPRECAT ED(1171 | #de0.0, 10.14); | ^ fine glVertexAttrib4f_ glVerIn file included from tengine/irc.cpp:exAttrib4f 1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: | shared/glemu.h: ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | 78ex:t5e:r nwarning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | v GLE_ATTRoIiBd POINTER(vertex, ATTRIBgl_VERTEX, GL_FALSE, 3, GL_FLOAT, diVertexAsable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | ttrib4f (GL stauint index, GLfloat x, GLfloat tic inly, GLfloat z, GLfloat wi)n eO PvEoNiGdL _dDiEsPaRbElCeA#T#EnDa(m1e0(.)0 ,{ 1g0l.1D4i)s;a b l| e ^V ertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDIn file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void itasnagent(const vec4 &v)b { lgelVVeerrtteexxAAtttrib4fvt_(rAiTTbRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAtArray | ^ trib4fv_ gl/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated hereV ertexAttri 2918 | b4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909extern void glDi | sexterablenV vertexAoid glVertetxtribArrayA t(tGrLiubi4nftv i(nGdLeuxint index, const GL) OPENfGLl_oDEPRECATED(10.0, 10.1at *v) OPENGL_DEPR4EC); | ^ ATED(10.0, 10.14); In file included from engine/irc.cpp| ^ :1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glIn file included from Vengine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] e 76 | static inline void enableattrtexAttrribPib(int index) { disable(); glEnableVerointer_(index, size, type, tnormexalized, stride, dAttribaArrtaa); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' y_(in d186 | e#xde)f; }ine g | ^ lVertshared/glexts.h:156e:xAttribP36oi:n tnote: eexpanded from macro 'glEnableVertexAttribArray_'r _ glVer 156 | #define gtexAttribPoinlEnableVertexAttribArray_ glEnablter eVer| ^texAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: 29172916 | extern void glEnableVertexAtt:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPribArray (GLuint indeointer (GLuint index, GLint size, GLenum tx) OPENGL_DEPRyECpAeT,E DG(L1b0o.o0l,ean no 10.14); rmalized, GLsizei stride , | ^ const GLvoid *pointer) OPENGL_DEPRECATEIn file included from D(10engine/lightmap.cpp.:01,: In file included from 1engine/engine.h0:.51: 4In file included from )shared/cube.h;: 72 : | shared/glemu.h ^: 77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArrIn file included from aengine/irc.cppy:_1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(col(index); } | ^o r, ATTRIB_COLOR, GL_TRUE,shared/glexts.h 4,:157:37: note: expanded from macro 'glDisableVertexAttribArray_' GL_UNSIGNE 157 | #defDi_ne glDisableVeBYTE, ) | ^rtexAttribArra y_ glDisableVertexAttrshared/glemu.hi:b69A:r54r:a ynote: expanded from macro 'GLE_ATTRIBPOINTER' | 69 | static inline void enab ^le# #name(/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h) { prepare; gl:EnableVe2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated herer texAt t2918 | extern void glDisrabileVerbArray_(index); } \ | ^texAttribArra shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #dy (eGfLinuein gtlEnabl eindex) OPENGL_DEPRECATED(V1ertexAttrib0Ar.r0a,y _1 0g.l1E4n)a;b l e| V ^ertexAttrib Array | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribIn file included from Aengine/lightmap.cppr:r1ay (GLuint index) OPENGL_DEP: In file included from engine/engine.h:5: In file included from RECATED(10.0,shared/cube.h :1720: .shared/glemu.h1:478):;5 : | warning: ^'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: Gshared/glemu.h:79L:_5F:A Lwarning: S'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]E , 3, G79L | _ F L O AGTL,E _dAiTTsRaIbBPOIlNeT(E)R)( c o| l ^o r, ATshared/glemu.hTRIB_COLOR, :G69L:_54T:R Unote: Eexpanded from macro 'GLE_ATTRIBPOINTER' 69 | , static inline void enable##nam 4, GL_UeNS()I { prepare; glEnableVertexAttribArray_GNED_BYTE,(index); } \ | ^) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inshared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' l 156 | i#define glEnableVertexAttribArray_ glEnableVertenxeA tvtoriidb disable##name() { glDArraisableVertexAttriy | ^ bArr/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.ha:y2917_:(13i:n dnote: e'glEnableVertexAttribArray' has been explicitly marked deprecated herex ); } \ 2917 | extern void glEnabl eVe r| t ^e xAttrshared/glexts.hibArray (GLuin:t157 index) OPENGL:37: _Dnote: EPRECATED(10.0, 10.14); | ^ expanded from macro 'glDisableVertexAttribArray_' 157 | #In file included from dengine/lightmap.cppe:f1i: nIn file included from eengine/engine.h :g5l: DIn file included from ishared/cube.hs:a72b: lshared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTeVerEtRe(verxAttribArratex, ATTRIB_VERTEX, y_ glDisablGeLV_eFrAtLeSxEA, 3, GL_ttriFbLAOrArTa,y d i| s ^a ble()) /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here | ^ 2918 | exshared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | t e r n v o isdt agtliDci sianbllienVee rvtoeixdA tdtirsiabbAlrer#a#yn a(mGeL(u)i n{t glDisableVertexAttribArirayn_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' dex) OPENGL_DEPRECATED(10.0, 157 | #1d0.e1fine4); | ^ glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h::52918: :In file included from 13shared/cube.h:: 72note: : 'glDisableVertexAttribArray' has been explicitly marked deprecated hereshared/glemu.h :79:5 :2918 | warning: e'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]x tern 79v | o i d gGlLDEi_sAaTTbRlIeBVPeOrItNeTxEARt(tcroilboArr,r aAyT T(RGILBu_iCnOtL OiRn,d eGxL)_ TORPUEEN,G L4_,D EGPLR_EUCNASTIEGDN(E1D0_.B0Y,T E1,0 .14); | ^ ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, dIn file included from aengine/lightmap.cppta); \ | ^ :shared/glexts.h1:: 186In file included from :engine/engine.h32::5 : note: In file included from expanded from macro 'glVertexAttribPointer_'shared/cube.h :72 : 186shared/glemu.h | :#78d:e5f:i nwarning: e'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glVer t78e | x A t t rGiLbEP_oAiTnTtReIrB_P OgIlNVTeErRt(evxeArttterxi,b PAoTiTnRtIeBr_ V E| R ^T EX, /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hGL_FALSE, 3, GL_FLOAT, disable()) | ^ :shared/glemu.h:291673::1313:: note: note: 'glVertexAttribPointer' has been explicitly marked deprecated hereexpanded from macro 'GLE_ATTRIBPOINTER' 73 | 2916 | extern void g l gVleVretretxeAxtAttrtirbiPboPointer_(iindnetx, size, type, normalized, stride, data); \ e| ^ r shared/glexts.h:(186G:32Lui: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertnte xAittribPondex, iGLninter (GLuint tind ex,size, GLenum typ eG,L int size, GLenum type,G LGbLobooloelaean normalized, nGLs inzei stride, const GLvoid *pointer) OPEormalized, GLsizNGei stride, const GLvoid L_*pointer)D EPRECATED(10.0, 10.14)OPENGL_DEPRECA; | ^ TED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:In file included from engine/irc.cpp1:: 1In file included from : engine/engine.hIn file included from :engine/engine.h5:: 5In file included from : shared/cube.hIn file included from :shared/cube.h72:: 72shared/glemu.h: :shared/glemu.h79::805::5 :warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | 80 | G LGEL_EA_TATTTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_RFALISE, 2, GL_FLOAT, ) | ^ BPshared/glemu.hO:I69N:T54E:R (note: cexpanded from macro 'GLE_ATTRIBPOINTER'o lor, A T69T | R I B _ C O L O Rs,t aGtLi_cT RiUnEl,i n4e, vGoLi_dU NeSnIaGbNlEeD#_#BnYaTmEe,( )) { | p ^r epareshared/glemu.h;: 69g:l54E:n anote: bexpanded from macro 'GLE_ATTRIBPOINTER'l eVerte x69A | t t r i b static inline void enable##name() A{rray_(index); } \ | ^ preshared/glexts.hpare; gl:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVeErntaebxlAetVertexAttribArray_(index)tribAr;r } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | ay_ glE#nableVertexAttdefineribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here glEna b2917leVertexAt | extern voidtribArray_ glEnableglEnableVVerteerxAttribAtrerxaAyt t r| i ^b Array /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h(:2917:13:G Lnote: u'glEnableVertexAttribArray' has been explicitly marked deprecated herei nt i2917n | edxetxe)r nO PvEoNid glGL_DEPRECATED(10.0, 10.14); Enabl| ^ eVertexAttribArray (GLuint index) In file included from Oengine/irc.cppP:E1N: GIn file included from Lengine/engine.h_:D5E: PIn file included from Rshared/cube.hE:C72A: Tshared/glemu.hE:D80(:150:. 0warning: ,'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 10.1 480) | ; | ^G LE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORIn file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]D0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46 : note: 79expanded from macro 'GLE_ATTRIBPOINTER' | GLE_ATTRIBPOINTER(color, A 70 | TTRIB_COLOR, GL_TRUE, 4, GL_UNSIG N ED_stBYTE, ) atic inlin e| ^ shared/glemu.hvoid di:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | s able##name() { static inline void disable##name() { glDglDisableVisableVertexAttribArray_(index); } \e rt | ^ exAttribshared/glexts.hAr:ra157y_:(i37ndex); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #defi: note: expanded from macro 'glDisableVertexAttribArray_' 157ne glDisableVertexAttribArray_ glDisa | #debleVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hf:i2918n:e13 :g lnote: D'glDisableVertexAttribArray' has been explicitly marked deprecated herei sab 2918 | extern void glDisableVelrteeVxeArttterxiAbtAtrrriabyA r(rGaLyu_i ngtl Diinsdex) OPENGL_DEPREableVertexAttribArrCaAyT E | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here D 2918 | ext(ern void glDisableVertexAttribArray (GL1ui0n.t index) OPENG0L,_ DEPRECATED(10.0, 110.14); | ^ 0.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.hIn file included from engine/irc.cpp::1: In file included from 5engine/engine.h: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIB:5: In file included from Pshared/cube.h:72: shared/glemu.h:O80I:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] NTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_U 80 | NSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexA GLE_ATTRIBPOINTER(texcoordt0tribPointer_(index, size, , tAyTpe, normalized, stridTe,R IdBa_tTa); \ | ^ Eshared/glexts.hXCOORD0:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #defin,e gGlVertexAttribPointer_ glVertexL_FALSE, 2, GL_FLOAT, ) | ^ Attrshared/glemu.hi:b73P:o13i:n tnote: eexpanded from macro 'GLE_ATTRIBPOINTER'r | ^ 73 | /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h : 2916 : 13 : note: 'glVertexAttribPointer' has been explicitly marked deprecated here glVertexAttribPointer_(index, size, type, n ormalized, stride, d2916a | etxtern void glVea); \ | rtexAttribP ^o intshared/glexts.h:e186r: (GLuint in32d:ex, GLint siz enote: expanded from macro 'glVertexAttribPointer_' , 186 | #defiGLenumn typee, GLboolean ngormalizeld, GLsizei strideV,er const GLvoidt *poeixnAttetrr)i bOPPoEiNnGtL_DEePr_R EglVertexAtCATED(10.0, 10.tribPointer | ^ 1/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:134); | : note: 'glVertexAttribPointer' has been explicitly marked deprecated here ^ 2916 | extern void glVertexAttriIn file included from bengine/lightmap.cpp:P1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:o5i:n twarning: e'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]r (GLuint i 80 | GLE_ATTRIBPOINTndex, GLint size, GLenum type,ER(texco GLbooord0, ATTRIB_TEXlean normalized, GLsizei stride, const GLvoid *COORD0, GL_FApLoiSE, 2, nter) OPENGL_DEPGRECATED(10.0, 10.14); | L ^ _FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enaIn file included from ble##name() { preengine/irc.cppp:1a: rIn file included from engine/engine.he:; 5: In file included from shared/cube.h:72: shared/glemu.hglEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIdBPOeIfNiTnEeR (texcoord1, ATTRIglEnabB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | leVertexAt static inline tvoidr iebnAarbrlaey#_# ngalmEen(a)b l{e VperretpeaxrAttre; glEnableVertexAttribArray_i(indbeAxr)r;a }y \ | ^| ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnshared/glexts.hableVertexAttribArray (GLuint index) OPENGL_DEPR:156:36: note: expanded from macro 'glEnableVertexAttribArray_'ECATED(10.0, 10.14 ); | ^ 156 | #define glEnableVertexAttribArray_ glEnableVertexAttIn file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:r80:5: warning: ibArray | ^ 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: 291780: | 13 : note: 'glEnableVertexAttribArray' has been explicitly marked deprecated hereG LE_ATTRIBPOINT E2917R | (etxetxecrono rvdo0i,d AgTlTERnIaBb_lTeEVXeCrOtOeRxDA0t,t rGiLb_AFrArLaSyE ,( G2L,u iGnLt_ FiLnOdAeTx,) )O P E| N ^G L_DEPshared/glemu.hR:E70C:A46T:E Dnote: (expanded from macro 'GLE_ATTRIBPOINTER'1 0.0, 1700 | . 1 4 ) ; | ^s tatic inline void disable##name() {In file included from glDisableengine/irc.cppV:e1r: tIn file included from eengine/engine.hx:A5t: tIn file included from rshared/cube.hi:b72A: rray_(index); } \ | ^ shared/glexts.h:157:37:shared/glemu.h note: expanded from macro 'glDisableVertexAttribArray_' : 81157: | 5#: definwarning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBePOINT EgRl(Dtexcoord1, AisableVertexAttrTTRIB_TEXCOORDi1, GL_FALSE, 2, GL_FLbOAT,A rray_ glDi)s a b| l ^e Verteshared/glemu.hx:A70t:t46r:ibArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | exter n note: void gexpanded from macro 'GLE_ATTRIBPOINTER' lDis 70 | static inline void dableViesartexbAle##namte(tribArr) { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: anote: expanded from macro 'glDisableVertexAttribArray_'y (GLuin 157 | #define glDisat index) OPENGL_DEPRECATED(10.0, 10.14); | ^ bleVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern voIn file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBid gPOINTER(texcoord0, ATTRIB_TEXCOORD0, GlDisableVertexAttribLAr_rFALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:a13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | y glVertexAttribPointe (GLuint inrd_ex) OPE(NGL_DEPRECATindeExD(10.0, 10.14); | ^ , size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glIn file included from Vengine/irc.cpp:1: In file included from engine/engine.h:5: ertexAttribPointer_ In file included from shared/cube.h:72: shared/glemu.h:81:5: glVertexAttribPointer | warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINT ^E R(texc/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | exteron void glVertexAttribPointer (GoLrd1, ATTuint index, GLinRtI B_TEXCOORD1, GL_FALSsE, 2i,z eG,L G_LeFnLuOmA Tt,y p)e , | G ^L bshared/glemu.ho:o73l:e13a:n note: nexpanded from macro 'GLE_ATTRIBPOINTER'ormalized, 73GLsizei stride, const GL | v ogildV ertexA*pointer) tOPEtNribPointer_(index, size, type, normalized, stride,G L_DEPREdata);CATED(10 .\ 0 ,| ^1 0.14)shared/glexts.h; :186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #def| i ^n e glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVerIn file included from tengine/lightmap.cppe:x1A: tIn file included from tengine/engine.hr:i5b: PIn file included from oshared/cube.hi:n72t: eshared/glemu.hr: 81(:G5L:u iwarning: n'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]t inde x81, | G L i nGtL Es_iAzTeT,R IGBLPeOnIuNmT EtRy(ptee,x cGoLobrodo1l,e aAnT TnRoIrBm_aTlEiXzCeOdO,R DG1L,s iGzLe_i stride, const GLvoid *pointer)F OAPLESNEG,L _2D,E PGRLE_CFALTOEADT(10.0, 10.14); | ^ , ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | In file included from sengine/irc.cpp:1t: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] atic inline 82 | vGLE_oAiTdT ReInBaPbOlIeN#T#EnRa(me() { prepare; glEnableVertnexAottribArray_(index); } rma\l , AT| ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnTRIB_NORMALa,b leVertexAttrGL_TRUE, 3, GL_FLOAT, ) | ^ ishared/glemu.h:69:b54:Array_ glEnableVertexnote: expanded from macro 'GLE_ATTRIBPOINTER' Att 69 | static inline void enable##narime() { prepare;b gAlrray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertEnableVertexAttribArray_(index)e; x}A t\t r i| b ^A rray shared/glexts.h(:G156L:u36i:n tnote: expanded from macro 'glEnableVertexAttribArray_'i ndex) O156P | E#NdGeLf_iDnEeP RgElCEAnTaEbDl(e1V0e.r0t,e x1A0t.t1r4); | ^ ibArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | exteIn file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] r 81n | v o i dG LgEl_EAnTaTbRlIeBVPeOrItNeTxEARt(ttreixbcAororrady1 ,( GALTuTiRnItB _iTEXCOORD1, GL_FALSE, 2, ndeGL_FLOx) OPENGL_DEPREACT,ATED( ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | 10.0, 10.14); | ^ static inline void disable##name()In file included from engine/irc.cpp{: 1g: lIn file included from Dengine/engine.hi:s5a: bIn file included from lshared/cube.he:V72e: rshared/glemu.ht:e82x:A5t:t rwarning: i'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]b Array _82( | i n d e xG)L;E _}A T\T R IBP| O ^I NTER(shared/glexts.h:157:37normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | stat: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttriic inline bvoid disable##Arrany_a gmlDeis(ab)leVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArra { glDisableVertexAy (GLuint index) OPENGL_DEPttribArray_(indRex); } \ E C| A ^T ED(10shared/glexts.h.:0157,: 37: note: expanded from macro 'glDisableVertexAttribArray_' 1 157 | #de0f.14); | ^ ine glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here In file included from engine/lightmap.cpp:1: In file included from engine/engine.h: 5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2918 | e xt81e | r n v oGiLdE _ATTRgIlBDPiOsIaNbTlER(texcoord1, AeVertexAttribArray (GLuint index) OPENGL_DEPRECATED(TTRIB_TEXC1O0.ORD1, GL_FALSE, 2,0, 10.14 )G;L _ F| ^ LOIn file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GAT, ) | ^ shared/glemu.h:73:13: note: Lexpanded from macro 'GLE_ATTRIBPOINTER' E_ATTR I73B | P O I N T E R ( n o r m agll,V ertexAttribPoinAter_(index, size, type, noTTRIB_NOrRmMaAlLi,z eGdL_TRU,E ,s t3r,i dGeL,_ FdLaOtAaT),; )\ | | ^ ^ shared/glexts.hshared/glemu.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #d:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, efine glVertexAttribPsoinitze, typeer,_ g lnVoerrmtaelxiAztedt, stride, data); \ | ^ rshared/glexts.h:i186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define bPointeglVertexAttribPointer_ glVerrte | ^ x/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: Attnote: ri'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern vobPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here i 2916 | extern voidd gl VgelrVteerxtAetxtArtitbrPiobiPnotienrt e(rG L(uGiLnuti nitn dienxd,e xGLint size, GLenum typ, GLint size, GLenuem ,t ype, GLboolean nGormalized, GLsizei stride, Lcobnosotl GLvoid *pointer) OPENGL_eDEPRECATED(10.0, 10.a1n4); | ^ normalized, GLsizei stride, const GLvoid *pointer) OPENIn file included from Gengine/lightmap.cppL:_DEPRECATED(10.0, 10.14); | ^ 1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOIn file included from INengine/irc.cppTER(normal, ATTRIB_NORMA:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATLTRIB,P OGILN_TTERRU(Et,a n3, GLgent, ATTRI_BF_LTOAATN,G E)N T ,| GL_TRU ^E , 4, Gshared/glemu.hL:_69F:L54O:A Tnote: ,expanded from macro 'GLE_ATTRIBPOINTER' ) | ^ 69 | shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void static inline voeidna enable##name() { prepare; glEnableVeble##name() { prrtexepare; glEnableVerAttribArray_(index); } \ | ^ shared/glexts.h:156:te36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #xdAtterfiibnAer rgalyE_n(aibndex); } \ leVertexAttribArray_ glEn | ableVertexA ^tt rshared/glexts.hibArray | ^ :/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:15613:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableV: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern voertexAttribArray_ id glEglEnableVertneabxleAVtetrtrexAttribArray (GLuint index) OPENGLib_DEPRECATAED(r1r0a.y0 , | 10.14); | ^ ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.1In file included from engine/irc.cpp:14: )In file included from ;engine/engine.h : 5| : ^In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, In file included from Aengine/lightmap.cppT:T1RIB_TANGENT, GL_TRUE, : 4, GL_FLOAIn file included from engine/engine.h:5: In file included from shared/cube.h:72T, ) | ^ : shared/glemu.h:82:5: shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | stawarning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] tic inline 82 | vo id dGLE_ATTRIiBsaPbOINTER(norlme##name() { glDisableVertexAttriabArrayl,_ (ATTRIB_NOindex); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' R M157 | #defiAne glDisableVertexAttribArL, GL_TRUE, 3r,a yG_L _gFlLDOiAsTa,b l)e V e| r ^t exshared/glemu.hAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h::2918:7013: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDi:46: note: expanded from macro 'GLE_ATTRIBPOINTER' sableVert e70x | A t t r i b A r rsatya t(iGcL uinlint index) OPENGL_DEPiRECne void disable##nameA(T) { glDisableVertexAttriED(10.0, 10.14); | ^ bArray_(index); } \ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: | ^ warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | shared/glexts.h :157:37: note: expanded from macro 'glDisableVertexAttribArray_' GLE_AT TRIBPOINTER(tangent, ATT157 | #define glDisRIB_TaAbNlGeEVNeTr,t eGxAttribArrayL_TRUE, 4,_ g lGL_FLOAT, DisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here ) 2918 | exter n | ^ void shared/glemu.h:73glDis:ab13l:e Vnote: eexpanded from macro 'GLE_ATTRIBPOINTER'r texAtt r73i | b A rray (GLuint in d ex) O P ENGL_ D EP RglVECATEertexAttribPointer_(index,D si(z1e0,. 0type, normalized, str, 10.14); | ^ ide, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define In file included from gengine/lightmap.cppl:V1e: rtexAttribPointer_ gIn file included from engine/engine.h:5: In file included from shared/cube.hl:72: Vshared/glemu.he:r82t:e5x:A twarning: t'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_rATibPointer | ^T RIBPOINTER(no/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hr:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern vomal, ATTRIB_NORMAL,i GLd_ TgRlUVEe,r texAttribPoin3, GL_FLOATter (GLu, ) | ^ shared/glemu.hi:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVnertexAttribPointer_(index, size, typet index, GLi,nt sniozrem,a lGiLzeendu,m sttyrpied,e ,G Ldbaotoal)e;a n\ n o| r ^m alshared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | i#zdeedf,i nGeL sglVertexAttribPoiniterz_ei stride, co nglVerst GLvoid *pointer) OPENtexAttribPGoiL_DEPnteRrECATED(10.0 , 1| ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | e0xtern vo.14); | i ^d glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECAIn file included from Tengine/irc.cppE:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84D:5:( 1warning: 0'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]. 0, 10. 84 | GLE_ATTR14); IBPOINTER(boneweight, ATTRIB_BONE | ^ WEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.hIn file included from :69engine/lightmap.cpp:54::1 : note: In file included from expanded from macro 'GLE_ATTRIBPOINTER'engine/engine.h :5: In file included from 69 | shared/cube.h : 72s: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] tati 83 | GLE_ATTRIBPOINTERc( tiannlgiennet , ATTRvoiIB_TANGENT, Gd enable##nL_TRUE, 4, aGL_mFeL() { prepare; glEnableVertexAttribArrayOAT, ) | ^ _(ishared/glemu.hn:d69e:x54):; note: }expanded from macro 'GLE_ATTRIBPOINTER' \ | ^ 69 | shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' stati156 | #definec inlin glEnableVertexAttribArre void enableay_ glEnableVer#texAt#name() { ptribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated herer epare ;2917 | gelxEtnearbnleVertexAttri void glEnableVbArerratye_x(AitntdreixbArray (GLuint) index) OPENGL_DEP; R} \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArrayE_ glEnableVeCATED(10.0, 10.14); rtexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here | 2917 | ex ^tern void glEnableVertexA ttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 1In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: 0shared/glemu.h.:1844:)5;: warning: | 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE ^ _ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UIn file included from Nengine/lightmap.cppS:I1G: NIn file included from Eengine/engine.hD:_5B: YTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' In file included from 70 | static shared/cube.h:72: ishared/glemu.h:83n:l5i:n ewarning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]v oid 83 | GLE_AdTTiRsIaBbPlOeI#N#TEnRa(mtea(n)g e{n tg,l DAiTsTaRbIlBe_VTeArNtGeExNATt,t rGiLb_ATrRrUaEy,_ (4i,n dGeLx_)F;L O}A T\, )| ^ | ^ shared/glexts.hshared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' :157:37 :70 | note: expanded from macro 'glDisableVertexAttribArray_' 157 | #sdteaftiince ignllDiinsea bvloeiVde rdtiesxaAbtlter#i#bnAarmrea(y)_ {g lgDliDsiasbalbelVeeVretretxeAxtAttrtirbiAbrArrarya y _| ( ^i ndex)/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h;: 2918}: 13\: note: | 'glDisableVertexAttribArray' has been explicitly marked deprecated here ^ 2918 | extern void glDishared/glexts.hsab:l157e:VertexAttribArray (GLuint index) OPENG37L: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #d_DEPRECATED(10.0, 10.14); | ^ efine glDisableVertexAttribArray_ glDisableVeIn file included from rengine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointetr_(index, size, type, normaleixAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | exterzed, stride, data); n void glDisa\ble V | ^ shared/glexts.h:e186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #rtexAttribArray (GLuint inddefiene glVertexAttribPointx)e OPENGL_DEPRr_ glVertEeCxAAttTED(10.0, 10ribPo.i1n4t)e;r | | ^ ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint sizIn file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] e, 83 | GLE_ATTRIB PGOLIeNnTuEmR (ttyapneg,e nGtLboo,l ean normalized, GLAsizei sTTRIB_TANGENT, GL_TtRUE,r i4d,e, const GLvoi dG L*_pFoLiOnAtTe,r )) OPENGL_DEPRECATED( 10 | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | . 0g,l V1e0r.t1e4x); | ^ AttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #defiIn file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: nwarning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] e gl V85e | r t e x AGtLtEr_iAbTPToRiInBtPeOrI_N TgElRV(ebrotneexiAntdterxi,b PAoTiTnRtIeBr_ B O| N ^E INDEX, /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hG:L2916_:F13A:L Snote: E'glVertexAttribPointer' has been explicitly marked deprecated here, 4, GL_UNS I2916G | NeExDt_eBrYnT Ev,o i)d g| l ^V ertexAshared/glemu.h:ttribPoin69t:e54r: (note: Gexpanded from macro 'GLE_ATTRIBPOINTER'L uint i69n | d e x , G L i nstt astiizce ,i nGLenum type, GLboolean noline vroimad enable#lized, GLsizei stride, const GLvoid#na *mpeo(i)n t{er) OPENGL_DEPRECATED(10. 0, 10.14);p | ^ repare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.hIn file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: :156:36: note: expanded from macro 'glEnableVertexAttribArray_' shared/glemu.h 156 | #define: 84g:l5EnableVertexAttribAr: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | rGLEa_yATTRIBPO_ glEnableVertexAttribArraINyT ER( | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917b:13: onote: newei'glEnableVertexAttribArray' has been explicitly marked deprecated hereg 2917 | extern void glEnabht, ATTRIB_BONEleVertexAttribArray (GLWuEiInGt index) OPENGL_HDTE,P RGELC_ATTREUDE(,1 04., G0L_, 10.14); | ^ UNIn file included from Sengine/irc.cppI:G1: In file included from engine/engine.h:5: In file included from shared/cube.h:N72E: Dshared/glemu.h_:B85Y:T5E:, warning: )'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] | 85 | ^ GLE_Ashared/glemu.hT:T69R:I54B:P note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | O I N T E R(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, statiGL_UNSIGNED_BYTE, ) | ^ cshared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' inline void enable##na me() { prepare; glE70 | stanableVertexAttribArray_(index); } \tic inline vo | ^ shared/glexts.h:156:36: id disable##name() { glDisanote: expanded from macro 'glEnableVertexAttribArray_' 156 | #definebleVertexAttrib Array_g(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' l E157n | a#bdleefVienret egxlADtitsraibblAerVreary_ glEnableVertteexAttribArray_ glDisableVertexAttribArrxay | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisaAbltetVreirbtAerxrAatyt r i| b ^A rray (G/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hL:u2917i:n13t: inote: n'glEnableVertexAttribArray' has been explicitly marked deprecated hered ex) OP 2917 | extern vEoNiGdL _glDEEnPaRbElCeAVTeErDt(e1x0A.t0t,r i1b0A.r1r4a)y; ( G| L ^u int index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOIIn file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: N'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] T 84 | GLE_ATTERRI(BbPoOnIeNiTnEdRe(xb,o nAeTwTeRiIgBh_t, ATTRIB_BONEWEIGHT, GL_TRUE, B4ONEINDEX, GL_F, GALLSE, 4, GL_UNSI_GUNNESDI_GBNYETDE_,B Y)T E ,| ^) | ^shared/glemu.h :73:13:shared/glemu.h :note: 70expanded from macro 'GLE_ATTRIBPOINTER': 46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | 73 | glVertexAttribPointer_(index, siz e ,s ttaytpiec, inline void disable##name() { glDisableVertexAttribArnrayo_(irndmex); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' alized, stride, dat157 | #definea g)l;D i\s a | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' ble V186e | r#tdeexfAine glVertexAttribArray_ glDisableVertexAttribArray | ^ ttribP/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hoi:nter_ 2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAtgltVribArray (ertexGLuint indexA)t tOrPiEbNPGoLi_nDtEePrR E C| A ^T ED(10.0/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:,2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAt 10.14); | ^ tribPointer (GLuint index, GLint size, GLenum typIn file included from eengine/lightmap.cpp,: 1G: LIn file included from bengine/engine.ho:o5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: lean normalized, GLsizei stride, const GLvoid *pointe'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | Gr) OPENGL_DEPRECATED(10.0,L 10.14); | ^E_ATTRIBPOINTER(boneweight, ATTRIB_ BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(indeIn file included from x, siengine/irc.cpp:1: In file included from engine/engine.h:z5e: ,In file included from shared/cube.h:72: shared/glemu.h:87: 57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] type, normal ized87, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribP | oi n t e rs t a| t ^i c i/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hn:l2916i:n13e: vnote: o'glVertexAttribPointer' has been explicitly marked deprecated herei d bind e2916b | oe(xGtLeurinn tv oeibdo )g { disable(); glBilVertexAttrnibPdointer (GLuint index, GLint size,Buffer_(GL_ELEM EGNLenum type, GLboolean normaT_ARRAY_lBizUed, GLsizei stride, const GFLvoiFER, ebo); } d *pointer) OP| ENGL ^_DEPRECATED(10.0, 1 shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_'0.14); | ^ 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buIn file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from ffer) OPENGL_DEPRECATED(1shared/cube.h0.0:,72 : 1shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 0.1 485) | ; | ^ GLE_ATTRIBPOINTER(boneindex, In file included from engine/irc.cpp:1: In file included from engine/engine.hA:T5T: RIn file included from Ishared/cube.hB:_72B: Oshared/glemu.hN:E88I:N37D:E Xwarning: ,'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GL_FAL S88E | , 4 , sGtLa_tUiNcS IiGnNlEiDn_eB YvToEi,d ) | ^ shared/glemu.h:69c:leareb54o:( )note: expanded from macro 'GLE_ATTRIBPOINTER'{ glBi n69d | B u f f e r _ ( GsLt_aEtLiEcMENT_ARR inlAinYe_ BvUoFiFdE Re,n a0b)l;e #}# | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105n | #daemfei(ne glBindBuffer_) glB i{n dpBruefpafreer; g| l ^E n/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.ha:b2867l:e13V:e rtexAttribArray_(index); }note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GL \ | ^ eshared/glexts.hn:u156m: 36t:a rnote: gexpanded from macro 'glEnableVertexAttribArray_'e t, GL u156i | n#td ebfuifnfee rg)l EOPENGL_DEPRECATEnDa(b1l0e.V0e, 10.14); | ^ rtexAttribArray_ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: gIn file included from lshared/cube.hE:n72ableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENG: shared/glemu.h:89:57: warning: L'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]_ DEPRECA T89E | D (1 0 . 0s,t a1t0i.c1 4i)n;l i n| e ^ void bindvbo(GLuint vbo) { disable(); gIn file included from lengine/lightmap.cppB:i1: nIn file included from dengine/engine.hB:u5f: fIn file included from eshared/cube.hr:_72(: Gshared/glemu.hL:_85A:R5R:A Ywarning: _'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]B UFFER ,85 | v b o ) ;G L}E _ A| T ^T RIBPshared/glexts.hO:I105N:T23E:R (note: bexpanded from macro 'glBindBuffer_'o nei n105d | e#define glBindBuffer_ glBinxdBu,f fAeTrT R I| B ^_ BON/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hE:I2867N:D13E:X ,note: 'glBindBuffer' has been explicitly marked deprecated hereG L_FA L2867S | Ee,x t4e,r nG Lv_oUiNdS glBindBuffer (GLenum target, IGNED_BYTE,G L) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inlinuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^e void disable##In file included from nengine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.ha:m90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | statice inline void( )c l{e agrlvDbios(a)b l{e VgelrBtienxdABtutfrfiebrA_r(rGayL__(AiRnRdAeYx_)B; } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisUFFERa,bleVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h0:)2918;: 13}: note: | 'glDisableVertexAttribArray' has been explicitly marked deprecated here ^ shared/glexts.h 2918: | 105e:x23t:e rnnote: expanded from macro 'glBindBuffer_'v oid 105g | l#define glBindBuffDisableVertexAttribArray (GLuer_ intg index) OPENGL_DEPRECATED(1lBindBuffer | ^ 0.0, /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:128670.14); | : ^13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEIn file included from PREengine/lightmap.cppC:A1T: EIn file included from Dengine/engine.h(:150: .In file included from 0shared/cube.h,: 721: 0shared/glemu.h.:1854); | ^ :5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, pIn file included from aengine/lightmap.cpp:1r: aIn file included from mengine/engine.h-:>92i: vengine/texture.ha:l42):;33 :b rwarning: e'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]ak; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define 42g | l U n i f o r m 2 i v _ cgalsUen iGfLo_rFmL2OiAvT : | ^ gl/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hU:n2947i:f13o:r mnote: 1fv_(loc, size, param->fval); bre'glUniform2iv' has been explicitly marked deprecated hereak; | ^ shared/glexts.h:139:23 2947 | exter:n note: expanded from macro 'glUniform1fv_' 139 | #void dgefine glUniform1fv_ gllUniforUniform1fv | ^ m/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern v2iv (GLint location,oid glUniform1fv (GLint l GLsizei count,o ccoantsito nG,L iGnLts i*zveail uceo)u nOtP,E cNonsGtL _GDLEfPlRoEaCtA T*EvDa(l1u0e.)0 ,O P1E0N.G1L4_)D;E P R| E ^C ATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_INT c_aVsEe GLC_3F:L O AT_VE Cg2lUniform3iv_(loc, size, param->ival): glUniform2f; break; | v_(loc, si ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUze, nipform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948a:r13a:m -note: >'glUniform3iv' has been explicitly marked deprecated heref val); break; | ^ 2948 | ext ern void glUniform3iv (GLint shared/glexts.hloca:140:tion, GLsizei coun23t, const GLint *value) OPEN:GL_ Dnote: expanded from macro 'glUniform2fv_' EPRECATED (1401 | 0.#0d,e f1i0n.e1 4g)lUniform2fv_ glUniform2fv | ^ ; | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extIn file included from engine/irc.cpp:e1r: nIn file included from engine/engine.hv:o92i: dengine/texture.h :g52l:U33n: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ifo r52m | 2 f v ( G L i n t l occaastei GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ on, Gshared/glexts.hL:150:23: note: expanded from macro 'glUniform4iv_' 150 | #dsizei count, const GLfloat *efvine glUnalue) OPENGL_DEPRECATED(10.0, 10.iform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 1 2949 | e4)xt;er n void glUniform4iv (GLint location, G Lsizei count, const GLint | *v ^a lue) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | In file included from cengine/lightmap.cppa:s1e: In file included from Gengine/engine.hL:_92F: LOAT_MAT2: glUniformMatrix2engine/texture.hfv:_46(:l33o:c ,warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]1 , GL_F A46L | S E , param->fval); casebreak; | ^ Gshared/glexts.hL:_151F:L29O:A Tnote: _expanded from macro 'glUniformMatrix2fv_'V EC3: 151g | l#Udefine glUniformMatrix2fv_ glUniformMatrix2fv | ^ n/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hiform3fv_(loc, size, param->fval); brea:k; | 2950 ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ gl:Uniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | ex13t: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | exern votern void glUniforid glUnifmMatrix2fv o(rGmL3ifnvt (lGoLciantti olno,c aGtLisoinz,e iG Lcsoiuznt, GLbooleaei count,n transpose, con stc oGLfloat *valnstue) O PENGL_DEPRECATED(10.0, G1Lfloat *value) OPENGL_DEP0R.E1C4A)T;E D (| 10.0, 10.14); | ^ ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | casIn file included from eengine/lightmap.cpp :G1L: _In file included from Fengine/engine.hL:O92A: Tengine/texture.h_:M48A:T333:: warning: g'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]l Un i48f | o r m M a t r i x 3 f v _c(aloc, 1, GL_se GL_FLOAT_VFEALSE, param->fvC4: glUnifal); break; | ^ shared/glexts.ho:152:29rm4fv_(loc: note: expanded from macro 'glUniformMatrix3fv_' 152 | #defin,e gsliUznei,f opramrMaamt-r>ifxv3aflv)_; gblrUenak; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fiformMatrix3vf v | ^| ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here :13: note: 'glUniform4fv' has been explicitly marked deprecated here 2951 | extern voi d glUn2945i | feoxrtmeMrant rvoid glUniforimx43ffvv (GLint location, GLsizei count,( GLboolean transpose, const GLfloat *valuGe)L iOnPt ENGL_DEPRECATED(10.0, 10.14); | ^ location, GLsizei count, const GLfloat *value) OPENGL_DEIn file included from engine/irc.cpp:1: In file included from Pengine/engine.h:92: engine/texture.h:RECATED(10.0, 10.5514); | ^ :33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | In file included from engine/lightmap.cpp:1 : In file included from engine/engine.h :c92a: sengine/texture.he: 49G:L33_:F Lwarning: O'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]A T_ M49A | T 4 : g l U n i f o r mcMaaster iGxL4_fIvN_T(:l o c , 1, GL_FALSE, p a glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | ram#define glUniform1iv_ glUniform1iv | - ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here > fva2946 | externl); bre void glUaniform1iv (GLint location, GLsizei count, constk GL;i n t| ^* vashared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952l | ue)extern void glUniform Matrix4fv (GLint location, GLsizei cOount, GLbPooElNeGaLn_ DtErPaRnEsCpAoTsEeD,( 1c0o.n0s,t GL10.14); | ^ float *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, inIn file included from t(x), int(y))engine/lightmap.cpp;: 1b: rIn file included from eengine/engine.ha:k92;: engine/texture.h :| 387 ^: 33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | shared/glexts.h:144:22: note: case GL_FLOAT: gexpanded from macro 'glUniform2i_'lUni form1f_(b->loc, x); break; | ^ shared/glexts.h:135 144 | #define glUni:22: note: expanded from macro 'glUniform1f_' f orm2i_ glU135n | i#fdoerfmi2nie glUniform1f_ glUnifo | ^r m1f | /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here ^2939 | exter/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: n void glU'glUniform1f' has been explicitly marked deprecated heren iform 22934i | e(xGtLeirnnt vlooicda tgiloUnnif, Gorm1Lfi n(tG Lvi0n,t GlLoicnatt ivo1n), OPENGL GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ _DEPRECATED(10.0, 1In file included from 0engine/irc.cpp.:114: )In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | ; c| a ^s e GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUnIn file included from iengine/lightmap.cppform3i_ g:1: In file included from engine/engine.h:92: engine/texture.h:l389U:n33i:f owarning: r'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]m 3i | 389 | case G ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: L'glUniform3i' has been explicitly marked deprecated here _F 2940LO | eAxtern void glUniform3i (GLint location, GLint v0, GLint v1, GLiT_VEC2: glUnifornt mv2) OPENGL_DEPRECATED(10.2f0_,( b1-0>l.oc1,4 )x;, y| ) ^; break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | In file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:397:33:# warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | define glUniform2f_ glUnifo rm2 f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :2935:13 : note: 'glUniform2f' has been explicitly marked deprecated here cas e2935 | GeLx_tIeNrTn void glUnifor_m2f (GLint location, GVLfloaEt v0, GLfloat Cv4: glUniform4i_(b1) OPENGL_DEPRECA->loc, int(x), inTtE(Dy()1,0 .int(z), int(w)); break; 0, 10.14| ) ^; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' In file included from 146engine/lightmap.cpp:1: In file included from engine/engine.h: | #define glUni92f: oengine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] r 391 | m4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i case GL_ F(LGOLAiTn_tV ElCo3c:a tgiloUnn,i fGoLrimn3t v0, GLinft_ (vb1-,> lGoLci,n tx ,v 2y,, GzL)i;n tb rve3ak); O P| E ^N GL_DEPshared/glexts.hR:E137C:A22T:E Dnote: (expanded from macro 'glUniform3f_'1 0.0, 1371 | 0#.d1e4f)i;n e | g ^l Uniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:404In file included from :engine/lightmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case G85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinLdi_nINg *b = resolve(); if(b) TglU:niform1fv_(b->loc, n , f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here glUniform1i_ (b2942 | extern void glUnifo->loc, int(x)); break; | ^ shared/glexts.hrm1fv (:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_GLint location, GLsizei count, cglonst GLfloat *valueUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern ) OPENGL_DEPRECATED(1void glUniform1i (GLint loca0.0, 10.14);t | ^ ion, GLinIn file included from tengine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] v0) 405O | P E N void seGL_DEtv(const vec *v,PRECATED(10.0, 1i0n.1t4 )n; = | 1 ^) { ShaderParamBinding *b = reIn file included from engine/lightmap.cpp:1: In file included from solve(); if(b) glUniform3fv_(b->loengine/engine.h:92: c, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniengine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] for 395 | m3fv_ glU niform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here c a2944s | ee xGtLe_rInN Tv_oViEdC 2g:l U n igfloUrnmi3ffovr m(2GiL_i(nbt- >lloocca,t iionnt,( xG)L,s iizneti( y)); break; c| ^o unt,shared/glexts.h :c144o:n22s:t note: Gexpanded from macro 'glUniform2i_'L floa t144 | *#vdaelfuien)e OgPlEUNnGiLf_oDrEmP2RiE_C AgTlEUDn(i1f0o.r0m,2 i1 0 .| 1 ^4); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from In file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | engine/lightmap.cpp :1void se: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | tv(co n st v e c c2a *v,se GL_INT_ VEint C3: glUniform3i_(b->loc, int(x), inn = 1) {t Shad(ey), int(z)); break; r| ^ Parshared/glexts.ha:m145B:i22n:d inote: nexpanded from macro 'glUniform3i_'g *b 145 | # de=f irnees ogllvUen(i)f;o rimf3(ib_) ggllUUnniiffoorrmm32if v _| ( ^b ->loc,/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here n2940, | externv->v); } | ^ void g lUniforshared/glexts.hm:3140i: 23(:G Lnote: iexpanded from macro 'glUniform2fv_'n t lo c140a | t#idoenf,i nGeL ignltU nvi0f,o rGmL2ifnvt_ vg1l,U nGiLint v2) OPENGL_DEfPRECATED(10.0, 10o.1r4m)2;f v | ^| ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2In file included from fengine/lightmap.cppv: 1(: GIn file included from Lengine/engine.hi:n92t: engine/texture.hl:o397c:33:a warning: t'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]i on, GL s397i | z e i c o u n t , c ocnasste GGLLf_lIoNaTt_ V*EvCa4l:u e ) gOlPUEnNiGfLo_rDmE4PiR_E(CbA-T>ElDo(c1,0 .i0n,t (1x0).,1 4i)n;t ( y| ) ^, int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4iIn file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | v_o gliUdn isfeotrvm(4cio n st vec4 *v, int n = 1) | { ^ Sh/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.haderParamBinding :*b = resolve(); 2941if(b) glUniform4fv_(b->loc, n, v->:v)13; } | : ^ shared/glexts.h: 142note: 'glUniform4i' has been explicitly marked deprecated here: 23: note: expanded from macro 'glUniform4fv_' 142 | #defi n2941 | eex glUntieform4rn fv_ vgloid gUniform4fv | ^ l/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945U:13n: inote: 'glUniform4fv' has been explicitly marked deprecated hereform 4i (2945 | GLint locatieoxtner,n vGLint v0, GLint v1o,id glUniform4fv (GLint location, GGLLsizei count, const GLfloat *value) OPENGLi_nt v2, GDEPRECATED(10.0Lint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ , 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderIn file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | ParamBinding *b = resolve(); if(b) glUniform1fv_(b-> void setv(const plalnoc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_'e *p, int n = 1) { Shad erParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23139 | #define glUniform1fv_ glUnifo:rm1 fnote: expanded from macro 'glUniform4fv_' 142 | #defiv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:ne glUniform4fv_ glUn2942if:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (orm4fv | ^ GLint location, GLsizei count, co/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extenst GLfloarn void glUniform4ftv *value) OPENGL_DEPRECATED(10.0, 10.14) (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ ; | ^ In file included from In file included from engine/irc.cppengine/lightmap.cpp::1: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1: In file included from engine/engine.h:92: engine/texture.h 409 | void s:e405t:83v(const matr:ix2 *m, int n = warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const1) vec *v, { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m-i>a.nvt); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | # n = 1) { ShaderParamBinding *b = resolve(d);e fineif (b) glglUniformMaUniform3fv_(b->loc, n, v->v);t } r| i ^x 2fv_ gshared/glexts.h:141:23:lUniformM atrinote: xexpanded from macro 'glUniform3fv_'2 fv | ^141 | #defin/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.he: 2950g:l13U:n inote: f'glUniformMatrix2fv' has been explicitly marked deprecated hereo rm3fv_ gl U2950n | iefxotremr3nf vv o i| d ^ glUnifo/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hr:m2944M:a13t:r inote: x'glUniform3fv' has been explicitly marked deprecated here2 fv (2944G | Leixntte rlno cvaotiido ng,l UGnLisfiozremi3 fcvo u(nGtL,i nt location, GLsGiLzbei count, const GLfloat *value) OPENGL_DEPRECAoolean transpTED(10.0, ose, const GLfloat *value) OPENGL_DEPRE10.C1ATED(10.0,4 );1 0 | .14); | ^ ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void sIn file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | voeitdv( cosnetv(const matrix3 *m, int n = 1) { Shaderst vec2 *v, int n = 1) { ShaderParamParamBinding *b = resolve(); iBfinding *b = resolve(); if(b) glUn(b) glUniformMiatrix3fv_(b-f>orloc, n, GL_FALSE, m->a.v); } | ^ mshared/glexts.h2f:v_152:29: note: expanded from macro 'glUniformMatrix3fv_' (b->loc, n, 152v- | >v#); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ d/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:e2943f:i13n:e note: g'glUniform2fv' has been explicitly marked deprecated herel Uniform M2943 | extern void glUaniform2fv (GLint locatiotrix3fv_ glUniformMatrixn, GLsizei count, const GLfloat *v3fv | ^ alu/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void eglUn)i fOoPrEmNGMLa_tDrEiPxR3EfCvA T(EGDL(i1n0t. 0l,o c1a0t.i1o4n),; G L| s ^i zei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ In file included from engine/irc.cpp:1shared/glexts.h: :In file included from 142engine/engine.h::2392:: engine/texture.hnote: :expanded from macro 'glUniform4fv_'411 :87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]142 | #define glUniform4fv_ glUni fo411r | m 4 f v v o| i ^d setv(/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hc:o2945n:s13t: mnote: a'glUniform4fv' has been explicitly marked deprecated heret rix4 * m2945, | eixntte rnn =v o1i)d {g lSUhnaidfeorrPma4rfavm B(iGnLdiinntg l*obc a=t iroens,o lGvLes(i)z;e ii fc(obu)n tg,l Ucnoinfsotr mGMLaftlroiaxt4 f*vv_a(lbu-e>)l oOcP,E NnG,L _GDLE_PFRAELCSAET,E Dm(-1>0a..0v,) ;1 0}. 1 4| ) ^; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void set2952:13: note: v'glUniformMatrix4fv' has been explicitly marked deprecated here(c 2952o | ensxtt ern void glUniformMatrpix4fv (GLint location, GLsizei countl,an e GLboolean transpose, co*p, inst GLfnt n = 1) { Shaloat *value) OPENGLd_eDrEPPaRrEaCmABTiEnDd(i1n0g. 0*,b 1=0 .resolv1e4());; i| f ^( b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1In file included from engine/lightmap.cpp: In file included from engine/engine.h:92: engine/texture.h::1: 440In file included from :83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setvengine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] (c onst int *i, int n =410 | void setv(cons 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUtniform1iv_ glUni matriform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void gx3 *m, int n = 1) { SlUniform1iv (GLinhaderParamBinding *b = retso llvoec(a)t;i oinf,( bG)L sgilzUeni count, const GLint *value) OPENGL_DEPRECATED(10iformMatrix.0, 3fv_(b->loc,10.14); | ^ n, GL_FAIn file included from LSEengine/irc.cpp, m:1: In file included from engine/engine.h:92: engine/texture.h:441-:>a84.v:) warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ; } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 441 | void setv(con st ivec *v, int n = 1) 152 | #define glUnifor { ShaderParamBindimngM a*tbr i=x 3fv_ glUniformMatrix3fv | ^ re/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here solve( 2951 | extern )v;o iidf (gbl)U glUniformniformMatrix3fv (GLint loc3aiv_(b->loc, ntion, GLsizei count,, GvL-b>ovo)l;e } | ^ shared/glexts.h:149:23an trans:p note: expanded from macro 'glUniform3iv_' 149 | #define glUnose, const GLfloat *value)iform3i vO_ glPUEnNGL_DEPRECiAfToErDm3iv ( 10.| 0 ^, 10.14);/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h : 2948| : ^13 : note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, In file included from Gengine/lightmap.cppL:s1i: zIn file included from eengine/engine.hi: 92c: oengine/texture.hu:n411t:,87 :c owarning: n'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]s t GLint 411* | v a l u ev)o iOdP EsNeGtLv_(DcEoPnRsEtC AmTaEtDr(i1x04. 0*,m ,1 0i.n1t4 )n; = | 1 ^) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ In file included from shared/glexts.hengine/irc.cpp::1531:: 29In file included from :engine/engine.h :note: 92expanded from macro 'glUniformMatrix4fv_': engine/texture.h:442 :15385 | :# dwarning: e'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]f ine glU n442 | void setv(const ivec2 i*v, int n = 1) { ShaderParamformMatrix4fvBinding *b = resol_v glUniformMatre(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23:i x4note: fexpanded from macro 'glUniform2iv_'v | ^ 148 | #d/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.he:fine glUniform2iv_ glUniform2iv 2952 | : ^13 : note: 'glUniformMatrix4fv' has been explicitly marked deprecated here /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here2952 | exter 2947 | extern void glUniform2iv n void gl(UGLniformMatrixi4fnv (Gt loLcaint location, GLsiztion, GLsizei count,ei c oconst GLintu *vnt, GLboolean transpose, constalu eGL) OPENGL_DfloaEt *vPRECATEDa(l1ue0). O0, 10.1PENGL_DE4PR)ECATED(10.0, 10.14); | ^ ; | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/lightmap.cpp:221:9: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 221 | glGenTextures(1, &lmprogtex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here 2498 | extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/lightmap.cpp:232:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 232 | glBindTexture(GL_TEXTURE_2D, lmprogtex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/lightmap.cpp:233:9: warning: 'glPixelStorei' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 233 | glPixelStorei(GL_UNPACK_ALIGNMENT, texalign(data, LM_PACKW, bpp)); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2610:13: note: 'glPixelStorei' has been explicitly marked deprecated here 2610 | extern void glPixelStorei (GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/lightmap.cpp:234:9: warning: 'glTexSubImage2D' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 234 | glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, LM_PACKW, LM_PACKH, bpp > 3 ? GL_RGBA : Gengine/irc.cppL:_360:73: warning: address of array 'n->passkey' will always evaluate to 'true' [-Wpointer-bool-conversion] 360 | RGB, GL_UNSIGNED _BYTE, datif(!s || !*as)) ; | ^ {/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2726:13: note: 'glTexSubImage2D' has been explicitly marked deprecated here ircprintf(n, 4, NULL, "cu rrent password 2726is: %s", n->passkey && *n->passk | eey ? "" : ""); return; }x t| e ~~~^~~~~~~ ~~r n void glTexSushared/command.h:374:105: note: expanded from macro 'ICOMMAND' bImage 2D374 | (#GdLeefniunme tIarget, CGLiOnMtM AlNeDv(efll,a gGsL,i nnta mxeo,f fnsaertg,s ,G Lpirnott oy, b) ICOMMANoffset, GLsizei wiDdthN,( fGlLags, name, ICOMMANDNsAMiEz(enia mhee)i,g ht,n GaLregnsu,m proto, b) | ^format, GLenum type, consshared/command.h:372:106: note: expanded from macro 'ICOMMANDN' t 372 | # dGeLfvionie ICOMMANDN(flagsd *,p inxaemles,) cOmPdEnNaGmLe_,D EPRECATED(10.0, 10.14); | ^ nargs, proto, b) ICOMMANDNS(flags, #name, cmdname, nargs, proto, b) | ^ shared/command.h:371:7: note: expanded from macro 'ICOMMANDNS' 371 | { b; } | ^ engine/irc.cpp:366:77: warning: address of array 'n->authcommand' will always evaluate to 'true' [-Wpointer-bool-conversion] 366 | if(!s || !*s) { ircprintf(n, 4, NULL, "current auth command is: %s", n->authcommand && *n->authcommand ? "" : ""); return; } | ~~~^~~~~~~~~~~ ~~ shared/command.h:374:105: note: expanded from macro 'ICOMMAND' 374 | #define ICOMMAND(flags, name, nargs, proto, b) ICOMMANDN(flags, name, ICOMMANDNAME(name), nargs, proto, b) | ^ shared/command.h:372:106: note: expanded from macro 'ICOMMANDN' 372 | #define ICOMMANDN(flags, name, cmdname, nargs, proto, b) ICOMMANDNS(flags, #name, cmdname, nargs, proto, b) | ^ shared/command.h:371:7: note: expanded from macro 'ICOMMANDNS' 371 | { b; } | ^ engine/irc.cpp:372:109: warning: address of array 'n->authpass' will always evaluate to 'true' [-Wpointer-bool-conversion] 372 | if(!s || !*s || !t || !*t) { ircprintf(n, 4, NULL, "current auth details are: %s (%s)", n->authname, n->authpass && *n->authpass ? "" : ""); return; } | ~~~^~~~~~~~ ~~ shared/command.h:374:105: note: expanded from macro 'ICOMMAND' 374 | #define ICOMMAND(flags, name, nargs, proto, b) ICOMMANDN(flags, name, ICOMMANDNAME(name), nargs, proto, b) | ^ shared/command.h:372:106: note: expanded from macro 'ICOMMANDN' 372 | #define ICOMMANDN(flags, name, cmdname, nargs, proto, b) ICOMMANDNS(flags, #name, cmdname, nargs, proto, b) | ^ shared/command.h:371:7: note: expanded from macro 'ICOMMANDNS' 371 | { b; } | ^ engine/lightmap.cpp:449:9: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 449 | glGenTextures(1, &tex.id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here 2498 | extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/lightmap.cpp:462:13: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 462 | glGenTextures(1, &tex2.id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here 2498 | extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/lightmap.cpp:467:5: warning: 'glPixelStorei' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 467 | glPixelStorei(GL_UNPACK_ALIGNMENT, 1); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2610:13: note: 'glPixelStorei' has been explicitly marked deprecated here 2610 | extern void glPixelStorei (GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/lightmap.cpp:468:5: warning: 'glPixelStorei' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 468 | glPixelStorei(GL_UNPACK_ROW_LENGTH, LM_PACKW); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2610:13: note: 'glPixelStorei' has been explicitly marked deprecated here 2610 | extern void glPixelStorei (GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/lightmap.cpp:470:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 470 | glBindTexture(GL_TEXTURE_2D, lightmaptexs[lm.tex].id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/lightmap.cpp:471:5: warning: 'glTexSubImage2D' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 471 | glTexSubImage2D(GL_TEXTURE_2D, 0, lm.offsetx + surface.x, lm.offsety + surface.y, surface.w, surface.h, lm.type&LM_ALPHA ? GL_RGBA : GL_RGB, GL_UNSIGNED_BYTE, &lm.data[(surface.y*LM_PACKW + surface.x)*lm.bpp]); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2726:13: note: 'glTexSubImage2D' has been explicitly marked deprecated here 2726 | extern void glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, coengine/irc.cpp:465:93: warning: nsaddress of array 'c->passkey' will always evaluate to 'true' [-Wpointer-bool-conversion]t GLvoid *pixels) O 465 | if(!s || !*PENGL_DEPRECATED(10.0, 10.14); | s ^ ) { ircprintf(n, 4, NULL, "channel %s current password is: %s", c->name, c->passkey && *c->passkey ? "" : ""); return; } | ~~~^~~~~~~ ~~ engine/lightmap.cpp:shared/command.h:475374::9105:: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 475 | note: expanded from macro 'ICOMMAND' 374 | #d efine ICOMMAND(flags, name, nglBindTextargs, proto, bu)r e(GL_TEXTURE_2D, lightmaptexs[lm2ICOMMAN.DtNe(xf]l.aigds),; n a| m ^e , ICO/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated hereM MANDN A2386M | Ee(xntaemren) ,v oniadr ggsl,B ipnrdoto, b) | ^ Textureshared/command.h :(372G:L106e:n note: expanded from macro 'ICOMMANDN' 372 | #define ICOMuMmA NtDaNr(flags, name, cmdname, nargegt, GLuisn, proto, b)t ICOM teMANDNS(flags, #name, cmdname, nxargs, proto, tb) | ^ ure) OPENGL_DEshared/command.h:371:7: note: expanded from macro 'ICOMMANDNS' 371 | { b; P} | ^ RECATED(10.0, 10.14); | ^ engine/lightmap.cpp:476:9: warning: 'glTexSubImage2D' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 476 | glTexSubImage2D(GL_TEXTURE_2D, 0, lm2.offsetx + surface.x, lm2.offsety + surface.y, surface.w, surface.h, GL_RGB, GL_UNSIGNED_BYTE, &lm2.data[(surface.y*LM_PACKW + surface.x)*3]); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2726:13: note: 'glTexSubImage2D' has been explicitly marked deprecated here 2726 | extern void glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/lightmap.cpp:479:5: warning: 'glPixelStorei' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 479 | glPixelStorei(GL_UNPACK_ROW_LENGTH, 0); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2610:13: note: 'glPixelStorei' has been explicitly marked deprecated here 2610 | extern void glPixelStorei (GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/lightmap.cpp:1984:25: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1984 | loopv(lightmaptexs) glDeleteTextures(1, &lightmaptexs[i].id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here 2458 | extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/lightmap.cpp:1986:21: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1986 | if(lmprogtex) { glDeleteTextures(1, &lmprogtex); lmprogtex = 0; } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here 2458 | extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/lightmap.cpp:2187:21: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2187 | if(lmprogtex) { glDeleteTextures(1, &lmprogtex); lmprogtex = 0; } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here 2458 | extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/lightmap.cpp:2247:21: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2247 | if(lmprogtex) { glDeleteTextures(1, &lmprogtex); lmprogtex = 0; } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here 2458 | extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/lightmap.cpp:2413:9: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2413 | glGenTextures(1, &tex.id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here 2498 | extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/lightmap.cpp:2532:9: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2532 | glGenTextures(1, &tex.id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here 2498 | extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/main.cpp:207:5: warning: 'glPixelStorei' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 207 | glPixelStorei(GL_PACK_ALIGNMENT, 1); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2610:13: note: 'glPixelStorei' has been explicitly marked deprecated here 2610 | extern void glPixelStorei (GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/main.cpp:208:5: warning: 'glReadPixels' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 208 | glReadPixels(0, 0, screenw, screenh, GL_RGB, GL_UNSIGNED_BYTE, image.data); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2652:13: note: 'glReadPixels' has been explicitly marked deprecated here 2652 | extern void glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/main.cpp:1164:21: warning: 'glReadPixels' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1164 | glReadPixels(screenw/2, screenh/2, 1, 1, GL_RGB, GL_UNSIGNED_BYTE, &pixel.v[0]); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2652:13: note: 'glReadPixels' has been explicitly marked deprecated here 2652 | extern void glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ 113 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/master.o engine/master.cpp 112 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/material.o engine/material.cpp In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :162:1: note: expanded from here 162 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :165:1: note: expanded from here 165 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :168:1: note: expanded from here 168 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :171:1: note: expanded from here 171 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :174:1: note: expanded from here 174 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :177:1: note: expanded from here 177 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :180:1: note: expanded from here 180 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :2:1: note: expanded from here 2 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :5:1: note: expanded from here 5 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :8:1: note: expanded from here 8 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :11:1: note: expanded from here 11 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :14:1: note: expanded from here 14 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :17:1: note: expanded from here 17 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :20:1: note: expanded from here 20 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :23:1: note: expanded from here 23 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :26:1: note: expanded from here 26 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :29:1: note: expanded from here 29 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ 128 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/menus.o engine/menus.cpp In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:541:5: warning: 'glPolygonMode' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 541 | glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2615:13: note: 'glPolygonMode' has been explicitly marked deprecated here 2615 | extern void glPolygonMode (GLenum face, GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:570:5: warning: 'glPolygonMode' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 570 | glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2615:13: note: 'glPolygonMode' has been explicitly marked deprecated here 2615 | extern void glPolygonMode (GLenum face, GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:635:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 635 | glDisable(GL_CULL_FACE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:656:9: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 656 | glBlendFunc(GL_ZERO, GL_ONE_MINUS_SRC_COLOR); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:657:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 657 | glEnable(GL_BLEND); blended = true; | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:704:25: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 704 | glBindTexture(GL_TEXTURE_2D, mslot->sts[1].t->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:722:43: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 722 | if(blended) { glDisable(GL_BLEND); blended = false; } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:723:42: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 723 | if(!depth) { glDepthMask(GL_TRUE); depth = true; } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:728:29: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 728 | glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_COLOR); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:731:44: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 731 | if(!blended) { glEnable(GL_BLEND); blended = true; } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:732:41: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 732 | if(depth) { glDepthMask(GL_FALSE); depth = false; } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:742:47: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 742 | if(blended) { glDisable(GL_BLEND); blended = false; } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:743:46: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 743 | if(!depth) { glDepthMask(GL_TRUE); depth = true; } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:748:33: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 748 | glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:751:52: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 751 | if(!blended) { glEnable(GL_BLEND); blended = true; } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:752:49: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 752 | if(depth) { glDepthMask(GL_FALSE); depth = false; } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:756:51: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 756 | if(blended) { glDisable(GL_BLEND); blended = false; } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:757:50: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 757 | if(!depth) { glDepthMask(GL_TRUE); depth = true; } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:767:33: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 767 | glActiveTexture_(GL_TEXTURE1); | ^ shared/glexts.h:54:26: note: expanded from macro 'glActiveTexture_' 54 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:768:33: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 768 | glBindTexture(GL_TEXTURE_2D, mslot->sts.inrange(4) ? mslot->sts[4].t->id : notexture->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:769:33: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 769 | glActiveTexture_(GL_TEXTURE2); | ^ shared/glexts.h:54:26: note: expanded from macro 'glActiveTexture_' 54 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:770:33: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 770 | glBindTexture(GL_TEXTURE_2D, mslot->sts.inrange(5) ? mslot->sts[5].t->id : notexture->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:773:37: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 773 | glActiveTexture_(GL_TEXTURE3); | ^ shared/glexts.h:54:26: note: expanded from macro 'glActiveTexture_' 54 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:774:37: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 774 | glBindTexture(GL_TEXTURE_CUBE_MAP, lookupenvmap(*mslot)); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:778:37: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 778 | glActiveTexture_(GL_TEXTURE4); | ^ shared/glexts.h:54:26: note: expanded from macro 'glActiveTexture_' 54 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:782:33: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 782 | glActiveTexture_(GL_TEXTURE0); | ^ shared/glexts.h:54:26: note: expanded from macro 'glActiveTexture_' 54 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:799:25: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 799 | glBindTexture(GL_TEXTURE_2D, mslot->sts[subslot].t->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:813:38: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 813 | if(!depth) { glDepthMask(GL_TRUE); depth = true; } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:814:39: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 814 | if(blended) { glDisable(GL_BLEND); blended = false; } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:832:25: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 832 | glBindTexture(GL_TEXTURE_CUBE_MAP, lookupenvmap(m.envmap)); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:837:40: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 837 | if(!blended) { glEnable(GL_BLEND); blended = true; } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:838:37: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 838 | if(depth) { glDepthMask(GL_FALSE); depth = false; } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:842:29: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 842 | glBlendFunc(GL_ONE, GL_SRC_ALPHA); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:848:29: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 848 | glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:887:16: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 887 | if(!depth) glDepthMask(GL_TRUE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:888:17: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 888 | if(blended) glDisable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:897:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 897 | glEnable(GL_CULL_FACE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ 109 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/movie.o engine/movie.cpp In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ 146 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/normal.o engine/normal.cpp In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break;109 warnings generated. | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/octa.o engine/octa.cpp In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/movie.cpp:951:42: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 951 | if(scaletex[0] || scaletex[1]) { glDeleteTextures(2, scaletex); memset(scaletex, 0, sizeof(scaletex)); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here 2458 | extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/movie.cpp:1000:9: warning: 'glPixelStorei' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1000 | glPixelStorei(GL_PACK_ALIGNMENT, texalign(m.video, m.w, 4)); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2610:13: note: 'glPixelStorei' has been explicitly marked deprecated here 2610 | extern void glPixelStorei (GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/movie.cpp:1010:38: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1010 | if(!scaletex[i]) glGenTextures(1, &scaletex[i]); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here 2498 | extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/movie.cpp:1038:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1038 | glBindTexture(GL_TEXTURE_2D, scaletex[0]); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/movie.cpp:1039:17: warning: 'glCopyTexSubImage2D' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1039 | glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, screenw, screenh); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2454:13: note: 'glCopyTexSubImage2D' has been explicitly marked deprecated here 2454 | extern void glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/movie.cpp:1050:21: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1050 | glViewport(0, 0, dw, dh); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here 2755 | extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/movie.cpp:1051:21: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1051 | glBindTexture(GL_TEXTURE_2D, scaletex[0]); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/movie.cpp:1063:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1063 | glBindTexture(GL_TEXTURE_2D, scaletex[0]); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/movie.cpp:1065:17: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1065 | glViewport(0, 0, m.w/4, m.h); SETSHADER(moviey); screenquadflipped(m.w/float(scalew), m.h/float(scaleh)); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here 2755 | extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/movie.cpp:1066:17: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1066 | glViewport(m.w/4, 0, m.w/8, m.h/2); SETSHADER(movieu); screenquadflipped(m.w/float(scalew), m.h/float(scaleh)); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here 2755 | extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/movie.cpp:1067:17: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1067 | glViewport(m.w/4, m.h/2, m.w/8, m.h/2); SETSHADER(moviev); screenquadflipped(m.w/float(scalew), m.h/float(scaleh)); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here 2755 | extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/movie.cpp:1069:17: warning: 'glPixelStorei' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1069 | glPixelStorei(GL_PACK_ALIGNMENT, texalign(m.video, m.w/4, 4)); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2610:13: note: 'glPixelStorei' has been explicitly marked deprecated here 2610 | extern void glPixelStorei (GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/movie.cpp:1070:17: warning: 'glReadPixels' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1070 | glReadPixels(0, 0, m.w/4, m.h, GL_BGRA, GL_UNSIGNED_BYTE, m.video); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2652:13: note: 'glReadPixels' has been explicitly marked deprecated here 2652 | extern void glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/movie.cpp:1071:17: warning: 'glPixelStorei' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1071 | glPixelStorei(GL_PACK_ALIGNMENT, texalign(&m.video[planesize], m.w/8, 4)); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2610:13: note: 'glPixelStorei' has been explicitly marked deprecated here 2610 | extern void glPixelStorei (GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/movie.cpp:1072:17: warning: 'glReadPixels' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1072 | glReadPixels(m.w/4, 0, m.w/8, m.h/2, GL_BGRA, GL_UNSIGNED_BYTE, &m.video[planesize]); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2652:13: note: 'glReadPixels' has been explicitly marked deprecated here 2652 | extern void glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/movie.cpp:1073:17: warning: 'glPixelStorei' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1073 | glPixelStorei(GL_PACK_ALIGNMENT, texalign(&m.video[planesize + planesize/4], m.w/8, 4)); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2610:13: note: 'glPixelStorei' has been explicitly marked deprecated here 2610 | extern void glPixelStorei (GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/movie.cpp:1074:17: warning: 'glReadPixels' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1074 | glReadPixels(m.w/4, m.h/2, m.w/8, m.h/2, GL_BGRA, GL_UNSIGNED_BYTE, &m.video[planesize + planesize/4]); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2652:13: note: 'glReadPixels' has been explicitly marked deprecated here 2652 | extern void glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/movie.cpp:1080:17: warning: 'glReadPixels' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1080 | glReadPixels(0, 0, m.w, m.h, GL_BGRA, GL_UNSIGNED_BYTE, m.video); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2652:13: note: 'glReadPixels' has been explicitly marked deprecated here 2652 | extern void glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/movie.cpp:1083:13: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1083 | glViewport(0, 0, screenw, screenh); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here 2755 | extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/movie.cpp:1086:14: warning: 'glReadPixels' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1086 | else glReadPixels(0, 0, m.w, m.h, GL_BGRA, GL_UNSIGNED_BYTE, m.video); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2652:13: note: 'glReadPixels' has been explicitly marked deprecated here 2652 | extern void glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/movie.cpp:1125:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1125 | glEnable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/movie.cpp:1135:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1135 | glDisable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ 131 warnings generated. In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLflclang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/octaedit.o engine/octaedit.cpp oat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glV109e warningrst generatede. xAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/octarender.o engine/octarender.cpp 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/octaedit.cpp:465:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 465 | glEnable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/octaedit.cpp:466:5: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 466 | glBlendFunc(GL_ONE, GL_ONE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/octaedit.cpp:537:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 537 | glDisable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/octaedit.cpp:1196:19: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1196 | if(ebo) { glDeleteBuffers_(1, &ebo); ebo = 0; } | ^ shared/glexts.h:110:26: note: expanded from macro 'glDeleteBuffers_' 110 | #define glDeleteBuffers_ glDeleteBuffers | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here 2868 | extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/octaedit.cpp:1197:19: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1197 | if(vbo) { glDeleteBuffers_(1, &vbo); vbo = 0; } | ^ shared/glexts.h:110:26: note: expanded from macro 'glDeleteBuffers_' 110 | #define glDeleteBuffers_ glDeleteBuffers | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here 2868 | extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/octaedit.cpp:1348:20: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1348 | if(!p.vbo) glGenBuffers_(1, &p.vbo); | ^ shared/glexts.h:104:23: note: expanded from macro 'glGenBuffers_' 104 | #define glGenBuffers_ glGenBuffers | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here 2869 | extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/octaedit.cpp:1350:9: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1350 | glBufferData_(GL_ARRAY_BUFFER, verts.length()*sizeof(vertex), verts.getbuf(), GL_STATIC_DRAW); | ^ shared/glexts.h:108:23: note: expanded from macro 'glBufferData_' 108 | #define glBufferData_ glBufferData | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here 2871 | extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/octaedit.cpp:1354:20: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1354 | if(!p.ebo) glGenBuffers_(1, &p.ebo); | ^ shared/glexts.h:104:23: note: expanded from macro 'glGenBuffers_' 104 | #define glGenBuffers_ glGenBuffers | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here 2869 | extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/octaedit.cpp:1356:9: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1356 | glBufferData_(GL_ELEMENT_ARRAY_BUFFER, tris.length()*sizeof(ushort), tris.getbuf(), GL_STATIC_DRAW); | ^ shared/glexts.h:108:23: note: expanded from macro 'glBufferData_' 108 | #define glBufferData_ glBufferData | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here 2871 | extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/octaedit.cpp:1474:5: warning: 'glDrawRangeElements' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1474 | glDrawRangeElements_(GL_TRIANGLES, 0, p.numverts-1, p.numtris*3, GL_UNSIGNED_SHORT, (ushort *)0); | ^ shared/glexts.h:71:30: note: expanded from macro 'glDrawRangeElements_' 71 | #define glDrawRangeElements_ glDrawRangeElements | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2468:13: note: 'glDrawRangeElements' has been explicitly marked deprecated here 2468 | extern void glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/octaedit.cpp:1476:5: warning: 'glPolygonMode' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1476 | glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2615:13: note: 'glPolygonMode' has been explicitly marked deprecated here 2615 | extern void glPolygonMode (GLenum face, GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/octaedit.cpp:1483:5: warning: 'glDrawRangeElements' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1483 | glDrawRangeElements_(GL_TRIANGLES, 0, p.numverts-1, p.numtris*3, GL_UNSIGNED_SHORT, (ushort *)0); | ^ shared/glexts.h:71:30: note: expanded from macro 'glDrawRangeElements_' 71 | #define glDrawRangeElements_ glDrawRangeElements | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2468:13: note: 'glDrawRangeElements' has been explicitly marked deprecated here 2468 | extern void glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/octaedit.cpp:1486:5: warning: 'glPolygonMode' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1486 | glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2615:13: note: 'glPolygonMode' has been explicitly marked deprecated here 2615 | extern void glPolygonMode (GLenum face, GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/octaedit.cpp:3008:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3008 | glBindTexture(GL_TEXTURE_2D, tex->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/octaedit.cpp:3015:25: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3015 | glBindTexture(GL_TEXTURE_2D, glowtex->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/octaedit.cpp:3016:25: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3016 | glBlendFunc(GL_SRC_ALPHA, GL_ONE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/octaedit.cpp:3030:25: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3030 | glBindTexture(GL_TEXTURE_2D, layertex->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/octaedit.cpp:3044:37: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3044 | else if(j == 2) glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttriIn file included from engine/octaedit.cpp:1: In file included from engine/engine.h:b2fv_ glVertexAttrib92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13:422 | note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | ext case eGrLn_ FvLoOiAdT :g l V e r t exglUnifoAttrib2fv (GLuint irndex, const GLfloat *m1f_(b->v) OPEloNc,GL_DEPRECATED(10.0, 10.1 4);x); brea | ^ k; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glIn file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: UniforIn file included from shared/cube.h:72: shared/glemu.h:m551:f5 : | warning: ^'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(engine/texture.hv:e436r:t61e:x, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436note: | expanded from macro 'GLE_INITATTRIBF'v o 51 | static inlinid seti(inte x = 0, void name(consit nvte cy4 =& v0, int z = 0, i)nt w = 0) { sett { glVertexAttrib4fv_d(exx, v.v); } | ^ shared/glexts.h:172:28,: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ y/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h, :z2909:, w); } | 13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GL ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hu:2934int index, con:s13t: GLfloat *v) O PENGL_note: DEP'glUniform1f' has been explicitly marked deprecated here RECATED(10.0, 10.1 2934 | 4); | ^ extern void glUniform1f (GLint loIn file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: cation, GLfloat v0) OPENGLIn file included from _Dshared/cube.hE:P72R: Eshared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] C 56 | GLE_AITNEIDT(A1T0T.0, 10.14); R| IBF(color, ATTRIB_COLOR) | ^ shared/glemu.h: ^47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, floIn file included from at) \ | ^ shared/glemu.h:42:engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:42351: note: expanded from macro 'GLE_INITATTRIB' :33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | static inline void name##suffix(type 423 | ca x) { glVertexAttrib1##se GL_FLOsuffix##AT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22_: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUnifor(mi2nfd | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | exetern void glUniform2fx ,( GxL)i;n t} location, GLfloa\ t | v ^0 , GLfloat v1) :173:1: note: OPENGL_DEPRECAexpanded from hereT 173 | glVertexAttrib1f_ | ^ Eshared/glexts.hD:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertex(10.0, 10.Attrib1f_ glVer14); | ^ texAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAtIn file included from tengine/octaedit.cppr:1: In file included from engine/engine.h:92: engine/texture.h:i424b:133f: (warning: G'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]L uint i n424d | e x , G L f l o a t xc)a sOeP EGNLG_LF_LDOEAPTR_EVCEACTED(10.0, 10.14); | ^ 3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:In file included from 22: note: expanded from macro 'glUniform3f_' 137 | #dengine/octarender.cppefi:n3e: In file included from gengine/engine.hl:U5n: iIn file included from fshared/cube.ho:r72m: 3shared/glemu.hf:_56 :g5l:U nwarning: i'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]f orm3f 56 | GLE_IN | ^ ITA/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hT:T2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | exteRrInB Fv(ociodl ogrl,U nAiTform3f (GLint loTRIB_COLOR) | ^cation, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTIn file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]RIB(name 425 | , i case GL_FLOnAT_VEdex, f, float) C4: glUniform4f_(b->loc, x\ | ^ shared/glemu.h:43:59: note: ,expanded from macro 'GLE_INITATTRIB' y 43 | static inline void name##suffix(ty, z, w); breape xk, ty; | pe y) ^ { glVertexAttrib2##suff ix##_(shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138index, x, y); | }#define glUni f\o r m| 4 ^f _ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:176:1: note: expanded from here : 176 | glVertexAttrib2f_ | ^ 2937shared/glexts.h:163:13::27 :note: 'glUniform4f' has been explicitly marked deprecated here 2937 | externnote: expanded from macro 'glVertexAttrib2f_' 163 | #define gl void gVleUrntiefxoArtmt4rfi b(2GfL_ glVertexAttribint locati2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.ho:2888n:, 13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern Gvoid LgflloVaetr tve0x,A tGtLrfilbo2aft (vG1L,u iGnLtf lionadte xv,2 ,G LGfLlfolaota tx ,v 3G)L fOlPoEaNtGL_DEPRE y) OPENGL_DEPRECATED(C10.0, 10.14); | ^ ATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->In file included from lengine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from oc, x); bshared/cube.hre:a72k: ;shared/glemu.h : 56| : ^5 : warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] shared/glexts.h:143:22 :56 | note: expanded from macro 'glUniform1i_' GL E143_ | I#NdIeTfine AgTlTURnIiBfFo(rcmo1lior, ATTRIB_COLOR)_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here | ^ 2938 | exshared/glemu.ht:e47r:n9 :v onote: iexpanded from macro 'GLE_INITATTRIBF'd glU n47i | GLE_INITATTRIB(name,f oirnmd1eix ,( GfLint l,o cfaltoiaotn), \G L int v0) OPENG| L ^_ DEshared/glemu.hP:R44E:C67A:T Enote: Dexpanded from macro 'GLE_INITATTRIB'( 10.0, 1440 | . 1 4 ) ; static inline | ^ void name##suffix(type x, type y, type z) { glVertexAttrib3#In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:#429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] suff 429 | ix##_(index , xc,a sye, Gz); } \ | ^ L_INT_VEC2: glUniform2i_(b->loc, x, y);:179:1: note: expanded from here 179 | glVerte xbArtetarki;b 3 f| _ ^ | ^ shared/glexts.hshared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' :144: 22167: | #note: dexpanded from macro 'glUniform2i_' 144 | #deefifnie glnUniform2i_ glUniforme2 ig l V| e ^r texAt/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.htrib3f_ glVert:e2939xAttrib3f | ^ :13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint locat/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hio:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated heren , GLint v 02894, | eGxLtiernn void glVertexAttrib3f (GLuint index, GLtfl v1) OPENGL_DEPRECATED(10o.0, a1t0 .x1,4 )G;L f l| o ^a t y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | In file included from ^engine/octaedit.cpp :1: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GINT_VEC3:LE_INITA T T RIBF(color, ATTRIB_COLOR) g| l ^U nifoshared/glemu.hr:m473:i9_:( bnote: -expanded from macro 'GLE_INITATTRIBF'> loc, x, y, z); break; | 47 | GLE_INITATTR ^IB( shared/glexts.h:145:22name, inde: note: expanded from macro 'glUniform3i_' x, f, float) \ 145| ^ | #deshared/glemu.hf:i45n:e75 :g lnote: Uexpanded from macro 'GLE_INITATTRIB'n iform3i 45 | static inline void name_ glUniform3i | ^# #s/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.huffix(typ:e2940 :x13, :type y, type z, ty note: 'glUniform3i' has been explicitly marked deprecated here 2940 | epxet ewr)n {v oglVertexAttrib4##suffiix##_(index, x, y, d z, w); } | ^ g:182:l1U:n inote: fexpanded from hereo rm3 i182 | glVertexAttr i(bG4Lfi_n t | l^o cation, GLint v0, GLint v1, GLinshared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #dtef ivn2e) gOlPVEeNrGtLe_DExPARtEtCrAiTbE4Df(_ glVertexAttrib4f1 0| . ^0 , 10./System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h1:42908):;13 : | note: ^'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void In file included from gengine/octaedit.cppl:V1e: rIn file included from tengine/engine.he:x92A: tengine/texture.ht:r433i:b334:f warning: ('glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]G Luin t433 | i n d e x , G L f l o acta sxe, GGLL_fIlNoTa_tVEC4: glU y, GLfloat z, GLfloat nw) OPENGiLf_oDrEmP4RiE_C(b->loc, x, y, z, w); breATED(10.0, 10.1ak; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #defi4ne glUniform4i_ glUniform4i ); | | ^ ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i In file included from (GLint locatioengine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: n, GLint v0, GLint v1, warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GL i56n | t v 2 ,G GLint v3) OPENGL_DEPRECATED(1LE_INITATTRIBF(color, A0.0, 10.14);TTRIB_COLOR) | ^ shared/glemu.h:48:49: note: | ^ expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/octarender.cpp:36:9: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 36 | glDeleteBuffers_(1, &vbo); | ^ shared/glexts.h:110:26: note: expanded from macro 'glDeleteBuffers_' 110 | #define glDeleteBuffers_ glDeleteBuffers | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here 2868 | extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/octarender.cpp:46:5: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | glGenBuffers_(1, &vbo); | ^ shared/glexts.h:104:23: note: expanded from macro 'glGenBuffers_' 104 | #define glGenBuffers_ glGenBuffers | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here 2869 | extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/octarender.cpp:48:5: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | glBindBuffer_(target, vbo); | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/octarender.cpp:49:5: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | glBufferData_(target, len, buf, GL_STATIC_DRAW); | ^ shared/glexts.h:108:23: note: expanded from macro 'glBufferData_' 108 | #define glBufferData_ glBufferData | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here 2871 | extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/octarender.cpp:50:5: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | glBindBuffer_(target, 0); | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/octarender.cpp:83:5: warning: 'glGetBufferSubData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | glGetBufferSubData_(GL_ELEMENT_ARRAY_BUFFER, (size_t)va->edata, 3*va->tris*sizeof(ushort), edata); | ^ shared/glexts.h:111:29: note: expanded from macro 'glGetBufferSubData_' 111 | #define glGetBufferSubData_ glGetBufferSubData | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2873:13: note: 'glGetBufferSubData' has been explicitly marked deprecated here 2873 | extern void glGetBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/octarender.cpp:87:5: warning: 'glGetBufferSubData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | glGetBufferSubData_(GL_ARRAY_BUFFER, va->voffset*sizeof(vertex), va->verts*sizeof(vertex), vdata); | ^ shared/glexts.h:111:29: note: expanded from macro 'glGetBufferSubData_' 111 | #define glGetBufferSubData_ glGetBufferSubData | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2873:13: note: 'glGetBufferSubData' has been explicitly marked deprecated here 2873 | extern void glGetBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ 109 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/physics.o engine/physics.cpp In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ 116 warnings generated. :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttribclang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/pvs.o engine/pvs.cpp 4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ 127 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/rendergl.o engine/rendergl.cpp In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:196:9: warning: 'glGetIntegerv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 196 | glGetIntegerv(GL_NUM_EXTENSIONS, &numexts); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2513:13: note: 'glGetIntegerv' has been explicitly marked deprecated here 2513 | extern void glGetIntegerv (GLenum pname, GLint *params) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:205:42: warning: 'glGetString' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 205 | const char *exts = (const char *)glGetString(GL_EXTENSIONS); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2530:23: note: 'glGetString' has been explicitly marked deprecated here 2530 | extern const GLubyte *glGetString (GLenum name) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:228:40: warning: 'glGetString' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 228 | setsvar("gfxvendor", (const char *)glGetString(GL_VENDOR)); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2530:23: note: 'glGetString' has been explicitly marked deprecated here 2530 | extern const GLubyte *glGetString (GLenum name) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:229:42: warning: 'glGetString' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 229 | setsvar("gfxrenderer", (const char *)glGetString(GL_RENDERER)); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2530:23: note: 'glGetString' has been explicitly marked deprecated here 2530 | extern const GLubyte *glGetString (GLenum name) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:230:41: warning: 'glGetString' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 230 | setsvar("gfxversion", (const char *)glGetString(GL_VERSION)); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2530:23: note: 'glGetString' has been explicitly marked deprecated here 2530 | extern const GLubyte *glGetString (GLenum name) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:379:41: warning: 'glGetString' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 379 | const char *glslstr = (const char *)glGetString(GL_SHADING_LANGUAGE_VERSION); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2530:23: note: 'glGetString' has been explicitly marked deprecated here 2530 | extern const GLubyte *glGetString (GLenum name) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:388:5: warning: 'glGetIntegerv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 388 | glGetIntegerv(GL_MAX_TEXTURE_SIZE, &val); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2513:13: note: 'glGetIntegerv' has been explicitly marked deprecated here 2513 | extern void glGetIntegerv (GLenum pname, GLint *params) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:390:5: warning: 'glGetIntegerv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 390 | glGetIntegerv(GL_MAX_CUBE_MAP_TEXTURE_SIZE, &val); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2513:13: note: 'glGetIntegerv' has been explicitly marked deprecated here 2513 | extern void glGetIntegerv (GLenum pname, GLint *params) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:569:9: warning: 'glGetIntegerv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 569 | glGetIntegerv(GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, &val); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2513:13: note: 'glGetIntegerv' has been explicitly marked deprecated here 2513 | extern void glGetIntegerv (GLenum pname, GLint *params) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:596:5: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 596 | glViewport(0, 0, screenw, screenh); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here 2755 | extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:601:5: warning: 'glClearColor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 601 | glClearColor(0, 0, 0, 0); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2396:13: note: 'glClearColor' has been explicitly marked deprecated here 2396 | extern void glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:602:5: warning: 'glClearDepth' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 602 | glClearDepth(1); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2397:13: note: 'glClearDepth' has been explicitly marked deprecated here 2397 | extern void glClearDepth (GLclampd depth) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:603:5: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 603 | glDepthFunc(GL_LESS); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here 2459 | extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:604:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 604 | glDisable(GL_DEPTH_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:606:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 606 | glEnable(GL_LINE_SMOOTH); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:609:5: warning: 'glFrontFace' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 609 | glFrontFace(GL_CW); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2495:13: note: 'glFrontFace' has been explicitly marked deprecated here 2495 | extern void glFrontFace (GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:610:5: warning: 'glCullFace' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 610 | glCullFace(GL_BACK); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2456:13: note: 'glCullFace' has been explicitly marked deprecated here 2456 | extern void glCullFace (GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:611:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 611 | glDisable(GL_CULL_FACE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:802:9: warning: 'glPolygonOffset' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 802 | glPolygonOffset(polygonoffsetfactor, polygonoffsetunits); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2616:13: note: 'glPolygonOffset' has been explicitly marked deprecated here 2616 | extern void glPolygonOffset (GLfloat factor, GLfloat units) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:803:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 803 | glEnable(type); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:818:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 818 | glDisable(type); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:878:5: warning: 'glGetIntegerv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 878 | glGetIntegerv(GL_VIEWPORT, viewport); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2513:13: note: 'glGetIntegerv' has been explicitly marked deprecated here 2513 | extern void glGetIntegerv (GLenum pname, GLint *params) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:885:8: warning: 'glIsEnabled' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 885 | if(glIsEnabled(GL_SCISSOR_TEST)) | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2557:18: note: 'glIsEnabled' has been explicitly marked deprecated here 2557 | extern GLboolean glIsEnabled (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:887:9: warning: 'glGetIntegerv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 887 | glGetIntegerv(GL_SCISSOR_BOX, oldscissor); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2513:13: note: 'glGetIntegerv' has been explicitly marked deprecated here 2513 | extern void glGetIntegerv (GLenum pname, GLint *params) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:899:5: warning: 'glScissor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 899 | glScissor(sx, sy, sw, sh); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2668:13: note: 'glScissor' has been explicitly marked deprecated here 2668 | extern void glScissor (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:900:23: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 900 | if(scissoring<=1) glEnable(GL_SCISSOR_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:907:22: warning: 'glScissor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 907 | if(scissoring>1) glScissor(oldscissor[0], oldscissor[1], oldscissor[2], oldscissor[3]); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2668:13: note: 'glScissor' has been explicitly marked deprecated here 2668 | extern void glScissor (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:908:25: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 908 | else if(scissoring) glDisable(GL_SCISSOR_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:918:9: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 918 | glGenBuffers_(1, &screenquadvbo); | ^ shared/glexts.h:104:23: note: expanded from macro 'glGenBuffers_' 104 | #define glGenBuffers_ glGenBuffers | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here 2869 | extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:921:9: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 921 | glBufferData_(GL_ARRAY_BUFFER, sizeof(verts), verts, GL_STATIC_DRAW); | ^ shared/glexts.h:108:23: note: expanded from macro 'glBufferData_' 108 | #define glBufferData_ glBufferData | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here 2871 | extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:928:25: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 928 | if(screenquadvbo) { glDeleteBuffers_(1, &screenquadvbo); screenquadvbo = 0; } | ^ shared/glexts.h:110:26: note: expanded from macro 'glDeleteBuffers_' 110 | #define glDeleteBuffers_ glDeleteBuffers | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here 2868 | extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:937:5: warning: 'glDrawArrays' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 937 | glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2464:13: note: 'glDrawArrays' has been explicitly marked deprecated here 2464 | extern void glDrawArrays (GLenum mode, GLint first, GLsizei count) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1128:5: warning: 'glClearColor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1128 | glClearColor(curfogcolor.r, curfogcolor.g, curfogcolor.b, 1.0f); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2396:13: note: 'glClearColor' has been explicitly marked deprecated here 2396 | extern void glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1167:21: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1167 | if(motiontex) { glDeleteTextures(1, &motiontex); motiontex = 0; } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here 2458 | extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1182:24: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1182 | if(!motiontex) glGenTextures(1, &motiontex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here 2498 | extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1196:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1196 | glBindTexture(GL_TEXTURE_2D, motiontex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1198:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1198 | glEnable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1199:5: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1199 | glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1206:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1206 | glDisable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1212:9: warning: 'glCopyTexSubImage2D' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1212 | glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, screenw, screenh); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2454:13: note: 'glCopyTexSubImage2D' has been explicitly marked deprecated here 2454 | extern void glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1254:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1254 | glEnable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1255:5: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1255 | glBlendFunc(GL_ZERO, GL_SRC_COLOR); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1263:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1263 | glDisable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1303:5: warning: 'glClearColor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1303 | glClearColor(0, 0, 0, 1); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2396:13: note: 'glClearColor' has been explicitly marked deprecated here 2396 | extern void glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1305:5: warning: 'glClear' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1305 | glClear((skyboxglare && (skyglare || skybgglare) ? 0 : GL_COLOR_BUFFER_BIT) | GL_DEPTH_BUFFER_BIT); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2394:13: note: 'glClear' has been explicitly marked deprecated here 2394 | extern void glClear (GLbitfield mask) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1367:9: warning: 'glFrontFace' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1367 | glFrontFace(GL_CCW); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2495:13: note: 'glFrontFace' has been explicitly marked deprecated here 2495 | extern void glFrontFace (GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1397:20: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1397 | if(fading) glColorMask(COLORMASK, GL_TRUE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1409:20: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1409 | if(fading) glColorMask(COLORMASK, GL_FALSE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1411:21: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1411 | else if(fading) glColorMask(COLORMASK, GL_FALSE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1425:16: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1425 | if(fading) glColorMask(COLORMASK, GL_TRUE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1433:9: warning: 'glFrontFace' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1433 | glFrontFace(GL_CW); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2495:13: note: 'glFrontFace' has been explicitly marked deprecated here 2495 | extern void glFrontFace (GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1495:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1495 | glEnable(GL_CULL_FACE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1496:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1496 | glEnable(GL_DEPTH_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1502:5: warning: 'glClear' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1502 | glClear(GL_DEPTH_BUFFER_BIT); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2394:13: note: 'glClear' has been explicitly marked deprecated here 2394 | extern void glClear (GLbitfield mask) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1526:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1526 | glDisable(GL_CULL_FACE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1527:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1527 | glDisable(GL_DEPTH_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1550:9: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1550 | glViewport(x, y, w, h); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here 2755 | extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1551:9: warning: 'glScissor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1551 | glScissor(x, y, w, h); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2668:13: note: 'glScissor' has been explicitly marked deprecated here 2668 | extern void glScissor (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1552:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1552 | glEnable(GL_SCISSOR_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1576:9: warning: 'glClearColor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1576 | glClearColor(0, 0, 0, 1); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2396:13: note: 'glClearColor' has been explicitly marked deprecated here 2396 | extern void glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1578:9: warning: 'glClear' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1578 | glClear((background ? GL_COLOR_BUFFER_BIT : 0) | GL_DEPTH_BUFFER_BIT); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2394:13: note: 'glClear' has been explicitly marked deprecated here 2394 | extern void glClear (GLbitfield mask) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1583:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1583 | glEnable(GL_CULL_FACE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1584:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1584 | glEnable(GL_DEPTH_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1589:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1589 | glDisable(GL_CULL_FACE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1590:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1590 | glDisable(GL_DEPTH_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1594:9: warning: 'glClearColor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1594 | glClearColor(curfogcolor.r, curfogcolor.g, curfogcolor.b, 1); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2396:13: note: 'glClearColor' has been explicitly marked deprecated here 2396 | extern void glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1604:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1604 | glDisable(GL_SCISSOR_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1605:9: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1605 | glViewport(0, 0, screenw, screenh); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here 2755 | extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1621:22: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1621 | if(minimaptex) { glDeleteTextures(1, &minimaptex); minimaptex = 0; } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here 2458 | extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1635:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1635 | glBindTexture(GL_TEXTURE_2D, minimaptex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1660:21: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1660 | if(!minimaptex) glGenTextures(1, &minimaptex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here 2498 | extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1706:5: warning: 'glClear' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1706 | glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2394:13: note: 'glClear' has been explicitly marked deprecated here 2394 | extern void glClear (GLbitfield mask) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1708:5: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1708 | glViewport(0, 0, size, size); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here 2755 | extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1710:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1710 | glEnable(GL_CULL_FACE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1711:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1711 | glEnable(GL_DEPTH_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1713:5: warning: 'glFrontFace' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1713 | glFrontFace(GL_CCW); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2495:13: note: 'glFrontFace' has been explicitly marked deprecated here 2495 | extern void glFrontFace (GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1725:13: warning: 'glClear' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1725 | glClear(GL_DEPTH_BUFFER_BIT); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2394:13: note: 'glClear' has been explicitly marked deprecated here 2394 | extern void glClear (GLbitfield mask) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1736:5: warning: 'glFrontFace' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1736 | glFrontFace(GL_CW); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2495:13: note: 'glFrontFace' has been explicitly marked deprecated here 2495 | extern void glFrontFace (GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1738:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1738 | glDisable(GL_DEPTH_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1739:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1739 | glDisable(GL_CULL_FACE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1741:5: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1741 | glViewport(0, 0, screenw, screenh); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here 2755 | extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1746:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1746 | glBindTexture(GL_TEXTURE_2D, minimaptex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1747:5: warning: 'glCopyTexImage2D' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1747 | glCopyTexImage2D(GL_TEXTURE_2D, 0, GL_RGB5, 0, 0, size, size, 0); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2452:13: note: 'glCopyTexImage2D' has been explicitly marked deprecated here 2452 | extern void glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1749:5: warning: 'glTexParameteri' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1749 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_BORDER); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2723:13: note: 'glTexParameteri' has been explicitly marked deprecated here 2723 | extern void glTexParameteri (GLenum target, GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1750:5: warning: 'glTexParameteri' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1750 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_BORDER); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2723:13: note: 'glTexParameteri' has been explicitly marked deprecated here 2723 | extern void glTexParameteri (GLenum target, GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1752:5: warning: 'glTexParameterfv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1752 | glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_BORDER_COLOR, border); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2722:13: note: 'glTexParameterfv' has been explicitly marked deprecated here 2722 | extern void glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1753:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1753 | glBindTexture(GL_TEXTURE_2D, 0); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1870:9: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1870 | glDeleteTextures(1, &tex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here 2458 | extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1877:9: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1877 | glGenTextures(1, &tex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here 2498 | extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1888:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1888 | glBindTexture(GL_TEXTURE_2D, tex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1889:9: warning: 'glCopyTexSubImage2D' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1889 | glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, screenw, screenh); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2454:13: note: 'glCopyTexSubImage2D' has been explicitly marked deprecated here 2454 | extern void glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1895:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1895 | glBindTexture(GL_TEXTURE_2D, tex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1993:13: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1993 | glColorMask(COLORMASK, GL_TRUE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2006:5: warning: 'glClearColor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2006 | glClearColor(0.f, 0.f, 0.f, 1); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2396:13: note: 'glClearColor' has been explicitly marked deprecated here 2396 | extern void glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2007:39: warning: 'glClear' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2007 | if(clearview(viewtype, targtype)) glClear(GL_COLOR_BUFFER_BIT); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2394:13: note: 'glClear' has been explicitly marked deprecated here 2394 | extern void glClear (GLbitfield mask) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2020:13: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2020 | glColorMask(COLORMASK, GL_TRUE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2043:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2043 | glDisable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2062:13: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2062 | glEnable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2063:13: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2063 | glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2064:45: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2064 | if(viewtype == VW_STEREO_BLEND) glColorMask(GL_TRUE, GL_FALSE, GL_TRUE, GL_TRUE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2066:45: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2066 | if(viewtype == VW_STEREO_BLEND) glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2067:13: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2067 | glDisable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2072:13: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2072 | glEnable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2073:13: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2073 | glBlendFunc(GL_ONE, GL_CONSTANT_COLOR); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2074:13: warning: 'glBlendColor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2074 | glBlendColor_(0.f, 0.5f, 1.f, 1.f); | ^ shared/glexts.h:57:23: note: expanded from macro 'glBlendColor_' 57 | #define glBlendColor_ glBlendColor | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2388:13: note: 'glBlendColor' has been explicitly marked deprecated here 2388 | extern void glBlendColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2077:13: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2077 | glDisable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2101:13: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2101 | glColorMask(COLORMASK, GL_TRUE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2105:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2105 | glEnable(GL_CULL_FACE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2106:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2106 | glEnable(GL_DEPTH_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2112:5: warning: 'glClearColor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2112 | glClearColor(0, 0, 0, 0); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2396:13: note: 'glClearColor' has been explicitly marked deprecated here 2396 | extern void glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2113:5: warning: 'glClear' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2113 | glClear(GL_DEPTH_BUFFER_BIT | (wireframe && editmode && clearview(viewtype, targtype) ? GL_COLOR_BUFFER_BIT : 0)); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2394:13: note: 'glClear' has been explicitly marked deprecated here 2394 | extern void glClear (GLbitfield mask) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2115:31: warning: 'glPolygonMode' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2115 | if(wireframe && editmode) glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2615:13: note: 'glPolygonMode' has been explicitly marked deprecated here 2615 | extern void glPolygonMode (GLenum face, GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2133:31: warning: 'glPolygonMode' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2133 | if(wireframe && editmode) glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2615:13: note: 'glPolygonMode' has been explicitly marked deprecated here 2615 | extern void glPolygonMode (GLenum face, GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2139:31: warning: 'glPolygonMode' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2139 | if(wireframe && editmode) glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2615:13: note: 'glPolygonMode' has been explicitly marked deprecated here 2615 | extern void glPolygonMode (GLenum face, GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2147:31: warning: 'glPolygonMode' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2147 | if(wireframe && editmode) glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2615:13: note: 'glPolygonMode' has been explicitly marked deprecated here 2615 | extern void glPolygonMode (GLenum face, GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2151:31: warning: 'glPolygonMode' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2151 | if(wireframe && editmode) glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2615:13: note: 'glPolygonMode' has been explicitly marked deprecated here 2615 | extern void glPolygonMode (GLenum face, GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2155:31: warning: 'glPolygonMode' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2155 | if(wireframe && editmode) glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2615:13: note: 'glPolygonMode' has been explicitly marked deprecated here 2615 | extern void glPolygonMode (GLenum face, GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2157:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2157 | glDisable(GL_CULL_FACE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2158:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2158 | glDisable(GL_DEPTH_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2170:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2170 | glEnable(GL_DEPTH_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2171:9: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2171 | glDepthMask(GL_FALSE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2176:9: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2176 | glDepthMask(GL_TRUE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2177:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2177 | glDisable(GL_DEPTH_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2228:13: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2228 | glColorMask(COLORMASK, GL_TRUE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2283:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2283 | glDisable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2302:17: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2302 | glEnable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2303:17: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2303 | glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2304:49: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2304 | if(viewtype == VW_STEREO_BLEND) glColorMask(GL_TRUE, GL_FALSE, GL_TRUE, GL_TRUE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2306:49: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2306 | if(viewtype == VW_STEREO_BLEND) glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2307:17: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2307 | glDisable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2312:17: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2312 | glEnable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2313:17: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2313 | glBlendFunc(GL_ONE, GL_CONSTANT_COLOR); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2314:17: warning: 'glBlendColor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2314 | glBlendColor_(0.f, 0.5f, 1.f, 1.f); | ^ shared/glexts.h:57:23: note: expanded from macro 'glBlendColor_' 57 | #define glBlendColor_ glBlendColor | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2388:13: note: 'glBlendColor' has been explicitly marked deprecated here 2388 | extern void glBlendColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2317:17: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2317 | glDisable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2357:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2357 | glBindTexture(GL_TEXTURE_2D, t->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ 109 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/rendermodel.o engine/rendermodel.cpp 109 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/renderparticles.o engine/renderparticles.cpp 244 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/rendersky.o engine/rendersky.cpp In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttriIn file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | b2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: shared/glemu.hIn file included from :shared/cube.h47::729: :shared/glemu.h :note: 61expanded from macro 'GLE_INITATTRIBF': 5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 47 | 61 | GLE_INITATTRIBF(texcoor GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here d1 161 | glVertexAttrib1f_ | ^ , ATTRIB_TEshared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #defineXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' glVertexAttrib1f _ 47g | GlLVertexAttrib1f | ^ E_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hy:,2882 :t13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint ype z) {index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14) glVertexAttrib3##suffix#;#_ ( i| n ^d ex, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttriIn file included from bengine/renderparticles.cpp3:f3_: In file included from engine/engine.hg:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ lshared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GVLE_ertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATINITATTRIB(nEameD,( 1i0n.d0e,x ,1 0f.,1 4f)l;o a t| ) ^ \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | statIn file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: ic inline In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLvoid nameE#_#INsITuAffix(tTTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ype x, shared/glemu.h:t47:ype y) { 9g:l VertexAtnote: trib2##suffiexpanded from macro 'GLE_INITATTRIBF'x##_(index , x, 47 y); } \ | ^ | GLE_INITATTRIB(name, index, f:,164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | # float) \ define glVertex | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' At t45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrrib4##suffix##_(index, x, y, z, wib2f_ gl)V; e} r texAtt| ^r :27:1: note: expanded from here i 27b | 2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13g:lVe rtexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLui 171 | #defint index, GLfloat x, GLfloat y) OPENGL_DEPRECAne glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint indexTED(10.0, 10.14); | , ^ GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATIn file included from Tengine/rendermodel.cppR:I1B: FIn file included from (engine/engine.hv:e5r: tIn file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | ex, ATTR GLE_INITIABT_TVREIRBTFE(Xt)e x c| o ^o rd1, Ashared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GTLTER_IIBNITA_TEXCOORTTRIB(name,D 1i)n d e| x ^, shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(cf, floaotn) \ | s ^t vec &v) { glVeshared/glemu.h:44:67: note: rexpanded from macro 'GLE_INITATTRIB'te xAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define g44l | V e r t e x A t tsrtiabt3ifcv _i nglliVneer tveoxiAdt tnraimbe3#f#vs u f| f ^ix(type x, type y, /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated heretype z) { glVertexAttrib3 ##suffix## _2895( | ienxdteexr,n xv,o iyd, gzlVertexAttrib3fv) (GLuin;t } \ | index, const GLfloat *v) OPENGL_DEPRECATED( ^ :1671:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ 0.0,shared/glexts.h :11670:.14); | ^ 27: note: expanded from macro 'glVertexAttrib3f_' 167 | #definIn file included from engine/rendermodel.cppe:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLgElVerte_IxANITATTRItBF(trib3tfexc_ glVeroord1,texAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here A 2894T | TeRxItBe_rTnE XvCoOiOdR Dg1l)V e | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' rtex A49t | t r i b 3 f ( GsLtuaitnitc iinndleixn,e GvLofildoat x, GLflo naat my, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ e(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITA} \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAtTtriTbR4IfB_F (gvleVretrtexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hex,: 2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated hereATT 2908 | extern void glVertexAtRIB_VEtRrTEX) ib4f (GLu | i ^ nt ishared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLndex, GLfloaE_INITATTRIBt(n axm,e ,G Liflnodaetx ,y ,f ,G Lffllooaatt )z ,\ G L| f ^l oat wshared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' ) 45 | O P ENGL_DEPRECATE D static inline (v1o0i.0, 10.1d name##suf4f)i;x | ^(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h} | ^ :61::5170:: 1warning: :'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] note: expanded from here 61 | 170 GLE_INITA | TgTRIBF(texcoordlVertexAttrib4f1, ATTRIB_T_ | ^ shared/glexts.h:171:27: EXCOOnote: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ gRD1) | ^ shared/glemu.h:50:50l: note: expanded from macro 'GLE_INITATTRIBF'V ertexA 50 | t static itnlinrei bv4ofi d | n ^a me(const vec2 &v) { glVertexAttrib2fv_(ind/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVex, v.v);e } \ | ^ shared/glexts.h:164:28:r tnote: expanded from macro 'glVertexAttrib2fv_'exAttri 164 | #define glVertexAbtt4f (GLuint inderib2fx, GvLfloat x, GLfloat y_, GgLlfVleoratexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:t13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extez, rn void glVertexAttribGLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ 2fv (GLuint index, const GLfloat *v) OPENGL_DEIn file included from Pengine/renderparticles.cppR:E3C: AIn file included from Tengine/engine.hE:D5(: 1In file included from 0shared/cube.h.:072,: shared/glemu.h1:055.:154:) ;warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] | ^ 55 | In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_I N61I | GLE_INITATTRIBTF(texcoord1, ATTRAIB_TEXCOORD1) | ^ TTshared/glemu.hR:51:50: note: expanded from macro 'GLE_INITATTRIBF' IBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h 51 | :48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline v oid na sme(const vec &v) { gltaticV ertexAttrib3fv_(index, v.v); }i nlin\ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_'e vo id name(co nst168 | #define glVertexA tvect4r i&bv3)f v{_ glVertexAt tribglVertexAttrib3fv | ^ 4/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:f13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here v2895 | e_xtern void glVert(index, ve.v);xAttrib3fv }(G Luint index, const GLfloat *v) OPE NG| ^ shared/glexts.h:172:28: note: L_DEPRexpanded from macro 'glVertexAttrib4fv_'E CATED( 11720 | .#0d,e f1i0n.14); | ^ e glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here In file included from engine/renderparticles.cpp:3 : 2909In file included from | engine/engine.he:x5t: eIn file included from rshared/cube.hn: 72v: oshared/glemu.hi:d55 :g5l:V ewarning: r'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]t exAt t55r | i b 4 f vG L(EG_LIuNiInt index, const GLfloTATTRIBF(veat *v) rOtPeExN, ATTRIB_VERTEX) | ^ GL_shared/glemu.hD:E49P:R58E:C Anote: Texpanded from macro 'GLE_INITATTRIBF'E D(10.0, 491 | 0 . 1 4 ) ; | s ^t atic inline void name(const vec &v, float w) { In file included from engine/rendermodel.cppg:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72l: Vshared/glemu.he:r62t:e60x: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]A ttrib4 f62_ | ( i n d esxt,a tvi.cx ,i nvl.iyn,e vv.ozid normal(float x, fl,oa tw )y;, }f l\o a t| ^z ) { glshared/glexts.hV:ertexA171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ t/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:t13r:i bnote: 4'glVertexAttrib4f' has been explicitly marked deprecated heref _(ATTRI B2908_ | NeOxRtMeArLn, vxo,i dy ,g lzV,e r0t.e0xfA)t;t r}i b 4| f ^ (GLushared/glexts.hi:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #defint indnee glVertexAttrib4f_ glVertexAttx, GLfrlioba4tf x ,| ^G Lflo/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | at y, GeLxftleorant vzo,id glVertexA GLfloat ttrib4f (GLuint index, GLw) OPENGL_DEPRECATED(10.f0, 10.14); | ^ loat x, GLfloat yIn file included from ,engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE _INITATTRIBF(vertex, ATTRIB_VERTEX) GLfloat z, GL | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50float w | ) OPENGL_DE static inline void name(coPRECATED(10.0, 10.14); | ^ nst vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.hIn file included from :engine/rendermodel.cpp164::128: :In file included from engine/engine.hnote: :expanded from macro 'glVertexAttrib2fv_'5 : In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void norma 164 | #dl(const vec &v) {efine glVertexAttrib2fv_ glVe rtgexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertelxAttVreirbt2efxvA t(tGrLiubi4nft_ (iAnTdTeRxI,B _const GLfloat *v) OPENGL_DEPNORMAL, v.x, v.y, vR.z, E0C.A0TfE)D;( 1}0 .0, 1| 0 ^. 14)shared/glexts.h;:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #def i n| e ^ glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloaIn file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from tshared/cube.h: 72y: ,shared/glemu.h :G55L:f5l:o awarning: t'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEIn file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: Xwarning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline vo) | i ^d ta ngent(float x, float y, float zshared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' , float w = 1.0f) { glVertexAttrib4f_ (ATTRIB_51 | statTiANGENT, x, y, z, w); } c inline vo| ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define gid namelVertexAttr(iconst vec4 &v) { glVerb4f_ gltVeexrAttetxrAitbt4rfivb_4(fi n d| e ^x , v.v); /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h}: 2908 :| 13 ^: note: 'glVertexAttrib4f' has been explicitly marked deprecated hereshared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | 2908# | deexftienren gvloViedr tgelxVAettrib4fv_ glVertexrtexAttriAbt4f (GLuintt riinbd4efxv, | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: Gnote: L'glVertexAttrib4fv' has been explicitly marked deprecated herefloat x, G Lfloat y 2909 | ex, GLftloeartn zv,o iGdL fglloVaetr twe)x AOtPtErNiGbL4_fv (GLuint inDEPRECATED(1d0.0ex, con, 10.14); | ^ st GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const veIn file included from engine/renderparticles.cpp:3: In file included from engine/engine.hc:5 : &In file included from vshared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | , flo GLE_INITATTaRtI BwF (=c o1l.o0rf,) A{T TgRlIVBe_rCtOeLxOARt)t | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITrATTRIB(name, indeib4f_(ATTRIxB, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | _ static inliTANGENnTe, v.x, v.y, void name##suffix(type x) { v.z, w);glVertexAtt } | ^ rshared/glexts.hi:b1711:#27#:s uffix##_(index, x); } \ | ^ note: :173:1: note: expanded from here 173 | glVertexAttriexpanded from macro 'glVertexAttrib4f_'b 171 | #define1 glfVertexAttrib4f_ g_ | ^ shared/glexts.h:lVertexAttrib4159f : | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 27: 2908note: | expanded from macro 'glVertexAttrib1f_'extern void g l159V | #define glVertexeArttterxiAbt1tfr_i bglVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 28824 | extern void glVertexAttfr i(bG1Lfu i(nGtL uiint index, Gndex, GLfLfloloat x, GLfloat y, GLfloat x) at z, GLfOlPENGL_DEPRECATED(10.0, 10.14)oat w) OPENGL_DEPREC;ATE | ^ D(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5:In file included from engine/rendermodel.cpp:1: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/engine.h: 556: In file included from | shared/cube.h : 72 : GLE_INITATTRIBF(shared/glemu.hco:lor, ATTRI66B_COLOR) | ^:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] shared/glemu.h:47: 66 | static inline9: note: expanded from macro 'GLE_INITATTRIBF' 47 | G LE_void tIaNnIgent(const vec4 &vTATTRIB(name, index, f, float) \ | ^ ) { glVertexAttrib4fv_(ATTRIshared/glemu.h:43:59: B_TANGENT, v.v); } | ^ shared/glexts.h:172note: :28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #defexpanded from macro 'GLE_INITATTRIB' i ne glVertexAttrib4fv43 | static inline_ glVertexAttrib4fv void name##suffix(type x, type y) { | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here glVe r2909texAttrib2##s | extern void glVuertfefxiAxt#t#r_ib4(index, x, y); } \ fv (G| L ^u int ind:176:1:e xnote: ,expanded from here co n176s | tg lGVLefrltoeaxt *v) OPENGL_ADtEtPrRiEbC2AfT_E D (| 1^0 .0,shared/glexts.h :11630:.271:4 );note: expanded from macro 'glVertexAttrib2f_' | ^ 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttIn file included from rib2f (GLuiengine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.hnt index, GLf:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]l oat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ 76 | static inline void enableattrib(int iIn file included from nengine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] d e56x | ) G L{E_INITATTRIBF(color, ATTRIB_C disablOeL(O)R;) g l| E ^n ableshared/glemu.hV:e47r:t9e: xnote: Aexpanded from macro 'GLE_INITATTRIBF' tt r47 | iGbLE_INAIrrTaAyT_TRIB((nianmdee,x )i;nde }x, f, float) \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 156 | #define g 44lEnableVertexAttr | ib A r ra y_ glEnableVertexAttribArray | ^ static i/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hnline void nam:e2917##suffix(type: x13,: typ e note: y'glEnableVertexAttribArray' has been explicitly marked deprecated here, type z) { glVertexAttrib3## suf f2917 | extern void glEnaiblexVertexAttribA#r#ray (GLuint i_(index, nx,d y, z)e; }x )\ O P| E ^N GL_DEPRECATED(10.:0179,: 11:0 .note: 1expanded from here4 ); 179| | ^g lVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: 13warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] : note: 'glVertexAttrib3f' has been explicitly marked deprecated here 77 | s tatic inline void d2894 | eisableattrib(int index)x t{ glDisableVertexAtterrinb void glVertexAttribArray_(in3df (GLuint index); } | ^ shared/glexts.h:157e:x, GLfloat x, GLfloat y, 37G: Lnote: fexpanded from macro 'glDisableVertexAttribArray_'l oat z) O P157E | N#GdLe_fDiEnPeR EgClADTiEsDa(b1l0e.V0e,r t1e0x.A1t4t)r;i b A| r ^r ay_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribIn file included from Aengine/renderparticles.cppr:r3: In file included from engine/engine.hay (GLuint index) OPEN:GL_D5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | EP GLE_IRNEICTATED(10.ATTRIBF(color, ATTRIB0_C,O L10O.R1)4 ) ;| ^ | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' In file included from engine/rendermodel.cpp: 145: In file included from engine/engine.h:5: In file included from shared/cube.h:72 | st: shared/glemu.h:78:5:a warning: t'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]i c inline void n78ame##s | uffix(type x, type y, type z, typ GLe w) { glVertexAttrib4##sEuffix##_(index, x_ATTRI, yBPOINTER(vertex, A,TT z, RIB_VERTEX, GL_FALSE, 3,w); } | ^ GL:_182F:L1OAT, disabl:e()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' note: 69 | expanded from here stat i182c inline void | glVenable##name() { preperteaxAre;t glEnableVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertextribArraAy_(ittrnidex); } \ | ^ b4fshared/glexts.h_: glVertexAt156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVerttexAtrtirbi4bfA r r| a ^y | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13 :2908 | note: e'glEnableVertexAttribArray' has been explicitly marked deprecated herex tern 2917v | oeixdte rn void gglVertelEnableVertexAttxriAbAttrib4f (GLuint index, GLfloat xrray, GLfloat y, GLflo (GLuint index) OPENat z, GLfloat w)G LO_DPEEPNRECATED(10.0, 10.14);GL_DEPRECA T | ^ ED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56::5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | G5L: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | E_I NI TGALTET_RAITBTFR(IcBoPlOor, ATTRIBINTER(vertex, ATTR_COLOR) | ^IB_V shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' ERT E48X | , stat GL_FALSiEc, i3n,l iGnLe_ FvLoOiAdT ,n admies(acbolnes(t) )v e c| ^& v) { gshared/glemu.hl:V70e:r46t:e xnote: Aexpanded from macro 'GLE_ATTRIBPOINTER't trib3fv _70( | i n static inlindex, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #ede fvionie glVertexAttribd disable##name() { 3gflDisableVertexAttribArray_(indev_ glVertexAttrib3fv x ); } \ | ^ shared/glexts.h:157:37: | note: expanded from macro 'glDisableVertexAttribArray_' ^ 157 | /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h#:d2895e:f13i:n enote: 'glVertexAttrib3fv' has been explicitly marked deprecated hereg lDisa 2895 | extern void glVertebxAttrib3fv (GLuint index, clonesVte rtexAttribArray_ glDisableVGLfloat *v) OPertexAttrEiNbGALr_rDaEy | ^ P/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hR:E2918C:A13T:E Dnote: ('glDisableVertexAttribArray' has been explicitly marked deprecated here1 0.0, 29181 | 0e.x1t4e)r;n v| o ^i d glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITAIn file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:TTRIBF(color78,: 5A:T Twarning: R'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | IB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inli nGeL Ev_AoTiTdR InBaPmOIeN(TcEoRn(svte rvtex, ATTRIB_VERTEX, eGLc_ F&Av, float w) { LgSEl,V e3r,t eGxLA_FtLtrib4f_(index, OvA.Tx, disable()) , | ^v .y, vshared/glemu.h.:z73,: 13w:); }note: expanded from macro 'GLE_ATTRIBPOINTER'\ | ^ 73 | shared/glexts.h glVertexAt:tribP171o:inter_(ind27: note: expanded from macro 'glVertexAttrib4f_' 171e | #dexfine glVert, size, typee, normaxlized, stride, data); \ | ^ shared/glexts.h:186:Attrib4f_ glVert32ex:A tnote: texpanded from macro 'glVertexAttribPointer_'r ib4f | ^ 186 | #def/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hi:n2908e: 13g:l Vnote: e'glVertexAttrib4f' has been explicitly marked deprecated herer texAt t2908r | iebxPtoeirnnt evro_i dg lgVlertexAttVreirbtPeoxiAnttterr | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:i13:b note: 'glVertexAttribPointer' has been explicitly marked deprecated here 4f (GLuint ind 2916 | exex, GLfloat x, GLfloat y, GterLnf void loat z, GLfloagtlVer texAttribPointer (GLuint iwndex, ) OPENGL_DEPREGCATLint sizEe, GLDe(n1u0m. 0t,y 10.14); | ^ pe, GLboolean normalized, GLsizei sIn file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5:tride, const GLvoid *pointer) OPENGL_DEwarning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_IPNITARTETCATED(R10I.BF(color, ATTRIB_COLOR) | ^ shared/glemu.h:0, 10.1450:50: note: expanded from macro 'GLE_INITATTRIBF' ); 50| | ^ static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ In file included from engine/rendermodel.cpp:1| ^ shared/glexts.h:164:28: In file included from engine/engine.h:5: In file included from shared/cube.h::72: note: expanded from macro 'glVertexAttrib2fv_'shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 164 | | GLE_ATT#RdefiIBPOne glVertexAttrib2fv_ glVertexAttIrib2fv | ^ NTE/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hR:(2889c:o13lor, ATTRIB_COLOR, GL_TRUE, 4, GL_UN:S Inote: G'glVertexAttrib2fv' has been explicitly marked deprecated hereN ED_BYTE, 2889) | e x| ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' tern void glVe r69 | static inlintexAttrib2fv (GLuie void enanble#t index, c#name() { preonst GLfloat *v) OPENGL_DEPRECApare; glEnableVeTED(10.0, 10.14); | ^ rtexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttIn file included from rengine/renderparticles.cppi:b3A: rIn file included from rengine/engine.ha:y_ glEnableVertex5At: tIn file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] r56 | GLE_INIiTATTRIBF(colorbArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13, AT: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here TR 2917 | extern voidI Bg_lCEOnLaObRl)eVertexAttribArray (GL | ^uint inde x) OPEshared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' NG L51_ | D E P R E CATED(10.0, 10.14); | ^ static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } In file included from engine/rendermodel.cpp:1| : ^ In file included from shared/glexts.hengine/engine.h::1725:: 28In file included from :shared/cube.h :note: 72expanded from macro 'glVertexAttrib4fv_': shared/glemu.h:79:5: 172 | #defi nwarning: e'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 79 | 2909 | extern void gl Ve GLrEt_eAxAttrib4fv (GLuint index, const GLTTRIBPOINTER(cofloat *v) OPENGL_DEPRECATEDl(10.0, 10.14); | ^ or, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70In file included from | engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATT R stIatic inline void disable##name() { glDisabBN(color, ATTRIB_COlLOeRV,e rutbe,x uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | sAtatic inline void name##suffttribArrayix(type x, ty_(index); } \ | ^ shared/glexts.h:157:37: note: pexpanded from macro 'glDisableVertexAttribArray_' 157e y, type z, type w = defaultw) { glVe | rtexAttrib4N##suffix##_(in#define glDdex, x, y, isableVertzexA,t triw); } | ^ bArra:y3_: 1g:l Dnote: isableVertexAttribArexpanded from here ray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 3 | g2918 | extern void glDisableVlVerteertexAttribxAttribArray 4(NGuLbu_i n t| ^i ndex) OPENGL_DEPshared/glexts.hR:E182C:A29T:E Dnote: (10.0, 10expanded from macro 'glVertexAttrib4Nub_'. 14); 182 | #define g l| V ^e rtexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extIn file included from eengine/rendermodel.cppr:n1 : vIn file included from oengine/engine.hid glVertexAtt:r5i: bIn file included from 4shared/cube.hN:u72b: shared/glemu.h(:G79L:u5i:n warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] t 79i | n d e x ,G LGEL_ubyte x, GLubyte y,A TGTLRuIbByPtOeI NzT,E RG(Lucoblyotre, wA)T OPENGL_DEPRECATED(10.0, 10.1TRIB_COLOR,4); | ^ GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | | g static inline void lcVoelrotre(xcAotntsrti bbPvoeicn te&v, uchar alphra =_ (2i5n5d)ex, size, type, n or{m aglliVzeerdt,e xsAttrtirdieb,4 Nduabt_a()A;T T\R I B| _ ^C OLORshared/glexts.h:186:32: note: ,expanded from macro 'glVertexAttribPointer_' v.x, 186v | .#y, v.z, alpha)define glVertexAttribPointer_ glVertexAtt; } | ^ rshared/glexts.h:182i:b29P:o inote: nexpanded from macro 'glVertexAttrib4Nub_'t er | ^ 182 | #/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916d:efine glVerte13x:A tnote: t'glVertexAttribPointer' has been explicitly marked deprecated herer ib4Nub_ gl V2916e | retxetxeArtnt rviobi4dN ugbl V e| r ^t exAt/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.ht:r2901i:b13P:o inote: n'glVertexAttrib4Nub' has been explicitly marked deprecated heret er (GLuin t2901 | ienxdteexr,n GvLoiid glVertexAttrib4nt size, GLNub (GLuint index,e numGLubyte x, G type, GLboolean normaLubyte y, GLubylized, GLsizei stride, tceo nzs,t GGLLuvboyitde *wp) OPoEiNGL_DEPRECATED(1n0.0ter), 1O0P.E1N4G); | ^ L_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h59: | 5 : In file included from shared/cube.h :s72t: ashared/glemu.ht:i80c: 5i:n lwarning: i'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]n e 80 | GLE_AvToid color(constT RbIvBePcO4I N&TvE)R ({t egxlcVoeorrtde0x,A tAtTrTiRbI4BN_uTbEvX_C(OAOTRTDR0I,B _GCLO_LFOARL,S Ev,. v2),; } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' G183L | _#FdLeOfAine glVertexAttrib4NubvT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' _ g69lVer | static intline void enable##name() { preexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated herep are; glEnableVertexAttribArra y2902_ | (eixntdeerxn) ;v o}i d\ g l| V ^e rtexAttribshared/glexts.h4:N156u:b36v: (note: Gexpanded from macro 'glEnableVertexAttribArray_'L uint in 156d | e#xd,e fcionnes tg lGELnuabbylteeV e*rvtexAt)t rOiPbEANrGrLa_yD_E PgRlEECATED(10n.a0b,l e1V0e.r1t4e); | ^ xAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnabIn file included from lengine/renderparticles.cppe:V3e: rIn file included from tengine/engine.he:xA5ttribArray (GLuint inde: x)In file included from shared/cube.hO:P72E: Nshared/glemu.hG:L60_:D5E:P Rwarning: E'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]C ATED(10.0, 10.14) ;60 | | ^ GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) In file included from | engine/rendermodel.cpp ^: 1: In file included from engine/engine.h:shared/glemu.h5:: 47In file included from :shared/cube.h9::72 : note: shared/glemu.hexpanded from macro 'GLE_INITATTRIBF': 80 47 | : 5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80G | L E _ IGNLIET_AATTTTRRIIBB(PnOaImNeT,E Ri(ntdeexxc,oord0, ATTRIB_TEXCOORD0, G f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type xL) _{F AgLlSVEe,r 2, GL_FLOAtT,exAttrib1##suf ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' fix##_(index, 70 | static x); } \ | ^ inl:6:1: note: expanded from here ine void disable## 6 | glVertenxaAmtet(r) { glDisableib1fV_er texA t| t^r ibAshared/glexts.hr:r159a:y27_:( inote: nexpanded from macro 'glVertexAttrib1f_'d ex); 159} | #\d e f| i ^n e glVshared/glexts.he:r157t:e37x:A tnote: texpanded from macro 'glDisableVertexAttribArray_'r ib1f_ 157g | l#VdeerftienxeA tgtlDisabrib1f | ^ leV/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13e:r tnote: e'glVertexAttrib1f' has been explicitly marked deprecated herex AttribArray_ g2882l | Deixstaebrlne Vveoritde xgAltVterritbeAxrArtaty | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | rextern void glDisableVertexAttribArraiy (GbL1ufi n(tG Lindex) OPENGL_DEPREuCintATE D(10i.0, 10.14)ndex, GLfloat x) OPENGL_DE; P| R ^E CATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:GL_FLOAT, ) | 5: In file included from shared/cube.h:72: shared/glemu.h:60 ^ shared/glemu.h::73:135:: note: warning: expanded from macro 'GLE_ATTRIBPOINTER''glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 73 | 60 | glVertexAttribPointer_(indeGxL, siEz_eI,N ItTyApTeTRIBF(texcoord0, ATTRIB_TEX,CO normalized, stride,O RdDa0t)a ) ;| ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | # d eGfLiEn_eI NgIlTVAeTrTtReIxBA(tntarmieb,P oiinndteexr,_ glVe f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' rtexAttribPoint e43r | | ^ sta/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: tnote: i'glVertexAttribPointer' has been explicitly marked deprecated herec inl 2916 | exteirn void glVertexAntet rviobiPdo name##suffiinter (GLuint indexx,( tGyLpien tx ,s itzyep,e GyL)e n{u mg ltVyeprtexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' e 163 | #de, GLbfoionel egalnV enrotremxalized, GLsizeAttrib2fi stride, _const GLvoid *poi glVertexAttrib2nter)f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | exterOn void glVertexAttrib2f (GPENGL_DEPRECATED(10.0, 10.14); | ^ Luint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: | ^ In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTIn file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.hR:IB_TEXCOORD1, GL_FALSE, 2, GL_72FL: OAT, ) | ^ shared/glemu.h:69shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] :54: 60 | G Lnote: Eexpanded from macro 'GLE_ATTRIBPOINTER'_ INITAT T69R | I B F ( t e x staticoord0, ATTRIB_TEXCOORc inline void enabDl0e)# # n| a ^m e()shared/glemu.h :{47 :p9r:e pnote: aexpanded from macro 'GLE_INITATTRIBF'r e; g 47 | GLE_INITATTRIB(name, index, flEnableVer, float) \tex Att r| i ^b Arrashared/glemu.hy:_44(:i67n:d enote: xexpanded from macro 'GLE_INITATTRIB') ; 44 | static inline void na}me## s\uffix(type x, t y| p ^e y, shared/glexts.htype z) { glVertexAttrib3##suffix:##_(index, x, y, z); } \ 156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #d| e ^f ine g:12:1: note: expanded from here lEnableVerte 12 | glVertexAttrxAttriibbA3rfray_ glE_nabl e V| e^r texAshared/glexts.h:167:t27t:r inote: bexpanded from macro 'glVertexAttrib3f_' Arra y167 | # | ^ define/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here glVert2917 | exteern xvAotitdr glib3f_ glVeEnableVerrtteexxAAtttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ trib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | exIn file included from tengine/rendermodel.cppe:r1n: In file included from vengine/engine.ho:i5d: In file included from shared/cube.hglVertexAttrib3f :(72: shared/glemu.h:81:5GLuint inde:x, GLfloat x, GLfl warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] o81 | a t y ,G LGEL_fAlToTaRtI BPOINTER(texcoord1, ATTRIB_TEXCOzOR)D 1O,P EGNLG_LF_ADLESPER,E C2A,T EGDL(_10.0, 10.14); | ^FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inlinIn file included from engine/renderparticles.cpp:3: In file included from engine/engine.he: 5v: oIn file included from ishared/cube.hd: 72d: ishared/glemu.hs:a60b:l5e:# #warning: n'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]a me (60) | { g lGDLiEs_aIbNlIeTVAeTrTtReIxBAFt(ttreixbcAororrady0_,( iAnTdTeRxI)B;_ TEXC}O O\R D 0| ) | ^ shared/glemu.h:47: ^9 : note: expanded from macro 'GLE_INITATTRIBF' shared/glexts.h:157 :4737 | : note: expanded from macro 'glDisableVertexAttribArray_' 157 | # d e f i nGeL Eg_lIDNiIsTaAbTlTeRVIeBr(tneaxmAet,t riinbdAerxr,a yf_, gfllDoiasta)b l\e V | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB'e rtexAttribArray 45 | | ^ static/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :i2918n:line void name##suff13ix(typ:e note: x'glDisableVertexAttribArray' has been explicitly marked deprecated here, 2918 | exter n void tgylpDei sya,ble VteyrptexAttribArray e z, (tGLuint indeype w) { glVx) OPertexAttrib4##suffixE##_(NGL_DEPRECATiEnDd(ex,1 x, y, z, w); } | ^0.0, 10.14); :15:1: note: expanded from here | ^ 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttribIn file included from 4engine/rendermodel.cpp:1: In file included from engine/engine.h:5f: | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908In file included from shared/cube.h:72: shared/glemu.h::1381:: 5note: :'glVertexAttrib4f' has been explicitly marked deprecated here warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2908 | e x81t | e r n void glVertexAttrib4f ( GLE_ATTGLuint inRdIeBxP,O IGNLfloat x, GLfloatTER(t y, GLfeloxacto ozr,d1, ATTRIB_TEX COORGDL1f,l oGaLt_ FwA)L SOEP,E N2G,L _GDLE_PFRLEOCATA,T E)D ( 10.0, 10.1| ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | 4 ); | glVertexAt ^ tribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #deIn file included from fiengine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from nshared/cube.he: 72g: lshared/glemu.hVertexAttr:i60b:P5o:i nwarning: t'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]e r_ gl V60e | r t e x AGtLtEr_iIbNPIoTiAnter | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:T13: note: T'glVertexAttribPointer' has been explicitly marked deprecated hereR IBF(texcoo r2916d | 0exte,rn v oAiTdT RgIlBV_eTrEtXeCxOAOtRtDr0i)b P o| i ^n ter (shared/glemu.hG:L48u:i49n: note: expanded from macro 'GLE_INITATTRIBF' t 48 | i n d e x , sGtLaitnic inline void name(const vec &v) { glVterte xsAize, GLenum typte, GtLrbiobo3lfv_(eiann nordex, v.v)maliz; } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3efdv,_ GgLlsiVzeerit esxtArtitdrei,b 3cfovn s t| ^ GLvoid */System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hpo:i2895n:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here ter) OPE NGL_DEPRECAT2895E | De(x1t0e.r0, 10.14); n void glV| ^ ertexAttrib3fv (GLuint index, const GLfloat *v) OPENIn file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82GL_DEPRECATED(10.0, 10.14);: 5| ^ : warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ In file included from engine/renderparticles.cpp:shared/glemu.h3:: In file included from engine/engine.h:5: In file included from shared/cube.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 69 | 60 | s GLE_tatic inlINITATTRIiBnF(texec ovoorid enable##name() { prepard0e,; glEnableVertexAttri bAATrTrRaIyB__(TiEnXdCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' ex); } \ 49| | ^ shared/glexts.h : 156:36: snote: texpanded from macro 'glEnableVertexAttribArray_'a ti 156 | #deficn ei nglliEnnea bvloeiVde rntaemxeA(tctornisbtA rvreacy _& vglE, float w) { glVertexAttnableVerib4f_(index,r v.texAttribxArra,y v.y, v.z, w); } \ | ^ | shared/glexts.h ^:171:27: note: expanded from macro 'glVertexAttrib4f_' /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :171 | #define g2917lV:e13rtexAttrib: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 4f_ glVertex 2917 | externAttrib4 void glEnableVertexAtft r i| b ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here A2908 | extern void rray (GLuignlVertexAt index)ttrib4f (GLui OPENGL_DEPnt inRECATEdD(10ex,.0, 10.14); | GLfloat x, GLflo ^ at y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ); | ^ 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVIn file included from eengine/renderparticles.cppr:t3e: xIn file included from Aengine/engine.ht:t5r: iIn file included from bshared/cube.hA:r72r: ay_ glDisashared/glemu.h:60:b5l:e Vwarning: e'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]r tex A60t | t r i b AGrLrEa_yI N I| T ^A /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918TTRIB | extern voiF(texcoord0, Ad glDisablTeTVReIrBt_eTxEAXtCtOrOiRbDA0r)r a y| ^( GLuinshared/glemu.ht: 50i:n50: note: expanded from macro 'GLE_INITATTRIBF' 50 | d stex) OPENGaLt_iDcE PiRnElCiAnTeE Dv(o1i0d. 0n,a m1e0(.c1o4n)s;t v| e ^c2 &v) { glV ertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #defiIn file included from nengine/rendermodel.cppe: glV1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: eshared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] r 82 | GLtexAttrib2fv_ gE_ATTRIBPOINTER(normalVertexAttrib2fv l | ^ ,/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | ATTRIB_NORMAeL,x tGL_eTrRnUE, void glV3, GL_FLOAT,e rtexAtt)rib2fv (GLuint | ^ ishared/glemu.hn:d73e:x13,: cnote: oexpanded from macro 'GLE_ATTRIBPOINTER'n st G73L | f l o a t * v ) O PENGL_DEPRECATED(10. gl0V,e r1t0.e1x4A)t;t r i| b ^P ointer_(index, size, type, normalized, stride, data)In file included from engine/renderparticles.cpp;:3 : \In file included from engine/engine.h :| 5 ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] | #define 60 | glVert GLE_INIeTxAATtTtRrIiBbFP(otiexcoord0, nATTRIB_TEXCOORD0) | ^ shared/glemu.h:51t:e50r:_ note: gexpanded from macro 'GLE_INITATTRIBF'l Vert e51x | A t t r i b static inline void Pointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here na 2916 | extern me(const vveoci4d &gvl)V e{r tgexAttribPointer (lVertexAttGriLbu4ifnvt index, GLint size,_ GL(einnudme xt,y pve.,v )G;L b}o o l| e ^a n noshared/glexts.hr:m172a:l28i:z enote: dexpanded from macro 'glVertexAttrib4fv_', GLs i172z | e#id esftirnied eg,l Vceorntsetx AGtLtvroiibd4 f*vp_o ignltVeerr)t eOxPAEtNtGrLi_bD4EfPvR E C| A ^T ED(1/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h0:.29090:,13 :1 0note: .'glVertexAttrib4fv' has been explicitly marked deprecated here1 4); | 2909 ^ | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1 83 | GLE_A4TT)R;I B P| O ^I NTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54:In file included from engine/renderparticles.cpp:3: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | In file included from sengine/engine.htatic in:l5i: nIn file included from eshared/cube.h :v72: shared/glemu.h:61:5: warning: o'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]i d ena b61l | e # # n aGmLeE(_)I N{I TpArTeTpRaIrBeF;( tglEnableVertexAttribArray_(indeexxc); oord}1, ATT \ | ^ shared/glexts.h:156:36RIB_TEXCOOR: note: expanded from macro 'glEnableVertexAttribArray_' D 1561) | ^ | shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF'#define glEnableVertexAttribArray_ glEnab leVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917: 13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | 47ex | t e r n v o i GLE_Id glEnableVeNITATTRIBrt(exAntatmribArray (GLuint ined, index,e x)f ,O PfElNoGaLt_)D E\P R E| C ^A Tshared/glemu.hE:D42(:1510:. 0note: ,expanded from macro 'GLE_INITATTRIB' 10 .421 | 4 ) ; | ^ static inline voiIn file included from d name##sengine/rendermodel.cppu:ffix(t1yp: In file included from engine/engine.h:5: In file included from shared/cube.h:e72 : xshared/glemu.h:83:5: warning: ) { glV'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] erte 83 | GLE_AxAttriTTRIBPOIb1##sNuTfEfRi(xtangent, ATTRIB_TA##_(index, x); } \ NGENT, GL_T | ^ RUE, 4, GL_FLOAT:18:1: note: expanded from here , ) | ^ shared/glemu.h:70:46: note: 18expanded from macro 'GLE_ATTRIBPOINTER' | glVe 70 | static inline void disable##name() { glrDitsexAtatbrliebV1efr_t e x| A^t shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' tribAr 159 | #define glVerray_(index); } \ | ^t exAttshared/glexts.hrib1f_ glVert:e157x:A37t:t rnote: iexpanded from macro 'glDisableVertexAttribArray_'b 1f 157 | | # ^d efine glDi/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882s:a13b:l enote: V'glVertexAttrib1f' has been explicitly marked deprecated heree rtexA t2882t | reixbtAerrrna yv_o iglDisableVertexAttribArrad glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEy | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:P13:RECATED(10.0 ,note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h2918 | extern v:5: In file included from shared/cube.h:72oid glDisableVert: eshared/glemu.hx:A61t:t5r:i bwarning: A'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]r ray (G L61uint index) OPENGL_DEPRECATED(10.0, 10.14); | | ^ GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, iIn file included from nengine/rendermodel.cppd:e1x: ,In file included from engine/engine.hf:,5 : fIn file included from lshared/cube.ho:72: shared/glemu.h:83:5: warning: a'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]t ) \ | ^83 | GLE_ATTshared/glemu.hR:I43B:P59O:I Nnote: Texpanded from macro 'GLE_INITATTRIB'E R(tang e43n | t , A T T R I Bs_tTaAtNiGcE NiTn,l iGnLe_ TvRoUiEd, n4a,m eG#L#_sFuLfOfAiTx,( t)y p e| ^x , tshared/glemu.hy:p73e: 13y:) note: { glVertexAttrib2##expanded from macro 'GLE_ATTRIBPOINTER' suff i73x | # # _ ( i n d e x , x ,g lyV)e;rtexAttribPo int} \ | ^ er:_21(:i1n:d enote: xexpanded from here, size, type, normalized, st r21i | dgel,V edrata); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' te x186A | t#tdreifbi2nfe_ g l| V^e rtexAshared/glexts.ht:t163r:i27b:P onote: iexpanded from macro 'glVertexAttrib2f_'n ter_ 163 | #define glVertexAttrib2fg_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here lVe 2888 | extern voirtexAttribdP ogilnVter | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here ertexAt t2916r | ib2f (GLuint inedexxt,e rGnL fvlooid glaVertte xxA,t tGrLifblPooaitn tye)r OPEN(GGLL_uDiEnPtR EiCnAdTeExD,( 1G0L.i0n,t 1s0i.z1e4,) ;G L e| n ^u m type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0,In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 10.14); | ^ | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' In file included from engine/rendermodel.cpp:1: 47 | In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h: GLE_INIT84A:TTRIB(name, index, f, float) \5 | ^ shared/glemu.h::44 :warning: 67'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84: note: expanded from macro 'GLE_INITATTRIB' 44 | stat | GLEic inline void _naAmTeT#R#IsBuPfOfIiNxT(EtRy(pbeo nxe,w etiygpht, ATTRIB_BONEWEIGHTe, yG,L _tTyRpUeE ,z ) { glV4e,r teGL_UNSIGNED_BYTE,x ) A t| trib3##s ^ shared/glemu.h:69uffix##_(:54: note: expanded from macro 'GLE_ATTRIBPOINTER' in 69 | dex, x, static inline voidy enable##name(), { prepare; glEnableVertexAttribArray_(index); } \ z | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVer)t;exAttribArray_ glEnableVertexAttri b} \ | ^ :24:1:Array | ^ note: expanded from here /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | exte rn void glEn24a | glVertexbleVertexAttrAttrib3f_ | ^ shared/glexts.h:i167b:A27r:r anote: yexpanded from macro 'glVertexAttrib3f_' (GLu i167n | t# dienfdienxe) gOPENGL_DEPRECATED(10.0, 10.14); l| ^ VertexAttrib3f_ In file included from engine/rendermodel.cppg:l1V: eIn file included from rtexAttrib3f engine/engine.h :| 5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ^ 84 | /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h : 2894G:L13E:_ Anote: T'glVertexAttrib3f' has been explicitly marked deprecated hereTRIBPOINTER( 2894 | ebxotneerwne voiigd glVertexAttriht, ATTb3f (GLuRIB_BONEWEIGHT, GL_TiRUnEt, i4ndex, GLfl, GL_UNSIGNED_BYTE,oat x, GLfloat y, GLfloat z) ) | ^ OPEshared/glemu.hN:G70L:_46D:E Pnote: Rexpanded from macro 'GLE_ATTRIBPOINTER'E CATED( 1700 | . 0 , 1 0 . stati14)c inline v;o i d| ^d isable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INI TATTRIBF(texcoord1, ATTRIB_TEXCOORD157 | #define g1) | l ^ Dishared/glemu.hs:47a:9b:leVerte xnote: Attexpanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIBribArray_ glDisableVe(name, indertexAttribArray | ^ x,/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h f, float) \ | ^ :2918:shared/glemu.h13:: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern vo45:id glDisableVertex75A:t tnote: expanded from macro 'GLE_INITATTRIB' 45 | static inline voidr naimbeA#r#rsuay (GLuint index) OPEffix(typNGL_DEPRECATED(10.0, 10.14); | ^ e x, type y, type z, type w) { glVerIn file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72t: exAttrib4##shared/glemu.hs:u84f:f5i:x #warning: #'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]_ (inde x84, | x , yG,L Ez_,A TwT)R; } | ^ :27:1:IBPOINTER(bonew enote: expanded from here igh t, ATTRIB_BONEWEIGHT, 27G | LglVertexAttrib_TRUE, 4, G4L_UfN_SIGNED_ B Y| ^TE, ) | ^ shared/glemu.h:73 :13: note: expanded from macro 'GLE_ATTRIBPOINTER' shared/glexts.h:171:27 :73 | note: expanded from macro 'glVertexAttrib4f_' glVertexAttribPoi 171 | #define glnter_(index, size, type, normaliVzed, streirdtee,x Adtattrai)b;4 f\_ g| l ^V erteshared/glexts.hx:A186t:t32r:i bnote: 4expanded from macro 'glVertexAttribPointer_'f | ^ 186 | #define glVertexAttribPointer_ glVertexAttribPointe/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13r | ^ : note: 'glVertexAttrib4f' has been explicitly marked deprecated here /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2908 | extern void glVertexA 2916 | extttrib4f (GLueirnnt vionidde xg,l VGLfloat exr,t eGxLAftltoraitb Pyo, GinLtefrloat (GLuint index, GLint size, GLenz, GLfloat w) OPENGL_DEPRECATED(1u0.0m, t1y0p.e14); | ^ , In file included from Gengine/renderparticles.cppLboolean normalized, GLsizei st:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRride, const GLvoid I*pointer) OPENBGL_FD(EtPeRxEcCoAoTrEdD1(,1 0A.T0T,R IB_TEXCOORD11) 0| . ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | 14); | ^ static inline void name(const vec &v) { glIn file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: VIn file included from shared/cube.h:72e: rshared/glemu.ht:e85x:A5t: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATtrib3TfRIBPOINTER(boneindex, ATTv_(index, v.v); } \ RIB_BONEINDEX, GL_FALSE, 4, GL_UNSI| GN ^E D_BYTshared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #defiE, ne glVertexAttrib3fv_ glVertex) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | A tt static inlinerib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895v:o13i:d note: e'glVertexAttrib3fv' has been explicitly marked deprecated herenable##n ame() { 2895p | reexptaerren; glEnableVevrotexAttribArray_(indiex)d ;glVertexAttrib3f } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156v (GLuint index, const GLfl | oat *v)#define OgPlEENnGaLb_lDeEVertexPARtEtCrAiTbEADr(r1a0.0, 10.14)y; | ^ _ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVeIn file included from rengine/renderparticles.cppt:3: In file included from engine/engine.he:x5: In file included from shared/cube.h:72: shared/glemu.h:61A:5:t twarning: r'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]i bArr 61 | GLE_aIyN I(TGALTuTiRnItB Fi(ntdeexxc)o oOrPENGL_DEd1, ATTRIB_TEXCOORD1)PRECATED(10.0 | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' , 49 | static inline v1o0.14); | ^ id name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' : In file included from shared/cube.h171:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] | #define glVert85exAt | t r GLE_ATTRIBPOINTER(boneindex, ATTRIBi_BONEINDbE4Xf,_ GgLlVertexA_tFtArLiSbE4,f 4 ,| ^G L_UNSIGNED_BYTE, ) | /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h ^ :shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 2908:13 :70 | note: 'glVertexAttrib4f' has been explicitly marked deprecated here s t2908a | teixct eirnnl ivnoei dv oid disable##name() gl{Ve rgtleDxiAstatbrliebV4efr t(eGxLAutitnrti biAnrdreaxy,_ (index); } \ | ^ shared/glexts.h:GLfl157o:a37t: xnote: ,expanded from macro 'glDisableVertexAttribArray_' GLflo a157t | y, GLflo#define glDisableVat z, GLfloat w) OPENGL_DEPReECrAtTeExAttribAD(10.0, 10.14); | ^ rray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern voidIn file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: g'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]l Disa 61 | GLE_INITATTRIBF(texcoord1b,leVertexAttribArra ATTRIB_TEXCOORD1y (GLuint ind) | ^ex) OPENGL shared/glemu.h:50:50_: Dnote: Eexpanded from macro 'GLE_INITATTRIBF'P RECAT E50D | ( 1 0 . 0 , st1a0t.i1c4 )i; | ^ nline void In file included from nengine/rendermodel.cppa:m1e: (In file included from cengine/engine.ho:n5s: tIn file included from shared/cube.hv:e72c: 2shared/glemu.h :&85v:)5 :{ warning: g'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]l Ve 85 | GLE_ATTRIrtexAttBriPOINTER(boneindex, ATbT2RfIvB_(index_, BvO.NvE)I;N D}E X\ | ^ shared/glexts.h:164:28: note: ,expanded from macro 'glVertexAttrib2fv_' 164 | #defi GL_FALSE, 4, GL_Une glVertexAttrib2fv_N glVertexAttrib2fv | ^ SI/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hG:N2889E:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extDern_BYTE, ) | ^ shared/glemu.h:73:13: note: void glexpanded from macro 'GLE_ATTRIBPOINTER'V er 73 | t e x A t t rgilbV2efrvt e(xGALtutirnitb index, constPointe r_GLfl(oat *v) OPENGL_DEPRECATED(10.0, 10ind.ex14),; size, t y p| e ^, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttriIn file included from bPoiengine/renderparticles.cpp:n3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: ter | warning: ^'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern v oiGLdE _gIlNVIeTrAtTTRIBF(texcoord1, ATTRIB_TeEXxCAOtOtRrDi1b)P o i| nter ( ^G Lshared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF'uint index, G Lint size, GLenum type, GLboo l51e | an normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEP RstECATED(10.0,atic inline vo id name(con10.14); | ^ st vec4 &v) { glVertexAttrib4In file included from fengine/rendermodel.cppv:_1(: iIn file included from nengine/engine.hd:e5x: ,In file included from shared/cube.h:72v.v); } | : ^ shared/glexts.h:172:28shared/glemu.h: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertex:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] Attrib4fv_ glVertexAttr 87 | static inline ibvoid 4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:b13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAindebo(GLuint ebot) t{r idbi4sfavb l(eG(L)u;i ngtl BiinnddeBxu,f fceorn_s(tG LG_LEfLlEoMaEtN T*v) _AOPENGL_DEPRECATED(10R.0RAY_BUFFER, ebo); } | ^ ,shared/glexts.h: 10.14); | ^ 105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindIn file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] Buf f62e | r | ^s tatic/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h inline void n:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here o 2867 | extern void glrmalB(ifnldoBautf fx, float y, float z) { glVertexAttrib4efr_ ((AGTLTeRnIuBm_ NtOarget, GLuint buffer) OPENGL_DEPRECATED(10.0, 1R0.14); | ^ MAL, x, y, z,In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 0.0 f88) | ; } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | # dsetfaitniec gilnVleirntee xvAotitdr icbl4efa_r egbo() { glBindBuffer_(GL_ELEMENT_ARRAlVertexAttrib4f | ^Y _BUF/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hF:E2908R:,13 :0 )note: ;'glVertexAttrib4f' has been explicitly marked deprecated here } | ^ 2908 | extern void glVertexAttshared/glexts.hr:i105b:4f (G23L:u inote: nexpanded from macro 'glBindBuffer_'t inde 105 | #defixn,e GgLlfBlionadtB uffer_ glBinxd,B GLfloat y, GLfloautffer | ^ z, GLfloat w)/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867O | PeExNtGeL_DEPRECATEDr(1n void glBin0dB.u0f,f e1r0 .(1G4L)en; u m| ^t arget, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63In file included from | static inline vengine/rendermodel.cppo:i1d: In file included from nengine/engine.ho:r5m: aIn file included from lshared/cube.h(:c72o: nshared/glemu.hs:t89 :v57e:c warning: &'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]v 89 | static inli) { glVertexAttnrei bv4ofi_d( AbTiTnRdIvBb_NORMAL, v.x, v.yo(GLuint vbo) { , v.z, 0.0f);dis } | ^a ble(); shared/glexts.hg:l171B:i27n:d Bnote: uexpanded from macro 'glVertexAttrib4f_'f fer_( G171L | _#AdReRfAiYn_eB UgFlVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here F 2908 | extern vEoid glVertexAttrib4f (GLRu,int vibnod)e;x ,} G L| f ^l oatshared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBin dBufx, GLfloat y, Gfer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: Lfloat z, GLfloat w) OPE'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer N(GLeGnLu_mD EtPaRrEgCeAtT,E DG(L1u0i.n0t, b10u.f1f4e)r;) O| P ^E NGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:3772:: shared/glemu.hwarning: :'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline v64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] oid cle 64 | statiarvbo() c inline void tangent(float x, float y, f{ loat z, float w = 1.0f) { glVertexAttrib4f_(ATTRIBg_lBindBuffer_(GL_ARRAY_BTANGENT,UFFER, 0); } | ^ x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated hereshared/glexts.h :105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBin dBu2908f | fextern void glVeertre x A| t ^t rib4f /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern voi(GLuint index, GLfloda tg lxB,i GLfloat y, GLfloat ndBuffer (GLenum targz, GLfloat w) OPENGL_DEPRECATED(10.0, 1et, GLuint buffe0.14); | ^ r) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:42:33: In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from 42 | shared/cube.h:72: shared/glemu.h:84: 5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | case GL_FLOAT: g lU n i fGoLE_ATTRIBPOINTER(bonerm1fv_(loc, size, param->fval); bweight, rATTRIB_BONEWEIGHT, GeLa_kT;R U E| , ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #def in4e glUniform1fv_ glUnif, GL_UNSIGNED_BYTorm1fv | ^ E, ) | /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13 ^: note: 'glUniform1fv' has been explicitly marked deprecated here shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER'2942 69 | | extern void glUniform1fv (GLinst location, GLsizei count, contst GaLtfilco aitn l*ivnaelue) OPENGL_DEPRECATED(10.0, 10.14); | ^ void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.hIn file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: :156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #defin'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]e glEnableVertexAttribAr 44 | ray_ g l Ecnaasbel eGL_FLOAT_VEC2:V glUniform2fv_(loerct, size, peaxrAttaribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917m:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEn->fval); break; | ^ shared/glexts.h:140ableVertexAttr:i23b:A rnote: rexpanded from macro 'glUniform2fv_'a y (GLuin t140 | i#nddeefxi)n eO PgElNUGnLi_fDoErPmR2ECATED(10.0, 10.14); | ^ fv_ glUniform2In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOIfv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint locatioNn, TGELRs(ibzoenie wceoiugnt, const GLflht, ATTRIB_BONoat *value) OPENGL_DEPRECATED(10E.0,W E1I0G.H14); | ^ T, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^In file included from engine/rendermodel.cpp:1: shared/glemu.hIn file included from engine/engine.h:92: engine/texture.h:46:33::70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | ca s70e | GL_FLOAT_ V E C 3 : glUniforsmtatic 3fv_(loc, size, pairam->fval); break; | ^ shared/glexts.h:141:23: note: nexpanded from macro 'glUniform3fv_'l ine v141o | i#dd edfiisnaeb lgel#U#nniafmoer(m) { glDisableVer3fv_t exAttribArrayglUniform3fv | ^ _(/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hi:n2944d:e13x:) ;note: } 'glUniform3fv' has been explicitly marked deprecated here 2944 | e\ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDxtern voidi sgalbUlneiVfeorrtme3xfAvt t(rGiLbiAnrtr alyo_c agtliDoins,a bGlLesViezretie xcAotutnrti,b Acrornasyt G| L ^f loat *v/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.ha:l2918u:e13): Onote: P'glDisableVertexAttribArray' has been explicitly marked deprecated hereE NGL_D E2918P | ReExCtern void glDisableVeATED(r1t0e.x0A,t t1r0i.b1A4r)r;a y | ( ^G Luint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fIn file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] v_(loc, size, param->fval); break;84 | | ^ GLE_Ashared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #definTe glTURnIiBfPoOrImN4TfEvR_( bgolnUenwiefiogrhmt4,f AvT T R| I ^B _BON/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hE:W2945E:I13G:H Tnote: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLi, GL_TRUE, 4, GL_UNSIGNEDnt location, GLsizei count, const G_LfBYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, sizeloat *value) O,P type, noErNmGaLl_iDzed, stride, data); \ | ^EPRECATED(10.0, 10.14); | ^shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ In file included from /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:engine/rendermodel.cpp2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here: 2916 | extern void glVertexA1t: tIn file included from rengine/engine.hi:92: engine/texture.h:49:33:b Pwarning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | ointer (GLuint index, G Li case GLnt size, GLenum t_IyNpeT,: G L b o o l e agnl Unnoirfmoarlized, GLsizei stride, consm1it GLvoid *pointer) OPENGL_DEPRECATv_(loc, size, paED(10ram.0-, >iva10l); brea.14k);; | | ^ ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPREIn file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85CATED(10.:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 0, 10. 185 | GLE_ATTRIBPOINTER(bon4); | e ^index, ATTRIB_BONEINDEX, GL_ FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | In file included from static engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | inline void e nable##name() { prepare; glEnableV e r t e xcAatster iGbArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' L_ INT_156VEC2: glUniform2iv_(loc, size, | p#adefine glEnableVertexraAttribArraym->ival); break; | ^ _ glEnableVshared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' ert e148x | A#tdterfiibnAer rgalUnyi | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here fo2917r | me2xtern void glEniavb_l egVleUrntifeoxrAmt2tirvibArray (GLu | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hint index) OPENGL_DEPR:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here ECATED(10.0, 10 2947 | extern vo.14);i d | g ^l Uniform2iv (GLint locatIn file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | i GLoEn_,A TGTLRsIiBzPeOiI NcToEuRn(tb,o nceoinnsdte xG,L iAnTtT R*IvBa_lBuOeN)E IONPDEENXG, GL_FALSE, 4, GLL_U_NDSEIPGRNED_BYTE,ECATED(10.0, 10.14); | ^ ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disabIn file included from lengine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:e##name() { glDisa51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | bleVe case GL_INT_VECrtexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttrib3: glUniform3iv_(loc, size, param->ival); break; | A ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define rray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918glUniform3iv_ glUnif | orm3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | exterextern voidn void glUni fgolrDmi3siavb l(eGVLeirntte xlAotctartiiboAnr,r aGyL s(iGzLeuii ncto uinntd,e xconst GLint *value) OPENGL)_ DOEPPERNEGL_DEPRECATED(10.0, 10.14); C | A ^T ED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindIn file included from eengine/rendermodel.cppx:,1 : AIn file included from Tengine/engine.hT:R92I: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | B _ B O NEINDEX, GL_FALS E , 4 , GL_UNSIGNED _BYTE, ) | case GL_I ^NT _VEC4shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' : 73 | ggllUVneirftoerxmA4titvr_i(lobc,Pointer_(index, si ze, param->ival); break; s| ^ ishared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define gzlUen,i ftoyrpme4,i vn_o rgmlaUniform4iv | l ^ ized, /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | sextterrn ide, datvao)i;d \g l U| n ^i form4iv (GLint locatioshared/glexts.hn, GLsizei count, cons:186:32: note: expanded from macro 'glVertexAttribPointer_'t GLint *value) OPE NGL_DE P186R | E#CdAeTfEiDn(e1 0g.l0V,e r1t0e.x1A4t)t;r i | ^ bPointerIn file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:53:33_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h::2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ext 53 | case GL_FLOern void glVertexAttribPointer (GLuintA index, GLiTn_MtA Tsize, GLenum 2: glUtype, GLboolniformMatrixean no2rmfavl_i(zleodc,, 1, GL_FALSE, param->fval); breGaLski;z e i| ^s trideshared/glexts.h, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | : ^ 151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ In file included from /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hengine/renderparticles.cpp:3: In file included from engine/engine.h::2950:513: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | sta: tic inline void bindenote: bo'glUniformMatrix2fv' has been explicitly marked deprecated here( GLuint ebo) { disabl e2950( | )e;x tgelrBni nvdoBiudf fgelrU_n(iGfLo_rEmLMEaMtErNT_ARRAY_BUFFiEx2Rfv (GLint location, GLsizei count, GLboolean transpos,e, ebo); } | ^ shared/glexts.h const GLfloat *valu:105:23: note: expanded from macro 'glBindBuffer_' e) 105 | #define gOlPBEindBuffer_ glBindBNGL_DEPRECATED(uffer 1| 0 ^. 0, /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h1:02867.14):13: note: ;'glBindBuffer' has been explicitly marked deprecated here | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2867 | extern void glBindBuffer (GLen 54 | um target, GLuint b uff e r ) O P E N G L _cDaEsPeR EGCLA_TFELDO(A1T0_.M0A, 10.14); | ^ T3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:fval); break; | ^ 88shared/glexts.h::37152:: 29warning: :'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] note: expanded from macro 'glUniformMatrix3fv_' 88 | 152 | # d static inline void celearfebo() { glBindBuffer_(Gine glUniformMLatri_xE3LfEvM_ENT_ARRAY_BUFF glUniformMatrix3fER, 0); } | ^ shared/glexts.h:105:v | ^ 23: note: expanded from macro 'glBindBuffer_'/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 105 | #define glBindB u2951 | extern void glUnifoffer_ glBindBrumfMfaetrr i x| 3 ^f v (GLint /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hl:o2867c:a13t:i onote: n'glBindBuffer' has been explicitly marked deprecated here, GLsize i2867 | ceoxutnetr,n GvLobiodo leang tlrBainnsdpBousfef,e rc o(nGsLte nGuLmf ltoaartg e*tv,a lue) OPENGLuint bufferG)L _ODPEEPNGL_DEPRECATED(10.0R,E C1A0T.E1D4()1;0 . 0| , ^ 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 55'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] | 89 | csatsatic inlinee GL_FLOAT _MAT4: glUniformMatrix4fv_(loc, 1, GL_FALvoid bindvbo(GLuint vbo) { dSE, param->fvisable(); glBindBuffer_(GL_AaRRAY_Bl); break; | ^ shared/glexts.hU:FF153E:R29,: vnote: bexpanded from macro 'glUniformMatrix4fv_'o ); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_'153 105 | #define glB | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | einxtern void glUniformMatrix4fv d(Buffer_GLint lgolcBaitnidoBn, GuLfsfiezre i | c ^o unt/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here , G L2867b | oexterolean transpn void glBiondBsuef,f const GLfloat *value) OPENGL_er DEPRECATED(10.0, 10.14); | ^ (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:42void glUni:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] f42 | orm4iv (GLint loc case GL_FLOAT: a gtilUniform1fv_on, GLsizei( clount, const GLint oc, size, param->*fvvaall)u;e )b rOePaEkN;G L _| ^ DEPRECAshared/glexts.hT:E139D:(231:0 .note: 0, 10.14); | ^ expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:222:47: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 222 | if(!cullface && enablecullface) { glDisable(GL_CULL_FACE); enablecullface = false; } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:223:52: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 223 | else if(cullface && !enablecullface) { glEnable(GL_CULL_FACE); enablecullface = true; } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:227:40: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 227 | if(enablealphablend) { glDisable(GL_BLEND); enablealphablend = false; } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:238:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 238 | glBindTexture(GL_TEXTURE_2D, tex->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:243:17: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 243 | glActiveTexture_(GL_TEXTURE3); | ^ shared/glexts.h:54:26: note: expanded from macro 'glActiveTexture_' 54 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:245:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 245 | glBindTexture(GL_TEXTURE_2D, normalmap->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:250:17: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 250 | glEnable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:251:17: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 251 | glBlendFunc(GL_SRC_ALPHA, GL_ONE_In file included from engine/renderparticles.cpp:4: engine/rendertarget.h:48:25: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] M 48I | NUS_SRC_ALPHA); | ^ if/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h(:r2391e:n13d:e rnote: t'glBlendFunc' has been explicitly marked deprecated here 2391 | eexx) { glDeleteTextures(1, &rendertex); rentderetrenx v=o i0d; g}l BlendFunc (G L| e ^n um sfactor, GLenum dfa/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here cto r2458) OPENGL | extern void glDeleteText_DEPRECATED(u10.0, 10.1res (4); | ^ GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:260:25: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 260 | glEnable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEIn file included from engine/renderparticles.cpp:4: engine/rendertarget.h:58:23:nable (GLenum warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | cap) OPENGL_DEPRECATED( 10 .i0f(blu,r t1e0x.)1 4{) ;g l D| e ^l eteTextures(1, &blurtex); blurtex = 0; } In file included from engine/rendermodel.cpp:9: engine/animmodel.h:261:25: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] | ^ 261 | glBle/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: nnote: d'glDeleteTextures' has been explicitly marked deprecated here F2458u | nc(GL_SRC_ALPextern void glDelHeAt,e TGeL_OxNtEu_rMeIsN U(SG_LSsRiCze_i n, const GLuAiLnPtH A*)t;e x t| u ^r es) OPENGL_DEPREC/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hAT:E2391D:(131:0 .note: 0'glBlendFunc' has been explicitly marked deprecated here, 10. 123914 | )e;x t e| r ^n void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(In file included from engine/renderparticles.cpp:4: engine/rendertarget.h:66:22: 1warning: 0'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]. 0, 10. 1664 | ) ; | ^ if(!blurtex) glGenTextures(1In file included from engine/rendermodel.cpp:9: engine/animmodel.h:265:,57 &blurtex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13:: note: 'glGenTextures' has been explicitly marked deprecated here 2498 | e warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 265 | xtern void glGenTextures (GLsizei n, GL ui ent *textures) OPENGL_DEPRECATED(10.0, 10.1l4);s e | i ^f (enablealphablend && trans>=1) { glDisable(GL_BLEND); enablealphablend = false; } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void In file included from engine/renderparticles.cpp:4: engine/rendertarget.h:88:24: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] gl 88 | if(D!riesnadbelret e(GLenum cap) OPENGL_xDEPR) glGenTextures(1, &renECATED(10.0, 10.1d4e); | ^ rtex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here 2498 | extern void glGenTextIn file included from engine/rendermodel.cpp:ures (GLsizei n, GLuint *textur9es): engine/animmodel.hO:P267E:N53G:L _warning: DE'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]P RECATED(1 0267. | 0 , 1 0 . 1 4 ) ; else if(enablealphablend && trans>= 1 )| ^{ glDisable(GL_BLEND); enablealphablend = false; } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATEIn file included from engine/renderparticles.cpp:4: engine/rendertarget.h:93:13: warning: 'glDrawBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 93 | D g(10.0, 10lDrawBuffe.14); | ^ r(GL_NONE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2465:13: note: 'glDrawBuffer' has been explicitly marked deprecated here 2465 | extern void glDrawBuffer (GLIn file included from engine/rendermodel.cpp:9: engine/animmodel.h:270:17: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 270 | e num mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp : 4 : engine/rendertarget.h : 94 : 13 : gwarning: l'glReadBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]A cti v94 | eTexture_(GL_TE X T U R E1); | ^ glReshared/glexts.h:54:26: note: expanded from macro 'glActiveTexture_' ad Buffer(GL_54N | O#NdEe); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2651:13: note: 'glReadBuffer' has been explicitly marked deprecated here 2651 | exterfine glAcn void glRtiveTexture_ glActiveeadBuffeTexture r (GLenum mode) O| PE ^NGL_DEPR ECATED(10/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:.27720:,13 :1 0note: .'glActiveTexture' has been explicitly marked deprecated here1 4); | ^ 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:272:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 272 | glBindTexture(GL_TEXTURE_2D, masks->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:280:21: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 280 | glActiveTexture_(GL_TEXTURE2); | ^ shared/glexts.h:54:26: note: expanded from macro 'glActiveTexture_' 54 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:282:21: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 282 | glBindTexture(GL_TEXTURE_CUBE_MAP, emtex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:286:32: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 286 | if(activetmu != 0) glActiveTexture_(GL_TEXTURE0); | ^ shared/glexts.h:54:26: note: expanded from macro 'glActiveTexture_' 54 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:4: engine/rendertarget.h:225:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 225 | glDisable(GL_DEPTH_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:4: engine/rendertarget.h:226:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 226 | glDisable(GL_CULL_FACE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:4: engine/rendertarget.h:230:13: warning: 'glScissor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 230 | glScissor(x, y, w, h); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2668:13: note: 'glScissor' has been explicitly marked deprecated here 2668 | extern void glScissor (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:4: engine/rendertarget.h:231:13: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 231 | glEnable(GL_SCISSOR_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:4: engine/rendertarget.h:240:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 240 | glBindTexture(GL_TEXTURE_2D, i ? blurtex : rendertex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:4: engine/rendertarget.h:245:21: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 245 | if(scissor) glDisable(GL_SCISSOR_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:4: engine/rendertarget.h:247:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 247 | glEnable(GL_DEPTH_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:4: engine/rendertarget.h:248:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 248 | glEnable(GL_CULL_FACE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:4: engine/rendertarget.h:350:9: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 350 | glViewport(0, 0, vieww, viewh); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here 2755 | extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:4: engine/rendertarget.h:358:13: warning: 'glScissor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 358 | glScissor(sx, sy, sw, sh); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2668:13: note: 'glScissor' has been explicitly marked deprecated here 2668 | extern void glScissor (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:4: engine/rendertarget.h:359:13: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 359 | glEnable(GL_SCISSOR_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:4: engine/rendertarget.h:368:9: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 368 | SAVECOLORMASK | ^ engine/engine.h:233:63: note: expanded from macro 'SAVECOLORMASK' 233 | if(memcmp(colormask, oldcolormask, sizeof(oldcolormask))) glColorMask(COLORMASK, GL_TRUE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:4: engine/rendertarget.h:370:26: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 370 | if(!depthtest()) glDisable(GL_DEPTH_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:4: engine/rendertarget.h:374:26: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 374 | if(!depthtest()) glEnable(GL_DEPTH_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:4: engine/rendertarget.h:376:24: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 376 | if(scissoring) glDisable(GL_SCISSOR_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:4: engine/rendertarget.h:385:9: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 385 | RESTORECOLORMASK | ^ engine/engine.h:238:9: note: expanded from macro 'RESTORECOLORMASK' 238 | glColorMask(COLORMASK, GL_TRUE); \ | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:4: engine/rendertarget.h:388:9: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 388 | glViewport(0, 0, screenw, screenh); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here 2755 | extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:1119:17: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1119 | glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:1121:17: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1121 | glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, fading ? GL_FALSE : GL_TRUE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:1123:17: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1123 | glDepthFunc(GL_LEQUAL); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here 2459 | extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:4: engine/rendertarget.h:456:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 456 | In file included from engine/rendermodel.cpp:9: engine/animmodel.h:1129:41: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1129 | if(transparent<1 && alphadepth) glBindTexture(GL_TE glDepthFunc(GL_LESS); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here 2459 | extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10X.TU1RE4); | ^ _2D, rendertex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:1396:30: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1396 | if(enablealphablend) glDisable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:1397:29: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1397 | if(!enablecullface) glEnable(GL_CULL_FACE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:159: engine/depthfx.h:81:9: warning: 'glClearColor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | glClearColor(1, 1, 1, 1); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2396:13: note: 'glClearColor' has been explicitly marked deprecated here 2396 | extern void glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:159: engine/depthfx.h:82:9: warning: 'glClear' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2394:13: note: 'glClear' has been explicitly marked deprecated here 2394 | extern void glClear (GLbitfield mask) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:159: engine/depthfx.h:141:9: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 141 | glActiveTexture_(GL_TEXTURE2); | ^ shared/glexts.h:54:26: note: expanded from macro 'glActiveTexture_' 54 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:159: engine/depthfx.h:142:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 142 | glBindTexture(GL_TEXTURE_2D, depthfxtex.rendertex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:159: engine/depthfx.h:143:9: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 143 | glActiveTexture_(GL_TEXTURE0); | ^ shared/glexts.h:54:26: note: expanded from macro 'glActiveTexture_' 54 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:10: engine/vertmodel.h:196:13: warning: 'glDrawRangeElements' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 196 | glDrawRangeElements_(GL_TRIANGLES, minvert, maxvert, elen, GL_UNSIGNED_SHORT, &((vertmeshgroup *)group)->edata[eoffset]); | ^ shared/glexts.h:71:30: note: expanded from macro 'glDrawRangeElements_' 71 | #define glDrawRangeElements_ glDrawRangeElements | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2468:13: note: 'glDrawRangeElements' has been explicitly marked deprecated here 2468 | extern void glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:10: engine/vertmodel.h:233:22: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 233 | if(ebuf) glDeleteBuffers_(1, &ebuf); | ^ shared/glexts.h:110:26: note: expanded from macro 'glDeleteBuffers_' 110 | #define glDeleteBuffers_ glDeleteBuffers | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here 2868 | extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:10: engine/vertmodel.h:236:38: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 236 | if(vbocache[i].vbuf) glDeleteBuffers_(1, &vbocache[i].vbuf); | ^ shared/glexts.h:110:26: note: expanded from macro 'glDeleteBuffers_' 110 | #define glDeleteBuffers_ glDeleteBuffers | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here 2868 | extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:160: engine/lensflare.h:172:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 172 | glDisable(GL_DEPTH_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:10: engine/vertmodel.h:In file included from engine/renderparticles.cpp:160: engine/lensflare.h:174:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 174 | 276:26: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 276 | if(!v if(tex) glBindTecxture(GL_TEXTU.REvbuf) glGenBuffers_(1_, &vc.vbuf2);D, tex->id); | ^ | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here shared/glexts.h:104:23 :2386 | note: eexpanded from macro 'glGenBuffers_'x tern v o104i | d# dgelfBiinned TgelxGteunrBuffers_ glGenBufferse (GLenum ta | ^ r/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869g:e13t:, note: G'glGenBuffers' has been explicitly marked deprecated hereL uint textu2869 | extern void glGenBuffers (rGe)L sizei n, GLuinOt *buffPers) OPENGL_EDNEGPLR_DEPRECATED(10.0, ECATED(10.0, 10.14); | ^ 10.14); | ^ In file included from engine/rendermodel.cpp:10: engine/vertmodel.h:312:30: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 312 | In file included from engine/renderparticles.cpp : 160 : engine/lensflare.h if(ta:234:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ngents) GE N234V | B O ( glEvnavbelret(bGuLm_pD)E;P T H| _ ^T EST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hengine/vertmodel.h:304:21: note: expanded from macro 'GENVBO' :2472:13: 304 | note: 'glEnable' has been explicitly marked deprecated here 2472 | e xtern void glEnable (GLenum glBufferData_(GLcap) OPEN_AGRLR_ADYE_PBREUCATEFDF(10.0ER, vver,ts .length()*s10.14); | ^ izeof(type), vverts.getbuf(), GL_STATIC_DRAW); \ | ^ shared/glexts.h:108:23: note: expanded from macro 'glBufferData_' 108 | #define glBufferData_ glBufferData | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here 2871 | extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:10: engine/vertmodel.h:313:22: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 313 | else GENVBO(vvertn); | ^ engine/vertmodel.h:304:21: note: expanded from macro 'GENVBO' 304 | glBufferData_(GL_ARRAY_BUFFER, vverts.length()*sizeof(type), vverts.getbuf(), GL_STATIC_DRAW); \ | ^ shared/glexts.h:108:23: note: expanded from macro 'glBufferData_' 108 | #define glBufferData_ glBufferData | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here 2871 | extern void glBufferData (GLenum target, GLsizeiptr size, coengine/renderparticles.cpp:275:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 275 | nst GLvoid if(te x) *glBindTextudata, Gre(GL_TEXTURE_2LDe,n utme xu-s>aigde)); | O ^P ENGL_DEPREC/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hA:T2386E:D13(10.0, 10.14); | ^ : note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPIn file included from Eengine/rendermodel.cppN:G10L_DE: Pengine/vertmodel.hR:E319C:A13T:E Dwarning: ('glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]1 0.0, 10.14); 319 | glGenBuf | ^ fers_(1, &ebuf); | ^ shared/glexts.h:104:23: note: expanded from macro 'glGenBuffers_' 104 | #define glGenBuffers_ glGenBuffers | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here 2869 | extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:10: engine/vertmodel.h:321:13: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 321 | glBufferData_(GL_ELEMENT_ARRAY_BUFFER, idxs.length()*sizeof(ushort), idxs.getbuf(), GL_STATIC_DRAW); | ^ shared/glexts.h:108:23: note: expanded from macro 'glBufferData_' 108 | #define glBufferData_ glBufferData | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here 2871 | extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:306: engine/explosion.h:55:19: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | if(!vbuf) glGenBuffers_(1, &vbuf); | ^ shared/glexts.h:104:23: note: expanded from macro 'glGenBuffers_' 104 | #define glGenBuffers_ glGenBuffers | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here 2869 | extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.In file included from engine/rendermodel.cpp:10: engine/vertmodel.h:360:30: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1 3604); | ^ | In file included from engine/renderparticles.cpp:306: engine/explosion.h:57:9: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | if(c.vbuf) { glDelet eB uffers_(1, &c.vbuf); c.vglBufferData_buf = 0; } | ^ (GLshared/glexts.h:110:26: note: expanded from macro 'glDeleteBuffers_' _ARRAY_BUFFE 110 | #define glDeleteBuffRers_ ,g lnDeulmevteerBtus*sfizefers | ^ of(vert), ver/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hts,:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated hereGL_STATIC_DRAW); | ^ shared/glexts.h: 108:23: note: expanded from macro 'glBufferData_' 2868108 | | e#xdteefrinn ev glBuffeoid glDeleteBuffers (GLsizrData_ glBuffeerData | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hi: 2871n, const GLuint *buffers):13: note: 'glBufferData' has been explicitly marked deprecated here OPENG L2871_ | DeExPtReErCnA TvEoDi(d1 0g.l0B,u f1f0e.r1D4a)t;a (| G ^Lenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0In file included from ,engine/rendermodel.cpp:10: engine/vertmodel.h:363:24: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 10 .3631 | 4 ) ; i | ^ f(ebuf) { glDeleteBuffers_(1, &ebuf); ebuf = 0; } | ^ In file included from shared/glexts.hengine/renderparticles.cpp::110306:: 26engine/explosion.h:: 60note: :expanded from macro 'glDeleteBuffers_'19 : warning: 110'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] | #de 60 | f i n e gilfD(e!leebtueBufff)e rgsl_G egnlBDueflfeers_(1, &ebuf); | t ^ eBuffers | ^shared/glexts.h :104:23/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: note: expanded from macro 'glGenBuffers_' 104 | #defin:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here 2868 | externe glGenBuffers_ glG venBuffers | ^o id glDeleteBuff/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here er 2869 | externs (GLsi zvei n, consoti dG Luint *buffers) OPgElGenBuffNerGs (GLsizei L_DEPRECATED(1n0,.0, 10.14); | ^ GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:306: engine/explosion.h:62:9: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | glBufferData_(GL_ELEMENT_ARRAY_BUFFER, numindices*sizeof(GLushort), indices, GL_STATIC_DRAW); | ^ shared/glexts.h:108:23: note: expanded from macro 'glBufferData_' 108 | #define glBufferData_ glBufferData | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here 2871 | extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_In file included from engine/rendermodel.cpp:D10E: Pengine/vertmodel.h:409:21: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | REC A T E D ( 1 0g.l0, 10.14); B u| f ^f erData_(GL_ARRAY_BUFFER, vlen*vertsize, vdata, GL_STREAM_DRAW); | ^ shared/glexts.h:108:23: note: expanded from macro 'glBufferData_' 108 | #define glBufferData_ glBufferData | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here 2871 | extern void glBufferData (GLenumIn file included from engine/renderparticles.cpp:306: engine/explosion.h:81:9: warning: 'glDrawRangeElements' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] target ,81 GLsizeiptr si | ze, c o n s t G Lgvoid *data,lDraw GLenum usage) OPENGL_DEPRECATED(1Range0E.l0e,m e1n0t.s1_4); | ^ (GL_TRIANGLES, 0, numverts-1, numindices, GL_UNSIGNED_SHORT, indices); | ^ shared/glexts.h:71:30: note: expanded from macro 'glDrawRangeElements_' 71 | #define glDrawRangeElements_ glDrawRangeElements | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2468:13: note: 'glDrawRangeElements' has been explicitly marked deprecated here 2468 | extern void glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:306: engine/explosion.h:97:20: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 97 | if(vbuf) { glDeleteBuffers_(1, &vbuf); vbuf = 0; } | ^ shared/glexts.h:110:26: note: expanded from macro 'glDeleteBuffers_' 110 | #define glDeleteBuffers_ glDeleteBuffers | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here 2868 | extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:306: engine/explosion.h:98:20: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 98 | if(ebuf) { glDeleteBuffers_(1, &ebuf); ebuf = 0; } | ^ shared/glexts.h:110:26: note: expanded from macro 'glDeleteBuffers_' 110 | #define glDeleteBuffers_ glDeleteBuffers | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here 2868 | extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:306: engine/explosion.h:236:19: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 236 | if(i) glDepthFunc(GL_GEQUAL); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here 2459 | extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:306: engine/explosion.h:238:19: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 238 | if(i) glDepthFunc(GL_LESS); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here 2459 | extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:11: engine/skelmodel.h:393:13: warning: 'glDrawRangeElements' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | glDrawRangeElements_(GL_TRIANGLES, minvert, maxvert, elen, GL_UNSIGNED_SHORT, &((skelmeshgroup *)group)->edata[eoffset]); | ^ shared/glexts.h:71:30: note: expanded from macro 'glDrawRangeElements_' 71 | #define glDrawRangeElements_ glDrawRangeElements | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2468:13: note: 'glDrawRangeElements' has been explicitly marked deprecated here 2468 | extern void glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const In file included from engine/renderparticles.cpp:307: engine/lightning.h:106:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] G 106 | glDLivsoid *indable(Gices) OPENGL_DEPRECATED(10.0, 10.14L); | ^ _CULL_FACE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:307: engine/lightning.h:114:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 114 | glEnable(GL_CULL_FACE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:367:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 367 | glDisable(GL_CULL_FACE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:377:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 377 | glEnable(GL_CULL_FACE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:438:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 438 | glBindTexture(GL_TEXTURE_2D, p->tex->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:11: engine/skelmodel.h:1068:26: warning: 'glGetUniformLocation' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1068 | offset = glGetUniformLocation_(Shader::lastshader->program, offsetname); | ^ shared/glexts.h:134:31: note: expanded from macro 'glGetUniformLocation_' 134 | #define glGetUniformLocation_ glGetUniformLocation | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2960:14: note: 'glGetUniformLocation' has been explicitly marked deprecated here 2960 | extern GLint glGetUniformLocation (GLuint program, const GLchar *name) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:11: engine/skelmodel.h:1076:13: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1076 | glUniform4fv_(u.loc, 2*numgpubones, sc.bdata[0].real.v); | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:11: engine/skelmodel.h:1080:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1080 | if(offset >= 0) glUniform4fv_(offset, 2*count, bc.bdata[0].real.v); | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:11: engine/skelmodel.h:1131:22: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1131 | if(ebuf) glDeleteBuffers_(1, &ebuf); | ^ shared/glexts.h:110:26: note: expanded from macro 'glDeleteBuffers_' 110 | #define glDeleteBuffers_ glDeleteBuffers | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here 2868 | extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:11: engine/skelmodel.h:1138:38: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1138 | if(vbocache[i].vbuf) glDeleteBuffers_(1, &vbocache[i].vbuf); | ^ shared/glexts.h:110:26: note: expanded from macro 'glDeleteBuffers_' 110 | #define glDeleteBuffers_ glDeleteBuffers | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here 2868 | extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:11: engine/skelmodel.h:1176:26: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1176 | if(!vc.vbuf) glGenBuffers_(1, &vc.vbuf); | ^ shared/glexts.h:104:23: note: expanded from macro 'glGenBuffers_' 104 | #define glGenBuffers_ glGenBuffers | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here 2869 | extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:11: engine/skelmodel.h:1236:34: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1236 | if(tangents) GENVBOANIM(vvertbumpw); | ^ engine/skelmodel.h:1232:42: note: expanded from macro 'GENVBOANIM' 1232 | #define GENVBOANIM(type) GENVBO(type, (idxs, vlen, vverts)) | ^ engine/skelmodel.h:1230:21: note: expanded from macro 'GENVBO' 1230 | glBufferData_(GL_ARRAY_BUFFER, vverts.length()*sizeof(type), vverts.getbuf(), GL_STATIC_DRAW); \ | ^ shared/glexts.h:108:23: note: expanded from macro 'glBufferData_' 108 | #define glBufferData_ glBufferData | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here 2871 | extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:11: engine/skelmodel.h:1237:26: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1237 | else GENVBOANIM(vvertnw); | ^ engine/skelmodel.h:1232:42: note: expanded from macro 'GENVBOANIM' 1232 | #define GENVBOANIM(type) GENVBO(type, (idxs, vlen, vverts)) | ^ engine/skelmodel.h:1230:21: note: expanded from macro 'GENVBO' 1230 | glBufferData_(GL_ARRAY_BUFFER, vverts.length()*sizeof(type), vverts.getbuf(), GL_STATIC_DRAW); \ | ^ shared/glexts.h:108:23: note: expanded from macro 'glBufferData_' 108 | #define glBufferData_ glBufferData | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here 2871 | extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:740:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 740 | if(tex) glBindTexture(GL_TEXTURE_2D, tex->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OIn file included from Pengine/rendermodel.cppE:N11G: Lengine/skelmodel.h_:D1247E:P34R:E Cwarning: A'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]T ED(10. 01247, | 10.14); | ^ if(tangents) GENVBOSTAT(vvertbump); | ^ engine/skelmodel.h:1233:42: note: expanded from macro 'GENVBOSTAT' 1233 | #define GENVBOSTAT(type) GENVBO(type, (idxs, vlen, vverts, htdata, htlen)) | ^ engine/skelmodel.h:1230:21: note: expanded from macro 'GENVBO' 1230 | glBufferData_(GL_ARRAY_BUFFER, vverts.length()*sizeof(type), vverts.getbuf(), GL_STATIC_DRAW); \ | ^ shared/glexts.h:108:23: note: expanded from macro 'glBufferData_' 108 | #define glBufferData_ glBufferData | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here 2871 | extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cppIn file included from :engine/rendermodel.cpp811::119: :engine/skelmodel.h :warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 811 | 1248 : 26 : warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]g lDisa ble(GL_CULL_FACE);1248 | | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap ) else GENVBOST OPENGL_DEPRECATED(10.0, A10.1T(vvertn);4 ) | ^ ;engine/skelmodel.h:1233:42: note: expanded from macro 'GENVBOSTAT' 1233 | #defin | ^ e GENVBOSTAT(type) GENVBO(type, (idxs, vlen,engine/renderparticles.cpp :v820v:erts, htdata,9 htl:e nwarning: )'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 820 | gl)Enab | ^ leengine/skelmodel.h(:G1230L:_21C:U Lnote: Lexpanded from macro 'GENVBO'_FACE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void gl 1230 | Enable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14 ) glBufferData_(GL_ARRAY_BUFFER, vverts.l; | ^ ength()*sizeof(type), vverts.getbuf(), GL_STATIC_DRAW); \ | ^ shared/glexts.h:108:23: note: expanded from macro 'glBufferData_' 108 | #define glBufferData_ glBufferData | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here 2871 | extern void glBufferData (GLenum target, GLsizeiptr size,engine/renderparticles.cpp con:s825t: 9G: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]Lvoid *data, GL enum usag e825) | O P E NGL_DEPRECATED(10.0, glBind T1e0x.t1u4r)e;( G L| _ ^T EXTURE_2D, blanktexture->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here In file included from engine/rendermodel.cpp2386: | 11e: xengine/skelmodel.ht:e1257r:13: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] n 1257v | oid glB indTextgulrGee n(BGuLfefneurms _t(a1r,g e&te,b uGfL)uint texture) OPENGL_DEPRE;CA T E| D ^( 10.0shared/glexts.h:104:23: note: expanded from macro 'glGenBuffers_' 104 | #defi, 10.14); n| ^ e glGenBuffers_ glGenBuffers | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here 2869 | extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:11: engine/skelmodel.h:1259:13: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1259 | glBufferData_(GL_ELEMENT_ARRAY_BUFFER, idxs.length()*sizeof(ushort), idxs.getbuf(), GL_STATIC_DRAW); | ^ shared/glexts.h:108:23: note: expanded from macro 'glBufferData_' 108 | #define glBufferData_ glBufferData | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here 2871 | extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:859:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 859 | glDisable(GL_CULL_FACE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:868:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 868 | glEnable(GL_CULL_FACE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:873:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 873 | glBindTexture(GL_TEXTURE_2D, blanktexture->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here In file included from engine/rendermodel.cpp:11: engine/skelmodel.h:1388:30: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2386 | e1388x | t ifern void glBi(c.vbuf) ndTexture (G{L gelnDueml etargetteBuf,f eGrLsu_i(n1t, t&c.vbuf); c.vbuf = 0e; } x| t ^ shared/glexts.hu:110:26r:e )note: expanded from macro 'glDeleteBuffers_' 110 | #defi OPENGL_DEPRECne glDeleteBuATED(10.0, 10.f14f); | ^ ers_ glDeleteBuffers | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here 2868 | extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:11: engine/skelmodel.h:1391:24: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1391 | if(ebuf) { glDeleteBuffers_(1, &ebuf); ebuf = 0; } | ^ shared/glexts.h:110:26: note: expanded from macro 'glDeleteBuffers_' 110 | #define glDeleteBuffers_ glDeleteBuffers | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here 2868 | extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:919:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 919 | glDisable(GL_CULL_FACE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:925:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 925 | glEnable(GL_CULL_FACE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:930:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 930 | glBindTexture(GL_TEXTURE_2D, blanktexture->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | eIn file included from engine/rendermodel.cpp:11: engine/skelmodel.h:1488:21: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] xtern 1488v | o i d g l B i n d T e x t u r e ( G LgelnBuumf ftearrDgaetta,_ (GGLLu_iAnRtR AtYe_xBtUuFrFeE)R ,O Pvlen*vertsize, vdata,ENGL_DEPRECATED GL_STRE(A1M0_.D0R,A W1)0;. 1 4| ) ^; | ^ shared/glexts.h:108:23: note: expanded from macro 'glBufferData_' 108 | #define glBufferData_ glBufferData | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here 2871 | extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:983:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 983 | glDisable(GL_CULL_FACE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:989:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 989 | glEnable(GL_CULL_FACE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:994:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 994 | glBindTexture(GL_TEXTURE_2D, blanktexture->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:1147:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1147 | glEnable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:1154:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1154 | glDisable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:1186:13: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1186 | glDepthMask(GL_FALSE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:1187:13: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1187 | glEnable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:1188:13: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1188 | glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:1204:35: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1204 | if(flags&PT_LERP) glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:1205:39: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1205 | else if(flags&PT_MOD) glBlendFunc(GL_ZERO, GL_ONE_MINUS_SRC_COLOR); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:1206:22: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1206 | else glBlendFunc(GL_SRC_ALPHA, GL_ONE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:1224:36: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1224 | if(flags&PT_ONTOP) glDisable(GL_DEPTH_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:1225:22: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1225 | else glEnable(GL_DEPTH_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:1234:40: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1234 | if(lastflags&(PT_LERP|PT_MOD)) glBlendFunc(GL_SRC_ALPHA, GL_ONE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:1236:32: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1236 | if(lastflags&PT_ONTOP) glEnable(GL_DEPTH_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:1237:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1237 | glDisable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:1238:9: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1238 | glDepthMask(GL_TRUE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:730:18: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 730 | if(!vbo) glGenBuffers_(1, &vbo); | ^ shared/glexts.h:104:23: note: expanded from macro 'glGenBuffers_' 104 | #define glGenBuffers_ glGenBuffers | ^ engine/renderparticles.cpp:584:5: note: in instantiation of member function 'varenderer<1>::update' requested here 584 | varenderer(const char *texname, int type, int texclamp = 3) | ^ engine/renderparticles.cpp:1038:9: note: in instantiation of member function 'varenderer<1>::varenderer' requested here 1038 | new taperenderer("particles/sflare", PT_TAPE|PT_GLARE|PT_LERP), | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here 2869 | extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:732:9: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 732 | glBufferData_(GL_ARRAY_BUFFER, maxparts*4*sizeof(partvert), NULL, GL_STREAM_DRAW); | ^ shared/glexts.h:108:23: note: expanded from macro 'glBufferData_' 108 | #define glBufferData_ glBufferData | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here 2871 | extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:733:9: warning: 'glBufferSubData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 733 | glBufferSubData_(GL_ARRAY_BUFFER, 0, numparts*4*sizeof(partvert), verts); | ^ shared/glexts.h:109:26: note: expanded from macro 'glBufferSubData_' 109 | #define glBufferSubData_ glBufferSubData | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2872:13: note: 'glBufferSubData' has been explicitly marked deprecated here 2872 | extern void glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:596:19: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 596 | if(vbo) { glDeleteBuffers_(1, &vbo); vbo = 0; } | ^ shared/glexts.h:110:26: note: expanded from macro 'glDeleteBuffers_' 110 | #define glDeleteBuffers_ glDeleteBuffers | ^ engine/renderparticles.cpp:584:5: note: in instantiation of member function 'varenderer<1>::cleanup' requested here 584 | varenderer(const char *texname, int type, int texclamp = 3) | ^ engine/renderparticles.cpp:1038:9: note: in instantiation of member function 'varenderer<1>::varenderer' requested here 1038 | new taperenderer("particles/sflare", PT_TAPE|PT_GLARE|PT_LERP), | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here 2868 | extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:730:18: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 730 | if(!vbo) glGenBuffers_(1, &vbo); | ^ shared/glexts.h:104:23: note: expanded from macro 'glGenBuffers_' 104 | #define glGenBuffers_ glGenBuffers | ^ engine/renderparticles.cpp:768:5: note: in instantiation of member function 'varenderer<0>::update' requested here 768 | softquadrenderer(const char *texname, int type) | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here 2869 | extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:732:9: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 732 | glBufferData_(GL_ARRAY_BUFFER, maxparts*4*sizeof(partvert), NULL, GL_STREAM_DRAW); | ^ shared/glexts.h:108:23: note: expanded from macro 'glBufferData_' 108 | #define glBufferData_ glBufferData | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here 2871 | extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:733:9: warning: 'glBufferSubData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 733 | glBufferSubData_(GL_ARRAY_BUFFER, 0, numparts*4*sizeof(partvert), verts); | ^ shared/glexts.h:109:26: note: expanded from macro 'glBufferSubData_' 109 | #define glBufferSubData_ glBufferSubData | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2872:13: note: 'glBufferSubData' has been explicitly marked deprecated here 2872 | extern void glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:596:19: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 596 | if(vbo) { glDeleteBuffers_(1, &vbo); vbo = 0; } | ^ shared/glexts.h:110:26: note: expanded from macro 'glDeleteBuffers_' 110 | #define glDeleteBuffers_ glDeleteBuffers | ^ engine/renderparticles.cpp:768:5: note: in instantiation of member function 'varenderer<0>::cleanup' requested here 768 | softquadrenderer(const char *texname, int type) | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here 2868 | extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:537:13: warning: unused function 'genpos<2>' [-Wunused-function] 537 | inline void genpos(const vec &o, const vec &d, float size, int ts, int grav, partvert *vs) | ^~~~~~~~~~~~~~~~ engine/rendermodel.cpp:891:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 891 | glDisable(GL_CULL_FACE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendermodel.cpp:892:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 892 | glEnable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendermodel.cpp:893:9: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 893 | glBlendFunc(GL_ONE, GL_ONE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendermodel.cpp:928:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 928 | glEnable(GL_CULL_FACE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendermodel.cpp:929:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 929 | glDisable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:94:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 94 | glBindTexture(GL_TEXTURE_2D, (tex ? tex : notexture)->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:182:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 182 | glBindTexture(GL_TEXTURE_2D, overlay ? overlay->id : notexture->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:333:19: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 333 | if(!vbuf) glGenBuffers_(1, &vbuf); | ^ shared/glexts.h:104:23: note: expanded from macro 'glGenBuffers_' 104 | #define glGenBuffers_ glGenBuffers | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here 2869 | extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:335:9: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 335 | glBufferData_(GL_ARRAY_BUFFER, numverts*sizeof(vert), verts, GL_STATIC_DRAW); | ^ shared/glexts.h:108:23: note: expanded from macro 'glBufferData_' 108 | #define glBufferData_ glBufferData | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here 2871 | extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:338:19: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 338 | if(!ebuf) glGenBuffers_(1, &ebuf); | ^ shared/glexts.h:104:23: note: expanded from macro 'glGenBuffers_' 104 | #define glGenBuffers_ glGenBuffers | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here 2869 | extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:340:9: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 340 | glBufferData_(GL_ELEMENT_ARRAY_BUFFER, (numindices + capindices)*sizeof(GLushort), indices, GL_STATIC_DRAW); | ^ shared/glexts.h:108:23: note: expanded from macro 'glBufferData_' 108 | #define glBufferData_ glBufferData | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here 2871 | extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:347:20: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 347 | if(vbuf) { glDeleteBuffers_(1, &vbuf); vbuf = 0; } | ^ shared/glexts.h:110:26: note: expanded from macro 'glDeleteBuffers_' 110 | #define glDeleteBuffers_ glDeleteBuffers | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here 2868 | extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:348:20: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 348 | if(ebuf) { glDeleteBuffers_(1, &ebuf); ebuf = 0; } | ^ shared/glexts.h:110:26: note: expanded from macro 'glDeleteBuffers_' 110 | #define glDeleteBuffers_ glDeleteBuffers | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here 2868 | extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:373:9: warning: 'glDrawRangeElements' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 373 | glDrawRangeElements_(GL_TRIANGLES, 0, numverts-1, numindices + fogdomecap*capindices, GL_UNSIGNED_SHORT, indices); | ^ shared/glexts.h:71:30: note: expanded from macro 'glDrawRangeElements_' 71 | #define glDrawRangeElements_ glDrawRangeElements | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2468:13: note: 'glDrawRangeElements' has been explicitly marked deprecated here 2468 | extern void glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:398:5: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 398 | glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:400:5: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 400 | glColorMask(COLORMASK, GL_TRUE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:409:5: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | glDepthMask(GL_FALSE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:414:9: warning: 'glPolygonMode' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 414 | glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2615:13: note: 'glPolygonMode' has been explicitly marked deprecated here 2615 | extern void glPolygonMode (GLenum face, GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:420:9: warning: 'glPolygonMode' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 420 | glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2615:13: note: 'glPolygonMode' has been explicitly marked deprecated here 2615 | extern void glPolygonMode (GLenum face, GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:423:5: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | glDepthMask(GL_TRUE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:434:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 434 | glEnable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:435:5: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 435 | glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:445:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 445 | glDisable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:505:26: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 505 | if(explicitonly) glDisable(GL_DEPTH_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:506:14: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 506 | else glDepthFunc(GL_GEQUAL); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here 2459 | extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:508:10: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 508 | else glDepthFunc(GL_LEQUAL); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here 2459 | extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:510:5: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 510 | glDepthMask(GL_FALSE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:512:18: warning: 'glDepthRange' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 512 | if(clampsky) glDepthRange(1, 1); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2461:13: note: 'glDepthRange' has been explicitly marked deprecated here 2461 | extern void glDepthRange (GLclampd zNear, GLclampd zFar) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:536:24: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 536 | if(fading) glColorMask(COLORMASK, GL_FALSE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:537:13: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 537 | glEnable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:538:13: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 538 | glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:550:22: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 550 | if(blendsky) glDisable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:555:20: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 555 | if(fading) glColorMask(COLORMASK, GL_FALSE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:562:20: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 562 | if(fading) glColorMask(COLORMASK, GL_FALSE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:564:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 564 | glEnable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:565:9: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 565 | glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:576:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 576 | glDisable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:581:20: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 581 | if(fading) glColorMask(COLORMASK, GL_FALSE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:583:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 583 | glDisable(GL_CULL_FACE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:585:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 585 | glEnable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:586:9: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 586 | glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:596:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 596 | glDisable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:598:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 598 | glEnable(GL_CULL_FACE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:603:20: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 603 | if(fading) glColorMask(COLORMASK, GL_FALSE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:605:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 605 | glDisable(GL_CULL_FACE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:607:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 607 | glEnable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:608:9: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 608 | glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:618:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 618 | glDisable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:620:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 620 | glEnable(GL_CULL_FACE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:625:20: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 625 | if(fading) glColorMask(COLORMASK, GL_FALSE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:629:18: warning: 'glDepthRange' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 629 | if(clampsky) glDepthRange(0, 1); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2461:13: note: 'glDepthRange' has been explicitly marked deprecated here 2461 | extern void glDepthRange (GLclampd zNear, GLclampd zFar) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:631:5: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 631 | glDepthMask(GL_TRUE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:635:26: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 635 | if(explicitonly) glEnable(GL_DEPTH_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:636:14: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 636 | else glDepthFunc(GL_LESS); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here 2459 | extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:639:10: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 639 | else glDepthFunc(GL_LESS); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here 2459 | extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ 159 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/rendertext.o engine/rendertext.cpp In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0192 warnings generated. , 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##sufclang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/renderva.o engine/renderva.cpp fix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendertext.cpp:201:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 201 | glBindTexture(GL_TEXTURE_2D, tex->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendertext.cpp:311:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 311 | glBindTexture(GL_TEXTURE_2D, tex->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendertext.cpp:751:21: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 751 | glBindTexture(GL_TEXTURE_2D, tex->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendertext.cpp:767:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 767 | glBindTexture(GL_TEXTURE_2D, tex->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendertext.cpp:814:5: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 814 | glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendertext.cpp:816:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 816 | glBindTexture(GL_TEXTURE_2D, tex->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendertext.cpp:848:30: warning: passing an object that undergoes default argument promotion to 'va_start' has undefined behavior [-Wvarargs] 848 | defvformatbigstring(str, linespace, fstr); | ^ engine/rendertext.cpp:845:144: note: parameter of type 'float' is declared here 845 | int draw_textf(const char *fstr, int left, int top, int xpad, int ypad, int r, int g, int b, int a, int flags, int cursor, int maxwidth, float linespace, ...) | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:7:5: warning: 'glDrawRangeElements' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 7 | glDrawRangeElements_(GL_TRIANGLES, minvert, maxvert, numindices, GL_UNSIGNED_SHORT, indices); | ^ shared/glexts.h:71:30: note: expanded from macro 'glDrawRangeElements_' 71 | #define glDrawRangeElements_ glDrawRangeElements | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2468:13: note: 'glDrawRangeElements' has been explicitly marked deprecated here 2468 | extern void glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:241:13: warning: 'glGenQueries' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 241 | glGenQueries_(1, &queries[max++].id); | ^ shared/glexts.h:113:23: note: expanded from macro 'glGenQueries_' 113 | #define glGenQueries_ glGenQueries | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2858:13: note: 'glGenQueries' has been explicitly marked deprecated here 2858 | extern void glGenQueries (GLsizei n, GLuint *ids) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:255:13: warning: 'glDeleteQueries' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 255 | glDeleteQueries_(1, &queries[i].id); | ^ shared/glexts.h:114:26: note: expanded from macro 'glDeleteQueries_' 114 | #define glDeleteQueries_ glDeleteQueries | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2859:13: note: 'glDeleteQueries' has been explicitly marked deprecated here 2859 | extern void glDeleteQueries (GLsizei n, const GLuint *ids) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:296:5: warning: 'glBeginQuery' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 296 | glBeginQuery_(GL_SAMPLES_PASSED, query->id); | ^ shared/glexts.h:115:23: note: expanded from macro 'glBeginQuery_' 115 | #define glBeginQuery_ glBeginQuery | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2861:13: note: 'glBeginQuery' has been explicitly marked deprecated here 2861 | extern void glBeginQuery (GLenum target, GLuint id) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:301:5: warning: 'glEndQuery' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 301 | glEndQuery_(GL_SAMPLES_PASSED); | ^ shared/glexts.h:116:21: note: expanded from macro 'glEndQuery_' 116 | #define glEndQuery_ glEndQuery | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2862:13: note: 'glEndQuery' has been explicitly marked deprecated here 2862 | extern void glEndQuery (GLenum target) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:313:13: warning: 'glGetQueryObjectiv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 313 | glGetQueryObjectiv_(query->id, GL_QUERY_RESULT_AVAILABLE, &avail); | ^ shared/glexts.h:118:29: note: expanded from macro 'glGetQueryObjectiv_' 118 | #define glGetQueryObjectiv_ glGetQueryObjectiv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2864:13: note: 'glGetQueryObjectiv' has been explicitly marked deprecated here 2864 | extern void glGetQueryObjectiv (GLuint id, GLenum pname, GLint *params) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:316:9: warning: 'glGetQueryObjectuiv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 316 | glGetQueryObjectuiv_(query->id, GL_QUERY_RESULT, &fragments); | ^ shared/glexts.h:119:30: note: expanded from macro 'glGetQueryObjectuiv_' 119 | #define glGetQueryObjectuiv_ glGetQueryObjectuiv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2865:13: note: 'glGetQueryObjectuiv' has been explicitly marked deprecated here 2865 | extern void glGetQueryObjectuiv (GLuint id, GLenum pname, GLuint *params) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:328:9: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 328 | glGenBuffers_(1, &bbvbo); | ^ shared/glexts.h:104:23: note: expanded from macro 'glGenBuffers_' 104 | #define glGenBuffers_ glGenBuffers | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here 2869 | extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:332:9: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 332 | glBufferData_(GL_ARRAY_BUFFER, sizeof(verts), verts, GL_STATIC_DRAW); | ^ shared/glexts.h:108:23: note: expanded from macro 'glBufferData_' 108 | #define glBufferData_ glBufferData | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here 2871 | extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:337:9: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 337 | glGenBuffers_(1, &bbebo); | ^ shared/glexts.h:104:23: note: expanded from macro 'glGenBuffers_' 104 | #define glGenBuffers_ glGenBuffers | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here 2869 | extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:353:9: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 353 | glBufferData_(GL_ELEMENT_ARRAY_BUFFER, sizeof(tris), tris, GL_STATIC_DRAW); | ^ shared/glexts.h:108:23: note: expanded from macro 'glBufferData_' 108 | #define glBufferData_ glBufferData | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here 2871 | extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:360:17: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 360 | if(bbvbo) { glDeleteBuffers_(1, &bbvbo); bbvbo = 0; } | ^ shared/glexts.h:110:26: note: expanded from macro 'glDeleteBuffers_' 110 | #define glDeleteBuffers_ glDeleteBuffers | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here 2868 | extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:361:17: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 361 | if(bbebo) { glDeleteBuffers_(1, &bbebo); bbebo = 0; } | ^ shared/glexts.h:110:26: note: expanded from macro 'glDeleteBuffers_' 110 | #define glDeleteBuffers_ glDeleteBuffers | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here 2868 | extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:374:9: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 374 | glDepthMask(GL_FALSE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:375:9: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 375 | glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:386:9: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 386 | glDepthMask(GL_TRUE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:387:9: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:395:5: warning: 'glDrawRangeElements' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | glDrawRangeElements_(GL_TRIANGLES, 0, 8-1, 3*2*6, GL_UNSIGNED_SHORT, (ushort *)0); | ^ shared/glexts.h:71:30: note: expanded from macro 'glDrawRangeElements_' 71 | #define glDrawRangeElements_ glDrawRangeElements | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2468:13: note: 'glDrawRangeElements' has been explicitly marked deprecated here 2468 | extern void glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:654:5: warning: 'glPolygonMode' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 654 | glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2615:13: note: 'glPolygonMode' has been explicitly marked deprecated here 2615 | extern void glPolygonMode (GLenum face, GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:659:20: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 659 | if(!dtoutline) glDisable(GL_DEPTH_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:689:20: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 689 | if(!dtoutline) glEnable(GL_DEPTH_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:693:5: warning: 'glPolygonMode' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 693 | glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2615:13: note: 'glPolygonMode' has been explicitly marked deprecated here 2615 | extern void glPolygonMode (GLenum face, GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:708:5: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 708 | glDepthFunc(GL_LEQUAL); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here 2459 | extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:710:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 710 | glEnable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:711:5: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 711 | glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:713:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 713 | glBindTexture(GL_TEXTURE_2D, tex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:739:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 739 | glDisable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:741:5: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 741 | glDepthFunc(GL_LESS); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here 2459 | extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:754:5: warning: 'glCullFace' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 754 | glCullFace(GL_FRONT); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2456:13: note: 'glCullFace' has been explicitly marked deprecated here 2456 | extern void glCullFace (GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:755:5: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 755 | glDepthMask(GL_FALSE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:756:5: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 756 | glDepthFunc(GL_GREATER); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here 2459 | extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:759:25: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 759 | if(!ati_minmax_bug) glColorMask(GL_FALSE, GL_FALSE, GL_TRUE, GL_FALSE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:761:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 761 | glEnable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:762:5: warning: 'glBlendEquation' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 762 | glBlendEquation_(GL_MAX); | ^ shared/glexts.h:56:26: note: expanded from macro 'glBlendEquation_' 56 | #define glBlendEquation_ glBlendEquation | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2389:13: note: 'glBlendEquation' has been explicitly marked deprecated here 2389 | extern void glBlendEquation (GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:763:5: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 763 | glBlendFunc(GL_ONE, GL_ONE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:784:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 784 | glDisable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:785:5: warning: 'glBlendEquation' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 785 | glBlendEquation_(GL_FUNC_ADD); | ^ shared/glexts.h:56:26: note: expanded from macro 'glBlendEquation_' 56 | #define glBlendEquation_ glBlendEquation | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2389:13: note: 'glBlendEquation' has been explicitly marked deprecated here 2389 | extern void glBlendEquation (GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:787:5: warning: 'glCullFace' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 787 | glCullFace(GL_BACK); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2456:13: note: 'glCullFace' has been explicitly marked deprecated here 2456 | extern void glCullFace (GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:788:5: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 788 | glDepthMask(GL_TRUE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:789:5: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 789 | glDepthFunc(GL_LESS); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here 2459 | extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:791:25: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 791 | if(!ati_minmax_bug) glColorMask(COLORMASK, GL_TRUE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:894:48: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 894 | if(cur.colormask) { cur.colormask = false; glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:895:48: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 895 | if(cur.depthmask) { cur.depthmask = false; glDepthMask(GL_FALSE); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1093:9: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1093 | glActiveTexture_(GL_TEXTURE1); | ^ shared/glexts.h:54:26: note: expanded from macro 'glActiveTexture_' 54 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1094:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1094 | glBindTexture(GL_TEXTURE_2D, cur.textures[1] = lightmaptexs[lmid].id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1102:13: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1102 | glActiveTexture_(GL_TEXTURE0+tmu); | ^ shared/glexts.h:54:26: note: expanded from macro 'glActiveTexture_' 54 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1103:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1103 | glBindTexture(GL_TEXTURE_2D, cur.textures[tmu] = lightmaptexs[lmid+1].id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1113:13: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1113 | glActiveTexture_(GL_TEXTURE0+tmu); | ^ shared/glexts.h:54:26: note: expanded from macro 'glActiveTexture_' 54 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1114:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1114 | glBindTexture(GL_TEXTURE_CUBE_MAP, cur.textures[tmu] = emtex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1118:17: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1118 | if(changed) glActiveTexture_(GL_TEXTURE0); | ^ shared/glexts.h:54:26: note: expanded from macro 'glActiveTexture_' 54 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1139:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1139 | glBindTexture(GL_TEXTURE_2D, cur.textures[0] = diffusetex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1171:17: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1171 | glActiveTexture_(GL_TEXTURE0+envmaptmu); | ^ shared/glexts.h:54:26: note: expanded from macro 'glActiveTexture_' 54 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1172:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1172 | glBindTexture(GL_TEXTURE_CUBE_MAP, cur.textures[envmaptmu] = t.t->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1179:17: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1179 | glActiveTexture_(GL_TEXTURE0+tmu); | ^ shared/glexts.h:54:26: note: expanded from macro 'glActiveTexture_' 54 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1180:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1180 | glBindTexture(GL_TEXTURE_2D, cur.textures[tmu] = t.t->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1185:5: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1185 | glActiveTexture_(GL_TEXTURE0); | ^ shared/glexts.h:54:26: note: expanded from macro 'glActiveTexture_' 54 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1302:56: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1302 | if(cur.depthmask) { cur.depthmask = false; glDepthMask(GL_FALSE); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1304:57: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1304 | else if(!cur.depthmask) { cur.depthmask = true; glDepthMask(GL_TRUE); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1305:52: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1305 | if(!cur.colormask) { cur.colormask = true; glColorMask(COLORMASK, cur.alphaing ? GL_FALSE : GL_TRUE); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1340:48: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1340 | if(!cur.depthmask) { cur.depthmask = true; glDepthMask(GL_TRUE); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1341:48: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1341 | if(cur.colormask) { cur.colormask = false; glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1342:9: warning: variable 'firsttex' set but not used [-Wunused-but-set-variable] 1342 | int firsttex = 0, numtris = va->tris; | ^ engine/renderva.cpp:1496:9: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1496 | glActiveTexture_(GL_TEXTURE0+i); | ^ shared/glexts.h:54:26: note: expanded from macro 'glActiveTexture_' 54 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1497:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1497 | glBindTexture(GL_TEXTURE_2D, caustictex[(tex+i)%NUMCAUSTICS]->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1499:5: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1499 | glActiveTexture_(GL_TEXTURE0); | ^ shared/glexts.h:54:26: note: expanded from macro 'glActiveTexture_' 54 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1514:5: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1514 | glActiveTexture_(GL_TEXTURE0); | ^ shared/glexts.h:54:26: note: expanded from macro 'glActiveTexture_' 54 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1631:48: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1631 | if(!cur.colormask) { cur.colormask = true; glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1632:48: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1632 | if(!cur.depthmask) { cur.depthmask = true; glDepthMask(GL_TRUE); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1638:9: warning: 'glFlush' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1638 | glFlush(); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2490:13: note: 'glFlush' has been explicitly marked deprecated here 2490 | extern void glFlush (void) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1644:50: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1644 | if(!multipassing) { multipassing = true; glDepthFunc(GL_LEQUAL); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here 2459 | extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1679:50: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1679 | if(!multipassing) { multipassing = true; glDepthFunc(GL_LEQUAL); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here 2459 | extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1680:9: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1680 | glDepthMask(GL_FALSE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1681:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1681 | glEnable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1682:9: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1682 | glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1683:9: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1683 | glColorMask(COLORMASK, GL_FALSE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1707:9: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1707 | glColorMask(COLORMASK, GL_TRUE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1708:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1708 | glDisable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1709:9: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1709 | glDepthMask(GL_TRUE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1720:50: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1720 | if(!multipassing) { multipassing = true; glDepthFunc(GL_LEQUAL); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here 2459 | extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1721:9: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1721 | glDepthMask(GL_FALSE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1722:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1722 | glEnable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1725:9: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1725 | glBlendFunc(GL_ZERO, GL_SRC_COLOR); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1726:20: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1726 | if(fading) glColorMask(COLORMASK, GL_FALSE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1728:20: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1728 | if(fading) glColorMask(COLORMASK, GL_TRUE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1730:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1730 | glDisable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1731:9: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1731 | glDepthMask(GL_TRUE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1734:22: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1734 | if(multipassing) glDepthFunc(GL_LESS); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here 2459 | extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1776:20: warning: 'glCullFace' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1776 | if(!front) glCullFace(GL_FRONT); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2456:13: note: 'glCullFace' has been explicitly marked deprecated here 2456 | extern void glCullFace (GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1779:52: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1779 | if(cur.depthmask) { cur.depthmask = false; glDepthMask(GL_FALSE); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1781:9: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1781 | glColorMask(COLORMASK, GL_FALSE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1788:9: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1788 | glDepthFunc(GL_LEQUAL); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here 2459 | extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1789:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1789 | glEnable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1790:9: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1790 | glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1800:52: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1800 | if(!cur.depthmask) { cur.depthmask = true; glDepthMask(GL_TRUE); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1801:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1801 | glDisable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1802:9: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1802 | glDepthFunc(GL_LESS); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here 2459 | extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1803:20: warning: 'glCullFace' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1803 | if(!front) glCullFace(GL_BACK); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2456:13: note: 'glCullFace' has been explicitly marked deprecated here 2456 | extern void glCullFace (GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1806:5: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1806 | glColorMask(COLORMASK, fading ? GL_FALSE : GL_TRUE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ 116 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/server.o engine/server.cpp 207 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/serverbrowser.o engine/serverbrowser.cpp In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTIn file included from Rengine/server.cppI:B4F: (In file included from vengine/engine.he:r5t: eIn file included from xshared/cube.h,: 72A: TTRIBshared/glemu.h_:V55E:R5T:E Xwarning: )'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVer| ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | texAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2 GLE_INITATTRIB(namefv_ glVert, index, f, float) \ exAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPE:161:1: note: expanded from here 161 | glVertexAttrib1Nf_ | G^L _DEPRECATED(10.0, 10shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAt.14); | ^ trib1f | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: : shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLGLE_INITATTRIBFuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ (vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inIn file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INIline void nameT(AcToTnRsItB Fv(evce4r t&evx), {A TgTlRVIeBr_tVeExRATtEtXr)i b 4| ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(nafv_(index, v.v); } | ^ shared/glexts.h:172:28: menote: , expanded from macro 'glVertexAttrib4fv_'in dex, f, float) \ | ^172 | #define glVertexAttr ib4fv_ glVerteshared/glemu.hx:A43t:t59r:i b4fv | ^ note: expanded from macro 'GLE_INITATTRIB'/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: 43 | 2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | e xstteartni cv oiindl ignleV evrotiedxAttrib4fv ( GLuint index,name# #csuffix(typonst GLfloate *x,v) OPENGL_DEPRECATED(10. 0, 10.14); | ^ type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from 56engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRI | B_ GLE_INITATTVERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:RIBF(color, ATT44R:I67B:_ Cnote: Oexpanded from macro 'GLE_INITATTRIB'L OR) | ^ 44 | shared/glemu.h : 47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 static in | li n e v o id name##suffi x (GtLyEp_eI NxI,T AtTyTpReI B(name, indye,x typ,e zf), {f lgolVertexat) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' At t42r | i b 3 # # s u f fsitxa#t#i_(ci nidnelxi, x,n ey ,v ozi)d; n}a m\e # #| s ^u ffix(type :x) { glVertexAttrib1##suff167:1: inote: xexpanded from here# #_(index, x); } \ | ^ :173:1: 167 | glVertexAttrib3note: fexpanded from here_ | 173 | glVer^t exAttrshared/glexts.hi:b1671:f27_: note: | expanded from macro 'glVertexAttrib3f_'^ shared/glexts.h167: | 159#:d27: note: expanded from macro 'glVertexAttrib1f_' efine glVertexAttrib3 f159_ | glVertexAttri#b3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894defin | exteren gvloid glVerVertexAttrib1f_ glVertetxAetxtArtib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882t | extern void rgilbV3efr t(eGxLAttrib1f (GLuint inuint index, GLfdex, GLloat x, GLfloat y, Gfloat x) OPENGL_DELfloat z) OPENGL_DEPRECATED(10.0, 10P.14); | ^ RECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72In file included from : engine/server.cppshared/glemu.h::455: :5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | In file included from engine/engine.h :G5L: EIn file included from _shared/cube.hI:N72I: Tshared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | ATTRIBF(v GLE_INeITATTRIBF(color, ATTRIrtex, ATTRIB_VERTBEX_)C OLOR) | ^ shared/glemu.h:47 | ^ shared/glemu.h:47::9: 9note: :expanded from macro 'GLE_INITATTRIBF' note: expanded from macro 'GLE_INITATTRIBF' 47 | 47 | G L E _GILNEI_TIATTRIB(name, index, f, float) \ N| ^I TAshared/glemu.hT:T45R:I75B:( nnote: aexpanded from macro 'GLE_INITATTRIB'm e, index, f, f l45oat) \ | ^ shared/glemu.h:43:59: | sta tinote: cexpanded from macro 'GLE_INITATTRIB' inline v oid name##suffix(type x, t43 | static iynline void name##pes y, uffix(type x, type y) { glVertexAttrib2##suffix##_(indtype ze,x, x,t yyp)e; w} \) {| ^g lVerte:x176A:t1t:r inote: bexpanded from here4 ##s u176f | fgilxV#e#r_t(eixnAdtetxr,i bx2,f _y , | z^, w)shared/glexts.h;: 163}: 27 :| ^note: expanded from macro 'glVertexAttrib2f_' 163 | :170:1: note: expanded from here #def i170n | eg lgVleVretretxeAxtAttrtirbi4bf2_f _ | g^l Vershared/glexts.ht:e171x:A27t:t rnote: iexpanded from macro 'glVertexAttrib4f_'b 2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 171 | #'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuidnt ienfdienx, GLfloat x, GLe glVfeloat y) OPENGL_DEPRECATED(r10.0,texAttr 10.14); | ^ ib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x,In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56 GLflo:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] a t56 | y , GLfloat z, GLfloat w) OPENGL_DE PRECATED(10.0, 10.14); | ^ GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47shared/cube.h | GL:E_72I: Nshared/glemu.hI:T55A:T5T:R Iwarning: B'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]( name, index, f, 55 | GLE_ INITfAlToTaRtI)B F\ | ^(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' shared/glemu.h:44: 67: note: expanded from macro 'GLE_INITATTRIB' 48 | s44t | atic inline void name(const vec &v) { glVertexAttrib3fv_(index, vstati.v); } \ | ^ shared/glexts.hc:168:28 :i nnote: lexpanded from macro 'glVertexAttrib3fv_'i ne 168v | o#idde name##suffifine glxVertexAttrib3fv_ (type x, typgleV eyr,t etyxpe zA)t t{r igbl3Vfevr t e| x ^A ttr/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hi:b28953:#13#:s unote: f'glVertexAttrib3fv' has been explicitly marked deprecated heref ix##_( i2895n | deexx, x, y, tze)r;n }v o\i d | g ^l VertexAt:t179r:i1b:3 fnote: vexpanded from here (GLu i179n | glVertet inxdAetxt,r icbo3nfs_t G| ^ Lshared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #fdelfoiante *gvl)V eOrPtEeNxGALt_tDEPRErib3f_ glVCATED(10.0, 10.14); | e ^r texAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint indexIn file included from ,engine/serverbrowser.cpp :G3L: fIn file included from lengine/engine.ho:a5t: In file included from xshared/cube.h,: 72G: Lshared/glemu.hf:l55o:a5t: ywarning: ,'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLf l55o | a t z )G LOEP_EINNGILT_ADEPRECATED(10.0, 10.14); | ^ TTRIBF(vertex, ATTRIB_VERTEXIn file included from )engine/server.cpp : 4| : ^In file included from engine/engine.h:5shared/glemu.h: :In file included from 49shared/cube.h:58: note: expanded from macro 'GLE_INITATTRIBF' :72: shared/glemu.h :4956 | : 5 : warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] st a56t | i c i nGlLiEn_eI NvIoTiAdT TnRaImBeF((ccoonst velcor, ATTRIB_COLO &v, float w) { glRVer) | ^ shared/glemu.ht:e47x:A9t:t rnote: iexpanded from macro 'GLE_INITATTRIBF'b 4f_ 47 | GLE_INITATTRIB(name, index, f,(inde xf,l ova.tx), \v . y| , ^ v.shared/glemu.hz:,45 :w75):; note: }expanded from macro 'GLE_INITATTRIB' \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint i n45d | e x , G Lfloat x, GLfloat y, GsLtatfilco ati zn,l iGnLef void name##suffloat wix(type x, type y, type z, type w)) O{P EgNlGVLe_rDtEePxRAEtCtArTiEbD4(10.0, 10.14); | ^ ##suffix##_(index, x, y,In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: z, w); } 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] | ^ 55 | GL:E182_:I1N:I Tnote: Aexpanded from hereT TRI B182 | glVF(ervteerxtAetxt,r iAbT4TfR_I B _| V^E RTEshared/glexts.hX:)171 : 27| : ^ note: expanded from macro 'glVertexAttrib4f_' shared/glemu.h:50 :17150 | :# dnote: eexpanded from macro 'GLE_INITATTRIBF'f ine g l50V | e r t e x A t t rsitba4tfi_c gilnVleirntee xvAotitdr name(icbo4nfs t | v ^e c2 /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h&:v2908): 13{: gnote: l'glVertexAttrib4f' has been explicitly marked deprecated hereV ertexAttrib2fv_(index, 2908 | extern voi d vg.lvV)e;r t}e x\A t t| r ^i b4fshared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #defi (GLne gluVienrtt eixnAdtetxr,i bG2Lffvl_o agtl Vxe,r tGeLxfloat y, GALtftlroiabt z, GLfloat w) OPENGL_D2fv | ^ EPRECA/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hT:E2889D:(10.0, 10.14);13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | ex te | ^ rn void glVertexAttrib2fv (GLuint index, const GLfloIn file included from aengine/server.cppt *v) OPENGL_D:EPRECAT4E: In file included from Dengine/engine.h(:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1 56 | GLE_INI0T.A0T,T R1I0B.F1(4c)o;l o r| , ^ ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) {In file included from engine/serverbrowser.cppg:l3V: eIn file included from rengine/engine.ht:e5x: AIn file included from tshared/cube.ht:rib3fv_(index, v.v); } \ | ^ 72shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVerte: xshared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_IAttribN3IfTATTRIBFv(_v egrltVeexr,t eAxTATtRtIrBi_bV3EfRvT E X) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' | ^ 51 | /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h : 2895 : 13s:t anote: t'glVertexAttrib3fv' has been explicitly marked deprecated herei c inl i2895n | ee xvtoeirdn nvaomied( cgolnVsetr tveexcA4t t&rvi)b 3{f vg l(VGertexAttrib4fLvu_i(nindex, v.v); t index, co}n s t| ^G Lshared/glexts.hf:l172o:a28t: *note: vexpanded from macro 'glVertexAttrib4fv_') 172 | #definOe gPlEVNeGrLt_eDxEAPtRtErCiAbT4EfDv(_1 0g.l0V,e r1t0e.x1A4t)t;r i b| 4 ^f v | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, coIn file included from engine/server.cpp:4nst GLfloat *v) OPENGL_DEPRECATED(: 10.In file included from 0, 10.14); | ^ engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.hIn file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | G:LE_INITATTRIBF(color, ATTRIB_56:C5O:L Owarning: R'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]) | ^ 56 | shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTGRIB(name, iLE_INITATTRIBFndex, f, float) \ (| ^c oloshared/glemu.hr:,42 :A51T:T Rnote: Iexpanded from macro 'GLE_INITATTRIB'B _COLOR )42 | | ^ static inline voidshared/glemu.h nam:49e:58: note: expanded from macro 'GLE_INITATTRIBF'# #suffix (49t | y p e x ) { sgtlVertexAttrib1##suffix##_(index, x); }ati \c i| n ^line void name(c:o173n:s1t: vnote: eexpanded from herec &v, f173l | ogaltV ewr)t e{x AgtltVreirbt1efx_A t t| r^i b4fshared/glexts.h_:(159i:n27d:e xnote: ,expanded from macro 'glVertexAttrib1f_' v.x, 159 | #d v.y, v.z, w); }e \ fi n| e ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glglVerteVxeArttterxiAbt1tfr_i bg4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here lVe r2908t | eexxAttetrrni bv1ofi d | g ^l Vertex/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hA:t2882t:r13i:b4f (GLuint ind note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVerteex, GLfloat x, GLfloat y, GxAttrib1fL (GLuinftloat z index, GLfloat x) OPENGL_DEPR, GLfElCoAaTtE Dw()1 0O.P0E, 10.14); | ^ NGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIIn file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: BF(color, ATTRIB_COLOR) | ^ 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] shared/glemu.h:47 56 | GLE_INITATT:R9IBF(color:, note: Aexpanded from macro 'GLE_INITATTRIBF'T TRIB_ C47O | L O R ) | ^ shared/glemu.h:50:50: GLE_INITATTRIB(name, note: expanded from macro 'GLE_INITATTRIBF'inde x, f, f50l | o a t ) \ | s ^t atic inline void namshared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB'e(const vec2 &v) { g 43 | l V e r t e xsAttattriicb 2ifnvl_i(nien dveoxi,d vn.avm)e;# #}s u\f f i| x ^( typeshared/glexts.h :x164,: 28t:y pnote: eexpanded from macro 'glVertexAttrib2fv_' y) {164 | #dgelfVienret egxlAVtetrrtiebx2A#t#tsruifbf2ifxv#_# _g(liVnedretxexAtt, x, y); } \ | ^ rib2fv: 176 :| 1 ^: note: expanded from here /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: 176 | glVertexAtt2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here r 2889 | extern void gliVbe2rft_e x A| t^t ribshared/glexts.h2:f163v: 27(:G Lnote: uexpanded from macro 'glVertexAttrib2f_'i nt i163n | d#edxe, const GLfloafti n*ev )g lOVPeErNtGeLx_ADtEtPrRiEbC2AfT_E Dg(l1V0e.r0t,e x1A0t.t1r4i)b;2 f | ^ | ^In file included from engine/server.cpp :4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h GLE_INITATTRIBF(color, A:TT2888R:I13B:_C Onote: L'glVertexAttrib2f' has been explicitly marked deprecated hereO R) 2888 | e| x ^t eshared/glemu.hr:n51 :v50o:i dnote: expanded from macro 'GLE_INITATTRIBF'g lVerte x51A | t t r i b 2 statfi c( GiLnuliinnte ivnodiedx ,n aGmLef(lcooants tx ,v eGcLfloat y) OPENGL_DEPRECAT4 &v) { glVertexAtEtDr(i1b04.f0v,_ 10.14); | ^ (index, v.v)In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:; } | ^72: shared/glemu.h: 56:shared/glexts.h5::172 :warning: 28'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glV e56r | t e x A tGtLrEi_bI4NfIvT_A TgTlRVIeBrFt(ecolorx,A tAtTrTiRbI4Bf_vC O L| O ^R ) /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here| ^ 2909 | extern voidshared/glemu.h :g47l:V9e:r tnote: eexpanded from macro 'GLE_INITATTRIBF'x Attrib4fv (GL u47i | n t i n d e x ,G LcEo_nIsNtI TGALTfTlRoIaBt( n*avm)e ,O PiEnNdGeLx_,D EfP,R float) \ | E ^C ATshared/glemu.hE:D44(:1670:. 0note: ,expanded from macro 'GLE_INITATTRIB' 10.14) ;44 | | ^ static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, xIn file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] , y, z) ;57 | } \ G| L ^E _INITATTRIB:N179(:c1o:l onote: rexpanded from here, AT T179R | IgBl_VCeOrLtOeRx,A tutbrib3f_ , | u^c har, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' shared/glexts.h 53 | static inline void n:ame##suffix(type x, type 167y, type z, type w =:27: note: expanded from macro 'glVertexAttrib3f_' def a167u | l#tdwe)f i{n eg lgVleVretretxeAxtAttrtirbi4bN3#f#_s ugflfViexr#t#e_x(Aitndex, x, y, z, w); }t | r ^i b3f:3:1 | : note: expanded from here ^ 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h182::289429::13 :note: expanded from macro 'glVertexAttrib4Nub_'note: 'glVertexAttrib3f' has been explicitly marked deprecated here 182 | #2894d | eefxitnern void e glVergtleVxeArttterxiAbt4tNruibb_3 fg l(VGeLrutienxtAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLu initndex, GiLnfdleoxa,t GxL,u bGyLtfeloat y, GLfloa t z) OPENGL_DEPRx, GLubyte y, GELCuAbTyEtDe(10.0, 10 .z1,4 )G;L u b| y ^t e w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(cIn file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from oshared/cube.h:lor, AT72T: Rshared/glemu.hI:B58_:C66O:L Owarning: R'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]) | ^ 58 | shared/glemu.h:47:9s:t anote: texpanded from macro 'GLE_INITATTRIBF'i c in l47i | n e v o GLE_INITATiTdR IcolorB((cnoanmset, bindex, f, float) \ vec &v, uchar alpha =| ^2 55shared/glemu.h): 45{: 75g:l Vnote: eexpanded from macro 'GLE_INITATTRIB'r texAttr i45b | 4 N u b _ (ATTRIB_C static inlOiLnOe void name#R#,s uvf.fxi,x (vt.yyp,e vx.,z ,t yaplep hya,) ;t y}p e | z ^, typeshared/glexts.h:182:29: w) { glVertexAttrib4##suffinote: x##_(inexpanded from macro 'glVertexAttrib4Nub_'de x, x, 182 | #de fyi,n ez ,g lwV)e;r t}e x A| ^ :182:t1: note: expanded from here 182 | glVerttreixbA4tNturb_ glVertexAttribi4Nbu4bf _ | ^| ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:shared/glexts.h2901::17113::27 :note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here note: expanded from macro 'glVertexAttrib4f_' 2901 | ex t171e | r#nd evfoiinde glVertexAttrib4Nub glVertexAttrib4f(GLuint index, GLuby_te gxl,V eGrLtuebxyAttet ryi,b 4GfL u b| y ^t e z, G/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here Luby t2908e | ewx)t eOrPnE NvGoLi_dD EgPlRVEeCrAtTeExDA(t1t0r.i0b,4 f10.14); | ^ (GLuint In file included from iengine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] n d59e | x , G Lsfloatt atic inline void color(const bvec4 &v) x,{ glVerte xAttrGiLbf4loat y, GLfloat z,N GLufblvo_a(tA TwT)R IOBP_ECNOGLLO_RD,E PvR.EvC)A;T E}D (1 0| . ^0 , shared/glexts.h1:0183.:1304:) ;note: expanded from macro 'glVertexAttrib4Nubv_' | ^ 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void In file included from glengine/serverbrowser.cppV:e3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56r:t5e:x Awarning: t'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]t rib4N u56b | v (GLuint index, const G Lu b yGtLeE _*Iv) OPENGL_DEPRECATED(10N.0, 1I0.14); | ^ TATTRIBF(coloIn file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] r 60 | , ATTRIB_COLOR) | ^ shared/glemu.h:48:49: GLE_INITATTnote: RIBexpanded from macro 'GLE_INITATTRIBF'F (texco o48r | d 0 , A T T R IsBt_aTtEiXcC OiOnRlDi0n)e v| o ^i d namshared/glemu.he:(47c:o9n:s tnote: expanded from macro 'GLE_INITATTRIBF'v ec & 47 | GLE_INITATvT)R I{B (gnlaVmeer,t eixnAdtetxr,i bf3,f vf_l(oiantd)e x\, v| . ^v );shared/glemu.h :}42 :\51 : | note: ^expanded from macro 'GLE_INITATTRIB' shared/glexts.h:168 :4228 | : note: expanded from macro 'glVertexAttrib3fv_' 168s | t#adteifci nien lgilnVee rvtoeixdA tntarmieb#3#fsvu_f fgilxV(etrytpeex Axt) { glVerttreixbA3tftvr i b| 1 ^# #suf/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hf:i2895x:#13#:_ (note: i'glVertexAttrib3fv' has been explicitly marked deprecated heren dex, x )2895; | e}x t\e r n| ^v oid :g6l:V1e:r tnote: eexpanded from herex Attrib3fv (GLuint index, const G L6f | lgolaVte r*tve) OPENGL_DEPRECATED(10.0, 1x0.14); | ^ Attrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1fIn file included from _engine/serverbrowser.cpp :g3l: VIn file included from eengine/engine.hr:t5e: xIn file included from Ashared/cube.ht:t72r: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ib1 f56 | | ^ GLE/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h_:I2882N:I13T:A Tnote: T'glVertexAttrib1f' has been explicitly marked deprecated hereR IBF(c o2882l | oerx,t eArTnT RvIoBi_dC OgLlOVRe)r t e| x ^A ttrshared/glemu.hi:b491:f58 :( Gnote: Lexpanded from macro 'GLE_INITATTRIBF' 49 | static inline void naume(const vec &v, float w)i nt inde{ glVertexAttrxi,b 4GfL_f(lionadte xx) OPENGL_DEPRECATED(10.,0, v.x, 1v0..y1,4 )v;. z , w); | } ^ \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat yIn file included from ,engine/server.cpp :G4Lfloat z, G: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.hL:f60l:o5a:t warning: w'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]) OPE N60G | L _ D E PGRLEEC_INITATTRIBF(texcoordA0T, ATTRIB_TEXCOOERDD0()1 0 .| 0 ^, 10.shared/glemu.h1:447):;9 : | note: ^expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.hs:t5a: tIn file included from ishared/cube.hc: 72i: nline void shared/glemu.hn:a56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] m56e | # # s u fGfLiEx_(ItNyIpe x, type TyA)T T{R IgBlFV(ecrotleoxrA,t tArTiTbR2I#B#_sCuOfLfOiRx)# # _| ( ^i shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' n 50 | d e stx, xa,tic in y); } \ | ^ l:i9n:e1 :v oinote: d expanded from heren ame(const vec2 &v) { glVe 9 | grtexAttribl2fvV_e(ritnexAttrib2f_ | ^ dex, v.v); } shared/glexts.h\ : 163| : ^27 : note: expanded from macro 'glVertexAttrib2f_' shared/glexts.h:164:28 :163 | #define glVnote: eexpanded from macro 'glVertexAttrib2fv_'r tex A164t | t#rdiebf2ifn_e ggllVVeerrtteexAttrib2fvxAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: _'glVertexAttrib2f' has been explicitly marked deprecated here glVer t2888e | xeAxttterrinb 2vfovi d glVer t| e ^x Attri/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hb:22889f: 13(:G Lnote: u'glVertexAttrib2fv' has been explicitly marked deprecated herei n 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_Dt Eindex, GLfloat x, PRECATGLfloat y) OPEENDG(L10.0, 10.14); | ^ _DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INI:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] T 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | A ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLETTRIB_FI(NcIoTlor,ATTRIB(name, iAnTdTeRxI,B _fC,OLO R) float) \ | ^ shared/glemu.h:44: 67:| ^note: expanded from macro 'GLE_INITATTRIB' shared/glemu.h:51:50: note: 44 | expanded from macro 'GLE_INITATTRIBF' static inline void 51 | static inline void namen(const veacm4e #&#vs)u f{f igxl(Vteyrptee xxA,t ttryipbe4 fyv,_ (tiynpdee xz,) v{. vg); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #definlVertexAttrib3##suffix##_(index, x, y, e glVertexAttrib4fvz); } \ _ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern voi| d ^g lV:12:1: enote: rexpanded from heret exAttrib4fv (GL 12 | glVertexuAitnttr iibn3dfe_x , const GLf l| o^a t shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_'*v) OPENGL_DEPRECATED(10.0, 10.14); | ^ 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extIn file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: ern voishared/glemu.hd: 57g:l5V:e rwarning: t'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]e xAttri b573 | f ( G LGuLiEn_tI NiInTdAeTxT,R IGBLNf(lcooalto rx,, AGTLTfRlIoBa_tC OyL,O RG,L fulbo,a tu czh)a rO,P E2N5G5L)_ D E| P ^R ECATshared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | staticED(1 inli0n.e0 ,v o1i0d. 1n4a)m;e # #| s ^u ffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttriIn file included from b4engine/server.cppNub:_4 : gIn file included from lengine/engine.hVertexAttrib4Nub | ^ :5: /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hIn file included from shared/cube.h:72: :shared/glemu.h2901::6013::5 :note: 'glVertexAttrib4Nub' has been explicitly marked deprecated herewarning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, G 60 | Luby GLte y, GE_LIuNbITATTRIByFt(tee z, GLuxcoord0, ATTRIB_bTEyXteCOO w) OPENGLR_DD0E)P R E| C ^A TED(1shared/glemu.h0:.470:,9 :1 0note: .expanded from macro 'GLE_INITATTRIBF'1 4); 47| | ^ GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' In file included from 45engine/serverbrowser.cpp | : 3 : In file included from engine/engine.h : 5 : In file included from sshared/cube.ht:a72t: ishared/glemu.hc: 58i:n66l:i nwarning: e'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void nam e58# | # s u f fsitxa(ttiycp einline void color(const bvec &v, uchar alpha = 255) { g x, ltVyepret eyx,A tttyrpieb 4zN,u bt_y(pAeT TwR)I B{_ CgOlLVOeRr,t evx.Axt,trib4##s uvf.fyi,x #v#._z(,i nadlepxh,a )x;, }y , | z ^, w);shared/glexts.h :}182 : 29| : ^ note: expanded from macro 'glVertexAttrib4Nub_' : 15182: | 1#:d enote: fexpanded from herei ne glVertexAttrib4Nub_ 15 | glVertexAttrib4f_ glVe | r^ shared/glexts.h:171:27:t note: expanded from macro 'glVertexAttrib4f_' 171 | #defeixnAet tgrliVbe4rNtuebx A t| t ^r ib4f_ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here glVer t2901e | xeAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908x:t13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here e 2908 | externr nv ovid golVertexAttrib4f (GLuint index, GLfloat x,id glVertexAttrib 4GNLufbl o(aGtL uyi,n tG Lifnldoeaxt, zG,L uGbLyfte xl, GoLautb ywt)e OyP,E NGGLLu_bDyEte z, GLubyte w) OPENPGL_RDEECPARTECATED(10.0, 10.14); | ^ ED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from engine/server.cpp:4: In file included from engine/engine.hIn file included from :5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] shared/cube.h:72 60 | GLE_IN: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] I 59 | static inlinTATe voiTRIBFd( tceoxlcooro(rcdo0n,s tA TTRbIvBe_c4 &v) TEXCOORD0) {| ^ glVshared/glemu.h:48:ert49: note: expanded from macro 'GLE_INITATTRIBF' 48 | e x A static inline void name(const vetctrib4Nubv_(ATTRIB_COL OR&,v )v .{v )g; } | l ^ Verteshared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #definex glVertexAAttrib3fv_(ttrib4Nubvi_n dex, v.glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here v); } \ | ^ shared/glexts.h: 168:28:2902 | note: expanded from macro 'glVertexAttrib3fv_' 168 | #definextern veoid ggllVVeerrtteexxAAttttrriibb43Nfuvb_v g(lGVLeuritexAttribnt index, const GLubyte *v)3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void g lVertexAttribOPENGL_DEPRECATED3fv( (GLuint index, c1on0s.t0 ,GLfloat *v) O1P0ENG.14); | ^ L_DEPRECATED(10.0In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72,: shared/glemu.h1:060.:154:) ;warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] | ^ 60 | GLE_INITATTRIBF(texcoord0, AIn file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72TTRIB_TEXCOOR: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_ID0) | ^NITATTRIB F(texcoord0, ATTRIB_TEXshared/glemu.h:47C:O9O:R Dnote: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INI0TA)T T R| I ^B (namshared/glemu.he:,49 :i58n:d enote: xexpanded from macro 'GLE_INITATTRIBF', f, fl o49a | t ) \ | ^ static inline void name(const shared/glemu.hvec :&42v:,51 :f lnote: oexpanded from macro 'GLE_INITATTRIB'a t w) { glV ertexAt42t | rib4f_(index, v.x, v.y, v.z, w sta)tic inline void name##su;ff i}x (\t y p| e ^ x) shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #d{ gefine glVertexAttrib4lVertfe_ glVertexAttrib4f | xAttrib1## ^s uffi/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here x #2908# | _e(xitnedrenx ,v oxi)d; glVe}r t\e x A| t ^t rib4:f6 :(1G:L unote: iexpanded from heren t index, GLfloat x, 6 | glVertexAttrib1f_ | ^ GLfloat y,shared/glexts.h :G159L:f27l:o anote: texpanded from macro 'glVertexAttrib1f_' z, G L159f | l#odaetf iwn)e OgPlEVNeGrtexAttribL_DEPRECATE1Df(_1 0g.l0V,e r1t0e.x1A4ttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:)13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertex;A t| t ^r ib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3In file included from : engine/server.cpp:4: In file included from engine/engine.h:In file included from 5engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] :60: 560: | warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_I N60 | GLE_INITATTRIIBTFA(TtTeRxIcBoFo(rtde0x,c oAoTrTdR0I,B _ATTETXRCIOBO_RTDE0X)C O O| R ^D 0) shared/glemu.h| : ^50 :50: note: expanded from macro 'GLE_INITATTRIBF' 50 | staticshared/glemu.h inli:ne void name(cons47:9: note: expanded from macro 'GLE_INITATTRIBF' t vec 247 | &v) { gl VGLE_eIrtexAttNrIib2fv_(index, v.v); } \TATTRIB(name, index, f, flo | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #daefine glVertexAttrib2fv_ tglVertexAttrib2fv | ^ )/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | exte \ | ^ shared/glemu.h:43r:59: n void glVenote: rteexpanded from macro 'GLE_INITATTRIB' xAtt 43 | r i b 2 f v (sGtLautiinct iinnldienxe, vcoid name##osnusftf iGLfloat *v) OPENGL_DEPRECATED(10.0, 10.14x()ty;p e | x ^, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: In file included from note: engine/server.cppexpanded from here: 4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h 9 | glVerte:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INxITATTRIBF(texcoord0, AATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | stttraitbi2cf _i | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163n | #delfiinnee vgolid name(consVte rvteecx4A t&tvr)i b{2 fg_l VgelrVteerxtAetxtArib4fv_(index, ttrib2f | v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' ^ 172 /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888 | #:d13e:f inote: n'glVertexAttrib2f' has been explicitly marked deprecated heree glVert e2888x | Aetxttreirbn4 fvvo_i d glVertexgAlVertexAttrib4fv | ^ ttrib2f/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909 :13(:G Lnote: u'glVertexAttrib4fv' has been explicitly marked deprecated herei nt i 2909 | extern void glVertexAttrib4fv (GLuint ndienxd,e xG,L fclooants tx ,G Lfloat *v)GLfloat y) OPENGL_DEPRECATED(10 .0, 10.OPENGL_1DEP4R)E;C A T| E ^D (10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, In file included from Aengine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GTTRILBE__TIENXICTOAOTRTDR0I)B F (| t ^e xcoorshared/glemu.h:47:d1, ATTRIB_TEXC9: Onote: Oexpanded from macro 'GLE_INITATTRIBF'R D1) 47| | ^ shared/glemu.h:47:9: Gnote: Lexpanded from macro 'GLE_INITATTRIBF'E _INI T47A | T T R I B ( GLE_InNaImTeA,TTRIB(name, iindex, f, float)ndex, f, f l\o a t| ) ^ \shared/glemu.h: 42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | | ^ static inline void name##suffix(type shared/glemu.hx) { glVertexAttr:i44b1##suffix##_(ind:67: note: expanded from macro 'GLE_INITATTRIB' ex, 44 | x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h : 159 :s27t:a tnote: iexpanded from macro 'glVertexAttrib1f_'c inl 159 | #definine voide glVert name##seuffixxAttrib1f_ glVertexAtt(type x, type y, trib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13y:pe z) { glVertexAttrib3##suf note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern fvoid glVertexAttrib1f ix##_(index, x,( y, GzL)u;i n}t \i n d| e ^x , GLflo:a12t x) OPENGL_DEPRECATED(10.0, 10.1:4); 1 :| ^ note: expanded from here 12 | glVertexAttrib3f_ In file included from engine/server.cpp| :^4 : shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | #d GLE_INITAeTfTRIBF(texcoord1, ATTRIiB_TEnXeC OgOlRVDe1r)t e x| A ^t trib3f_ glshared/glemu.h:47:9:V enote: rexpanded from macro 'GLE_INITATTRIBF't exAt t47 | rib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h : 2894 : 13 : Gnote: L'glVertexAttrib3f' has been explicitly marked deprecated hereE _INIT A2894T | TeRxItBe(rnna mveo,i di ngdleVxe,r tfe,x Aftltoraitb)3 f\ (GLuint index, GLfloat x, G | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | sLfloat y, GLfloattat izc) iOnPlEiNnGL_DEPRECATED(10.0, 10.14)e; v o| i ^d name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ In file included from engine/serverbrowser.cpp| : ^3 : In file included from engine/engine.h:21:1: note: expanded from here :5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | 21 | g lVertexAttrib2f_ | ^ Gshared/glexts.hL:E163_:I27N:I Tnote: ATTRIBF(texcoorexpanded from macro 'glVertexAttrib2f_' 163 | #defd0, ATTRIB_TEXCOORDi0) | n ^e glVershared/glemu.ht:e47x:A9t:t rnote: iexpanded from macro 'GLE_INITATTRIBF'b 2f_ glVerte 47 | xAttr i b 2 f | G ^L E_INITATTR/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hI:B2888(:n13a:me, i nnote: d'glVertexAttrib2f' has been explicitly marked deprecated heree x, f, f l2888o | aetx)t e\r n | v ^o idshared/glemu.h :g45l:V75e: rnote: texpanded from macro 'GLE_INITATTRIB'e xAttrib2 f45 | ( G L u i n t isntdaetxi,c GiLnfllionaet vxo,i dG Lnfalmoea#t# sy) OPENGL_DEPRECATED(10.0,u ffix(type x, type10.14); | ^ y, type z, type w) { glVertexAttrib4##suffix##_(inIn file included from engine/server.cpp:d4ex, x, y: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] , z, 61w | ) ; } G L| E ^_ INITAT:T15R:I1B:F (note: texpanded from heree x 15 | glVerctexAttrib4f_ | ^ oshared/glexts.h:171:o27r:d 1, ATTRIB_TEXCnote: expanded from macro 'glVertexAttrib4f_' 171 | #OdOefine glRD1VertexAttrib4f_ glVertexAttrib4)f | ^ | ^ shared/glemu.h:47:9/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:: 2908note: :expanded from macro 'GLE_INITATTRIBF'13 : note: 'glVertexAttrib4f' has been explicitly marked deprecated here 47 | 2908 | extern void glVertexAttrib4 GLfE _(IGNLIuTiAnTtT RiInBde(xn,a mGeL,f lionadte xx,, fG,L ffllooaatt )y, GLfloat z, GLfloat w) OPENGL_DE \ | ^ shared/glemu.h:P44R:E67C:A Tnote: expanded from macro 'GLE_INITATTRIB' 44 | ED(10.s0t,a t1i0c. 1i4n)l;ine void name##suffix(type x, | type ^y , type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXC:24:1: note: expanded from here OORD0) | ^ shared/glemu.h: 48:2449 | glVertexAttrib3f_ | ^ : shared/glexts.hnote: :expanded from macro 'GLE_INITATTRIBF'167 :27: note: expanded from macro 'glVertexAttrib3f_' 48 | 167 | #defi n e g l VsetratteixcA titnrliibn3ef _v ogildV enratmeex(Actotnrsitb 3vfe c | & ^v ) { /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hg:l2894V:e13r:t enote: x'glVertexAttrib3f' has been explicitly marked deprecated hereA ttrib 32894f | ve_x(tienrdne xv,o ivd. vg)l;V e}r t\e x A| t ^t rib3shared/glexts.hf: 168(:G28L:u inote: nexpanded from macro 'glVertexAttrib3fv_'t index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ 168 | #define glVertexAttrib3fv_ glVertexAtIn file included from tengine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61rib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | ex | t GLE_INIeTrnA TvToRiIdB Fg(ltVeexrctoeoxrAttrib3fv (GLuint index, cod1, ATTRIB_TEXCOORD1) | nst ^ shared/glemu.hG:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | L flo GLE_INITATaTRt *v)IB (nOaPmEeN,G Li_nDdEePxRECATED(10.0, 10.14); | ^ , f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inlinIn file included from eengine/serverbrowser.cpp :v3o: iIn file included from dengine/engine.h :name##suffix(type x, type y, type z, type w) 5{: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | g lGVLeEr_tIeNxIAttrib4TATTR#I#BsFuffix##_((itnexcoord0, ATTRIB_TEXCOORD0) d | ^e x, shared/glemu.hx, y, z, w); } | ^ :27:1::49:58: note: expanded from macro 'GLE_INITATTRIBF'note: expanded from here 49 | stat i27c | gilnVline void name(const vecertexAttrib4f_ | ^ shared/glexts.h&v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h::171:17127:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #defin:e gnote: lexpanded from macro 'glVertexAttrib4f_'V erte 171 | #define glVertexAttrib4xAttrib4f_ glVertexAttfrib4_f g | ^ l/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hV:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVerteexAttrib4f (GLurinttexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | eixtnern void glVertexAttrib4f (GLuint indedex, GLfloat x, GLx, GLfloat x, GfLfllooat y, GLfloat z, GLfloat w)at y, GL OPENGfloat z, GLfloat wL) OP_EDNEGPLR_EDCEAPTREEDC(A1T0E.0, 10.14); | ^ D(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.hIn file included from engine/serverbrowser.cpp:3: :In file included from 61engine/engine.h::5: In file included from shared/cube.h:725: :shared/glemu.h :warning: 60'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | :5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60G | LE _INITATT R IGBLF(texcoord1, ATTRIE_INITATTRIBF(texcoord0B, ATTRIB_TEXCOO_TEXCRD0) | ^O ORD1)shared/glemu.h : | ^ 50shared/glemu.h:50: note: expanded from macro 'GLE_INITATTRIBF' :48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | 50 | static inli n e v ositda tniacm ei(ncloinnset vvoeicd2 n&avm)e ({const vec &v) { glVertex glVertexAtAttribtrib2fv_(index, v.v); } \ 3| ^ fv_(index, v.v); } \ shared/glexts.h| : ^164 :28: note: shared/glexts.hexpanded from macro 'glVertexAttrib2fv_': 168:28 :164 | note: #expanded from macro 'glVertexAttrib3fv_'d efin e168 | g#ldVeefritneex glVertexAttrib3fv_ glVertexAttribAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:133f:v | ^note: 'glVertexAttrib2fv' has been explicitly marked deprecated here /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h2889: | 2895e:x13t:e rnote: n'glVertexAttrib3fv' has been explicitly marked deprecated here void 2895 | extglVertexAttribe2rn void glVertexAttrifv (GLuintb i3nfdve x,( cGoLnusitn GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ t index, const GLfloat *v) In file included from OPENGL_DEengine/serverbrowser.cppPREC:A3T: EIn file included from engine/engine.h:5: In file included from Dshared/cube.h(:1720: .shared/glemu.h0:,60 :150:. 1warning: 4); 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]| ^ 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | statIn file included from ic inline void nameengine/server.cpp(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ :shared/glexts.h:1724:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #defi: neIn file included from engine/engine.hg:l5V: eIn file included from rshared/cube.ht:e72x: Ashared/glemu.ht:t61r:i5b4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern voi: dwarning: glVertexAttrib4fv (GLuint 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, Aindex, TTRIB_TEXCOORD1) c | ^ onsshared/glemu.ht: 49G:L58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inlfinel oat *v) OPENGL_DEPRECATED(10.0v, 10.14); | ^ oid name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z,In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] w); } \ | 61 ^ | GLshared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #dEefine gl_VertexAtINITATTRIBF(texctrib4f_ glVertexoAttorridb14,f A T| T ^R IB_TEXCOORD/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here1) | ^ 2908 | exshared/glemu.ht:e47r:n9 :v onote: iexpanded from macro 'GLE_INITATTRIBF'd glVertexAttrib4 f (G 47 | L GuLiEn_tI NiInTdAeTxT,R IGBL(fnlaomaet, xindex, f, float) ,\ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static iGLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); nline void name##suffix(ty| pe x ^) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:In file included from 27:engine/server.cpp :4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(tnote: eexpanded from macro 'glVertexAttrib1f_'x coord1 ,159 | A#TdTeRfIiBn_eT EgXlCVOeOrRtDe1x)A t t| r ^i b1f_ shared/glemu.hg:l50V:e50r:t enote: xexpanded from macro 'GLE_INITATTRIBF'A ttr 50 | stiabt1ifc i| n ^l ine voi/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hd: 2882n:a13me(:c onote: n'glVertexAttrib1f' has been explicitly marked deprecated heres t vec 22882 | &evx)t e{ glVertexAttrib2fv_(index, v.v); } \ | ^r n shared/glexts.hv:o164i:d28 :g lnote: Vexpanded from macro 'glVertexAttrib2fv_'e rtex A164t | t#rdiefine glVerteb1f (xGLuiAttrib2fv_ glVertexAttribnt index, GLfl2fv | ^ o/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13:at x) OPENGL_DEPRECATED(10.0, 10.14); | ^ note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuiIn file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRInBF(texcoord1,t index, const GLflo atA T*TvR)I BO_PTEENXGCL_DEPRECATED(10O.O0R,D 11)0 . 1| 4 ^); shared/glemu.h:47: | ^ 9: note: expanded from macro 'GLE_INITATTRIBF' In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h :4761:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | | GLE_INITATTRIB(n GLE_INITATTRIBF(texcoord1, ATTRIB_TEaXCOOmReD,1 )i n d| e ^x , f, fshared/glemu.hl:51:50: note: expanded from macro 'GLE_INITATTRIBF' o 51 | static inline void name(const avte) \ | ^ c4 &v) { glVshared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' ertexAtt 43 | r i b4fv_(index, v.v); } | ^ shared/glexts.h:172:28s:t anote: texpanded from macro 'glVertexAttrib4fv_'i c inl i172n | e# dveofiidn en agmleV#e#rstuefxfAittx(type x,r itby4pfev _y )glVertexAttrib4fv { glVertex Attrib2##s| ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here uffix #2909# | _e(xitnedrenx ,v oxi,d yg)l;V } e\ | ^ :21:1: note: expanded from here 21 | glrVertexAttribt2fexAt_t r i| b^4 fv (Gshared/glexts.hL:u163i:n27t: note: expanded from macro 'glVertexAttrib2f_' index, const GLflo163 | #defat *v) OPENiGnLe_DEPRECAT glVerEtDe(x1A0t.t0r,i b120f._1 4g)l;V e r| t ^e xAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: In file included from engine/server.cpp:4: In file included from engine/engine.h:5: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void gIn file included from lVertexAttrshared/cube.hi:b722: fshared/glemu.h :(62G:L60u:i nwarning: t'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] index, G62L | f l o a ts txa,t iGcL filnolaitn ey )v oOiPdE NnGoLr_mDaElP(RfElCoAaTtE Dx(,1 0f.l0o,a t1 0y.,1 4f)l;o a t| ^z ) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ In file included from shared/glexts.hengine/serverbrowser.cpp::1713:: 27In file included from :engine/engine.h :note: 5expanded from macro 'glVertexAttrib4f_': In file included from shared/cube.h:72: shared/glemu.h171: | 61#:d5e:f iwarning: n'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoeord1, ATTRIB_TEXCO OgRlDV1ertexAttrib4f_ glV) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' ertexAtt r47i | b 4 GLE_INITATTRIB(nfa m e| , ^ inde/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here x, f, f 2908 | extern void glVleoratte)x A\t t r| i ^b 4fshared/glemu.h :(44G:L67u:i nt index, GLnote: expanded from macro 'GLE_INITATTRIB' 44 | f l o asttati x, GLfloc inline voaid namet y, GLfloat z, G##suLfflofati xw) OPENGL_DEPRECATED(10.0, 10.(1t4y)p;e x| , ^ type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63: 4724: | gwarning: l'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]V ertexAttrib3f_ 63 | s t| a^t ic ishared/glexts.hn:l167i:n27e: vnote: oexpanded from macro 'glVertexAttrib3f_'i d no r167m | a#ld(ecfoinnset gvleVce r&tve)x A{t tgrlVertexAttrib4f_(ATTRIB_NORMAL, v.ix, v.y, v.z, 0.0fb3f_ glV)e;r t}e x A| t ^t rib3fshared/glexts.h : 171:| 27: note: ^ expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAt/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: tnote: r'glVertexAttrib3f' has been explicitly marked deprecated herei b4f_ glV e2894r | teexxtAetrtnrib4f | ^ void g/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hl:V2908e:r13t:e xnote: A'glVertexAttrib4f' has been explicitly marked deprecated heret t 2908 | extrib3f (GLuint ienrdne xv,o iGdL fglloVaetr txe,x AGtLtfrlioba4tf y(,G LGuLifnloat z) OPENGL_DEPRtECATED(10.0, 10.14); | ^ index, GLfloat x, GLfloat y, GLfloatIn file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61 :z5,: Gwarning: L'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]f loat 61w | ) O P GLE_INITATTRIBF(texcoord1, ATTRIB_TEXECOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' NGL _47D | E P RECATED(10.0, 10.14); | ^ GLE_IIn file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] NITATTRIB(name, index, f, floa t64 | static inline void tangent(float x, float y) \ | ^ shared/glemu.h,: float z, float w45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | st ati=c 1i.n0lfi)n e{ vgoliVde rntaemxeA#t#tsruifbf4ifx_((tAyTpTeR IxB,_ TtAyNpGeE NyT,, txy,p ey ,z ,z ,t ywp)e; w}) | ^ shared/glexts.h: 171{: 27g:l Vnote: eexpanded from macro 'glVertexAttrib4f_'r tex 171 | #define glVertexAttrib4f_ glAttrib4##suffVertexAttriib4xf##_(ind | ^ ex/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | e, x, y, z, w); } | ^ x:27:1: note: expanded from here tern void glVe r27t | exAglVertextAttrtrib4f (GLuib4f_ | ^ ishared/glexts.hnt ind:e171x:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ ,/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h GLfloat x, GL:f2908:13: note: l'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void goat y, lGVLefrltoeaxtA tzt,r iGbL4ffl o(aGtL uwi)n tO PiEnNdGeLx_,D EGPLRfElCoAaTtE Dx(,1 0G.0, 10.14); | ^ Lfloat y, GLfloat z, GLfloat w) OIn file included from engine/server.cpp:4: In file included from PENGL_DEPRECATED(10.0engine/engine.h:5: In file included from shared/cube.h:72: , 10.14); | ^ shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vIn file included from eengine/serverbrowser.cppc: 3&: vIn file included from ,engine/engine.h :f5l: oIn file included from ashared/cube.ht: 72w: shared/glemu.h= 1.0f:)61 :{ glVertexAtt5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBFrib4f_((tAeTxTcRoIoBr_dTANGENT, v.x1, ATTRIB_T,EXCOORD1) v.y, v| . ^z , wshared/glemu.h):;48 :}49 : | note: ^expanded from macro 'GLE_INITATTRIBF' shared/glexts.h: 17148: | 27 : note: expanded from macro 'glVertexAttrib4f_' st a171t | i#cd efine ignllVienret evxoAitdt name(const vec &v) { glrib4f_VertexAttrib3fv_(index, v.v); } \g l V| e ^rtexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | eshared/glexts.hxtern voi:d168 :g28l:V enote: rexpanded from macro 'glVertexAttrib3fv_'t ex 168 | #define glVertexAttAttrib4fr i(bG3Lfuvi_n tg liVnedrex, GLfloat x, GLfltexAttrib3fov | ^ at /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern voy, GLfloat z, GLfloat w) OPENGLi_Dd gEPRECATED(10.0, 10.14); | ^ lVertexAttrib3fv (GLIn file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: uwarning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]i nt in d66e | x , c osntsatt iGcL filnolaitne *v) OPENGL_DEPRECATED(10.0, 10.14)v;o | ^ id tangent(const vec4In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texco &v) { glVertexAtord1, ATTRIB_TEXCOORDtrib4fv_(ATTRIB_TANGEN1T, v) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' .v); 49 | static i}nl i | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' ne void n a172m | e#(dceofnisnte vgelcV e&rvt,e xfAltotarti b4fv_ w) {g lVertexAttrglVertexAttirib4f_(index, v.x, v.y,b 4vf.vz , | w ^) ; }/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern \ | ^ voshared/glexts.hi:171:27:d note: expanded from macro 'glVertexAttrib4f_'g lVert exAttr171 | #define gliVeb4fv (GLuinrt itnedxeAxt,t rconst GLfloat *v) OPENGL_iDEPRECATED(10.0,b 10.14); 4f_ glVertexAttrib4f | ^ | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, In file included from Gengine/server.cppL:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | f static inline volioda te nwa)b lOePaEtNtGrLi_bD(EiPnRtE CiAnTdEeDx()1 0{. 0d,i s1a0.14b)l;e ( )| ; ^ glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' In file included from 156 | #define glEnableVengine/serverbrowser.cpperte:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: x'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] Attrib A61r | r a y _ GgLlEE_nIaNbIlTeAVTeTrRtIeBxFA(ttterxicboAorrrda1y, A| T ^T RIB_/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hT:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here E2917XCOORD1) | | e ^x tern void glEnableVertexshared/glemu.hAt:t50r:i50b:A rnote: expanded from macro 'GLE_INITATTRIBF' r 50 | a y static in(GLuliinnte ivnodiedx )n aOmPeE(NGL_DEPRECAconst vecTED(102 &v) { g.lVertexAttrib2fv_(i0nde,x, 1v0..v1)4;) }; \ | ^| ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here In file included from engine/server.cpp:4 2889 | extern void : gIn file included from lengine/engine.hV:e5r: tIn file included from eshared/cube.hx:A72: shared/glemu.h:77:51ttrib2f:v warning: ('glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]G Luint i77n | d e static inline void dxi,s acbolnesatt tGrLifbl(oiat *v) OPENGL_DEPRECATED(10.0, 1n0t i.n1d4e)x;) {| ^g lDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern voIn file included from engine/serverbrowser.cpp:3: In file included from engine/engine.hid glDisa:b5l: eIn file included from Vshared/cube.he:r72t: eshared/glemu.hx:A61t:t5r: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLibArray (GLuint index) EOPENGL_DEPRECATED(10.0, 10.14); | ^ _INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4In file included from engine/server.cpp:4: In file included from engine/engine.h:5 : In file included from shared/cube.h:72: shared/glemu.h:78:5:&v) { glVertexAttrib warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4fv_( i78n | d e x , GvL.Ev_)A;T T}R I B| P ^O INTER(vertex, shared/glexts.hA:T172T:RIB_28VERTEX, GL_FALSE, 3, GL_FLO:AT, disable()) | ^ shared/glemu.h:69:54 : note: expanded from macro 'GLE_ATTRIBPOINTER' note: expanded from macro 'glVertexAttrib4fv_' 69 | 172 | static i#ndleifnien ev ogildV eerntaebxlAet#t#rniabm4ef(v)_ {g lVperretpeaxrAet;t rgilEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36:b4fv | note: ^expanded from macro 'glEnableVertexAttribArray_' /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 156 | #define glEn 2909 | exteranb lveoViedr tgelxVAetrttreixbAAtrtrraiyb_4 fgvl E(nGaLbulient index, consVter GLfloat *v) OPENGL_DtEPRECATED(10exAttribArra.0, 10.14); | ^y | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hIn file included from :engine/serverbrowser.cpp:29173:: 13In file included from :engine/engine.h :note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 5: In file included from shared/cube.h2917: | 72e: xshared/glemu.ht:e62r:n60 :v owarning: i'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]d glEnableVertexA t62t | r i b A rsrtaaytic inl(GLuint index) OiPENGL_DEPRne vECATED(1oid normal0.0, 10.14)(float x, float y, float ; z| ) { ^ glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' In file included from 171 | #define glVertexAttrib4f_ glVertexAttrib4fengine/server.cpp | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern vo:id glVertexAttri4b4f (GLuint in: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:d78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | ex, GLfloat x, GLfloat y, GLfloat z, GLf loGaLtE _wA)T TORPIEBNPOINTER(verteGxL_DEPRECATE,D( 1A0T.T0R,I B_VERTE10.1X4,) GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70;:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | s | ^ tatic inline void disable##name() { glDisableVerteIn file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glxVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.yAttrib, Array_(index)v.z; } \ | ^ shared/glexts.h:157,: 370.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #:d note: expanded from macro 'glDisableVertexAttribArray_' e 157 | #define glDfisianbel egVleVretretxeAxtAttrtirbiAbr4rfa_y _g lgVleDritseaxbAlttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:eVert13ex:A tnote: t'glVertexAttrib4f' has been explicitly marked deprecated herer ibArray | ^ 2908/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h | :extern void glVertexAttrib4f (GLuint inde2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern voxid, gGlLDfisablloeaVt x, GLfloat y,e rGtLefxlAotatribArray (GLtu z, GLfloat w) OPiEnNtG Li_nDdEePxR)E COAPTEENDG(L10_.0,DEPRECATED(10.0, 10.14); | ^ 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: In file included from shared/glemu.hengine/serverbrowser.cpp::783:: 5In file included from :engine/engine.h:5: In file included from shared/cube.h:72 : warning: shared/glemu.h'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]: 64:77: warning: 78'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] | GLE_ATT RIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) 64| | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' s t73a | t i c i n l i n e v ogildV etratnegxeAnttt(rfilboPaoti nxt,e rf_l(oiantd ex, size, type, normalized, sytri,d floate ,z ,d aftlao)a;t \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' w =186 | 1.0f) { glVer#tdeexfAitnter igbl4Vfe_r(tAeTxTARtItBr_iTbAPNoGiEnNtTe,r _x ,g lyV,e rzt,e xwA)t;t r}i b P| o ^i nter shared/glexts.h :| 171 ^: 27: note: expanded from macro 'glVertexAttrib4f_'/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916 :17113 | :# dnote: e'glVertexAttribPointer' has been explicitly marked deprecated heref ine glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:29162908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void | glVerteexxAttetrrni bv4ofi d( GgLluVienrtt eixnAdtex, GLfloat x, GLfloat tribPyoint, GLfloat z, GLfloaer (GLuint index, GLint st w) OiPzEeN,G LG_LDeEnPuRmE CtAyTpEeD, GLboole(a1n0 .n0o,r m1a0l.i1z4e)d;, G| L ^ sizei stride, const GLvoIn file included from iengine/serverbrowser.cppd: 3*: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const pveco i&nvt,e rf)l oOaPtE NwG L=_ D1E.P0RfE)C A{T EgDl(V1e0r.t0e,x A1t0t.r1i4b)4;f _ (| A ^T TRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: In file included from engine/server.cpp:4: In file included from note: engine/engine.h:expanded from macro 'glVertexAttrib4f_'5 : In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | 171G | L#define glVeEr_ATTRIBPOtexAttrib4IfN_T EgR(color, ATTRIB_COLOR, GlL_TRUE, 4, GL_UNSVIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static einline void enable##name() { prepare; glEnableVertexAttribArrtreaxyA_t(tirinbd4efx ) ;| ^} \ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here | 2908 | extern void glV ^ shared/glexts.h:156:e36r:t enote: xexpanded from macro 'glEnableVertexAttribArray_'A ttri 156 | #define glEbn4afb l(eGVLeuritnexAttribArray_ tg liEnndabelx, GLefloat x, GLfloat VertexAttribArray | ^y , GLfloat z, GLfloat w) O/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hP:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | exteErnN GvLo_iDdE glEnableVertPRECATED(10.0,e 10.14)x; | Attri ^ bArray (GLuint index)In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5OP: EIn file included from shared/cube.hN:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | sGtLa_tDiEcP RiEnClAine void tanTgEeDn(10.0, 10.14); | ^ t(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v)In file included from ;engine/server.cpp :4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]} | ^ 79 | shared/glexts.hG:L172E:_28A:T Tnote: Rexpanded from macro 'glVertexAttrib4fv_'I B 172 | #define glVertexAttrib4fv_ glVePrteOINTER(color, ATTRIB_COLOR, GL_TxRUAEt,t r4i,b 4GfLv_ U N| S ^I GNED_BY/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hTE, ) | ^ :shared/glemu.h2909::7013::46 :note: 'glVertexAttrib4fv' has been explicitly marked deprecated herenote: expanded from macro 'GLE_ATTRIBPOINTER' 2909 | exte rn void glVertexAttrib4fv (GLuint index, const GLfloat *v)70 | stati OPENGc inline void disablL_DEPRECAeT#ED(10.#0n,a m1e0(.)1 { 4glDi); | ^ sableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_'In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h157: | 72: shared/glemu.h:76:61: warning: #'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]d efine g76l | D i s a bslteaVteirct eixnAltitnrei bvAorirda ye_n abglDisableVertexAttribArraly | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern voide agtltDriisba(bilnetV eirntdeexxA)t t{r idbiAsrarbalye (()G;L ugilnEtn aibleVertexAttribArrandex) OPENGL_DEPRy_(index); } | ^ Eshared/glexts.h:C156A:T36E:D (note: 1expanded from macro 'glEnableVertexAttribArray_'0 .0, 1561 | 0#.d1e4f)ine glEnableVertexAttrib; | A ^ rray_ glEnableVertexAttribArray | ^In file included from engine/server.cpp:4/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: :In file included from engine/engine.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 52917 | ex: tIn file included from eshared/cube.hr:n72 : vshared/glemu.ho:i79d: 5g:l Ewarning: n'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] a79b | l e V e rGtLeEx_AAtTtTrRiIbBAPrOrIaNyT E(RG(Lcolor, ATTRIB_COLOuint index) OPENGL_DEPRECATRED(10.0,, 1G0L._1T4R)U;E , | 4 ^ , GL_UNSIGNED_BYTE, ) | ^ In file included from shared/glemu.hengine/serverbrowser.cpp::3: In file included from engine/engine.h:5: In file included from shared/cube.h:7273:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttri: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] bP o77i | static nitnelrine void disable_(index, size, type, normaattrib(intlized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #d index) { glDisableVertexAttribArefinray_(ie glVertexAttribPonidnetxe)r;_ }g l V| e ^r tshared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArerxayAttribP_o glDiisnatbleVertexAttribArray e | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:r 13 :| ^note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.he:x2916t:e13r:n note: v'glVertexAttribPointer' has been explicitly marked deprecated hereo id glDisa b2916l | eeVxetretrenx Avtotirdi bgAlrVrearyt e(xAGLuint index) OPENGtLt_rDiEbPPRoEiCnAtTeErD ((1G0L.u0i,n t1 0i.n1d4e)x;, G| L ^int size, GLenum type, GLboolean n ormalized, GLsizei strideIn file included from engine/serverbrowser.cpp,:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] const GLvoid *pointer) O 78 | GLE_ATTRIBPPEONIGNLT_EDRE(PvReErCtATED(10.e0, 10.14);x , | ^ ATTRIB_VEIn file included from engine/server.cpp:4: In file included from engine/engine.hRTEX, GL_FALSE, 3:,5 : GIn file included from Lshared/cube.h_:F72L: Oshared/glemu.hA:T80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRI,BPOI NTdERisable(()t)e | ^ xcoord0shared/glemu.h,: 69:54:ATTRIB_TEXCOO RDnote: 0,expanded from macro 'GLE_ATTRIBPOINTER' GL_FALSE, 2, GL_FLOAT, 69 | ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static i snline votaitdi ce nianbllien#e# nvaomid enable##name() { prepare; glEnableeVertexAttribArr() { preay_(index); p}are; \g l E| n ^a bleVeshared/glexts.hr:t156e:x36A:t tnote: rexpanded from macro 'glEnableVertexAttribArray_'i bArra y156_ | (#idnedfeixn)e; g}l E\n a b| l ^e Vertexshared/glexts.hA:t156t:r36i: note: expanded from macro 'glEnableVertexAttribArray_' bA r156r | a#yd_e fgilnEen ableVertexAttribArrgalyE n a| b ^l eVertexAttribArray_ glEnableVertexA/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.httribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917: | e2917x:t13e:r nnote: 'glEnableVertexAttribArray' has been explicitly marked deprecated herev oi 2917d | egxltEenranb lveoViedr tgelxEAnattriblebVAerrrtaeyx Attr(iGbLAurirnat indy (GLeuint index) OPENGL_DEPRxEC)A TOEPDE(N1G0L._0D,E P1R0E.C1A4T)E;D ( 1| 0 ^. 0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: tIn file included from shared/cube.h:e72x: cshared/glemu.ho:o78r:d50:, warning: A'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]T TRIB _78T | EXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static in line void disable##n am e() { glDisable VertGeLxEA_ttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' ATTRIBP O157I | N#TdEeRf(ivneer tgelxD,i sAaTbTlReIVBe_rVtEeRxTAEtXt,r iGbLA_rFrAaLyS_ glDisableVertexAttribArray | ^ E/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here , 3 2918 | extern void glDi, GL_FLOAT,sableVertexA disatbtlrei(b)A)r r a| y ^ (GLuintshared/glemu.h :i70n:d46ex) OPENGL_D:E PRECATED(10.0, 10.14); | ^ note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GsLtEa_tAiTcT RiInBlPiOnIeN TvEoRi(dt edxicsoaobrlde0#,# nAaTmTeR(I)B { g_lTDEiXsCabOORD0, GL_FALSE, 2, GL_FLleVertexAttribArray_(inOdAeTx,); } \ ) | ^ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #defi shared/glemu.h:73:13n:e note: gexpanded from macro 'GLE_ATTRIBPOINTER'l Di 73 | glVertexAttribPoinsableVertexAttribArray_ glDter_(iisnadbelxe,V ertexsAitzter,i btype,A nrray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13ormalized, stride,: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | e data); \ | ^ xtern void gshared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' lD i186 | #define glVertexsAttribPoaibleVnertexAttribArrater_ glyVe (GrLtexAttribPointer | ^ uint /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hi:n2916d:e13x:) OPENGL_DEnote: P'glVertexAttribPointer' has been explicitly marked deprecated hereR ECATED(10 .29160 | ,e x1t0e.r1n4 );v o i| d ^ glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GIn file included from Lengine/serverbrowser.cpps:izei stri3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] d e, const GLvoid *78 | GLE_ATTRpIoBiPnOtIeNrT)E RO(PvEeNrGtL_DEPex, ATTRIB_VERTEX, GRLECATED(10.0, 10.14); | ^ _FALSE, 3, GL_FLOAT, dIn file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from isablshared/cube.h:72: shared/glemu.h:81:5e: warning: ('glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ) 81 | G)LE_ATTRIBPOI | ^ shared/glemu.h:73N:T13E:R (note: texpanded from macro 'GLE_ATTRIBPOINTER'e xcoord1, ATTRIB_TEXCOO 73 | RD1, GL_FALS glVertexE, 2, AGL_FtLtOAT, ) | ^ shared/glemu.h:69ribPo:i54n:t enote: rexpanded from macro 'GLE_ATTRIBPOINTER'_ (index, 69 | ssitzaet,i ct yipnel,i nneo rvmoaid enabllized, stride, datae)#;# n\a m e| ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186( | #defi)n { pere pgalrVee;r tgexAtltErniabbPloeiVnetretre_x AgtltVreirbtAerxrAatyt_r(iindbePxo)i;n t}e r\ | | ^ ^ shared/glexts.h/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h::1562916::3613:: note: note: expanded from macro 'glEnableVertexAttribArray_''glVertexAttribPointer' has been explicitly marked deprecated here 156 | #define glE 2916 | extern vnoaibdl egVleVretretxeAxtAttrtirbiAbrProaiyn_t egrl E(nGaLbulienVte ritnedxeAxt,t ribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertGexLAint size, GLenumtt rtiybpAerr, ay (GLuGiLnbto oilnedaex) OPENnG Ln_oDrEmPaRlEiCzAeTdE,D (10.0, 10.14); | ^G Lsizei stride, const GLvoid *pointer) OPENGL_DEPRIn file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] EC 81 | ATED(10G.L0E,_ A1T0T.R1I4B)P;O I N| T ^E R(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: 70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static In file included from ishared/cube.hn:l72i: nshared/glemu.he: 79v:o5i:d warning: d'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]i sable #79# | n a m e () { glDisableVertexAttribAGLE_ATTRIBPrray_(indOINTER(ceoxl)o;r ,} ATTR\ | ^ shared/glexts.h:157:37: Inote: expanded from macro 'glDisableVertexAttribArray_' B_COL 157 | #defineOR, gGlLD_iTsRaUbEl,e V4e,r tGeLx_AUtNtSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' r 69 | i static inline void enable##bnaAmrer(a)y _{ gplrDeipsaarbel;e VgelrEtneaxbAttleVertexAttribAribArray | ^rr ay_(in/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hd:ex); } \ | ^ 2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here shared/glexts.h 2918 | extern void glDisableVer:tex156A:t36tribArray (: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #definGe gLluEinnatb lienVdertexAttribArray_ glEnableVertexAettribArraxy) OPENGL_DEPRE C| A ^ TED(10.0, 10.14)/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h;: 2917 :| 13 ^: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h79 | GLE_ATTRIBPOINTER(color, ATTRIB_COL:72OR, GL_TRUE, 4, GL_UNSIGNED_BYT: E,shared/glemu.h :)81 : 5| : ^ warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] shared/glemu.h:70: 4681: | note: Gexpanded from macro 'GLE_ATTRIBPOINTER'LE_ATTRIBPOINTER(te xcoord 170, | ATTRIB_T EXCOORD1, G static inline void disable#L_#FnAaLmSe() { glDisableVertexAttribAEr, 2, rGaLy__F(LiOndex); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' AT ,157 | )# d e| f ^i ne glDisableVertexAttribArray_ glDisshared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' ableVertexAt t73r | ibArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918 :13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | exte glVertexAttribPointer_(index, size, type, norrn void glDimalized, stsableVertexAttribArray (GLuintr ide, data); \ | ^ ishared/glexts.h:186n:d32e:x )note: expanded from macro 'glVertexAttribPointer_'O PE 186 | #define glVertexAttribPoinNtGeLr__D glVertexAtEtribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: Pnote: RECATED(10.0, 10.14); | ^ 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointIn file included from eengine/serverbrowser.cppr: 3(: GIn file included from Lengine/engine.hu:i5nt index, GLint size, G: In file included from shared/cube.h:72: shared/glemu.hL:e79n:u5m: twarning: y'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]pe, GLboole 79 | a n n oGrLmEa_lAiTzed, GLsizeiT RsItBrPiOdIeN,T EcRo(ncsotl oGrL,v oAiTdT R*IpBo_iCnOtLeOrR), OGPL_TRUE, 4,E NGGLL_D_EUNPSRIEGCATED(10.0, 10.14NED_BYTE,) ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' ; 73 | | ^ glVertexAttribPointer_(index, size, type, normalized, stride, dIn file included from aengine/server.cppt:a4): ;In file included from engine/engine.h\: 5 : | In file included from ^shared/cube.h :72shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' : shared/glemu.h: 82186: | 5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(no#dremfailn,e AgTlTVReIrBt_eNxOARtMtArLi,b PGoLi_nTtReUrE_, g3l,V eGrLt_eFxLAOtAtTr,i b)P o i| n ^t shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() e{r p r| e ^p are; glEnab/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hl:e2916V:e13r:texAttribAr rnote: ay_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 'glVertexAttribPointer' has been explicitly marked deprecated here 156 | #defin e glEnableVertexAttribArray_ 2916 | extern vo glEnableVierdt eglVerxAttribArratexAttribPointer y(GLu | ^ int in/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here de x, GLint size,2917 | extern void glEnableVe GLrteexAttribArray (GLuint index) OPENGL_DnEPRECATED(10.0, 10.14); | ^ um type, GLboolean normalized, GLsizeiIn file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h :s72t: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82ride, const GLvoid *pointer) OPENGL_DEPREC | A T E DG(L1E0_.A0T,T R1I0B.P1O4I)N;T E R| ( ^n ormal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: In file included from note: engine/serverbrowser.cppexpanded from macro 'GLE_ATTRIBPOINTER': 3: In file included from engine/engine.h :705 | : In file included from shared/cube.h : 72 : shared/glemu.h : 80s:t5a:t iwarning: c'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] inline void disable##name( ) { glDisableVertexAtt80 | GLE_ATTRIBPOINTER(ribArray_(indext); }e x\c o o| r ^d 0, ATshared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | T#RdIeBf_iTnEeX CgOlODRiDs0a,b lGL_FALSE, 2, GL_FeLOAT, ) | ^ shared/glemu.h:69:Ver54t:e xnote: Aexpanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name(t) { prepare; glEnableVertexAttribArray_(index)t; }r i\b A r| r ^a y_ glDshared/glexts.hi:s156a:b36l:e Vnote: eexpanded from macro 'glEnableVertexAttribArray_'r texAttr i156b | A#rdreafy | ^ ine gl/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hE:n2918a:b13l:e Vnote: e'glDisableVertexAttribArray' has been explicitly marked deprecated herer texAtt r2918 | extern void glDisableVeirtexbAAtrray_ glEtribArray (GLuinnableVertexAttribArray | ^ t /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hinde:x) O2917P:E13N:G note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here L _2917D | EePxRtEeCrAnT EvDo(i1d0 .g0l,E n1a0b.l1e4V)e;r t exAttribArray (GLuint index| ) OP ^E NGL_DEPRECATED(10.0, 10.14); | ^ In file included from In file included from engine/server.cppengine/serverbrowser.cpp::43: : In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from 80 | GLE_ATTRIBPOINTER(texcoord0, ATTengine/engine.hRIB_TEXCOORD0, GL_FAL:SE, 2, GL_FLOAT, ) | ^ shared/glemu.h5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: :'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 70:46 : note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | st82atic inline | void disable# #n a mGLE_ATTRIBPOIe() { glDisableVertexAtNtrTiEbRA(rnroarym_a(li,n dAeTxT)R;I B}_ N\O R M| A ^L , GL_TRshared/glexts.hU:E157,: 373:, note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttGribArrLa_FLOAT, ) | ^ shared/glemu.h:73:13y_ glD:i snote: aexpanded from macro 'GLE_ATTRIBPOINTER' b73 | l e V e r tgelxVAetrttreixbAAtrtrraiyb | ^ P/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:o2918i:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here n t2918e | re_(index, sixze, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' t e186r | n#define glVertexAttribPointer_ gl voidVertexAttr glDibPointer | ^ i/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hs:a2916b:l13e:V enote: r'glVertexAttribPointer' has been explicitly marked deprecated heretexAttrib A 2916 | extern void rgralyV e(rGtLeuxiAnttt riinbdPeoxi) nOterP E(NGGLLu_iDnEtP RiEnCdAeTxE,D (10.0, 10.14); | GLint ^si ze, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0,In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 10.1 480) | ; GLE_ | ^ ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER'In file included from engine/server.cpp:4 : In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 73'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] | 83 | GL E _ A TTRIBPOINTER(tangent, ATT glVertexAtRtribPointer_(index, sizeI,B_T AtNyGpENT, GL_TRUE, 4, GL_Fe, nLormaOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' lized, 69 | stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_'st 186atic | #def inien glVertexAttrlibPointer_ igne void elVertexAttribPointenr a| b ^l e##name() { prepare/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: ;note: 'glVertexAttribPointer' has been explicitly marked deprecated hereg lEnableVer 2916 | extern void glVertextAexAttribArrattribyP_o(iinntdeerx )(;G L}u i\n t | i ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #denfidneex ,g lGELniant size, GLenum btlyepVee,r tGeLxbAototlreiabnA rnroarym_alized, GLsizei stride, co glEnableVertexAttribArray n| ^ st GLvoid *p/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: onote: i'glEnableVertexAttribArray' has been explicitly marked deprecated heren 2917 | extern void glEtnearb)l eOVPeErNtGeLx_ADtEtribArray (GLuint index) OPENGL_DEPRECATED(P10.0R,E C1A0T.ED(110.0, 10.14); | ^ 4); In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72 | ^ : shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { In file included from prepare; glengine/server.cppEn:a4bl: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83e:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] Ver t83e | x A t t rGiLbEA_rArTaTyR_I(BPOINTER(tangent, ATiTndex); } \ | ^ RIB_TANGENT, GL_TRUE, 4,shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' GL_FLOAT, ) | ^ shared/glemu.h :70:46: 156note: | expanded from macro 'GLE_ATTRIBPOINTER'# defi 70 | ne gl En statiabcl eiVnelritneex Avtotid disable##name() { glDiribArray_ glEnsaableVertexAtbtlreiVbeArtexAttribArrrarya_y( i n| d ^e x); /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h}: 2917\: 13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 2917 | ext e157r | n# dveofiidn eg lgElnDaibslaebVleerVteerxtAetxAttribArray_t rgilbDAirsraabyl e(VGeLrutienxtA titnrdiebxA)r rOaPyENGL_ D| ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13EPR:E Cnote: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern voidATED(10.0, 1 0g.14); | ^ lDisableVertexAttribArray (GLuint index) OPENGL_In file included from Dengine/serverbrowser.cppE:P3R: EIn file included from engine/engine.h:5: In file included from shared/cube.h:72C: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] A T81ED(10.0, 10 | . 1 4 ); | ^ GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disabIn file included from engine/server.cpp:le##4n: aIn file included from mengine/engine.he:(5): In file included from {shared/cube.h :g72l: Dshared/glemu.hi:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLsableVertexAttribAE_ATTRIBPOINrray_TER(tangent, ATTRIB_TANGE(index);N T}, \G L _| T ^R UE, shared/glexts.h4:,157 :G37L:_ Fnote: Lexpanded from macro 'glDisableVertexAttribArray_'O AT, 157 | #defin)e glDisableVer t e| x ^A ttrshared/glemu.h:73:13i: note: expanded from macro 'GLE_ATTRIBPOINTER' bArray73_ | g l glVertexADisableVertttribPoeixnAttetrr_i(biAnrdreaxy, s| i ^z e, type, normalized, str/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: inote: d'glDisableVertexAttribArray' has been explicitly marked deprecated heree , dat a2918) | ;e x\t e r| n ^ shared/glexts.h:186:32v:o inote: dexpanded from macro 'glVertexAttribPointer_' g 186 | #define glVertexAttribPointer_ glVertexAttrilDisableVertebPointer | ^ xAttri/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hb:A2916r:r13a:y note: ('glVertexAttribPointer' has been explicitly marked deprecated hereG Luint ind 2916 | extern void glVertexAttribPoienter (GLuinxt index, GLint size, GLenu)m type, GLboolean normalize OPENGL_dDEPRECATED(10.0, 10.14); | ^ , GLsizei stride, const GLvoid *pointer) OPENGLIn file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE__ADTETPRIBPOINTER(texcoordR1, AECATED(10.0,TTRIB_TEXCOORD1, GL 1_0F.A1LS4E, 2, GL_FLOAT, )) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER'; | ^ 73 | glVertexAttribPointer_(index, size, typeIn file included from engine/server.cpp,:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(b onneowremiaglhitz,e dA,T stride, data); \ | ^ shared/glexts.h:186:TRIB_BONEWEIGHT, GL_TRUE, 4, GL_UN32SIGNED_BYTE, ) | ^ shared/glemu.h:69:54:: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnanote: expanded from macro 'glVertexAttribPointer_' 186 | #defibnlee VgelrtexAttribArray_(index); } \ V | ^ertexAttrib shared/glexts.h:156:36: Pnote: expanded from macro 'glEnableVertexAttribArray_' ointer _156 | #define glEnablgeVleVretretxeAxtAttrtirbiAbrProaiyn_t er | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribglEnableVertexAttPribArray | ^ ointer (GLuint index, GL/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:i2917n:t size,13 G: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern voidL egnlEnableVertexAttribArray (GLuint iunmdex) OPENGL ty_DEPRECATpe, GLboolean normalEizDe(d1,0 .0, 10.GLsizei stride, const GLvoid 14); *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | In file included from engine/server.cpp:4: In file included from engine/engine.h: GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, 5: In file included from shared/cube.h:72: GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.hshared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | : 84 :5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | sGtLaEt_iAcT TiRnIlBiPnOeI NvToEiRd( beonnaebwleei#g#hnta,m eA(T)T R{I Bp_repare; glEnablBONEWEIGHT, GL_TRUE, 4, GL_UNSIeVertexAttribArray_(inGdexNED_BYTE, ) | ^ )shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | s;tati c} i\n l i| n ^e void dshared/glexts.hi:s156a:b36l:e #note: #expanded from macro 'glEnableVertexAttribArray_'n ame() { 156 | #define glEnableVertexAttrglDisableVertexAtibArratribArrya_y _g(liEnnadblex);e V}e r\t e | xAttribArray | ^ ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here shared/glexts.h:157:37 :2917 | note: eexpanded from macro 'glDisableVertexAttribArray_'x tern void gl E157n | ableVertexAttrib#Array (GLuint indedefine glDisaxble)VertexAttr OPENGL_DEPiRbArray_ glDisableVertexAttribAECATED(10.0, 10.14); | rray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here ^ 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DIn file included from EPREengine/serverbrowser.cppC:A3TED(10.0, : In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:8210.:5:1 warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTE4)R; ( | n ^o rmal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | staIn file included from tengine/server.cppi:c4 : iIn file included from nengine/engine.hl:i5n: eIn file included from shared/cube.hv:o72i: dshared/glemu.h :d84i:s5a:b lwarning: e'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]# #name (84) | { g lGDLiEs_aAbTlTeRVIeBrPtOeIxNATtEtRr(ibboAnrerwaeyi_g(hitn,d eAxT)T;R I}B _\B O N| E ^W EIGshared/glexts.hH:T157,: 37G:L _note: TRUE,expanded from macro 'glDisableVertexAttribArray_' 4, GL_ 157 | #deUfine NgSlIDGiNsEaDbleVertexAttribArray_ glDisable_VertexAttribBArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13Y: Tnote: E'glDisableVertexAttribArray' has been explicitly marked deprecated here, ) | ^ 2918 | exteshared/glemu.hr:n73 :v13o:i dnote: expanded from macro 'GLE_ATTRIBPOINTER'g lDi s73a | b l e V e r t e x AttribArray ( G LguliVnetr tindex) OPENGL_DEPRECATED(10.0, 10.14); exAttribPoint| er_(index, size, type, normali ^z ed, stride, daIn file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: tIn file included from shared/cube.ha:72: shared/glemu.h:82:5: ); \ | ^ shared/glexts.h:186:warning: 32: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]note: expanded from macro 'glVertexAttribPointer_' 186 | 82# | d GLE_ATTReIfBiPnOeI NgTlEVRe(rnormal, texAttribPointer_ glVertexAttribPointer | ^ AT/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hT:R2916I:B13_:N Onote: R'glVertexAttribPointer' has been explicitly marked deprecated hereM AL, GL_TRU E2916, | e3x,t eGrLn void glVertexAttribPointer (GLuint index, GLint size,_ FGLenum typeL,O AGTL,b o)o l ean normalized, GLsizei stri| d ^e, const GL shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointerv_(index, sizeo, type, normaid *poilnizteedr,) sOtPrEiNdGL_DEPRECATED(10.0e, data); \ | ^ ,shared/glexts.h 10.14); | ^ :186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint inIn file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from dex, GLishared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindnex, ATTRIB_BONEINDEXt, GsLi_zFeA,L SGE, 4, GL_UNSIGNED_BYTLenum tyEp, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' e, GLboolean normalized, GLsizei stride, const GLvo 69 | static inline void enable##name() i{ prepare; glEnableVertedx A*tptoriinbtAerrr)a yO_P(EiNnGdLe_xD)E;P R} \ | ^ECATED(10.0, 10.14 shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #);define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here | ^ 2917 | extern void glEnableVertexAttribArray (GLuiIn file included from engine/serverbrowser.cpp:3: nt index) In file included from OPengine/engine.hE:N5G: LIn file included from _shared/cube.hD:EP72REC: ATED(10.0, 10.14); | ^ shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ In file included from engine/server.cppshared/glemu.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]: 69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | stat ic in85line void enable##name() { | GLE_pArTeTpRaIrBeP;O IgNlTEnER(boneindex, ableVerteAxTATtRtIrBi_bBAOrNrEaIyN_D(EiXn,d eGxL_FALSE, 4, GL_UNSIG)NE;D _}B \ | ^ shared/glexts.h:156YTE, ) :| ^36 : note: expanded from macro 'glEnableVertexAttribArray_'shared/glemu.h :70:46: 156 | #definenote: expanded from macro 'GLE_ATTRIBPOINTER'g lEnabl e70V | e r t e x Att r i bsAtrartaiyc_ ignllEinnaeb lveoViedr tdeixsAatbtlrei#b#Anrarmaey( ) | { ^ glDisableV/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.he:r2917t:e13x:A tnote: t'glEnableVertexAttribArray' has been explicitly marked deprecated herer ibArr a2917y | _e(xitnedrenx )v;o i}d \g l EnableVertexAttribArray (GLuint index) | O ^ Pshared/glexts.hE:N157G:L37_:D Enote: Pexpanded from macro 'glDisableVertexAttribArray_'R ECATE D157( | 1#0d.e0f,i n1e0 .g1l4D)isableVertexA; | ^ ttribArray_ glDisableVerIn file included from tengine/serverbrowser.cppe:x3A: tIn file included from tengine/engine.hr:i5b: AIn file included from rshared/cube.hr:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGay | ^ E/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hN:T2918,: 13G:L note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here _2918TRUE, 4, GL_ | FeLxOtAeTr,n voi d gl)D isableVertexAttribArray| ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER'( 70 | staticGL inline void disable##name() { glDisableVertexAttribArray_(uint index) OPENGL_DEPRindeEx)C;A T}E \ | ^ shared/glexts.h:157D:37:( 1note: 0expanded from macro 'glDisableVertexAttribArray_'. 0, 1 0157. | 1#4d)e;f ine glDi s| a ^b leVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisaIn file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]bleVert exAtt 85 | GLE_ATTRIBPOINTER(broneindex, ATTRIB_BOiNEINDEX, GL_FALSE, 4b, GL_UANrSIGNED_BrYTaEy, ()G L u| ^i nt indshared/glemu.he:x73): 13O:P Enote: Nexpanded from macro 'GLE_ATTRIBPOINTER'G L_DEP 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ RECshared/glexts.h:ATED(10.0, 10186.1:432):; note: expanded from macro 'glVertexAttribPointer_'| ^ 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here In file included from 2916engine/serverbrowser.cpp | :e3x: tIn file included from eengine/engine.hr:n5 : vIn file included from oshared/cube.hi:d72 : gshared/glemu.hl:V83e:r5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]t exAttribPointer (GL 83 | GLE_ATTRIBPOuINiTnEtR (itnadnegxe,n tG,L iAnTtT RsIiBz_eT,A NGGLEeNnTu,m Gtype, GLboolean normalized, GLsizei stride, constL GLvoi_TRUEd *p,o i4n,t eGrL)_ FOLPOEANTG,L ) | _DEP ^ shared/glemu.h:73:R13: Enote: Cexpanded from macro 'GLE_ATTRIBPOINTER'A TED(1 073. | 0 , 1 0 . 1 4 ) ; | g ^l VertexAttribPointer_(index, size, tyIn file included from engine/server.cppp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]e , normal 87 | static inline void bindebo(GLuinti ebo) { disable(); glBindBzufefde,r _s(tGride, dataL)_ELEMENT_ARRAY_BUFF; \ | ^ shared/glexts.h:ER, ebo); }186 : 32| : ^ note: expanded from macro 'glVertexAttribPointer_' shared/glexts.h: 186 | #define glVertexAttrib105:Pointer_ glVertexAttribPointer | ^ 23: /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hnote: expanded from macro 'glBindBuffer_' 105 | #de:2916:13f:i nnote: e'glVertexAttribPointer' has been explicitly marked deprecated here glBindBuff e2916r | _e xgtlern void glVerBindButfefxer | ^ Att/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hr:i2867b:P13o:i nnote: t'glBindBuffer' has been explicitly marked deprecated here e 2867r (G | Luint iextern vnodiedx ,g lGBLiinndtB usfifezr (GLeenum tar, GLenum type,g eGLboot, GlLeuainn normalized, GLsizeit buffer) O PENGL_DEPRECATED(10.0, 10.14); | ^ stride, const GLvoid *pointer) OPENGL_DEPRIn file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ECATED(1088.0 | , 1 0 .s1t4a)t;i c inline void c| ^ learebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0In file included from )engine/serverbrowser.cpp:; } | ^ 3: In file included from shared/glexts.hengine/engine.h::1055:: 23In file included from :shared/cube.h note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: :note: 'glBindBuffer' has been explicitly marked deprecated here72 : shared/glemu.h:84: 52867: | ewarning: xtern 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]v oid glB 84 | indBuffer (GLenum target GL, GLuint Ebu_fAfTeTrR) IOBPPEONIGNLT_EDRE(PbREoCnAeTwEeDi(g1h0t.,0 ,A T1T0R.I1B4_BONEWEIGHT, G)L;_ T R| U ^E , 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] stat89i | c i n lsitnae void entic inliable##name() { pnrepea rveo;i dg lEnableVebindvbo(GLuint vbo) { disable(); glBindBuffer_rtexAttribArray_(i(GL_ARRAnY_dBeUxF)F;E } \ R | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' , v156b | o#)d;e f}i n e| ^g lEnshared/glexts.ha:b105l:e23V:e rnote: texpanded from macro 'glBindBuffer_'e xAt t105r | i#bdAerfrianye_ ggllBEinnadbBluefVfeerr_ glBindBuffer | ^ texAttri/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hb:A2867r:r13a:y note: 'glBindBuffer' has been explicitly marked deprecated here| ^ 2867 | /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.he:x2917t:e13r:n note: v'glEnableVertexAttribArray' has been explicitly marked deprecated hereo id gl B2917i | nedxBtuefrfne rv o(iGdL egnluEmn atbalregVeetr,t eGxLAutint buffer) OPENGL_tDrEiPbRAErCrAaTED(y1 0(.G0L,u i1n0t. 1i4n)d;e x )| ^O PENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | stIn file included from aengine/serverbrowser.cppt:i3c: In file included from iengine/engine.hn:l5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ine 84v | o i d cGlLeEa_rAvTbToR(I)B P{O IgNlTBEiRn(dbBounfefweer_(GL_ARRAY_BUight, ATFTFREIRB,_ B0O)N;E W}E I G| H ^T , GL_TRUshared/glexts.hE:,105 :423,: Gnote: Lexpanded from macro 'glBindBuffer_'_ UNS I105G | N#EdDe_fBiYnTeE ,g l)B i n| d ^B uffeshared/glemu.hr:_70 :g46l:BindBuffer note: expanded from macro 'GLE_ATTRIBPOINTER'| 70 | static inline void disa ^ ble##name() { glDisableVertexAttribAr/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13:ray_(index); } \ | ^ shared/glexts.h:157:37: note: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extexpanded from macro 'glDisableVertexAttribArray_'e 157 | #define glrn void glBindBDuffer (GLenisablueVmertex target,A GtLturiibArray_ glDisnt buffer) OaPbElNeGVLe_rDtEePxRAEtCtArTED(10.0, 10.14); | ibArray | ^ ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14In file included from )engine/serverbrowser.cpp;: 3 : | In file included from ^ engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | 55 | case GL _ F LcOaAsTe_ MGALT_4F:LOAT: glUnif ogrlmU1nfivf_o(rlmoMca,t rsiix4zfev,_ (plaorca,m -1>,f vGaLl)_;F break; | ALSE, param->fva ^ l); breashared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' k; 139 | | # ^d efishared/glexts.hn:e153 :g29l:U nnote: iexpanded from macro 'glUniformMatrix4fv_'form1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942: 153 | #define13 :g lnote: U'glUniform1fv' has been explicitly marked deprecated here niformMatr2942ix4f | vextern void _g gllUUniformMatrix4fv n| iform1fv ( ^GLint location, GLsizei coun t, c/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern ovoid glUniformMatrix4fv (nGsLti nGtL flloocaattion, GL *value) OPsizei count, GLbooElean transpose, const GLfloat N*value) OPEGL_DNEPRGL_DEPREECATED(10.CATED(10.0, 10.14); | ^ 0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:387S:h33a:d erParamBinding *b = resowarning: l'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]ve (); if(b) 387 | glUncase GL_FLOAT: giform1flv_(b->Ulnoicf,o rnm,1 f_(b->loc, fx));; break}; | | ^ ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #deshared/glexts.hf:i139n:e23 :g note: expanded from macro 'glUniform1fv_' lUniform 1139f | _# dgelfUinnief ogrlmU1nfi form1fv_ gl Uniform1| f ^v | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h::29342942::1313:: note: note: 'glUniform1f' has been explicitly marked deprecated here'glUniform1fv' has been explicitly marked deprecated here 29342942 | | eexxtteerrnn vvooiidd ggllUUnniiffoorrmm11ff v( G(LGiLnitn t location, lGocatLsizei count,ion, GLfloat v0) OPENGL_DEPRECATED(10.0, 1 const GLflo0.14); | ^ at *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniformIn file included from 2engine/server.cppf:4: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | _ ( bv-o>ildo cs,e txv,( cyo)n;s tb rveeack ;* v ,| ^i nshared/glexts.h:136:22: t n = 1) { ShaderParamBindinote: expanded from macro 'glUniform2f_' 136 | #ndge f*ibn e= grleUsnoilfvoer(); if(b) glUniform3fv_(b->locm2f_ glUniform2f | ^, n, v-/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here >v); 2935 | extern void glUnif}o r m| 2 ^f (GLint location, GLfshared/glexts.hl:o141a:t23 :v 0note: ,expanded from macro 'glUniform3fv_' GLf 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hloat v1) :O2944P:E13N:G Lnote: _'glUniform3fv' has been explicitly marked deprecated hereD EPREC 2944 | externA TvEoDi(d1 0g.l0, 10.14); | ^ Uniform3fv (GLiIn file included from engine/serverbrowser.cpp:3nt: In file included from engine/engine.h:92: engine/texture.h:391: 33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] loca t391i | o n , G L s i z e i ccoausnet ,G Lc_oFnLsOtA TG_LVfElCo3a:t g*lvUanliufeo)r mO3PfE_N(GbL-_>DlEoc, x, y, PzR)E;C AbTED(10.0, 10.14); | ^ reak; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUnIn file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] i 406 | f orm3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | exte rn void glUniform3f (GLinvtoid setv(con location, GsLfloatt ve cv20 ,* vG,L filnota tn v= 1) { ShaderPa1r,a mGBLifnldoiantg v*2b) OPENGL_DEPRECATED( 1=0 .r0e,s o1l0ve(); if(b) glUniform2fv_(b->loc, n, v.->v14); | ^ ); } | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:shared/glexts.h:140:23: 393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] note: expanded from macro 'glUniform2fv_' 140 | #define glUnifo393 | case GLr_FLOAT_VEC4: gm2fv_ glUniform2lUniffv | ^ orm4/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: f'glUniform2fv' has been explicitly marked deprecated here_ (b->loc, 2943x | ,e xyt,e rzn, vwo)i;d bgrleUanki;f o r| m ^2 fshared/glexts.hv: 138(:G22L:i note: nexpanded from macro 'glUniform4f_'t l o138c | a#tdieofni,n eG LgsliUzneiform4fi_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUnicform4f (GLint locatount, conisto nG,L fGlLofalto a*tv avl0u,e )G LOfPlEoNaGtL _vD1E,P RGELCfAlToEaDt( 1v02.,0 ,G L1f0l.14);oat v3) OPENGL_DEPRECATED(10.0, 10. | ^14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1iIn file included from engine/server.cpp:4: In file included from engine/engine.h_ glUni:f92or: mengine/texture.h1:i407 : 84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] | ^ 407 | void/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :2938:13: note: 'glUniform1i' has been explicitly marked deprecated here setv( c2938o | nest vec4xtern v oid glUniform1i (GLint* lvo,c aitnito nn, =G L1i)n t{ ShaderParamBi nding *b = resolve(); if(b) glvUn0) OPENGiform4fv_L(b->loc, n, v->v); } | ^_DEPRECATED(10.0, 10.14); shared/glexts.h:142: | ^ 23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUnifoIn file included from rengine/serverbrowser.cppm4fv (GLint: 3l: oIn file included from cengine/engine.ha:t92i: engine/texture.h:395on, GLsize:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_iI NcTo_uVnEtC,2 :c o n glsUtn iGfLofrlmo2ait_ (*bv-a>lluoec), OiPENGL_DEPnRECt(x),A TiEnDt((1y0).)0;, b1r0e.a1k4;) ; | ^ | ^ shared/glexts.h:144In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:408:85::22 :warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]note: expanded from macro 'glUniform2i_' 144 | 408# | d e f i void setv(const plane *p, int n = 1) { ShaderParamBinding *b = rensolve(); e gilUfniform2i_ g(b) glUniform4fvlUni_form2(i | ^ b/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h-:>2939l:o13c:, note: n'glUniform2i' has been explicitly marked deprecated here, p->v) ;2939 | }e x t| e ^r n voshared/glexts.h:142i:d23 :g lnote: Uexpanded from macro 'glUniform4fv_'n iform 142 | #def2inie (gGlLUinnitf olromc4aftvi_o ng,l UGnLiifnotr mv40f,v G L| i ^n t v1/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h): 2945O:P13E:N Gnote: L'glUniform4fv' has been explicitly marked deprecated here _DE P2945R | EeCxAtTeErDn( 1v0o.i0d, g1l0U.n1i4f)o;r m 4| f ^v (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | In file included from engine/server.cpp : 4c: aIn file included from sengine/engine.he: 92G: Lengine/texture.h_:I409N:T87_:V Ewarning: C'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]3 : glU n409i | f o r m 3vio_i(db -s>eltovc(,c oinnstt( xm)a,t riinxt2( y*)m,, iinntt( zn) )=; 1b)r e{a kS;h a d| e ^r Pashared/glexts.hr:a145m:B22i:n dnote: iexpanded from macro 'glUniform3i_'n g * b145 | =# dreefsionlev eg(); ifl(Ubn)i fgolrUmn3iif_o rgmlMUantirfioxr2mf3vi_ ( b| - ^> loc,/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :n2940,: 13G:L _note: F'glUniform3i' has been explicitly marked deprecated hereA LSE, m -2940> | ae.xvt)e;r n} v o| i ^d glshared/glexts.hU:n151i:f29o:r m3i (GLint locnote: ation, GLint v0, GLiexpanded from macro 'glUniformMatrix2fv_' 151 | #definnte glUniformMatrix 2vf1v,_ GgLliUnnti v2) OPENGL_DEPRECformMatriATED(10.0, 10.14); | ^ x2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13:In file included from note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extengine/serverbrowser.cppe:r3n: In file included from vengine/engine.ho:i92d: engine/texture.hg:lUniformMatrix2f397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] v397 | ( caseG GLint lLo_cIation, GLsizeNTi count, GLboolean tr_VEC4: glanspose, conUst nGiform4i_(b->loc, int(x), int(y), intL(z), int(wfloat *value) O)); brePENGL_DEPRECATED(10.0, 1ak; 0| . ^1 4); shared/glexts.h :| 146 ^: 22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | In file included from extern void glUniform4i (Gengine/server.cppLint location, GLint v0, GLint v1,: G4L: In file included from int v2, Gengine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] Lint 410 | vvo3) OiPd setv(coENGL_DEPRECATED(10.nst m0, 1atrix3 *m, in0.14t n = 1) { ShaderPa)ramB; inding *b = resolve(); if (b)| ^ glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:In file included from 13engine/serverbrowser.cpp: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (G:Lint location, GLsizei count, GLboolean transpo3se,: In file included from cengine/engine.ho:92: engine/texture.h:404:85: nwarning: s'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]t GLfloa 404 | void ste t*v(covalue) OPENGL_DEPRECATED(10.0, 10.14)n;st float *f, int n = 1 ) { ShaderParamBinding *b = resol | ^ ve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | externIn file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:411: void glUnifor87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(cmonst matrix4 *m,1 ifvn t( GLn i= nt1) { ShaderParam Bindlioncga t*ibo n= resolve(); if, GLsizei count, con(b) glUniformMastrix4fv_(b->loc, n, Gt GLfloat *Lv_aFlue) OPENGL_DEPRECATED(10.0, 10.14A); | ^ LSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h| ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here :405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]2952 | extern v405o | void setvi(dc ognlsUtn ivfeocr m*Matrix4fv (GLint location, GLsivzei count, GLboolean tran, sipnots en, =c onst GLfloat *value1) OP) { ENGL_DEPRSECATEhDa(d1e0rPar.0, 10.14amBinding *b = re)so;l v e| ( ^) ; if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h: void setv(const 406in:t84 :* iwarning: ,'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] int n = 1) { 406 | void setv(const vec 2 *v,S hianderParamBt n = 1) {i nShaderParamBinding *b = resodlive()n;g i*fb( b=) rgelsUnifoolrvme2(f)v;_ (ibf-(>bl)o cg,l Unn,i fvo-r>v); }m1i v_ (| b ^- >loc,shared/glexts.h :n140,: 23i:) ;note: expanded from macro 'glUniform2fv_'} | ^140 | #define glUnifo shared/glexts.h:147:r23m:2 fnote: vexpanded from macro 'glUniform1iv_'_ gl U147n | i#defineform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLin tg llUonciaftoiromn1,i vG_L sgilzUenii fcoorumn1ti,v c o| n ^s t GLf/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hl:o2946a:t13 :*value) OPENGL_D Enote: P'glUniform1iv' has been explicitly marked deprecated here 2946 | externR vEoCiAdT EgDl(U1n0ifor.0, 1m1iv (GLint l0o.14); | ^c ationIn file included from ,engine/serverbrowser.cpp :G3L: sIn file included from iengine/engine.hz:e92i: engine/texture.hc:o407u:n84t:, warning: c'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] onst GL i407n | t * v avlouied) sOePtEvN(GcLo_nDsEtP RvEeCcA4T E*Dv(,1 0i.n0t, n1 0=. 114)) ;{ S| h ^a derParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { Shaden, v->v);r }ParamBind i n| g ^ *b = resolve(); shared/glexts.hi:f142(:b23): gnote: lexpanded from macro 'glUniform4fv_'U nifo r142m | 3#idve_fine glUniform(4fbv-_> lgolcU,n in, v->v); } f o| ^rm4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' : 13149: | #note: d'glUniform4fv' has been explicitly marked deprecated heree fine g2945l | Uenxitern void glUfnoirfmo3rm4fv (GLint locationi, GLsizei count, conv_ glUniform3iv | ^ st GLf/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hl:o2948a:t13 :* note: 'glUniform3iv' has been explicitly marked deprecated here value) 2948O | PexteErNnG L_DEPRECvAoTiEdD (g10.0, 10l.U1n4i); | form3 ^i v (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14In file included from )engine/serverbrowser.cpp; | ^ :3: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderPIn file included from aengine/server.cppr:a4m: BIn file included from iengine/engine.hn:d92i: nengine/texture.hg: 442*:b85 := warning: r'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | e vsooildv es(e)t;v (icfo(nbs)t gilvUenci2form4f v*_v(,b -i>nloc, n, tp -n> v=) ;1 )} { | S ^h aderPshared/glexts.ha:r142a:m23B:i nnote: dexpanded from macro 'glUniform4fv_'i ng *142b | #=d efine glUnirfeosroml4vfev(_) ;g liUfn(ibf)o rgml4Ufnvi f o| r ^m 2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23:/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h note: expanded from macro 'glUniform2iv_' : 148 | 2945#define glUniform2iv:_13 :g lnote: U'glUniform4fv' has been explicitly marked deprecated heren iform2iv 2945 | | e ^x ter/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hn: 2947v:13: note: 'glUniform2iv' has been explicitly marked deprecated here oi d2947 | gelxUtneirfno rvmo4ifdv g(lGULniinfto rlmocation, 2GiLvs (GLint location, GLsizei count, const GLint *value) OPENGizei cLo_uDnEt, coPRECATED(10.0, 10.14); | ^ nst GLfloaIn file included from tengine/server.cpp :*4v: aIn file included from lengine/engine.hu:e92): engine/texture.hO:P443E:N85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | G voiLd _seDtvE(PRECATED(10.0, 10.c14); | ^ onst ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] loc, n, v->v); 409} | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = r e| s ^o lve();shared/glexts.h :i150f:(23b:) note: gexpanded from macro 'glUniform4iv_'l Unif o150r | m#Mdaetfriinxe2 fgvl_U(nbi-f>olromc4,i vn_, gGlLU_nFiAfLoSrEm,4 imv- > a| . ^v ); /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h}: 2949 :| 13 ^: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | externshared/glexts.h :151:29:vo note: id glUniform4iv (GLintexpanded from macro 'glUniformMatrix2fv_' location, GLsizei cou nt, c o151n | s#td eGfLiinnet g*lvUanliufeo)r mOMPaEtNrGiLx_2DfEvP_R EgClAUTnEiDf(o1r0m.M0a,t r1i0x.21f4v) ; | ^| ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/server.cpp:150:12: warning: 'sprintf' is deprecated: This function is provided for compatibility reasons only. Due to security concerns inherent in the design of sprintf(3), it is highly recommended that you use snprintf(3) instead. [-Wdeprecated-declarations] 150 | str += sprintf(str, "[%s] ", ipinfotypes[clamp(info.type, 0, int(ipinfo::MAXTYPES)-1)]); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/usr/include/_stdio.h:278:1: note: 'sprintf' has been explicitly marked deprecated here 278 | __deprecated_msg("This function is provided for compatibility reasons only. Due to security concerns inherent in the design of sprintf(3), it is highly recommended that you use snprintf(3) instead.") | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/usr/include/sys/cdefs.h:218:48: note: expanded from macro '__deprecated_msg' 218 | #define __deprecated_msg(_msg) __attribute__((__deprecated__(_msg))) | ^ engine/server.cpp:155:16: warning: 'sprintf' is deprecated: This function is provided for compatibility reasons only. Due to security concerns inherent in the design of sprintf(3), it is highly recommended that you use snprintf(3) instead. [-Wdeprecated-declarations] 155 | str += sprintf(str, "%d", ip.b[i]); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/usr/include/_stdio.h:278:1: note: 'sprintf' has been explicitly marked deprecated here 278 | __deprecated_msg("This function is provided for compatibility reasons only. Due to security concerns inherent in the design of sprintf(3), it is highly recommended that you use snprintf(3) instead.") | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/usr/include/sys/cdefs.h:218:48: note: expanded from macro '__deprecated_msg' 218 | #define __deprecated_msg(_msg) __attribute__((__deprecated__(_msg))) | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ 109 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/shader.o engine/shader.cpp 164 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/shadowmap.o engine/shadowmap.cpp 111 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/sound.o engine/sound.cpp In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/shader.cpp:72:14: warning: 'glGetShaderiv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 72 | if(type) glGetShaderiv_(obj, GL_INFO_LOG_LENGTH, &length); | ^ shared/glexts.h:128:24: note: expanded from macro 'glGetShaderiv_' 128 | #define glGetShaderiv_ glGetShaderiv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2955:13: note: 'glGetShaderiv' has been explicitly marked deprecated here 2955 | extern void glGetShaderiv (GLuint shader, GLenum pname, GLint *params) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/shader.cpp:73:10: warning: 'glGetProgramiv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 73 | else glGetProgramiv_(obj, GL_INFO_LOG_LENGTH, &length); | ^ shared/glexts.h:129:25: note: expanded from macro 'glGetProgramiv_' 129 | #define glGetProgramiv_ glGetProgramiv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2956:13: note: 'glGetProgramiv' has been explicitly marked deprecated here 2956 | extern void glGetProgramiv (GLuint program, GLenum pname, GLint *params) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/shader.cpp:81:22: warning: 'glGetShaderInfoLog' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | if(type) glGetShaderInfoLog_(obj, length, &length, log); | ^ shared/glexts.h:132:29: note: expanded from macro 'glGetShaderInfoLog_' 132 | #define glGetShaderInfoLog_ glGetShaderInfoLog | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2958:13: note: 'glGetShaderInfoLog' has been explicitly marked deprecated here 2958 | extern void glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/shader.cpp:82:18: warning: 'glGetProgramInfoLog' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | else glGetProgramInfoLog_(obj, length, &length, log); | ^ shared/glexts.h:131:30: note: expanded from macro 'glGetProgramInfoLog_' 131 | #define glGetProgramInfoLog_ glGetProgramInfoLog | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2959:13: note: 'glGetProgramInfoLog' has been explicitly marked deprecated here 2959 | extern void glGetProgramInfoLog (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/shader.cpp:143:11: warning: 'glCreateShader' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 143 | obj = glCreateShader_(type); | ^ shared/glexts.h:124:25: note: expanded from macro 'glCreateShader_' 124 | #define glCreateShader_ glCreateShader | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2925:15: note: 'glCreateShader' has been explicitly marked deprecated here 2925 | extern GLuint glCreateShader (GLenum type) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/shader.cpp:144:5: warning: 'glShaderSource' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 144 | glShaderSource_(obj, numparts, (const GLchar **)parts, NULL); | ^ shared/glexts.h:126:25: note: expanded from macro 'glShaderSource_' 126 | #define glShaderSource_ glShaderSource | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2926:13: note: 'glShaderSource' has been explicitly marked deprecated here 2926 | extern void glShaderSource (GLuint shader, GLsizei count, const GLchar* const *string, const GLint *length) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/shader.cpp:145:5: warning: 'glCompileShader' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 145 | glCompileShader_(obj); | ^ shared/glexts.h:127:26: note: expanded from macro 'glCompileShader_' 127 | #define glCompileShader_ glCompileShader | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2927:13: note: 'glCompileShader' has been explicitly marked deprecated here 2927 | extern void glCompileShader (GLuint shader) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/shader.cpp:147:5: warning: 'glGetShaderiv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 147 | glGetShaderiv_(obj, GL_COMPILE_STATUS, &success); | ^ shared/glexts.h:128:24: note: expanded from macro 'glGetShaderiv_' 128 | #define glGetShaderiv_ glGetShaderiv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2955:13: note: 'glGetShaderiv' has been explicitly marked deprecated here 2955 | extern void glGetShaderiv (GLuint shader, GLenum pname, GLint *params) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/shader.cpp:151:9: warning: 'glDeleteShader' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 151 | glDeleteShader_(obj); | ^ shared/glexts.h:125:25: note: expanded from macro 'glDeleteShader_' 125 | #define glDeleteShader_ glDeleteShader | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2923:13: note: 'glDeleteShader' has been explicitly marked deprecated here 2923 | extern void glDeleteShader (GLuint shader) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/shader.cpp:161:13: warning: 'glGetUniformLocation' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 161 | u.loc = glGetUniformLocation_(s.program, u.name); | ^ shared/glexts.h:134:31: note: expanded from macro 'glGetUniformLocation_' 134 | #define glGetUniformLocation_ glGetUniformLocation | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2960:14: note: 'glGetUniformLocation' has been explicitly marked deprecated here 2960 | extern GLint glGetUniformLocation (GLuint program, const GLchar *name) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/shader.cpp:186:38: warning: 'glCreateProgram' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 186 | s.program = s.vsobj && s.psobj ? glCreateProgram_() : 0; | ^ shared/glexts.h:121:26: note: expanded from macro 'glCreateProgram_' 121 | #define glCreateProgram_ glCreateProgram | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2928:15: note: 'glCreateProgram' has been explicitly marked deprecated here 2928 | extern GLuint glCreateProgram (void) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/shader.cpp:190:9: warning: 'glAttachShader' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 190 | glAttachShader_(s.program, s.vsobj); | ^ shared/glexts.h:130:25: note: expanded from macro 'glAttachShader_' 130 | #define glAttachShader_ glAttachShader | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2929:13: note: 'glAttachShader' has been explicitly marked deprecated here 2929 | extern void glAttachShader (GLuint program, GLuint shader) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/shader.cpp:191:9: warning: 'glAttachShader' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 191 | glAttachShader_(s.program, s.psobj); | ^ shared/glexts.h:130:25: note: expanded from macro 'glAttachShader_' 130 | #define glAttachShader_ glAttachShader | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2929:13: note: 'glAttachShader' has been explicitly marked deprecated here 2929 | extern void glAttachShader (GLuint program, GLuint shader) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/shader.cpp:196:13: warning: 'glBindAttribLocation' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 196 | glBindAttribLocation_(s.program, a.loc, a.name); | ^ shared/glexts.h:154:31: note: expanded from macro 'glBindAttribLocation_' 154 | #define glBindAttribLocation_ glBindAttribLocation | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2965:13: note: 'glBindAttribLocation' has been explicitly marked deprecated here 2965 | extern void glBindAttribLocation (GLuint program, GLuint index, const GLchar *name) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/shader.cpp:199:54: warning: 'glBindAttribLocation' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 199 | loopi(gle::MAXATTRIBS) if(!(attribs&(1<:161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttribengine/shader.cpp:1299:5: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 41299f | v _ g lgVlGenTextures(e1,r t&etx.Aitdt); | ^ r/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:i2498b:413f:v note: 'glGenTextures' has been explicitly marked deprecated here| ^ 2498 | extern v/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.ho:i2909d: 13g:l Gnote: e'glVertexAttrib4fv' has been explicitly marked deprecated heren Textur e2909s | e(xGtern void glVLesritexAttrib4fv (GLuint inzdeexi, nc,o nGsLtu iGnLtf l*otaetx t*uvr)e sO)P EONPGELN_GDLE_PDREEPCRAECATED(10.0, 10.14); | ^ TED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5engine/shader.cpp:: 1312warning: :'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | 23: warning: G'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]L E_INI 1312 | T A TlToRoIpBvN((pcoosltofrx,t eAxTsT)RIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffi gx(type x, type ylDeleteTextures(1, &postfxtexs[i].id); In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5, type z, type :w = defau ltw| ) ^ warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here 2458 | exte r55n | v o i dG LgEl_DIeNlIeTtAeTTTeRxItures (GLsizei n, { glVertexAttrib4N##suffBixc##_(index, x, y, z, w); } | ^ :3:1: note: expanded from hereF(veortn st GLuinte 3 | glVx, *ATTRIB_VERTEX) etextures) OP| ENGL_DErPRtEeCxAATtED(10t.r0i,b 41N0ub ^.14)_; | ^ | ^ shared/glexts.h:182:29: shared/glemu.hnote: :expanded from macro 'glVertexAttrib4Nub_'47 :9: note: expanded from macro 'GLE_INITATTRIBF' 182 | #define glVer t47e | x A t t r i b 4 NGuLbE_INITAT_TRIB(name, index, f , fglloVat) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42ertexAt | stattrib4Nub ic inline | ^ v/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.ho:i2901d name##suf:13: fix(type x) { glVenote: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern voidrtexAttrib1 #g#lsVuefrftiexAttrib4Nub (GLuint indexx,# GLubyte x, GLubyte y, GLuby#_(indetx, x); }e z, Gengine/shader.cppL:u1336b:y te\ | 5 ^: warning: w'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]) OPENG:161:1: note: expanded from here 1336 | 161 | g l VL_DgEPlRBEiCnAdTTEeDx(t1u0r.e0(,G 10.14); L| _ ^T EXTURE_2D, eporsttefxAttrib1f_ | ^ xtexs[bindsshared/glexts.h[:0159]].id); | ^ :27In file included from :engine/shadowmap.cpp :1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.hnote: :expanded from macro 'glVertexAttrib1f_'58 :66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 159 | 58 | /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h# stdefine glVertexAtatritb1:fi_c glVerte2386xA:ttr13i:b 1note: f | i ^n line 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBivoid color(const bvec &v, uchar ndTexture (GLenum ta/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here a r2882g | eelpha tx, tGeLruni nv= 255) { glVeoritde xgAltVtertirt etxeAxttturrieb)1 fO P(EGNLGuLi_nDtE PiRnEdCeAxT,E DG(L1f0l.o0a,t x) OPENGL_DE1b0.41N4u)b;_ ( A| T ^T RIB_COLOR, v.x, v.yengine/shader.cpp:,1337 :PRv.E5: warning: 'glCopyTexSubImage2D' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]z, alpha); } | ^ shared/glexts.hC:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVeArTtEeDx(A1t 01337. | 0, 10.14); | ^ trib4Nub_ glVerteglCopyTexSubImaxAttrib4Nugbe2D(In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h| : ^72 : shared/glemu.h:55:5/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:: 2901warning: :'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]13 : note: G 55 | L'glVertexAttrib4Nub' has been explicitly marked deprecated here_ TEXTUR 2901 | e x tGeLrEn vo_iIdN IgTlAVTeTrRtIeBxFA(tvterritb4Nub (GLuiE_2D, 0, 0, 0, 0, 0, screnenw,ex, ATTRIB_VEtRTEX index , sGcLruebey)te x ,| ^G Lnubhy)tshared/glemu.h:47:9:e note: yexpanded from macro 'GLE_INITATTRIBF',; | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2454:13: 47 | GLE_INITAT note: 'glCopyTexSubImage2D' has been explicitly marked deprecated here 2454 | extern voTid RgIlBC(onpame, indexy, TexGSLuub Ifm,a gfel2oDa t()G L\e n u| m ^ targeshared/glemu.h:43:59: note: bexpanded from macro 'GLE_INITATTRIB' yte z, G43L | ubyte w) OPENGL_DEPRtECA,T GL static Einline vioidn tn almevel, GDe(#1#0s.u0f,f i1x0(.t1y4p)e; x ,| ^t ype y) { glVLint xoffset, GertexAttrib2##sLufinfti xy#o#f_f(sientd,e xG,L ixn,t y); } \ | ^ x, :G164L:1:In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: ishared/glemu.h:nt y, G Lsnote: expanded from here 59 :164 | glVeri48z:e iwarning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]w idtthe,x AGtLtsriizbei height) OPENGL_DEPRE2CAfT_ | ^E D(10.0shared/glexts.h, 10.14); :163 59 | st| a:27: note: ^expanded from macro 'glVertexAttrib2f_' ti c163 | i#define glVertenline void cxolAotrtrib2f_ glVe(const rbvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ texAshared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #dttrib2f | e ^f ine g/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hl:V2888e:r13t:e xnote: A'glVertexAttrib2f' has been explicitly marked deprecated heret trib4Nu b2888v | _e xgtleVrenr tveoxiAdt tgrliVbe4rNtuebv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here x 2902A | exttrib2f t(eGrLnu ivnoti di ndex, GLfglolat x, GLfloat y) OPENGL_DEPRECATED(10VertexAttrib4Nubv (GLuint index,.engine/shader.cpp:0 , 10.113644co:)9:; warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] n 1364 | st | ^ glViewport(0, 0, w, h); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13:G note: 'glViewport' has been explicitly marked deprecated here 2755 | extLern void glViewport (GLint x, GLiuIn file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]nbytt ey, GLsizei width, 55 | G L sGiLzE*_IvNITA)T TORPIEei height) OPEBNFG(Lv_eDrEPRECANGL_DEPRECATTED(t10E.0,D (110e.x1,4 )A0TT.R0I,B _1V0E.R1T4E)X) | ^ ;shared/glemu.h | ^ ; | ^ :47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_ static inTlEiXnCeO OvRD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | o i d n a mGeL#E#_sIuNfIfTiAxT(TtRyIpBe( nxa,m et,y pien dye,x ,t yfp,e fzl)o a{t )g l\V e r| t ^exAttrib3##s shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suengine/shader.cppuffi:x##_(index, x, y, z); } 1375\ f f| i ^x (typ:e x18): {warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]g lVerte:167:1: note: xexpanded from hereA tt 1375 | 167 | g lVertexrib1##suffix# # A tetl_s(ei ngdleAxc,t ixv)e;T erxtu} \ | ^ i:6br:1: note: 3f_ | ^ shared/glexts.h:167:27:e note: _expanded from macro 'glVertexAttrib3f_'( GL_T 167 | #deexpanded from heref ine glVertexAttri E6 | XgTlUVReEr0t e+x Attb3fmu); | _ glVerttex ^A ttrib3f shared/glexts.h| : ^r ib1f_ | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hshared/glexts.h::2894159::1327:: note: 'glVertexAttrib3f' has been explicitly marked deprecated herenote: expanded from macro 'glVertexAttrib1f_' 54 1592894 | | #edxetfeirn:e g26l:nV evrotiedx AgtltVreirbt1efx_A tgtlrib3f (GLVertexAttrib1fu | ^i nt ind e/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882x:,13 :G Lnote: f'glVertexAttrib1f' has been explicitly marked deprecated herel oat x2882, | eGxLtfelrona tv oyi,d GgLlfVlertexAttrib1ofnote: expanded from macro 'glActiveTexture_' 54 | a t z()G LOuPint#define g index, EGLfNlGoLa_tD EPRECATED(x) OPENGL_DEPRElCAATED(10.0, 10.14); | ^ c1tiveTexture_ glA0ct.i0v,e T1e0x.t1u4r)e; | | ^ ^ In file included from engine/shadowmap.cpp/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h::12772: :13: note: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoIn file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:o55:'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glrAdc0t,5: warning: Ai'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] TTRIB_T v55 | eTextEurXGLE_INITATTRIBF(veerCOORD0) tex, ATTRI| B ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47_VE RTEX) | ^ | shared/glemu.h GLE_I:(47:9G:L enote: nexpanded from macro 'GLE_INITATTRIBF'u m tex t47ure)NITATTRIB | ( OnPENGL_DEPREaCATEm GLE_De, index,( f,1 0f.0IloatNITA,T)T \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' R 43 | 1 0 . 1 4IB(name, i) ; | ^ ndex, f, float ) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' engine/shader.cpps t45a | t i c in:li static inline void 1376:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] name# 1376 | glBind#neT evxotiudr en(aGmLe_sTuEfXfTiUxR(Et_y2p#eD #xs,u ftfyipxe( tyy,p et yxp,e tzy,, p et yyp)e {w )g l{V egrlpostfxtexs[binds[j]V].eitd)e;x A t| t ^r ib2##/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hs:u2386f:f13i:x #note: #'glBindTexture' has been explicitly marked deprecated here_ (in 2386 | extrtexAttrib4##suffedeixx,#r n# void glBi_(index, xn, dyT)e;x t}u r\e (| G ^L enum tar:g9e:t1,:x, note: yexpanded from here, z, w); } | ^ :170:1: note: 9expanded from here | glVer t170e | GLuint texturxeA)t tOrPiEbN2Gf_ | L^_ DEPRshared/glexts.hE:CglVertexAttArib4f_ | ^ 163:27shared/glexts.h:: 171note: :expanded from macro 'glVertexAttrib2f_'27 163 | T#d:e fnote: iexpanded from macro 'glVertexAttrib4f_'n e glVe ErDt(e1x0A.t0t,r i1b02.1711 | #define gf_l 4); | ^V ertexAttrib4f_ glVergtexlAVtetrrtiebx4Aft t r| i ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13b2f: engine/shader.cpp : 1379| note: ^'glVertexAttrib4f' has been explicitly marked deprecated here :/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h 2908 | extern voi:d2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here17: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] g1379l | V e r t e x if(tmu) glA A2888 | tetxrtiebr4nf v(oGiLcutidn tg liVnediveTexetxu,r GLfloat x, GLfert_e(xGALt_tTrEiXbTURE0); | ^ shared/glexts.h:54:26:l 2note: of (GLuint iat expanded from macro 'glActiveTexture_'y, ndex, G L54f | l#odaetGfine glActiveTexture_ Lfloat z, GLfloat w) OPENxGL,_ DG LfglloAactt iyv)e OPTENeGxLt_uDrEeP R ECATED(10E| P ^REC. 0, 10.1/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h4); | ^ ATED(10.0, 10.14); | ^ :2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveIn file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | T GLEIn file included from _engine/shadowmap.cppI:N1I: TIn file included from engine/engine.h:5: In file included from shared/cube.h:72ATTRIBF(evertex,: shared/glemu.h:60:5: warning: xAtTuTrReI B(_GVLEenum textRTEX) | ^ 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]shared/glemu.h :48:49:ure) O P60E | GLE_I NGL_DEPRECANITATnote: expanded from macro 'GLE_INITATTRIBF' T E48D | ( 1 0 . 0 T RsItB, 10.14); | F(t ^e xcatico ionrline vd0, ATTRIB_TEXCOORD0) oi d na| m ^e (const veshared/glemu.hc: 47&:v9): {note: expanded from macro 'GLE_INITATTRIBF'g lVerte x47A | t t r i b 3 f v _G(LiEn_dIeNxI,T v.v);A T}T R\I B (| ^n ame, indshared/glexts.he:x168,: 28f:, note: fexpanded from macro 'glVertexAttrib3fv_'l oat) 168 | #define glVertexAttr\ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' i 44b3fv_ glV | e r t e x A t t rsitba3tfivc i| n ^l ine void/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :n2895ame##suffix(type x, type y, type z) {:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern vo glVertexAttrib3##suffiix##_d( ignldVeexr,t xexAttrib3fv (GLuin, y, zt) ;i n}d e\ | ^ x,: 12c:o1nst GLfloat : note: expanded from here *v) OPENGL_DE P12R | EgClAVTeErDt(e1x0A.t0trib3, 10.14); | ^ f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13:In file included from engine/sound.cpp:1: In file included from note: 'glVertexAttrib3f' has been explicitly marked deprecated here engine/engine.h: 52894: | In file included from eshared/cube.hxtern void glVertexAttr:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ib3f (GLuint inde x55 | GLE_INITATTRI,B FG(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: Lnote: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(consft vec &v, float w) { glVertexAtltroiab4f_(index, v.x, t x, GLfvl.oat y, GLy, v.z, w); f} \ | ^ shared/glexts.hl:o171a:t27 :z )note: expanded from macro 'glVertexAttrib4f_'O PENG L171_ | D#EdPeRfEiCnAeT EgDlVertexAttrib4f_ gl(10.0, 10.V1e4r)t;e x A| t ^t rib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLIn file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.hu:60i:n5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(tt iendex, GLfloat x, GLfloat y, GLfloat z, GLflxoatc owo)r dO0P,E NAGTLT_RDIEBPRECA_TEXCOOTREDD0()1 0 .| 0 ^, 10.1shared/glemu.h4:)47;: 9 :| ^note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | shared/glemu.h:45:75: GLE_INITATTRIBF(ve note: expanded from macro 'GLE_INITATTRIB' 45 | rtex, ATTRI B_VERTEX) | ^ stashared/glemu.ht:i50c: 50i:n note: expanded from macro 'GLE_INITATTRIBF' line 50v | o i static inline void name##suffix(typed na me(xco, type y, ntsytp ev ezc,2 t&v) { glVertexAttriyb2fpe w) { glVertexvA_t(tirnib4#dex, v.v); } \# | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' suf f164i | x##_(inde#x, x, y, z,d efiwne glVertexAttr)ib2fv_ glVertexA; } | ^t tri:b152:f1v: note: | expanded from here ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | e xtern vo15i | dg lVertexAttrib4f_ | ^ gshared/glexts.h:171l:V27e:r tnote: eexpanded from macro 'glVertexAttrib4f_'x Attri b1712 | fv (GLuin#define glVert index, const GtLfelxAottriabt4 f*_v )g lOVPeErNtGeLx_ADtEtPrRiEbC4AfT E D| ( ^1 0./System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 02908 | ex,t e1rn void0 .g1l4V)e;r t e| x ^A ttrib4f (GLuint index, GLfloat x, GLfloat yIn file included from engine/sound.cpp:1: In file included from engine/engine.h:, GLfloat5 : zIn file included from ,shared/cube.h :G72L: fshared/glemu.h:55:5: warning: l'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]o at w) 55O | P E GLE_NIGNLI_TDAETPTRREICBAFT(EvDe(r1t0e.x0,, 10.14)engine/shader.cpp; | ^ ATT:1454:5: warning: 'glUseProgram' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1454 | glUsePRrogram_(0); | ^ Ishared/glexts.hB:_123V:E23RTEX) | ^ shared/glemu.h:51:50In file included from : note: engine/shadowmap.cpp:1: In file included from engine/engine.h:5: : note: expanded from macro 'GLE_INITATTRIBF' 51 | In file included from shared/cube.h : 72s: tshared/glemu.ha:t60i:c5 :i nwarning: l'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]i ne voexpanded from macro 'glUseProgram_' 123i | 60d | n a m eG(#condsetf ivecLE_INITne 4AT T&RvI)B F{( tgelxVceorord0, ATTRgIBl_UTtexAttrib4fv_(EiXnCdsex, v.v); } | ^ shared/glexts.h:172:28: note: eOProgram_ glOUsePrograexpanded from macro 'glVertexAttrib4fv_' 172 | #dmRDefine glVertexAttri | ^ b4f/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hv:_2931 :g13l:V0) | ^ shared/glemu.h:48:49: enote: 'glUseProgram' has been explicitly marked deprecated here 2931note: | eexpanded from macro 'GLE_INITATTRIBF'x tern v o48id glUseProrg | r a m (GtexAttrib4fv | ^ L/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909: 13u : note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 i | extern void gnt program) slVertexOAPENGL_DEPRECATttattrib4fv (GLuint iiEcD (i1n0.0l,i ne v1onid dex, n0.1a4m)e;( c o| n ^s t vcec &v) { glVertexAttrib3fv_(index, vo.v);n s}t \G L f| l ^o at *vshared/glexts.h): 168O:P28E:N Gnote: Lexpanded from macro 'glVertexAttrib3fv_'_ DEPR E168C | A#TdEeDf(i1n0e. 0g,l V1e0.14); | ^ rtexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, conIn file included from sengine/sound.cppt: 1G: LIn file included from fengine/engine.hloat *v) OPENGL_D:5: In file included from shared/cube.h:72: shared/glemu.h:56EPRECATED(10.0, 10.14):5:; warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] | ^ 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, In file included from iengine/shadowmap.cppn:1d: In file included from eengine/engine.hx:,5 : fIn file included from ,shared/cube.h float) \ | ^ :72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] shared/glemu.h 60 | :42 : 51 : Gnote: Lexpanded from macro 'GLE_INITATTRIB'E _INITATTR I42B | F ( t e x c o o rsdt0a,t iAcT Tinline void name##suffixR(tIB_TEXype x) { glVerCOORD0) | ^ shared/glemu.h:49:58:t exAttrib1#note: #expanded from macro 'GLE_INITATTRIBF's uffix## _49( | i n d e x , x static inlin); } \ | ^ e:173 void name(const vec &v, float w) { gl:V1e:r note: expanded from here t 173 | gleVxAttrib4f_(inertexAttrib1fd_ | e^x, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttribshared/glexts.h4f_: 159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | eglVertexAttrib4f | ^ xt/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.he:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here r n void glVer2908 | extern void glVteerxtAetxtArtitbr1ifb 4(fG L(uGiLnuti nitn dienxd,e xG,L GLfloat x, GLfloat y, GLfloat zfloat x) OPE, GLfloat w) OPENNGL_GDLE_PDREEPCRAETCEADT(E1D0(.100,. 01,0 .1104.); | 1 ^4 ); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5:In file included from engine/sound.cpp:1: In file included from engine/engine.h warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] :5: In file included from shared/cube.h60: | 72 : shared/glemu.h : 56G:L5E:_ Iwarning: N'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]I TATT R56I | B F ( t eGxLcoord0, ATTRE_IINBI_TTAETXTCROIOBRFD(0c)o l o| r ^, ATshared/glemu.hT:R50I:B50_:C Onote: Lexpanded from macro 'GLE_INITATTRIBF'OR) | ^ shared/glemu.h:47:9: 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ note: | expanded from macro 'GLE_INITATTRIBF' ^ shared/glexts.h :47164 | : 28 : note: expanded from macro 'glVertexAttrib2fv_' GLE_ INIT A164T | T#RdIeBf(innaem eg,l Vienrdteexx,A f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | t static inline void name##strib2fv_ glVeurffix(type x, typtexAttrib2fev | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889 :y13): {note: 'glVertexAttrib2fv' has been explicitly marked deprecated hereg lVerte x2889A | tetxrtiebr2n void glVertexAttrib2fv ##s(uGffix##_(inLuint inddex, const GLfloat ex, x, *yv)); O}P ENG\ | ^L_DEPRECAT ED(10.0, 1:0176.:114); | ^ : In file included from engine/shadowmap.cppnote: :1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5expanded from here 176 | glV:e rwarning: t'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]e xAtt r60i | b 2 f _ G L| E^_ INITAshared/glexts.h:163:27:TTRIBF (note: texpanded from macro 'glVertexAttrib2f_'e xcoord 0163, | #AdTeTfRineIB_TEXCOORD0) | ^ shared/glemu.h:51:g50l:V enote: rexpanded from macro 'GLE_INITATTRIBF't exAttr i51b | 2 f _ g l V e rstteaxtAitct riinb2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here li 2888 | extern void glVertexAttrib2f (GLuint inne dex, GvLoidfloat nam x, GLfloat y) OPENGL_DEPRECAeT(coEnDs(10.0, 10.14); | ^ t vec4 &v) { glVertexAttrib4fvIn file included from engine/sound.cpp_:1(i: ndexIn file included from ,engine/engine.h :v5: In file included from shared/cube.h:.72v: )shared/glemu.h;: 56}: 5 :| ^warning: shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | 172 | #define glVert GLE_INITATTRIexAttrib4fv_ glVertexAttrBib4fvF ( c| o ^l or,/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :A2909T:T13R:I Bnote: _'glVertexAttrib4fv' has been explicitly marked deprecated hereC OLO 2909 | extern vRo) | ^ id shared/glemu.hg:l47V:ert9e:x Anote: texpanded from macro 'GLE_INITATTRIBF't ri 47 | GLE_INITbAT4TfRvI B((Gname, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | Luint index, const GLfloat *v ) static inlOPENGL_DEPRECine void name##suffix(type x, tyATpeE yD,( type 1z0.0, 10.) { g1l4V)ertexAttr; | ^ ib3##suffix##_(indeIn file included from engine/shadowmap.cpp:1x: ,In file included from engine/engine.hx:,5 : yIn file included from ,shared/cube.h :z72): ;shared/glemu.h :}61 :\5 : | warning: ^'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | : 179 :G1L:E _note: Iexpanded from hereN ITAT T179R | IgBlFV(etretxecxoAotrtdr1i,b 3f_ | ^ shared/glexts.h:167ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float):27: note: expanded from macro 'glVertexAttrib3f_' 167 | #defi ne\ g l| V ^e rtexAttrib3f_ glVertexshared/glemu.hA:t42t:r51i:b 3note: fexpanded from macro 'GLE_INITATTRIB' | ^ 42 | /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | static inline void namextern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloe##suffix(typat y,e x) { glVer GLfloat z) OPEtexAttrib1##suffix##_(indNGL_DEPRECATeED(1x0, x.)0;, 1 0.} \ | ^ 14):18:1: note: expanded from here ; | ^ 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' has been explicitly marked deprecated here'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | 2882G | Lextern voE_INITATTRiIdB FglVer(color, ATTRIB_CtOeLxOARt)t r i| b ^1 f (GLuint index, GLfloat x) OPENGshared/glemu.hL_:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | DEPRECATED(10.0, 10.14) GLE_INITATTRIB(name, index, f, float) \ | ^ ;shared/glemu.h : 45| : ^75 : note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x,In file included from engine/shadowmap.cppt:y1p: eIn file included from engine/engine.hy:,5 : tIn file included from yshared/cube.hp:e72 : zshared/glemu.h:, ty61p:e5 :w )warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]{ glVertex Attrib4##suffix##_(i61 | ndex, x, y, z, w ) ;G L}E _ I| N ^I TATTRIB:F(texcoord1, 182:1: note: expanded from here A T182T | RgIlBV_eTEXCOORD1) | ^ shared/glemu.hrtexAttri:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name,b4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_'i ndex ,171 | #define f, float) glVertexAttr ib4f_ glVe\rte xAttrib4f | ^ | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908shared/glemu.h::1343::59 :note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern voinote: expanded from macro 'GLE_INITATTRIB' d gl V43e | r t e x A t t r isbt4aft i(cG Liunilnitn ei nvoid nadmeex#,# sGuLffflioxat x, GLfloat y,( tGyLpfel oxa,t tz, GLfloat w) OPENGL_DEPRyECATpEeD (y1)0 .{0 ,g l1V0e.r1texAt4t)r;ib 2 ##suffix##_(i| ^ ndex, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: shared/glexts.hIn file included from :shared/cube.h163:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] : 56 | 27 GLE_: note: expanded from macro 'glVertexAttrib2f_' I N163I | T#AdTeTfRiInBeF (gcloVlor, ATTRIB_COerLtOeR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' xAtt r48i | static inlinb2f_ gleV evrotexAttriid name(const vec &b2v) { f g l| V ^e /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here r texAttrib3fv_2888 | extern void glVertexAttri(bi2nfd (GLeuxi,n v.v); t index, GLfloat } \ | ^ shared/glexts.h:168:28:x note: expanded from macro 'glVertexAttrib3fv_' , GLfl o168a | t# dye)f iOnPeE NgGlL_DEPRVEeCrAtTeExDA(t1t0.0, 10.14); | ^ rib3fv_ glVertexAttrib3fv | ^ In file included from engine/shadowmap.cpp:/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h1:: 2895In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]:13: 61 | Gnote: L'glVertexAttrib3fv' has been explicitly marked deprecated hereE _INITATTR I2895 | eBF(texcxotoerrdn1 ,v oAiTdT RIgB_TElXVCertexAttrib3fv (GLuint index, const GLfloat *v) OPENOORD1) | GL_DEPRECATED(10.0, ^ shared/glemu.h:47:190:. 1note: 4expanded from macro 'GLE_INITATTRIBF') ; | ^ 47 | GLE_INITATTRIB(name, index, f, float) \In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] | ^ shared/glemu.h:44:67: note: 56 | expanded from macro 'GLE_INITATTRIB' 44 | static inlin e vGoLiE_INITATdT RnIaBmFe(#c#osluofrf,i xA(TtType x, type y, typRe IzB)_ C{O LgOlRV)e r t| e ^x Attshared/glemu.hrib3#:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | # ssutfaftiixc# #i_n(liinndee xv,o ixd, nya,m ez()c;o n}s t\ v e| c ^ &v, flo:a24t: 1w:) note: {expanded from here glVertexAtt rib4f_(index, v.x, v.y, v.z, w); 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertex}A \ | ^ shared/glexts.h:171:27t:t rnote: iexpanded from macro 'glVertexAttrib4f_'b 3f_ 171g | l#VdertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894e:13: note: f'glVertexAttrib3f' has been explicitly marked deprecated hereine glVe 2894 | extern void glVertexAttrib3f (GLuint inrdtex, GLfloat x, GLflexAttrib4foat y, GLfloat z) OP_E glVertexAttrib4fIn file included from engine/shader.cpp NGL_DEPRECATED(10:3: In file included from engine/engine.h:92: engine/texture.h:422:33:.0| , 10.14); warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] | ^ 422 | case G ^L_ FLOAT: /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here glU n2908i | feoxrtme1rfn_ (vbo-i>dl ogclVertexAttrib4f (GLuint index,In file included from engine/shadowmap.cpp,: 1G: LIn file included from fengine/engine.hl:o5a: tIn file included from shared/cube.hx:,72 : Gshared/glemu.hL:f61l:o5a: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] x); b r61e | a k ; G| L ^E _INITATTRshared/glexts.hI:B135F:(22: note: expanded from macro 'glUniform1f_' t135 | # dye,f iGtLfleoxacto ozrd1, ATTRIB,n_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | e gGlULnfilfooartm 1 f _G gwlUn)i fOoPrEmN1GfL _ D| ^ LE_INITATTRIB(namEe, Pengine/texture.hREC:A436T:E61D: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | voidi sen(dex,1 0f, float) \ | ^ .0, shared/glemu.h:45:75: 10.14); | ^ ti(int x = 0, int y =note: expanded from macro 'GLE_INITATTRIB' 0, int z = In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from 0, int w =shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | 45 | static iGLE_INITATTRIBnline vFo(colo id n0a)m e{r ,s eAtTtTC(O#L#OsRu)f fix(typ e| x ^ xshared/glemu.h,: type y50:50: note: expanded from macro 'GLE_INITATTRIBF' , 50 | t ype z,, t yyp,e w ) { g z, w); lVert esxtAatttirci b}4 ##suff i| x ^# #_(index, xi, y,n/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :2934z:,13 :w )note: ;'glUniform1f' has been explicitly marked deprecated here } 2934 | | e ^x tern vo:i27d:line void1 :name(const ve cnote: 2expanded from here g 27 | &v) glVertexAt{t rgilb4f_ V e| r^t exAttlriUbn2iffvo_r(mi1nfd e(xG, v.v)Lint locshared/glexts.h:;171a:t } \ | ^ shared/glexts.h:i27on,: Gnote: Lexpanded from macro 'glVertexAttrib4f_'f l o171a | t# dve0f)i nOeP 164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #gdleVfeirntee xgAltVterriENGL_DEPb4f_ glVertexAtttreixb4f | ^ RE/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | CeAxTtEeDr(n1 0v.o0i,d A10.14)gt; | ^ trib2fv_ gllVVeertexAttrrtiexAtbtri4In file included from fengine/shader.cpp:3: In file included from bengine/engine.h2:f92v: engine/texture.h :| 423 ^: 33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] (GLuin/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here t index, GLf 2889 | extern voloat x, Gid glVe rte423xAttribL2fvf (GLuint index, | c conslaosatt GyL,f Ge GL_FLLOAfTl_VECo2:a tglUnifl oza,t G*Lofrlmoat w2f_(b->locv, ) Ox, y); break; ) OPENGPL_D EP| RENGL_DE ^E CAPTREEDC(ATED(10.0,1 01shared/glexts.h0.:136:22.:0 note: expanded from macro 'glUniform2f_' 136 | 1#def4i)n,e 1g0l.U1n4i); | ^ ; | ^ form2f_ glUniform2f | ^ In file included from /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | exterengine/sound.cppn void:In file included from 1engine/shadowmap.cpp:: 1In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56 :g5: :In file included from engine/engine.hwarning: :'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]5 : In file included from shared/cube.h:72: shared/glemu.h56:61lUniform2f (GLint :l5o:c awarning: tion, GLfloat | 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] v0, 61G | GLE_INITATTR IBF(texcoord1Lflo at vG1L)E _OIPNEINTGL_D,A TATTRTIRBIFB(_cToElXoCrO,O RADT1T)R I B| _ ^C OLOR)shared/glemu.h : 48| : ^49 : note: expanded from macro 'GLE_INITATTRIBF'Eshared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | PsRtatic inline void na m48e | ( c o n EsCAtT EvDe(c140 .&0v) { glVer,t e1x0A.ttrib4fv_(index,static 1i 4)v;. v )| ; ^ nlin} | ^ shared/glexts.h:172e: 28v:oid n note: expanded from macro 'glVertexAttrib4fv_' 172In file included from | a#mdee(fcionnest vec engine/shader.cpp:3 : gIn file included from lengine/engine.hV:e92r: tengine/texture.he:x424A:t&trvi)b 4{fv_ glV33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] g424l | V e r t e x A t tr i b 3 fcva_e(indretxe,x Avt.tvr)i;b4fv } \ | ^ shared/glexts.hs:168:e28 :GL_FLO note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVe | ^ A/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:Tr2909t:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here _ 2909 | extern void glVertexVAttrEiCb34:f vg (GLuelUxnAitftorrimb3fv_ glVeritexnAtt tirnib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:dex, const3 f_(b->loc, 2895x,: 13y:, note: z'glVertexAttrib3fv' has been explicitly marked deprecated here) ; brG 2895 | exteaern void glVke;r t e| x ^A tshared/glexts.hLfloat *v)trib3:fv137 :(22G:L unote: iexpanded from macro 'glUniform3f_'n t inde x137, | #define gcloUnniform3f_ glUniform3fO | P ^E NGL_DEPRECs/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated hereAt TED( 129360 | .e0x,t 10.14);e r n| ^v o iGd glUniform3Lff l(oGaLti n*tv) OlPoEcNaGtLi_oDn, GLEfPlRoEaCtA TvE0D,( 1G0.0, 10.14); | ^ Lfloat v1, GLIn file included from floatengine/sound.cpp :v2) O1: In file included from In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5PENGL_DEPREC: warning: engine/engine.h:A'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INI5T: AIn file included from Tshared/cube.hTRIBF(T:72: Eshared/glemu.hD:(571:05.:0 ,warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]1 0.14t 57e)xc | oo;r d GLE_INITATTRIBN(c1olo, ATTRIB_T EX C| O ^O RD1) | r ^ , ATTshared/glemu.hR:IB_COLOR, ub, u49cha:58: note: expanded from macro 'GLE_INITATTRIBF' r ,49 | 2 staticIn file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] inli n425e 55) v | oid name(c| ^ cashared/glemu.hsoe GnLs_tF LvOeAT_:c 53&:v86,: fnote: lexpanded from macro 'GLE_INITATTRIBN'o at w) VEC4: glUniform4f_({b glV53e | r static inline v-toexAtt>id name##suffix(type x, tyrpei by4,f _l(ionct,y pxe, zy,, tzy,p ew )w; =b rdeeadfeaxultkw;) {| ^g lVertexAttrshared/glexts.hi:b1384:N22#:# snote: uexpanded from macro 'glUniform4f_'ffix##,_(in dve.xx,, xv,.y, y, z, w); } | ^ 138 | #v:3:.1z,d ewfine glU:n);iform4f_ glU } \ | ^ note: shared/glexts.hn:171i:f27expanded from here: onote: expanded from macro 'glVertexAttrib4f_' rm4f 171 | #de fine glVe| ^ rtexAt/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :32937 | :g13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extertnrib4f_l glVerte void VgelrUntexAxttAttirifbo4rfm4f r i b| 4 ^N u(G/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hL:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here b_ i2908 | exnttern void glVert location, | G^L floatshared/glexts.h:182:29: enote: expanded from macro 'glVertexAttrib4Nub_'x Attr ib4f (GL 182ui | n#td index, GLfloat x,e GLffloat yv0, GLifn,e gGlLVfelrtexAttriloatoat z, GL fvlboat 4wN)1, GLfloat v2, GL floOaPtE NvG3L)_ ub_ glVDEPRECATED(ertexAOPttE10.0,Nrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901 :1130:. 1note: 4'glVertexAttrib4Nub' has been explicitly marked deprecated here) ; | ^ 2901 | eGxtLer_nD void glVertexAttrib4NEPRIn file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] u 61 | EbCA GLE_INITATTRIBFT(t e(EGDL(u1i0n.t0 ,i n1d0e.x14),; G L| u ^b yxtcoorde1 ,x ,AIn file included from engine/shader.cppGLubyte y,: TTRIB_TEX3: GIn file included from engine/engine.h:92L: uengine/texture.hb:y427t:e33 :z COORD1) warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]| ^ 427, | G L u b y t e w ) cOaPsEeN GGLL__DIENT: shared/glemu.hglUn:50:50: ifoPrRmE1CiAnote: expanded from macro 'GLE_INITATTRIBF' _( b50- | > l o c , statxi)c; ibnline void name(const vec2 &v) { TED(10.0, reak; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^10. /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 1 2938 | e4glVertexAttrib2fv_(index, v).v);; | x ^ tern void glUniform } \ | ^ 1i (shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fIn file included from vengine/sound.cpp_: 1g: lIn file included from Vengine/engine.he:r5t: eIn file included from xGshared/cube.hAttrib2fv | ^ Lint :72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] l/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: 288958:o13c:ation, | G L i note: 'glVertexAttrib2fv' has been explicitly marked deprecated here n ts ta t2889i | extern void glVecvrtexAttrib2fv (iGnLlui0ne void color(const bvec &v, uchar aint index, ) OPENGL_DEPRlphconst GLfloaat *v) ECATED(10.0, 10.14); | ^ = 255)OPENGL_DEPRECATED(10.0, 10.14);In file included from engine/shader.cpp:{3 : gIn file included from lengine/engine.hV:e92 r: teengine/texture.hx:A429t:t33r:i bwarning: 4'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] | ^ 429 | case GL_INT_VEC2: Nub _g(lUAniformT2TRIBIn file included from engine/shadowmap.cpp:i1_: (In file included from b->loc_COLOR,engine/engine.h v.x,, xv,. yy,) ;v .bzr,e ak; | ^ alpha:shared/glexts.h5:: In file included from )shared/cube.h;: 72}: shared/glemu.h :| 61 ^: 5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | 144:22shared/glexts.h: :note: 182expanded from macro 'glUniform2i_': 29: note: expanded from macro 'glVertexAttrib4Nub_'144 | # 182 | #define glV e r tGeLxEA_tItNrIiTbA4TNTRIBFd(texcouordb1_, gAlTVTeRrItBe_xefinAttribe glUTEXC4NniformOub O| ^ 2i_ gl/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hU:n2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here iform2i 2901 | ext| ^ ern void glVer/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.ht:exAttrib4NR2939D:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | exterub (G1Lu)i n t| ^i ndexshared/glemu.h,: n51:50: note: expanded from macro 'GLE_INITATTRIBF' 51G | L u b y t e xs,t aGtLiucb yte y, GL ubyvtoei z, GLubyte w)id glUniform2i (GOLPinnt lloicnaet ivoonid name(const vec4 &v) { g,ENGL_DEPRECATED(10.0,l GL in1t0 .v104,) GLi; | ^ VertexAtnt tribv1) OPENGL_DEPREC4In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: AIn file included from shared/cube.h:72: shared/glemu.hf:v_(iTndeExD,( 1v0.0, 10.159:48: .warning: 4'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]v ); } | ); | ^ ^ 59 | shared/glexts.h :172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | # d esftiantei cg liVnelritneex AvtotIn file included from rengine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431i | i db 4cfovl_o rg(lcVoenrstte xbActtriabs4ef vG L v| e ^c4 &v_INT_VEC3: )/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :2909 :{13 :g lnote: V'glVertexAttrib4fv' has been explicitly marked deprecated here 2909e rte xg | lexteArttnU void glVerterib4Nuxbv_(ATTRIB_COniform3i_(b->lAoLc, OR, vttrib4x, y,.v); }f v z); break; | ^ shared/glexts.h| : ^ (GLuint in145dshared/glexts.he:x22,: c:o183n:s30note: :expanded from macro 'glUniform3i_' note: expanded from macro 'glVertexAttrib4Nubv_' 145 t183 | G#Ldfelfoiante | #define glUn*igfovr)m 3OiP_E NlVertexAttrglUniform3i | ^ GL_D/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:i2940:13:b4Nubv_ glVertexAttri EPRECATED(10b4Nu.note: 'glUniform3i' has been explicitly marked deprecated here 0, 10.b1v4 ) ;| ^ 2940 | ext er| n ^ void glUniform3i (GLint locati/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902on, GLint v0, GLint:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here In file included from engine/shadowmap.cpp:1: 2902v | 1e,x tGeLrinn tv ovi2d) gOlPVEeNrGtLe_xDAEtPtRrECATIn file included from engine/engine.hED(1i0.0b4Nubv (GLu:5: In file included from shared/cube.h:72: shared/glemu.hi:,62 :1600:. 1warning: 4'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]) ; n| ^ t index ,62 | c o n s ts tGaLtuibcy te *v) OPENGL_DIn file included from iengine/shader.cpp:3n: In file included from engine/engine.h:92: engine/texture.h:433:33: Eline void nwarning: or'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]m al(f 433 | casePlRoEaCtA TxE,D (f1l0o.0 GL_INTa_VEC4: t y, , f lglUniform4i1_0o.14a)(t z);b -| > ^l o c,{ x, y, z, w);glVertexAtt rbirbe4afk_;( A T| T ^R IB_shared/glexts.hN:ORMAL, 146x:,22 :y ,note: expanded from macro 'glUniform4i_'z In file included from engine/sound.cpp: , 0.0f); } | 146 | #defi1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:n60: ^5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] shared/glexts.h:171:27: note: 60expanded from macro 'glVertexAttrib4f_' | e 171 | # dGeLfEglUniform4i__ gliUnniIfeo rgml4Vie r N| ^I TATTRI/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hB:F2941(:t13e:x Anote: t'glUniform4i' has been explicitly marked deprecated here 2941 | teexcoord0, ATTRIB_TEXCOORxtertD0n) | ^ shared/glemu.h:47:9: rib4f_ gvlVeoritde xgAttrib4f | ^note: expanded from macro 'GLE_INITATTRIBF' /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :472908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here lU | 2908 | exter GLE_nn voIiNd glVertexAttrib4f (IGTLiuifnotr mi4i (GALTiTnRtI Bl(oncaamtei,o ni,n GLint v0, GLinnt dve1x,, dGLienxt, vf2 , GGLLifnlto avt3,) O P ExN,G LG_LDfEloat y, GLfloat z, GLfloat w) PORPEECNAGTLE_float) \ | ^ DDEP(shared/glemu.hREC1A:TED(421:051.:0 ,note: expanded from macro 'GLE_INITATTRIB'1 0.14) ;42 | | ^ s0.0, 10.14)tatic inline void n;a m e| # ^# suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:In file included from 1engine/shadowmap.cpp:1: In file included from engine/engine.h:: note: expanded from here 5: In file included from shared/cube.h:72: shared/glemu.h:63: 6 | glVer47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] texAttr 63 | staitbi1cf _i n line void normal(const vec &v) { gl| ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertVertexAttrib4f_(ATTReIBx_NORMAAtLt,r ivb.1xf,_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here v.y, 2882 | ex ternv .vzo,i d0 .g0lfV)e;r t}e x A| t ^ shared/glexts.h:t171r:ib1f (GLu27i:n t indexnote: ,expanded from macro 'glVertexAttrib4f_' GLfl o171a | t# dxe)f iOnPeE NGL_DEPRECATED(10.0, 10.14); | ^ glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern voiIn file included from dengine/sound.cpp :g1l: VIn file included from eengine/engine.hr:t5e: xIn file included from Ashared/cube.ht:t72: shared/glemu.h:60rib4f (GLuint index, GLfloat x, GLfloat y,:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLf 60 | loat z, GLfloat GLE_INIw) OPENGL_DEPRECATED(T1ATTR0I.B0F,(texcoord0, ATT RIB_1T0E.X1C4O)O;R D 0| ) ^ | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB'In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h: 72 43 | : static inline void nshared/glemu.ha:m64e:#77#:s uwarning: f'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]f ix(type x64, | t y p es tya)t i{c gilnVleirntee xvAotitdr itba2n#g#esnutf(ffilxo#a#t_ (xi,ndex, x, y); } float y, \f l o| a ^t z, f:l9o:a1t: wnote: expanded from here= 1.0f) { glVertexAttrib4f_(ATTRIB_TANGE N9T | ,g lxV,e ryt,e xzA,t twr)i;b 2} | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #definf_ | ^ e glVertexAttrib4fshared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' _ glVe rtexAttrib4f 163 | | # ^ de/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern voidfine gl glVertexAttrib4f (GLuint index, GLfloVat x, GLfloeartexAttrib2ft y, GL_fl ogaltV ezr,t eGxLAftltoraitb 2wf) O| P ^E NGL_DEPR/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hE:C2888A:T13E:D note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern voi(10.0, 10.14d glVertexAttrib2f (GLu)i;n t index, GLfloat x, GLfloat y) OPENGL_DEPRECA | ^ TED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIIn file included from Bengine/shadowmap.cpp_:T1E: In file included from engine/engine.h:5: In file included from shared/cube.h:XCOORD072) : shared/glemu.h| : ^ 65:64: shared/glemu.hwarning: :'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]47 :9: note: expanded from macro 'GLE_INITATTRIBF' 65 | 47 | static inline void tangent(const v GLE_INITATTRIB(name, ec &v, float w = 1.0f) i{ glVertexAttrib4f_(ATTRIB_TANnGdEeNxT,, fv,. xf,l ova.ty), \v.z, w); } | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name ##| s ^u fshared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_'f ix(type x 171 | #define glVe,rt etxAttrib4f_ glypeV y, type z) ertexAttrib{4 fg l V| e ^rtexAttrib 3##/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hs:u2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated heref fix##_(i 2908 | extern void gndex, x, y, z); } \ | ^ l:V12e:r1t:e xnote: Aexpanded from heret trib4f (GLuint index ,12 | GgLfloat x, GLfloat y, GLflloat z, GLflVerteoat w) OPENGL_DEPRECATED(10.0, 10.14); | x ^ Attrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3fIn file included from engine/shadowmap.cpp | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:13: :note: 49'glVertexAttrib3f' has been explicitly marked deprecated here : warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2894 | exte r66n | v o i ds tgaltViecr tienxlAitnter ivbo3ifd (tGaLnugiennt intdex,(const vec4 &v) { gl VGeLrftleoxaAtt txr,i bG4Lffvl_o(aAtTTRIB_TANGENT, v. v); y}, G| L ^f loatshared/glexts.h :z)172 :O28PENGL_DEPRECATED(10.:0, 10.14) ;note: | expanded from macro 'glVertexAttrib4fv_' 172 | #define glV ^er texAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVeIn file included from engine/sound.cpp:1: In file included from engine/engine.hr:5: In file included from texAttrib4fv (GLuint indeshared/cube.hx:, const GLfloat *v) O72PEN: Gshared/glemu.hL_DEPRE:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | CATED GLE(10.0, 10.14)_;I N I| T ^A TTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: In file included from engine/shadowmap.cpp:1: In file included from note: expanded from macro 'GLE_INITATTRIB' 45 | staticengine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76 inline void na:m61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static ine##suflfiixn(et yvpoei dx ,e ntaybplee ayt,t rtiybp(ei nzt, itnydpeex )w ){ {d igslaVbelrtexAet(); glEnableVertextArttribArraiyb4##suffix##_(index, x, _y, z, w); } | ^ :15:1: note: (expanded from herei ndex); } | ^ 15 | shared/glexts.hg:156:36: note: expanded from macro 'glEnableVertexAttribArray_' l156 | V#edrefine gltEenxaAttrib4f_ | ^ bshared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171leVertexAt | tri#bArray_ glEndableVertexAttribArray | ^ e/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hf:i2917n:e13 :g lnote: V'glEnableVertexAttribArray' has been explicitly marked deprecated heree rtexAttrib4f 2917 | extern void glEnab_ gllVeeVretretxeAxtAttrtrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908ibArray (GLuint index) OPENGL_:D13E:P Rnote: ECATE'glVertexAttrib4f' has been explicitly marked deprecated hereD (10.0, 2908 | e 10.14); | ^ xtern void glVertexAttrib4f (In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51G: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | Lsutiantti ci nidneline void disablxea,t tGrLifbl(int index)oat x, GLfloat y, GLfloat z, GLflo { glDisableat w) VertexAttribOArraPyE_N(Gindex); } | ^ Lshared/glexts.h_:D157E:P37R:E Cnote: Aexpanded from macro 'glDisableVertexAttribArray_'T ED(10.0 157 | #def,i n1e0 .g1l4D)i;s a b| l ^e VertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern voiIn file included from engine/sound.cpp:1d : gIn file included from engine/engine.h:5: In file included from shared/cube.h:l72D: ishared/glemu.hs:a60b:l5e:V ewarning: r'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]texAttribArray (GLuin t index) OPENGL _DEPRE60C | A GLE_TED(10INITATTRIB.0, 10.14); | F(t ^excoord0 , ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | In file included from engine/shadowmap.cpp : 1 : sIn file included from engine/engine.h:5: In file included from shared/cube.h:72: tshared/glemu.ha:tengine/shader.cpp:434:22: warning: unused function 'findslotparam' [-Wunused-function] 78:5i 434c | s: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | i GLE_ATTRItnaltiince ivnoliid name(const vec &BvP)O I{N TgElRV(evertenx, AeT TRIB_VERTfloat *EXf,i nGdLs_lFoAtLpSaEr,a m3(,V SGlLo_tF rtexAL&OsA,T ,c onst char disable())t | t ^ *nraimshared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' e 69 | , f l o b s3fv_(index, v.v); }at \ | at *noval) | ^~~~~~~~~~~~~ ^t i shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVc inleirntee xvAotitdr iebnable##name(3fv) { prepare; glEnableVertexAttribArr_ay_(index); } \ | ^ glshared/glexts.hV:e156r:t36e:x Anote: texpanded from macro 'glEnableVertexAttribArray_'t rib 156 | #define3 fgvl E n| a ^b leVe/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hr:t2895e:x13A:t tnote: r'glVertexAttrib3fv' has been explicitly marked deprecated herei 2895 | extern bArravy_o iglEnableVertd glexAttrViebrtexAttrib3fv (GLuintA irnrdaeyx , const GLfloat| *v) ^ O/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hP:E2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here NG L2917_ | extern void glEnDaEbPRECATED(10.0, 10.14leVer); | ^ texAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INIT ATTRIBF(tex c78o | GLE_ATTRIBPOINTER(vertexo,r d0, ATTRIB_TATTRIB_VERTEX, GL_FALSE, 3, GL_FELXOAT, disabCOORD0) | ^ shared/glemu.h:49:58: note: le()expanded from macro 'GLE_INITATTRIBF' 49 | ) | ^ static inline void name(const vec &v, float w) { glVeshared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER'r texAttr i70b | 4 f _ ( i n d e xs,t avt.ixc, ivn.lyi,n ev .vzo,i dw )d;i s}a b\l e #| ^ shared/glexts.h:171:#27n:a mnote: eexpanded from macro 'glVertexAttrib4f_'( ) 171 | #define glVe{r tgelxDAitstarbilbe4Vfe_r tgelxVAetrttreixbAArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #defitne glDisableVertexAttrtirbiAbr4rfa y _| ^g lDisableVertexAttribArray /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here| ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: 29182908 | ext:e13r:n note: void glVertexAttrib4f (GLuint in'glDisableVertexAttribArray' has been explicitly marked deprecated heredex , GLflo a2918t | exx,t ern void glGDLifslaobalte Vye,r tGeLxfAltotarti bzA,r rGaLyf l(oGaLtu iwn)t OiPnEdNeGxL)_ DOEPPERNEGCLA_TDEEDP(R1E0C.A0T,E D1(01.01.40),; 1 0.14); | ^ | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTIn file included from Eengine/sound.cppR:(1v: eIn file included from engine/engine.h:5: In file included from shared/cube.h:72: rshared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] tex, A60T | TRIB_VE R T E XG,L EG_LI_NFIATLASTET,R I3, BF(texGL_FLOAT,c diosord0,a bAlTeT(R)I)B_TEX | ^ COshared/glemu.h:73O:R13D:0 )note: expanded from macro 'GLE_ATTRIBPOINTER' | ^ 73 | shared/glemu.h : 50 : 50 : note: expanded from macro 'GLE_INITATTRIBF' glVertexAttrib P50o | i n t e r _ ( i nsdtatic inline void namee(xc,o nssitz ev,e ct2y p&ev,) n{o rgmlaVleirzteedx,A tsttrriibd2ef,v _d(aitnad)e;x ,\ v .| v ^) ; } \ shared/glexts.h:186:32:| ^note: expanded from macro 'glVertexAttribPointer_' shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 186 | #defin164 | #define gleV egrltVexAttrib2fv_ glVertexAettrrteib2fv | ^ xAt/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.ht:r2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated hereibPointe r_ g l2889V | extern ertvexAttribPointoid glVertexAttrieb2fv (GLuint r | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hindex, const GLfloa:t2916 :*13v:) note: O'glVertexAttribPointer' has been explicitly marked deprecated hereP ENGL_DEPR ECATED(10.02916, | e1x0t.e1r4n); void glVertexAttribP oi n| t ^e r (GLuint index, GLint size, GLenum tIn file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72ype, GLboole: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] an no r60m | a l i z eGdL,E _GILNsIiTzAeTiT RsItBrFi(dtee,x ccooonrsdt GL0, ATTRIvBo_iTdE X*CpOoORD0) | ^ intshared/glemu.he:r51): 50O:P Enote: Nexpanded from macro 'GLE_INITATTRIBF'G L _51D | E PR E sCtAaTtEiDc( 1i0n.l0i,n 10.14); | ^ e void name(const vec4 &v) { glVertexAIn file included from engine/shadowmap.cpp:1: In file included from tengine/engine.htrib4fv_(index, v:5: In file included from shared/cube.h:72: shared/glemu.h:79:.v);5 :} warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]| ^ 79 | shared/glexts.h : 172 : 28G:L Enote: _expanded from macro 'glVertexAttrib4fv_'A TTRIBP 172 | #define glVertexAOttrIiNbT4EfRv(_c oglloVre,r tAeTxTARtItBr_iCbO4LfOvR , GL_TRUE, 4, GL_UNSI| GN ^E D_BYTE,/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: )'glVertexAttrib4fv' has been explicitly marked deprecated here | ^ 2909 | shared/glemu.he:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | x t e r ns tvaotiidc gilnVleirntee xvoid enable##Atntarmieb(4)f v{ (GLuint index, const G prepare; glEnaLflobleVertexAtat *v) tOPrENGL_DEPRECATED(ibArray_(index); } \ | ^ shared/glexts.h1:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define g0.0, lEnableVertexAttribArray_ glEnableVe1rtex0A.t1t4r)i;b A r| ^ ray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glIn file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61EnableVer:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GtexAttribALE_INITATTrRIBrFa(yt e(xGcLouoirndt1 ,i nAdTeTxRIB_TEX)C OOOPREDN1G)L _ D| E ^P RECATEshared/glemu.hD(10.0, :1470:.91:4 )note: ;expanded from macro 'GLE_INITATTRIBF' | ^ 47 | GLE_INITATTRIB(name, inIn file included from dengine/shadowmap.cppe:x1,: In file included from fengine/engine.h,: 5f: lIn file included from oshared/cube.ha:t72) : \shared/glemu.h : 79| : ^5 : warning: shared/glemu.h'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]: 42:51: 79 | note: expanded from macro 'GLE_INITATTRIB'G LE_ATT R42I | B P O I NTER(color, ATTRIB_COLOR, static inline voi GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER'd name##suffix(type x) { glVertexAttrib1##suff 70 | ix##_(i n dsetxa,t ic inlx); }i n\e v| o ^i d dis:18a:1: bnote: lexpanded from heree ##name() 18 | {g lgVleDritseaxbAltetVreirbt1efx_A t t| r^i bArshared/glexts.hr:a159y:_27(:i nnote: dex); } \ | ^expanded from macro 'glVertexAttrib1f_' 159 | # definshared/glexts.he: 157g:l37V:e rnote: texpanded from macro 'glDisableVertexAttribArray_'e xAttr i157b | 1#fd_e fgilnVee rgtleDxiAstatbrliebV1efr t e| x ^A ttri/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hb:A2882r:r13a:y _note: 'glVertexAttrib1f' has been explicitly marked deprecated hereg lDisabl e2882V | exetern void glVertexAttrtexAttrriibbA1rfr a(yGLui n t| ^i nd/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hex, GLfloat x) OPENGL:_2918D:E13P:R Enote: C'glDisableVertexAttribArray' has been explicitly marked deprecated hereA TED(10 .29180 | ,e x1t0e.r1n4 )v;o i d| ^g lDisableVertexAttribArray (GLuint index) OPIn file included from Eengine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | NGL_DEPRECATED(10. GLE_INITATTR0, 10.14); | ^ IBF(texcoord1, ATTRIB_TEXCIn file included from Oengine/shadowmap.cppO:R1D: 1In file included from )engine/engine.h : 5| : ^In file included from shared/cube.h:72: shared/glemu.hshared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | :47:9: note: expanded from macro 'GLE_INITATTRIBF' G47L | E _ A T T R I B PGOLIEN_TIENRI(TcAoTlToRrI,B (Aname, index, f, float) \T | ^T RIBshared/glemu.h_:C43OL:O59R:, note: Gexpanded from macro 'GLE_INITATTRIB'L _TRUE, 43 | 4, GL_UNSIGNED_ static iBYTE, ) n l| i ^n e vshared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | oid name##suffix(type x, type y) { glVertexAt tri b 2 # glVertexAttribPointer_(index, size, #suffixt##_y(pien,d enormalized, sxt,r ixd,e ,y); } \ | ^ :21:1: note: expanded from here da 21 | glVertexAttrib2f_ | ^ ta)shared/glexts.h;: 163\: 27 :| ^note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttshared/glexts.hrib:2186f:_ glVertexAttri32: note: expanded from macro 'glVertexAttribPointer_' 186 | #defib2nf | ^ e g/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hl:V2888e:r13t:e xnote: A'glVertexAttrib2f' has been explicitly marked deprecated heret trib P2888o | ienxtteerr_n gvloVertexAttribPointer | ^ i/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here d glVert e2916x | Aetxtrib2f tern void glVertexAttribPointer (GLuint index, GLint size, GL(GeLnum typuint ined,e xG,L bGoLofllean normalized, GLsoat x, GLfloat yi) OPzeiE NsGtLride_DEPRECATED(10.0, 10.14, const GLvoid) *point; | ^ er) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcIn file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:o5: orwarning: d'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | 1, ATTRIB_TE GLXCOORD1) | ^ Eshared/glemu.h:47_:ATTRIBPOI9NT:E Rnote: (expanded from macro 'GLE_INITATTRIBF'texc 47 | GLE_INITAToord0, TRIBATTRIB(_TnEaXmCeO,O RD0, GiLn_dFeAxL,S Ef,, 2f,l oGaLt_)F L\O A T| , ^ ) | ^ shared/glemu.h:69shared/glemu.h::5444:: 67: note: expanded from macro 'GLE_INITATTRIB' note: expanded from macro 'GLE_ATTRIBPOINTER'44 | 69 | static inline void name##suffix(t ysptea txi,c tiynplei nye, vtoyipde ezn)a b{l eg#l#VertexAttrib3##suffix##_(index,name() x, y, z); { prepare} \ | ; ^ glEna:b24l:e1V:e rnote: texpanded from heree xAttribAr 24 | glVertexAtrtriaby3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' _ (167 | #define glVertiexnAdtetrib3f_ gxl)V;erte }x A\t t r| i ^b 3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13:shared/glexts.h :note: 156'glVertexAttrib3f' has been explicitly marked deprecated here: 36: note: expanded from macro 'glEnableVertexAttribArray_' 2894 | ext e156r | n# dveofiidn eg lgVleErntaebxlAetVterritbe3xfA t(tGrLiubiAnrtr aiyn_d egxl,E nGLfloat x, GLfloat y, GLfloatab lze)V OPENGL_DEPRECATEDertexAttribArray (10.0, | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:1130:. 1note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 4); | ^ 2917 | extern void glEnableVertexAttribArray (GLuint inIn file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.hd:61:e5x) OPENGL_DEPRE: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] C A61T | ED(10.0, 10.14); | ^ GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from expanded from macro 'GLE_INITATTRIBF' 47 | shared/cube.h : 72 : shared/glemu.hG:L80E:_5I:N Iwarning: T'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoAordT0T,R IABT(Tname, index, f, flRIB_TEXCOORD0, GL_oaFtALSE, 2, GL_FLOAT) \ | ^ shared/glemu.h:45:75: note: ,expanded from macro 'GLE_INITATTRIB' ) | ^ shared/glemu.h: 45 | 70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | st staatict iicn liinnlei nveo ivdo inda mdei#s#asbulfef#i#x(typen x, type y, type z, type w) { game() { glDisableVertexAtltribVArray_(index); } e\ | r ^t exAttshared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' r 157 | #define gliDbi4s#a#bsluffix##_(index, x, y, z, w); } e| V ^e rtexAtt:r27i:b1A:r rnote: aexpanded from herey _ glDisableVertexAttribArray | ^ 27 | glV/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:e2918r:t13e:x Anote: t'glDisableVertexAttribArray' has been explicitly marked deprecated heret rib4f_ | 2918^ | extshared/glexts.he:r171n: 27v:o id glnote: expanded from macro 'glVertexAttrib4f_' Disabl171e | V#edretexAttribArray (GLuint index) Ofine glVPerENGtLe_xDAttrib4f_ glVertexAtEtPrRiEbC4AfT E D| ( ^1 0.0, 10./System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h1:42908):;13 : | note: ^'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLIn file included from fengine/shadowmap.cppl:o1a: tIn file included from engine/engine.hw:)5 : OIn file included from Pshared/cube.hE:N72G: Lshared/glemu.h_:D80E:P5R:E Cwarning: A'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]T 80 | GELDE(_1A0T.T0R,I B1P0O.I1N4T)E;R ( t| e ^x coord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(iIn file included from ndengine/sound.cppe:x1,: In file included from sengine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: i'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]z e, ty pe, nor61m | a l i z eGLE_INdI,T AsTtTrRIBF(teixdceo,o rdd1, ATTRIB_TEXCOOata); R\D1 ) | ^ | ^ shared/glemu.h:48:49:shared/glexts.h:186:32: note: note: expanded from macro 'glVertexAttribPointer_' expanded from macro 'GLE_INITATTRIBF' 186 | # d48e | f i n es tgaltViecr tiexAttribnPloiinnet evro_ glVid name(const veec &rvt)e x{A tgtlrVertexAttrib3fv_(iibnPdoeixn,t evr. v )| ; ^ } \ | /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here ^ shared/glexts.h :2916168 | :e28x:t enote: rexpanded from macro 'glVertexAttrib3fv_'n voi d168 | g#ldVeefritneex AgtltVreirbtPeoxiAnttrib3fv_ glVertexAttrib3fv | ^ ter (GLuint/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :i2895n:d13e:x ,note: 'glVertexAttrib3fv' has been explicitly marked deprecated hereG Lin 2895 | extern voitd sgilzVee,r tGeLxeAntutm type, GriLb3fv (GLuiboolean normalized,n t GiLnsizei stride, codex, const GLvoid *pointer) OPENGnL_Dst GLflEoPaRECtA TED(10.0, 10.14);*v) OPENG L _| ^D EPRECATED(10.0, 10.14)In file included from engine/shadowmap.cpp:1: ;In file included from engine/engine.h:5: In file included from shared/cube.h : | 72 ^: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORIn file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: D1, GL_FALSE, 2, GLshared/glemu.h:61:5: _Fwarning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]LOA 61 | GLE_INITATTRIBF(texcoord1, ATT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | TRIB_TEXCOO static RiD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' n 49 | l i n statei voicd iennlaibne void nle##name() {ame(co npsrte pvaerce ;& vg,l Efnloat w)a b{l glVertexAtetVerrtiebx4Aft_t(index, v.x, v.y,ribArray_ (vi.nzd,e xw));; }} \\ | | ^ ^ shared/glexts.hshared/glexts.h::156171::3627:: note: note: expanded from macro 'glEnableVertexAttribArray_'expanded from macro 'glVertexAttrib4f_' 171 | #defi n156e | #gdleVfeirntee xgAltEtnraibbl4efV_e rgtleVxeArttterxiAbtAtrrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hr:a2908y:_13 :g lnote: E'glVertexAttrib4f' has been explicitly marked deprecated heren ableVe r2908t | eexxAttetrrni bvAorirady | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern vo id glEnableVerglVertexAttrib4f (GLuint texAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14i); n| d ^e x, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/sound.cpp 81 | GL:E1_AT: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61TR | I B P O IGNLTEE_RI(NtIeTxAcToToRrIdB1F,( tAeTxTcRoIoBr_d1, ATTEXCOORD1,T RGILB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' _F 50 | staAtiLcS Ei,n l2ine void na, GL_FmLeO(AcTo,n s)t v| e ^c 2 &vshared/glemu.h): 70{: 46g:l Vnote: eexpanded from macro 'GLE_ATTRIBPOINTER'r tex 70 | static inlAttrib2fv_(ine void disabindex, v.v)le##name;() { glDisableV erte}x A\t t r| i ^ shared/glexts.h:164:28:bA note: rray_(indeexpanded from macro 'glVertexAttrib2fv_'x); } \ | ^ 164 | #dshared/glexts.he:f157ine glVertexAttrib2fv_: 37: note: expanded from macro 'glDisableVertexAttribArray_' g l157V | e#rdteefxiAnte glDisableVetrtreixbA2tftvr i b| A ^r ray/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h_ glD:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889is | aebxlteeVrenr vtoid glVerexAttribArray | ^ te/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:x2918A:ttri13b:2 fnote: 'glDisableVertexAttribArray' has been explicitly marked deprecated herev (G L2918u | extern void glDiint index, const GLfloat *sablev) OPENGL_DEPRECAVTeED(10.0, rtexAttrib1Arra0.1y (GLu4int ind); | ^ ex) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1In file included from engine/shadowmap.cpp: :1In file included from : engine/engine.h:5: In file included from shared/cube.h:72In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_: Ashared/glemu.hT:T61R:I5BPOINTER(texcoo: warning: rd1,'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ATTRIB_ T61E | X C O O RGDL1E,_INIT GL_FALSAE,T T2R,I GL_FBLFO(AtTe,x c)o o r| d ^1 , Ashared/glemu.hT:T73R:I13B:_ Tnote: Eexpanded from macro 'GLE_ATTRIBPOINTER'X COORD 73 | 1 ) | g ^l Verteshared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' xA t51t | r i b P o i n t esrt_a(tiincd eixn,l isniez ev,o id name(ctype, normaloinzset vec4 d&,v )s t{r igdleV,e rdtaetxaA)t;t r\i b 4| f ^v_(index , vshared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' .186v | )#;d e}f i | ^ shared/glexts.h:172:28: ne glVertenote: xAttexpanded from macro 'glVertexAttrib4fv_'r ibPoint 172 | #er_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13:define glnote: V'glVertexAttribPointer' has been explicitly marked deprecated heree rtexAttrib 42916f | ve_x tgelrVne rvtoeixdA glVertexAttribPottrib4fv | ^ i/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here nt e2909r | e(xGtLeurinn tv oiindd egxl,V eGrLtienxtA tstirzieb,4 fGvL e(nGLuint index, consut mG Ltfylpoea, GLboolean normt *v) OPENGL_alized, GLsizei stride, cDEPRonsECATED(10.0, 10.14); | ^ t GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] x, y82, | z , 0G.L0Ef_)A;T T}R I B| P ^O INTER(nshared/glexts.ho:r171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define mglVaelrtexAt, ATTRtrib4f_ glIB_NORMVertexAttriAL, Gb4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13:L note: 'glVertexAttrib4f' has been explicitly marked deprecated here_ TRUE, 3, GL_FLOAT, ) 2908 | extern void glVertexAttrib4f (G| L ^uint index,shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline voidGLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED( 10e.n0a,b l1e0#.#1name()4); | ^ { prepare; glEnableVertexAttribIn file included from Aengine/sound.cppr:r1a: yIn file included from _engine/engine.h(:i5n: dIn file included from eshared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]x); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 63156 | | # d e fsitnaet igcl Einnalbinel evVoeirdt enxoArtmtarli(bcAornrsat vye_ glEnablceV e&rvt)e x{A tgltVreirbtAerxrAatyt rib4f_(ATTRIB_N ORMA| L ^, v.x, /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hv:.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | 2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here # 2917 | deexftienren gvloViedr tgelxEAntatbrliebV4efr_t egxlAVtetrrtiebxAArtrtayr i(bG4Lf | ^ ui/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: nt index) OPENGL_'glVertexAttrib4f' has been explicitly marked deprecated here D E2908 | PeRxEtCern void glVAeTrteExAttrib4f (GLuintD index, GLfloat (1x0., 0, G1L0f.l1o4a)t; y ,| ^ GLfloat z, GLfloat w) OPENGL_DEPRECATEDIn file included from (engine/shadowmap.cpp1:01.: 0In file included from ,engine/engine.h :150: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] . 82 | 14) ; | G ^L E_ATTRIBPOINTER(normal, ATTRIB_NORMIn file included from engine/sound.cpp:1AL: ,In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]GL _TRUE, 3 ,64 | G L _ stFLOAatic Ti,n l)i n e| ^v oidshared/glemu.h :t70a:n46g:e nnote: texpanded from macro 'GLE_ATTRIBPOINTER'(float x, float y, float z, float w = 70 | stati1.0f) { gcl VertexAttriinline void disab4f_(ATTRble##naImB_TAe() { glDisableVertexAttriNGENbArray_(index); } \ | ^ Tshared/glexts.h:157:,37 :x ,note: expanded from macro 'glDisableVertexAttribArray_'y , z, w) ;157 | }# d efine glDisableVertexAt| tribArray ^_ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_'g lDisab leVert171e | x#AdtetribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hfine glVer:t2918e:x13A:t tnote: r'glDisableVertexAttribArray' has been explicitly marked deprecated herei b 2918 | extern void 4glDisfa_b lgelVVeertexAttrib4f | ^r te/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hx:A2908t:t13r:i bnote: A'glVertexAttrib4f' has been explicitly marked deprecated herer ray (GL u2908 | ient xtern void glVeritexndex) OPENGL_ADtEPtRribE4CfA T(EGDL(u1int index, GL0.0, 10.14float x, GLflo)at; y, GLfloat | ^ z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: In file included from shared/glemu.hengine/shadowmap.cpp::651:: 64In file included from : warning: engine/engine.h:5: In file included from shared/cube.h'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] :72: 65 | shared/glemu.h : 82 : 5s:tatic inline void twarning: a'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ngen82 | GLE_ATTRIBPOt(const vec &v,I float w = N1.0f) { glVertexAttrib4fT_E(RA(TnTormal, ATRIB_TANGENT, v.x, v.y, v.z, w); } | ^ TRIB_NOshared/glexts.hR:M171A:L27,: G L_note: Texpanded from macro 'glVertexAttrib4f_'R UE, 3, G L171_ | F#Ldefine glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908OAT, ) | ^ :13:shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | exter n73 | g lvVoeirdt egxlAVtetrrtiebxPAotitnrtib4f (GLuint index, eGLfloat x, GLfloat y, GLflora_t( izn,d eGxL, sifloat w) OPENGL_zeD,E PtRyEpCeA,T EnDo(10.0, 10r.m1a4l)i;z ed, s t| r ^i de, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define In file included from engine/sound.cpp:1: In file included from engine/engine.h:5g: lIn file included from Vshared/cube.he:r72t: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] e 66 | x A t tribPointer_ glVerstetxaAtttric inline voiidbPointer | ^ ta/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hn:g2916e:n13t:( cnote: o'glVertexAttribPointer' has been explicitly marked deprecated heren st vec4 &2916v | extern void glVertexAttribPointer (GLuint i)nde x{, gGlLint size, GLenum type, GLboolean normalized, GLsizei stride, constV GeLrvtoeixdA t*trpointer) OPENGL_ib4fvDEPRECATED(10.0, 10.14); _| ^ (ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVerIn file included from engine/shadowmap.cpp:1: tIn file included from eengine/engine.hx:A5t: tIn file included from rshared/cube.hib4f:72: shared/glemu.h:v83 : 5| : ^ warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h 83 | GLE_ATTRI:BP2909O:I13N:T Enote: R'glVertexAttrib4fv' has been explicitly marked deprecated here( tan 2909 | extern vogiedn tg,l VAeTrTtReIxBAttrib4_fvTANGENT, GL_TRUE (GLuint, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54:index, const G Lflnote: oexpanded from macro 'GLE_ATTRIBPOINTER'a t *v) O69P | E N G L _ D E P RstEaCtAiTcE Di(n1l0i.n0e, v1o0i.d1 4); | e ^n able##name() { prepare; glEnableVertexAttribArray_(index); } \In file included from engine/sound.cpp :| 1 ^: In file included from engine/engine.h:5shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | : In file included from shared/cube.h:72: shared/glemu.h:76:61: #defiwarning: ne g'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | l EnabslteaVteirct eixAnline void enableattrib(int indttribArray_ glEnex) { disable()ableVertexAttribArray | ^ ; glEnableVertexAttribArray_(ind/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hex); :2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here} | ^ shared/glexts.h 2917:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #def | ienxet egrlnE nvaobid glEnableVertexlAttreiVbeArrratyexAttri (GLuint ibArray_ glEnableVertexAttndriex) OPENGL_DEPRECATED(10.0, 10.14);b A| r ^r ay | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72g: shared/glemu.hl:E83n:a5b:l ewarning: V'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]e rtex A83t | t r i b AGrLrEa_yA T(TGRIBPOINTER(tangent, ATLTRIB_TANGENT, GL_TRUE, 4uint in, GL_FLOAT, ) | d ^ ex) OPENGL_Dshared/glemu.hEP:RECAT70ED:(461:0 note: expanded from macro 'GLE_ATTRIBPOINTER' .0, 10.1704 | ) ; | ^ static inline void disable##name() { glDisableVertexAttribIn file included from Aengine/sound.cpprray_(index); } \ | ^ shared/glexts.h:157:37:: note: expanded from macro 'glDisableVertexAttribArray_'1 : In file included from engine/engine.h: 157 | #define glD5i: sIn file included from ashared/cube.hb:l72e: Vshared/glemu.he:r77t:e51x:A twarning: t'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]r ibArray_ 77 | static inl glDisableVeine void disableatrtexAttribArray | ^ tr/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hib(in:t i2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here ndex)2918 | extern voi d { glDisaglDisableblVertexAttribeAVrerratye x(AGtLturiinbtA rindex) OPENGL_DrEaPyR_E(CiAnTdEeDx()1;0 .}0 , | 1 ^0 .14)shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' ; | ^ 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArIn file included from engine/shadowmap.cpp:1: In file included from engine/engine.hray (GL:5: In file included from shared/cube.h:72: shared/glemu.h:83:u5: iwarning: n'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]t index) OPENGL_DEPRECATED(10.0,83 | GL10.14); | ^ E_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ In file included from engine/sound.cpp:shared/glemu.h:173: :In file included from 13engine/engine.h:: 5note: : expanded from macro 'GLE_ATTRIBPOINTER'In file included from shared/cube.h:72: shared/glemu.h :7378 | : 5 : warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glVerte 78 | GLE_ATTRIBPOINTxER(AttribPointevertex, r_(inATTRIB_VERTdex, size, typeEX, GL_FALSE, , norm3, GL_FLOalized, sAT, disable()t)r i d| e ^, shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | dat static inline void enablea)#;# n\ame() { prepa | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #definre; glEnableVerte glVertexAexAttribArttribPointer_r glaVye_(index); } \ | ^ shared/glexts.h:rtexAttribPointer | ^ 156:/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h36::2916 :note: 13expanded from macro 'glEnableVertexAttribArray_': note: 'glVertexAttribPointer' has been explicitly marked deprecated here 156 | #def i2916n | ee xgtlEnableVertexAttribArray_ glEnableVertexAttribArraye | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glVrertexAttrinb void glPEnableVertexAttribAorray (GLuint inidnetxe)r O(PGELNuGiL_nDEPRtE CiAnTdEeDx(,10 .0,G L1i0.14); | ^ nt size, GLenum type, GLboolean normalizedIn file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78, GLsizei stride, :5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78const | G L v o iGdL E*_pAoTiTnRtIeBrP)O IONTER(PENGL_DEPRECATED(1v0.e0r,t e1x0,. 1A4T)T;R I B| _ ^V ERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | In file included from sengine/shadowmap.cpptatic inl:i1n: eIn file included from engine/engine.hv:o5i: dIn file included from shared/cube.hd:isable##name() 72{: shared/glemu.hg:l84D:i5s:a bwarning: l'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]e Verte x84A | t t r i bGALrEr_aAyT_T(RiInBdPeOxI)N;T E}R (\b o n| e ^w eigshared/glexts.hh:t157,: 37A:T Tnote: Rexpanded from macro 'glDisableVertexAttribArray_'I B_BON E157W | E#Idefine glGDHiTs,a bGlLe_VTeRrUtEe,x A4t,t rGiLb_AUrNrSaIyG_N EglDDisableVertexAttribAr_rBYTE, ) a y| ^ | shared/glemu.h ^: 69:/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h54::2918 :note: 13expanded from macro 'GLE_ATTRIBPOINTER': note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 69 | static inli n2918 | extern void e void gelnDaisableVertexAttribArrbayl e(#G#Lnuaimnet( )i n{d eprepare; gxl) OEPnEaNbGL_DEPRlECAeTVEeDr(t1e0x.A0ttribArray_(i, 10.14); | ^ ndex); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAtIn file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: tribArra'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRyIBPOINTER(verte_ glEnableVerxt, ATTRIB_VERTEX, GL_FALSE,e xA3t, GL_FLOAT, disabletribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13(: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here) 2917 | extern )vo i d| ^g lEnashared/glemu.hbleVertexAttribArra:73:13y (GLuint index) OPEN:GL _note: Dexpanded from macro 'GLE_ATTRIBPOINTER'E PRECAT 73 | glVeED(10.0,r t1e0x.A1t4t)r;i b P| o ^int er_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' In file included from 186 | engine/shadowmap.cpp#def:i1n: eIn file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: gl VertexAttribPointer_warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GL gEl_VAeTrTtReIxBAPtOtIrNiTbEPRo(ibnter | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: o'glVertexAttribPointer' has been explicitly marked deprecated here neweigh 2916 | extern vtoi,d AgTlVertexAttribPToRiInB_BONEWEIGHT, GL_TRter (GLuinUt indEe,x ,4 ,G LGiLn_tU NsSiIzGeN,E DG_LBeYnum type, GLbToolean normalized, GLsizei stride, const GLvoE, ) | ^ shared/glemu.h:id *poi70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' n t70er) OPENGL | _DEPRECATED static inline(10.0, 10.14); | ^ void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #defiIn file included from engine/sound.cpp:1: nIn file included from eengine/engine.h:5 glDisabl: eVertexAttribArray_ glDisableVertexIn file included from Atshared/cube.htrib:A72r: shared/glemu.h:79:5: warning: ray | ^ 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hAT:T2918R:I13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern voBidP OgIlNDTiEsRa(bcloelVoerr,t eAxTATRIB_COttribLAOrRr,a yG L(_GTLRuUiEn,t 4i,n dGL_UNSIGNED_BYTE, )ex) OPE N G| L ^ shared/glemu.h:69:54: note: _expanded from macro 'GLE_ATTRIBPOINTER'D EPRECATED(10. 69 | 0 s,t a1t0i.c1 4i)n;l i n| e ^ void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^In file included from shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' engine/shadowmap.cpp:1 156 | #define glEnableVer: In file included from engine/engine.h:5texAttrib: In file included from shared/cube.h:72: shared/glemu.hA:r84r:a5y:_ warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable Ver84 | t e x AGtLtE_ATTrRiIbBAPrOrIaNTy ER(bon e| w ^e ight, /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here ATT R2917I | Be_xBtOeNrn vEWEIGHT,oid glEnab GL_TlRUE, 4,e VGeLr_texAttribArray U(GLNuSIGiNnED_BYTE, ) | ^ shared/glemu.h:t73: 13i:n dnote: eexpanded from macro 'GLE_ATTRIBPOINTER'x ) OPEN GL_D73E | P R E C A T E D ( 1 0 . glVertexAttribPointer_(index,0 si,z e1,0 type, .14); | ^ normalized, striIn file included from engine/sound.cpp:1: dIn file included from eengine/engine.h,: 5d: aIn file included from tshared/cube.ha:)72;: shared/glemu.h\: 79 :| 5 ^: warning: shared/glexts.h:186:32:'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] note: expanded from macro 'glVertexAttribPointer_' 79 | GLE _186A | TTRIB#PdOeIfNiTnEeR glV(ecrotleoxrA,t tArTiTbRPIoBi_nCtOeLOR, GL_TRUE, r_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h4:2916:, G13L:_ UNSnote: I'glVertexAttribPointer' has been explicitly marked deprecated hereG NED_BYTE, ) | ^ 2916 | shared/glemu.h:70:46: note: eexpanded from macro 'GLE_ATTRIBPOINTER'x 70 | t e r n vstaotiidc glVertexAttribPointer (GLuintinline void disable##name() { glDisab index, GLint sizleVertexAttribArrae, GLenum tyype,_ (GiLnbdoeox); } \ l e| a ^n normalized, GLsizei str ide, conshared/glexts.hs:t157 :G37L:v onote: iexpanded from macro 'glDisableVertexAttribArray_'d 157 | #defi ne glDisableVertex*pointer) OAttribArrayPEN_ gGL_DEPRECATED(10lDisable.0V,e rtexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: 1note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here0 .14); | ^ 2918 | extern void glDisableVertexAttribArray (GLuint indeIn file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] x) O85P | E N G L _GDLEEP_RAETCTATED(10.0, 10.14); | ^ RIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ In file included from shared/glemu.h:69engine/sound.cpp::541:: In file included from note: engine/engine.hexpanded from macro 'GLE_ATTRIBPOINTER': 5: In file included from shared/cube.h :6972 | : shared/glemu.h : 79 : 5 : warning: s'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]t atic i 79 | GLnE_AlTTiRnIeB PvOoIiNdT EeRn(acbloe##lnoarm,e (A)T T{R IpBr_eCpOaLrOeR;, gGlLE_nTaRbUlEe,V e4r,t eGxLA_tUtNrSiIbGANrErDa_yB_Y(Tindex); } \E , | ) ^ | ^ shared/glexts.h:156:shared/glemu.h36::73 :note: 13expanded from macro 'glEnableVertexAttribArray_': note: expanded from macro 'GLE_ATTRIBPOINTER' 156 | #d e73f | i n e g l E n a b l e VgelrVteerxtAexAttritbtProiibnAtrerra_y(_i ngdleExn,a bleVertexAttribAsrirzaey, t| y ^p e, n/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.ho:r2917m:a13l:i znote: e'glEnableVertexAttribArray' has been explicitly marked deprecated hered , str i2917d | ee,x tdeartna )v;o i\d g| l ^E nabshared/glexts.hl:e186V:e32r:t enote: expanded from macro 'glVertexAttribPointer_' 186 | #define glVerxtexAttribPointer_ glVerteAttrixbAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:A2916:rray (GLuint ind13ex) OPENGL: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | e_DEPRECATED(10.0, 10.14x)t;e r n| ^v oid glVertexAttribPointer (GLuint index, GLint size, GLenum In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: tshared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] y p85e | , G L bGoLoEl_eAaTnT RnIormalized, GLsizei BPOstride, const GLvoid *pINTER(boneindex, ATTRIB_BONEINDEX,ointer) OPENGL_DEPRECATE GL_FALSE, 4D(10.0, 10.14); | ^ , GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.hexpanded from macro 'GLE_ATTRIBPOINTER' : 7072 | : shared/glemu.h : 80 : 5 : warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ statiATTRIBPOc inline void diINTER(tesxable##name() coord0, ATTRIB_TEXCOORD0{, G Lg_lFDAiLsSaEb, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' l e69VertexAttribArray_(index); } \ | | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDi s static inlinea bvloeiVde enartexbAttribArray_le##name( glDisableVertexA)ttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here { p2918r | epareextern void; glEnableVertex glDisableVertAextAttrtirbiAbrArrarya_y( i(nGdLeuxi)nt index) OP; } \ | ^ ENshared/glexts.hG:L156_:D36EPRECA:TED( 1note: 0expanded from macro 'glEnableVertexAttribArray_'. 156 | #define glEnableVertexAttribArray_ 0, 10.14); g l| E ^nableVertexA ttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint indeIn file included from xengine/shadowmap.cpp:1: In file included from engine/engine.h:5) OPENGL_DEPRECATE: D(10In file included from shared/cube.h:72: shared/glemu.h:85:5:.0, 10.14); | ^ warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex,In file included from engine/sound.cppA:TTRIB_BONEINDEX, GL_FALSE, 4, 1: In file included from GL_UNengine/engine.hSI:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GNED_BYTE , ) GLE_ATTRIBPOINTER(te| xcoo ^r d0, Ashared/glemu.hT:T73R:I13B: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | _ T E X C O O RgDl0V,e GL_FALSEr,t exAttribPoi2nt,e rG_L(_iFnLdOeAxT,, size, type, no ) | ^ rmalishared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' zed, str70 | i d e , sdtaattai)c; i\ n| ^l shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define ignlVertee xvoid disable##name() { glDisableAVttribPoineterr_t egxlAVtetrrtiebxAArtrtaryi_b(Pionidnetxe)r; }| \ ^ | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:shared/glexts.h:157:37: note: 2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here expanded from macro 'glDisableVertexAttribArray_' 2916157 | | e#xdteefrinn ev ogildD igslaVbelretVeexrAttetxrAitbtProiibnAter r(rGaLyu_i ngtl Diinsdex, GaLbilnetV esrize, GLenum type, GLbooleantexAt normalized, GtribLArrsaiyz e i| ^s tride, c/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.ho:n2918s:t13 :G Lnote: v'glDisableVertexAttribArray' has been explicitly marked deprecated hereo id *pointer) OPENGL_DEPRECATED (102918. | extern void g0l, 10.14); DisableVerte| ^ xAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.hIn file included from :engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:8072: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]:5 : warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | 80 | static i nGlLiEn_eA TvToRiIdB PbOiInNdTeEbRo((tGeLxucionotrd0, AeTbToR)I B{_ TdEiXsCaOORD0, GL_FALSE, b2, GLle(); glBindBuffer_(GL_E_FLLEOMAETN,T _)A R R| ^ shared/glemu.h:AY_BUFFER, 73ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define gl:BindB13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | u f f e glrV_ertexAttribPointe r_(index, size, typge, normalized, stride,l datBai)n;d Buffer | ^\ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVe rtexAttribPointer_ glVertexA/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.ht:t2867r:ibPo13i:n tnote: e'glBindBuffer' has been explicitly marked deprecated herer | 2867 ^ | extern void gl BindBuffer (G/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hL:enum target,2916 :13:G Lnote: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extuern ivnoti db ugflfeVr) OPENeGL_rDEPRECATED(1t0.e0x,A t1t0r.i1b4P)o; | ^ inter (GLuint index, GLint size, GLenIn file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] u 88 | m static inline void clearebo() { glBindBuffer type,_(GL_ELEM ENT_ARRAY_BGUFFLEbRo,o l0e)a;n }n o r| m ^ alized, GLsshared/glexts.hi:z105e:i23 stride, const GLvoid *pointer) O: PENGL_DEnote: expanded from macro 'glBindBuffer_' 105P | #RdEeCfAiTnEeD (g1l0B.i0n,d B1u0f.f1e4r)_; g l| ^ BIn file included from engine/sound.cpp:1: In file included from engine/engine.hi:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]ndBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13 : note: 'glBindBuffer' has been explicitly marked deprecated here 812867 | extern void glBi | ndB u f f eGrL E(_GALTeTnRuImB PtOINTER(texcoord1a,r gAeTtT,R IB_TEXCOORD1, GL_FALSE, 2,GLuint buffer) GL_FLOAT, ) | ^ shared/glemu.h:69:OPENGL_DEPRECA54T:E Dnote: (expanded from macro 'GLE_ATTRIBPOINTER'1 0.0, 10 .691 | 4 static inl)i;n e | v ^o id enable##name() {In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | statiprepare; glEnableVcer inline vtoeixdA bindvbo(GLuint vbo) { disable()ttribArray_(index); } \ | ^ ; glBshared/glexts.hi:n156d:B36u:ffer_(GL_ARRAY_BUFF note: expanded from macro 'glEnableVertexAttribArray_' 156ER, vbo); } | # d| e ^f ine gshared/glexts.hl:E105n:a23b:l enote: Vexpanded from macro 'glBindBuffer_'e rtex A105t | t#rdiefine glBindBuffer_ glBbArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPEiNGnL_DEPRECATdBuffer | ^ ED(10.0, 10.14)/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h;: | ^ 2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuintIn file included from engine/sound.cppb:u1f: fIn file included from eengine/engine.hr:)5 : OIn file included from shared/cube.h:72: shared/glemu.h:81P:E5N:G Lwarning: _'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]D EPRECA 81 | GLTED(10.0, 10.14); | ^ E_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GIn file included from Lengine/shadowmap.cpp_:F1LOAT, ) | ^ : In file included from engine/engine.h:5shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' : In file included from shared/cube.h70:72: shared/glemu.h: | 90 :37: stwarning: a'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]t ic inline void disable##n 90 | static ianlmiene( )v { glDisaboleVid clearvbo() { glBinedBrutfefxeArt_t(rGiLb_AArRrRaAyY__(BiUnFdFex)ER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBind;Bu } \ | ^ fshared/glexts.hf:e157r: 37 : note: expanded from macro 'glDisableVertexAttribArray_' 157 | #d| e ^f ine gl/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hD:i2867s:a13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | bleVertexAtterxtern void glBindBuibArray_ glDisableVertexAttribArfray f| e ^r (GLe/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hn:u2918m: 13t:a rnote: g'glDisableVertexAttribArray' has been explicitly marked deprecated heree t, GLu i2918n | te xbtuefrfne rv)o iOdP EgNlGDLi_sDaEbPlReEVCertexATED(10.0, 1A0t.t1r4i)b;A r r| a ^y (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0,In file included from 1engine/sound.cpp:01.: 14)In file included from ; | ^ engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42In file included from | engine/shadowmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | c a s e G L _ F L O A Tc:a s e G L _gFlLUOnAiTf_oVrEmC13f:v _g(llUniform3f_(b->loc, x, y, z); obcr,e aski;z e ,| ^p arashared/glexts.hm:137->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' :22 :139 | #define glUnnote: expanded from macro 'glUniform3f_' ifo r137m | 1#fdve_ glUniforfine glmU1nfivf o r| m ^3 f_ glUniform3f /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h| : ^2942 :13: note: /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h'glUniform1fv' has been explicitly marked deprecated here: 2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2942 | exter n2936 | void glUniform1fv (GLint location, GLsextern void glUniforimz3efi count,(GLint loca tcioonn, GLfloat v0, GLfloat v1, GLfloat vs2t GLfloat *)va OPENGL_DEPRElue) OPENGLC_DATED(10.0, 10.14); | ^ EPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEIn file included from Cengine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval4); :b rgelaUkn;i f o| r ^m 4f_shared/glexts.h(:b140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here ->lo c2943, | exx,t eyr,n zv,o iwd) ;g lbreak; | ^ Uniform2shared/glexts.hf:138:22: note: expanded from macro 'glUniform4f_' 138 | #dvef i(nGeLint loca tgiloUnn,i fGoLrsmi4zfe_i gcloUunnitf,o rcmo4nfs t | G ^L float /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h*:v2937a:l13u:e )note: 'glUniform4f' has been explicitly marked deprecated hereO PENGL_DEP R2937E | CeAxTtEeDr(n1 0v.o0i,d 10.14); | ^ glUniform4f (GLint location, GLfloat v0, GLfloat v1In file included from , GLfloat v2, GLfloat v3) OPENGL_DEPRECATengine/sound.cpp:1: In file included from Eengine/engine.h:92: engine/texture.h:46:33: D(10.0, 10.14)warning: ; | ^ 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | cas case GL_INT: e GL_FLOAT_VE C3 : glUniform3fv_(glUloc, size, param->fval); break; | ^ nshared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUnifiform3fv_ glUniform3fov | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:rm1i_(b->loc, int(x)); break; 2944 | :13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void g ^lUn iform3fshared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #defv (GLint location, GLsiziei cnoe glUniforunt, constm1i_ gl UnGiLfflooat *value) OPENGL_DErPmR1EiC A T| E ^D (10.0, 10/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here.14); | ^ 2938 | extern void glUniform1i (GLint location, GLint v0) In file included from engine/sound.cpp:1: In file included from engine/engine.h:92OPENGL_DEPRE: engine/texture.h:48:33: CATED(10.0, 10.14); warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] | ^ 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval)In file included from ;engine/shadowmap.cpp break; | ^ :shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4f1: In file included from engine/engine.hv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | 2945 | case GeL_INT_VEC2: glUniform2i_(b->loc, int(x),x teint(y)); brreank; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | vo ^i d glU/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hn:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here if 2939 | extern void orm4fv (GLint location, GLsizei coglUnunt, const GLfloat *value) OPENiGL_DEPRECATED(10.0, 10.14); form2i (GL int loc| a ^t ion, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | In file included from ^ engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | caIn file included from sengine/shadowmap.cppe: 1G: LIn file included from _engine/engine.hINT: :g92l: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] Unifo r396m | 1 i v_(loc, siz e , p a r a m case GL_INT_VEC3: glUnifo-rm3i_(b->loc, int(x), int(y), >iival); brent(z)); break; ak; | ^ | shared/glexts.h ^: 147:23:shared/glexts.h :note: 145expanded from macro 'glUniform1iv_': 22: note: expanded from macro 'glUniform3i_' 145 | #147d | e#fdienfei ngel UgnliUfnorm3i_ glUniiffoorrm3i | ^ m/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:131iv_ glUniform1i:v note: | 'glUniform3i' has been explicitly marked deprecated here ^ 2940 | ex/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.ht:e2946r:n13 void gl: note: 'glUniform1iv' has been explicitly marked deprecated here U niform3i (GLint location, GLint v0, GLint2946 v1, GLint v2) OPENGL_DEPRECATED(10 | extern voi.0, 10.14); | ^ d glUniform1iv (GLint locaIn file included from tengine/shadowmap.cppi:o1n: ,In file included from engine/engine.hGLsize:i92 : cengine/texture.ho:u397n:t33, :c owarning: n'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]s t GLint 397* | v a l u e ) O P E N G Lc_aDsEeP RGELC_AITNETD_(V1E0C.40:, 10.14); | ^ glUnifoIn file included from rengine/sound.cppm:41i: _In file included from (engine/engine.hb:-92>: lengine/texture.ho:c50,: 33i:n twarning: ('glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]x ), int (50y | ) , i n t ( z ) , i ncta(swe) )G;L _bIrNeTa_kV;E C 2| : ^ glUshared/glexts.hn:i146f:o22r:m 2note: iexpanded from macro 'glUniform4i_'v _(l 146o | #cd,e fsiinzee ,g lUniform4i_ glUniform4i | ^ param->ival)/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h;: 2941b:r13e:a knote: ;'glUniform4i' has been explicitly marked deprecated here | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUn 2941 | extern void glUniforim4i (GLint floorcma2tiivo_n ,g lUniform2iv | ^ G/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947L:13: note: 'glUniform2iv' has been explicitly marked deprecated here int v29470, GLi | nt v1, GLint v2, GLint v3) OPEeNGxLt_eDrEnP RvEoCiAdT EgDl(U1n0iform2iv (GLint locati.on0, 10.14); | ^ , GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_In file included from (engine/shadowmap.cppl:o1c: ,In file included from engine/engine.hs:i92ze, param->ival); br: eakengine/texture.h;: | ^ shared/glexts.h:149:23: note: 404expanded from macro 'glUniform3iv_': 149 | #defin85e: gwarning: l'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | voiUdn isfeorm3iv_ glUtv(const float *f, iniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLintnt n = 1) { S location, GLsihaderParzamBinedii ncgo u*nbt ,= croensolve()st GLint *val;ue ) OPENGL_if(b) glUniDfoErPmR1EfCvA_T(EbD-(>1loc, n, f); } 0.0, 1| 0 ^.14); | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei coIn file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] u n52t | , c o n s t G L f l ocaats e* vGaLl_uIeN)T _OVPEECNG4L_: glUniforDmE4PRECATED(10.0, 1iv_(loc, s0iz.e1, param->ival); b4r)e;a k ;| ^ | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 1In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:405:830.14); | ^: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v);In file included from engine/sound.cpp:1: In file included from engine/engine.h: } | ^ 92shared/glexts.h:: 141engine/texture.h::2353:: 33note: :expanded from macro 'glUniform3fv_' warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 141 | #d e53f | i n e g l U n i f o r mc3afse GL_FLOAT_MvA_T 2g:l UgnliUfnoirfmo3rfmvM a t| r ^i x2fv/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern voi_d (loc, 1, GL_FALSE,g parlUniform3fv (GLint location, GLsiazme-i> fcvoauln)t;, bcroenaskt; | ^ Gshared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_'L 151 | #define glUnifofloat *value) OPrENmGMLa_trix2fv_ glUniDfEPoRrEmCMATED(10.0, 10.14)a; | ^t rix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLbooleaIn file included from n transpose, const GLfloat *value) OPENGL_DEPRECATEengine/shadowmap.cpp:1D(10.0, 10: .In file included from 1engine/engine.h4:)92; | ^ : engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { In file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | ShaderParamBinding *b = resolv e(); if(b) case GL_glUniform2fv_(b-F>LlOoAcT,_ MnA, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2T3: glUniformMaftrix3fv_(lovc , | 1 ^ , GL_FALSE, param->fval); break/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here ; | 2943 ^ | extershared/glexts.hn: 152v:o29i:d note: gexpanded from macro 'glUniformMatrix3fv_'l Unifor m1522 | f#vd e(fGiLnien tg llUocation, nGiLfsoirzmeMia tcroiuxn3tf,v _c ognlsUtn iGfLofrlmoMaatt r*ivxa3lfuve ) | O ^P ENGL_/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here DEPRE C2951A | TeExDt(e1r0n. 0v,o i1d0 .g14); | ^ lUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGLIn file included from engine/shadowmap.cpp:1_DEP: In file included from engine/engine.h:92: engine/texture.h:407R:E84C:A Twarning: E'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]D (10.0, 1 407 | void setv(const vec4 *v, int n = 1) { Shade0.14); | ^ rParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v)In file included from ; }engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:55 : 33| : ^ warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_'55 | 142 | #define glUniform4fv_ glUniform case GL_FLOAT_MA4fv | T ^4 : glUniformMatrix4fv_(loc, 1, GL_FA/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here LSE ,2945 | peaxtern void glUniform4fv ra(m-G>Lfval); break;int lo | ^ cationshared/glexts.h,: 153G:L29s:i znote: eexpanded from macro 'glUniformMatrix4fv_'i count ,153 | c#odnesfti nGeL fglloUanti f*ovramlMuaet)r iOxP4EfNvG_L _DEPRECATED(10.0glUni, 10.14); | ^ formMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:In file included from 2952engine/shadowmap.cpp::131: In file included from engine/engine.h:92: engine/texture.h:408:85:: warning: note: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]'glUniformMatrix4fv' has been explicitly marked deprecated here 408 | 2952 | e xvtoern id setv(const plvaonied *gpl,U int n = 1) { ShaderParamBinding *b = resolve(); if(b)n igfloUrnmiMfaotrrmi4xf4vfv (GLint lo_(b->loc, cation, GLsizei n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUnicount, fGoLrbmo4oflean transpose, cv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here o 2945 | extern void glUniform4fv (GLint nlocation, GLsizei counstt G,L fcloonastt *GvLaflue) OPENGL_DEPloat *RvEaClAuTeE)D OPENGL_DEPRECATED(10.0, 10.(10.0, 10.114); | ^ 4); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ In file included from engine/sound.cpp:/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h1:: 2947In file included from :engine/engine.h13::92: engine/texture.h :387:33note: :'glUniform2iv' has been explicitly marked deprecated here warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | 2947 | e x t e r n case vGoLi_dF LgOlAUTn:i f o r m 2 igv (GLint locatiolnU,n iGfLosrizei count, const GLint *mvalue) OPENGL_DE1f_(b->lPoRECATED(10.0, 10.14); | ^ c, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated hereIn file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]2934 | ex tern void gl Uniform1f 443 | ( GLint locati ovno,i dG Lsfeltova(tc ovn0s)t OiPvEeNcG4L _*DvEPRECATED(10.0, 10., 1int4 )n; | ^ = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformIn file included from engine/sound.cpp:1: In file included from engine/engine.h:92: 4engine/texture.hi:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | v_(b->loc, n, v-> v) case GL;_ F}L O A| T ^_ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_'V EC2: glUniform2f_(b->lo c, 150x | ,# dye)f;i nber egalkU;n | i ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #definfe glUniform2f_o rgml4Uinvi_f ogrlmU2nfi f o| r ^m 4i/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: v'glUniform2f' has been explicitly marked deprecated here | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 2935'glUniform4iv' has been explicitly marked deprecated here | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ 2949 | extern void glUniform4iv (GLint location, GLsiIn file included from zei engine/sound.cppc:o1u: nIn file included from tengine/engine.h,: 92c: onengine/texture.hs:t391 GLint *val:u33e) OPENGL_DEPRECATED: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] (10. 0391, | 1 0 . 1 4 ) ; | ^ case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | In file included from engine/shadowmap.cpp:2: engine/rendertarget.h:48:25: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | extern void glUni f oirfm(4rievn d(eGrLtienxt) l{ocation, GLsizei co untg,l Dceolnestte TGeLxitnutr e*sv(a1l,u e&)r eOnPdEeNrGtLe_xD)E;P RrEeCnAdTeErDt(e1x0 .=0 ,0 ;1 0}.14); | ^ | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here 2458 | extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:2: engine/rendertarget.h:58:23: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | if(blurtex) { glDeleteTextures(1, &blurtex); blurtex = 0; } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here 2458 | extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:2: engine/rendertarget.h:66:22: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | if(!blurtex) glGenTextures(1, &blurtex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here 2498 | extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:2: engine/rendertarget.h:88:24: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | if(!rendertex) glGenTextures(1, &rendertex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here 2498 | extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:2: engine/rendertarget.h:93:13: warning: 'glDrawBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 93 | glDrawBuffer(GL_NONE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2465:13: note: 'glDrawBuffer' has been explicitly marked deprecated here 2465 | extern void glDrawBuffer (GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:2: engine/rendertarget.h:94:13: warning: 'glReadBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 94 | glReadBuffer(GL_NONE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2651:13: note: 'glReadBuffer' has been explicitly marked deprecated here 2651 | extern void glReadBuffer (GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:2: engine/rendertarget.h:225:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 225 | glDisable(GL_DEPTH_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:2: engine/rendertarget.h:226:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 226 | glDisable(GL_CULL_FACE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:2: engine/rendertarget.h:230:13: warning: 'glScissor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 230 | glScissor(x, y, w, h); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2668:13: note: 'glScissor' has been explicitly marked deprecated here 2668 | extern void glScissor (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:2: engine/rendertarget.h:231:13: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 231 | glEnable(GL_SCISSOR_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:2: engine/rendertarget.h:240:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 240 | glBindTexture(GL_TEXTURE_2D, i ? blurtex : rendertex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:2: engine/rendertarget.h:245:21: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 245 | if(scissor) glDisable(GL_SCISSOR_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:2: engine/rendertarget.h:247:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 247 | glEnable(GL_DEPTH_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:2: engine/rendertarget.h:248:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 248 | glEnable(GL_CULL_FACE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:2: engine/rendertarget.h:350:9: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 350 | glViewport(0, 0, vieww, viewh); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here 2755 | extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:2: engine/rendertarget.h:358:13: warning: 'glScissor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 358 | glScissor(sx, sy, sw, sh); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2668:13: note: 'glScissor' has been explicitly marked deprecated here 2668 | extern void glScissor (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:2: engine/rendertarget.h:359:13: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 359 | glEnable(GL_SCISSOR_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:2: engine/rendertarget.h:368:9: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 368 | SAVECOLORMASK | ^ engine/engine.h:233:63: note: expanded from macro 'SAVECOLORMASK' 233 | if(memcmp(colormask, oldcolormask, sizeof(oldcolormask))) glColorMask(COLORMASK, GL_TRUE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:2: engine/rendertarget.h:370:26: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 370 | if(!depthtest()) glDisable(GL_DEPTH_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:2: engine/rendertarget.h:374:26: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 374 | if(!depthtest()) glEnable(GL_DEPTH_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:2: engine/rendertarget.h:376:24: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 376 | if(scissoring) glDisable(GL_SCISSOR_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:2: engine/rendertarget.h:385:9: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 385 | RESTORECOLORMASK | ^ engine/engine.h:238:9: note: expanded from macro 'RESTORECOLORMASK' 238 | glColorMask(COLORMASK, GL_TRUE); \ | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:2: engine/rendertarget.h:388:9: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 388 | glViewport(0, 0, screenw, screenh); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here 2755 | extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:2: engine/rendertarget.h:456:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 456 | glBindTexture(GL_TEXTURE_2D, rendertex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/shadowmap.cpp:120:9: warning: 'glClearColor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 120 | glClearColor(0, 0, 0, 0); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2396:13: note: 'glClearColor' has been explicitly marked deprecated here 2396 | extern void glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/shadowmap.cpp:121:9: warning: 'glClear' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 121 | glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2394:13: note: 'glClear' has been explicitly marked deprecated here 2394 | extern void glClear (GLbitfield mask) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/shadowmap.cpp:169:28: warning: 'glScissor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 169 | if(scissoring) glScissor(sx, sy, sw, sh); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2668:13: note: 'glScissor' has been explicitly marked deprecated here 2668 | extern void glScissor (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/shadowmap.cpp:184:17: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 184 | glColorMask(GL_TRUE, GL_FALSE, GL_FALSE, GL_FALSE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/shadowmap.cpp:189:17: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 189 | glColorMask(GL_FALSE, GL_FALSE, GL_TRUE, GL_FALSE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/shadowmap.cpp:192:13: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 192 | glColorMask(COLORMASK, GL_TRUE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/shadowmap.cpp:288:5: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 288 | glActiveTexture_(GL_TEXTURE7); | ^ shared/glexts.h:54:26: note: expanded from macro 'glActiveTexture_' 54 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/shadowmap.cpp:289:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 289 | glBindTexture(GL_TEXTURE_2D, shadowmaptex.rendertex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/shadowmap.cpp:295:5: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 295 | glActiveTexture_(GL_TEXTURE0); | ^ shared/glexts.h:54:26: note: expanded from macro 'glActiveTexture_' 54 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/sound.cpp:774:19: warning: unused function 'mumblevec' [-Wunused-function] 774 | static inline vec mumblevec(const vec &v, bool pos = false) | ^~~~~~~~~ 142 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/texture.o engine/texture.cpp 110 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/ui.o engine/ui.cpp 185 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/water.o engine/water.cpp In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(colIn file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: oshared/glemu.h:55r:,5 ATTRIB_:CO Lwarning: OR, GL_TRUE, 4, GL_UN'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]S IGNED_BYTE, ) | 55 ^ | GLE_INITATTRIBF(v shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPoiertex, ATTRIB_VERnTtEeXr)_ ( i| n ^d shared/glemu.h:47:9: note: eexpanded from macro 'GLE_INITATTRIBF' x, s47i | z e , t y pe, normalized, st rGiLdEe_,I NdIaTATTRta); IB\ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' (na 186 | #deme, indfexin,e f ,g lfVlertexAottarti)b P\ ointer_ glVertexAttribPointer | | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here ^ shared/glemu.h 2916 | extern void glVertexAttribPoint:e42r: 51(: note: expanded from macro 'GLE_INITATTRIB'G 42 | static inline void Luint index, GnLamien#t# ssuifzfei,x GLenum type, GLboolean (ntype x) { glVerteoxrAmtatlriizbe1d#,# GsLsizei stride, const GLvuoid *pointer) OPENffix##GL_DEPRECATED_((1i0n.d0e,x , x); } 1\0 . 1| 4 ^) ; | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' In file included from engine/texture.cpp:3: In file included from engine/engine.h159: | 5#: dIn file included from eshared/cube.hf:i72n: eshared/glemu.h :g80l:V5e:r twarning: e'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]x Attri b801 | f _ g lGVertLeEx_AAtTTtRrIiBbP1OfI N T| E ^R (texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | eenable##name() { prepxare; glEnableVertetexrn void glVertexAttribAttr1f (GLuint iibArray_(index)ndex, GLfloat x) O;P }E N\G L _| D ^E shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' PRECAT E156D | (#1d0e.f0i,n e1 0g.l1E4n)a;b l e| V ^e rtexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern voIn file included from engine/ui.cpp:1: In file included from engine/engine.h:5i: dIn file included from shared/cube.hg:72l: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex,EnableVe rteAxTATtRtIrBi_bVAErRrTaEyX )( G L| u ^i nt index) shared/glemu.hOPENGL_DEP:47:9: note: expanded from macro 'GLE_INITATTRIBF' RECATED(10 47 | G.LE0, 10.14); | ^ _INITATTRIB(name, index, f, float) \In file included from engine/texture.cpp :| 3 ^: In file included from engine/engine.h:5: shared/glemu.hIn file included from :shared/cube.h43::7259: :shared/glemu.h :note: 80expanded from macro 'GLE_INITATTRIB': 5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | 43 | G L E _ static inAlTiTnReI BvPoOiIdN TnEaRm(et#e#xscuofofrid0,x(type x, type y) { glVertexAttrib2##suffixA#T#T_R(IiBn_dTeExX,C OxO,R Dy0),; G}L _\F A L| S ^E , 2,: 164G:L1_:F Lnote: Oexpanded from hereA T ,164 ) | g l| V ^e rtexAshared/glemu.ht:t70r:i46b:2 fnote: _expanded from macro 'GLE_ATTRIBPOINTER' | ^ 70shared/glexts.h | : 163 : 27 : note: expanded from macro 'glVertexAttrib2f_' stati c163 | i#define gnllVienret evxoAitdt rdiibs2afb_ glVertexAttrib2fl e #| # ^n ame()/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :{2888 :g13l:D inote: s'glVertexAttrib2f' has been explicitly marked deprecated herea bleVe r2888t | exAtextern void glVetribArray_(index); } \ | ^ rshared/glexts.h:157:texAt37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define trib2f (GLuglDisableVertint index, GLfleoxaAtt txr,i bGALrfrlaoya_t gyl)D iOsPaEbNlGeLV_eDrEtPeRxEACtAtTrEiD(10.0, 10b.A1r4r)a;y | | ^ ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAtIn file included from engine/ui.cppt:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: ribArray (GLuint index) OPENGL_DEshared/glemu.hPRE:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] CATE D55( | 1 0 . 0 ,G L1E0_.I1N4I)T;A T T| R ^IBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, fIn file included from engine/texture.cpp:,3 : fIn file included from lengine/engine.ho:a5t: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ) 80 | \ | ^G LEshared/glemu.h_:A44T:T67R:I Bnote: Pexpanded from macro 'GLE_INITATTRIB'O INTER 44 | (texcoord0, ATTRIB_T EXCO OsRD0, GL_FALSE, 2, GL_FLOAT,tat i)c inline | ^ voishared/glemu.h:d73 nam:13e##suff:i xnote: (texpanded from macro 'GLE_ATTRIBPOINTER' ype 73 | glVertexAttribPointer_x, type y, type z) { glVertexAttrib(index, size, type, norma3##lizedsuffix##_(ind, stride, daex, x, y, z); } \ | ^ ta); \ :167:1: note: expanded from here 167 | glV| ert ^e xAttrshared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #defib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #deinfine glVertexAttrib3f_ ge gllVerteVxeArtexAttribPointetrt_r igbl3Vfe r t| e ^x AttribPoi/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hn:t2894e:r13 : | note: ^'glVertexAttrib3f' has been explicitly marked deprecated here /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void g2894l | VeexrtteerxnA tvtoriidb PgoliVnetretrexAttrib3f ((GGLLuuiinntt iinnddeexx,, GGLLfilnota ts ixz,e ,G LGLenum tfloyat y, GLfloape, GLboolean nortm z) OPENGL_DEPRalized, GLsizECATED(10.0, 10.ei st1r4)ide, cons;t GLvoid *poin | ^ ter) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.hexpanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(n:ame, index, f, float)72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(tex \ | ^ shared/glemu.h:c45:o75o:r dnote: 1, ATTRIB_TEXCOORD1, GLexpanded from macro 'GLE_INITATTRIB'_ F 45 | A L SsEt,a t2i,c GiLn_FLOAT, ) | ^ line voshared/glemu.hid n:a69m:e54#:#suff note: iexpanded from macro 'GLE_ATTRIBPOINTER' x(type x ,69 | t y p e y , tsytpaet izc, itnylpien ew )v o{i dg leVnearbtleex#A#tntarmieb(4)# #{s upfrfeipxa#r#e_;( ignldEenxa,b lxe,V eyr,t ezx,A twt)r;i b}A r r| a ^y _(index):;170 :}1 :\ note: expanded from here 170 | gl | V ^e rtexshared/glexts.hA:t156t:r36i:b 4note: fexpanded from macro 'glEnableVertexAttribArray_'_ | ^ 156 | #defi ne shared/glexts.hg:l171E:n27a:b lnote: eexpanded from macro 'glVertexAttrib4f_'V erte x171A | t#tdreibArrfaiyn_e ggllEVnearbtleexVAetrttreixbA4tft_r igblAVrerratye x A| t ^t rib4f/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h : 2917| : ^13 :/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | ext ernote: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnablenVe rvtoeixdA tgtlrViebrAtrray (GLuint index) OePxENGL_DEPRECATED(10.0, 1A0ttr.i1b44)f; ( G| L ^uint index, GLfloat x, GLflo at y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_In file included from Aengine/ui.cppT:T1R: IBIn file included from Pengine/engine.hO:I5N: TIn file included from Eshared/cube.hR:(72t: eshared/glemu.hx:c55o:o5r:d warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INI1T, ATTRIB_ATTRIBF(vertex, ATTRIB_VERTEX) | ^ Tshared/glemu.hEXC:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | OOstaRD1, tGicL inline v_FALSE, 2, GL_FLOoid namAe(Tco,ns ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER't vec &v) { glV 70 | ertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3 f static inline void disable##name() v{ g_l DgilsVaebrlteeVxeArtexAttribArray_(ttrib3fv | index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' ^ 157 | #define glDi/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hs:a2895b:l13e:V ertexAttribArray_ glDnote: i'glVertexAttrib3fv' has been explicitly marked deprecated heres ableVerte x2895 | AetxttreirbnA rvraoy | ^ id g/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hl:V2918e:r13t:e xnote: A'glDisableVertexAttribArray' has been explicitly marked deprecated heret tr 2918 | extiebr3nf vv o(iGdL ugilnDti index, consst abGLfloat *v) OPENGL_lDeEVPeRrEtCeAxTAEtDt(r1i0b.A0rray ,( G1L0u.i1n4t) ;i n d| e ^x ) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/texture.cpp:In file included from 3engine/engine.h:: 5In file included from : engine/engine.hIn file included from :shared/cube.h5:: 72In file included from : shared/cube.hshared/glemu.h:55:5::72 : warning: shared/glemu.h'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]: 81:5: 55 | GLE_INITATTwarning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRRIIBF(vertex, BAPTOTIRNITBE_RV(EtRexcoord1, ATTRIB_TEXCOORD1, GL_FALSET, 2,E XG)L _ F| L ^O AT, ) shared/glemu.h :| 49 ^: 58: note: expanded from macro 'GLE_INITATTRIBF'shared/glemu.h :73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 49 | 73 | static inline vo igdl Vnearmtee(xcAotntsrtib Pvoeicn t&evr_(index, si, float w) { glVertexAze, type, normalized, ttsrtirbi4dfe_,( idnadteax),; v\. x ,| ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' v. y186, | # v.z, w); }d \ e| f ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | i#define glne glVertexAttribPoiVertexAttrib4f_ gnlVteerrt_e xgAltVterrib4f texA t| t ^r ibPointer | /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908 ^:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern v /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:o2916:i13d glVertexAttrib4f (GLu:i note: n'glVertexAttribPointer' has been explicitly marked deprecated heret index, GL f2916l | oeaxtt exr,n void gGlLVfelrotaetx AttribPointer (GLuiny, GLfloatt izn,d eGxL,f lGoLint size, GLenum type, GaLbootl ewan normalized, GLsize)i stride, const GLvoid *poi ntOePrE)N GOLP_EDNEGPLR_EDCEAPTRED(10.0, 10.14); | ^ ECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: : shared/glemu.hnote: :expanded from macro 'GLE_INITATTRIBF'82 :5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | 82 | static inline v oid name(const vec2 &v) { glVe rtexAttrib2f v_(index GLE_ATTRIBPOINTER(normal, ATTRIB_NORM,AL, v.v); } \ | ^ shared/glexts.h:164: 28GL_TRUE, 3:, GL_FLOAT, ) | ^ note: expanded from macro 'glVertexAttrib2fv_' shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | s164 | #define glVertexAtatic inline void enable##ntame(t)r i{b pre2paref;v _g lgElnVaebrlteeVxeArttterxiAbt2tribArray_(indefxv ) ;| ^} /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | e xt\ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' e 156r | n# dveofiidn eg lgVleErntaebxleVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void gAttriblEn2afbvl eVertexAttri(bAGrrLuint index, acyo n(sGtL uGiLnftl oiantd e*xv) O)P EONPGELN_GDLE_PRECATED(10.0D, 1EP0R.14); ECATED(10.| 0, ^ 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/ui.cpp82: | 1 : In file included from engine/engine.h :G5L: EIn file included from _shared/cube.hA:T72T: Rshared/glemu.hI:B55P:O5I:N Twarning: E'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]R (nor m55a | l , A TGTLREI_BINITATTRIBF(_NORMAL,vertex, AT TGRLI_BT_RVUEER,T E3X,) G L| _ ^F LOAT, shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF') | ^ shared/glemu.h:70 :46: note: expanded from macro 'GLE_ATTRIBPOINTER' 51 | 70 | s t asttiact iicn liinnlei nveo void disable##name() { glDisableVertexAttribAirray_(id nndex); } \ | ^ shared/glexts.hame(const vec:4157 :&37v:) note: {expanded from macro 'glDisableVertexAttribArray_' glVer t157 | #defineexAttrib4f glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ v_(index/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h,: 2918:v.v)13; : note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here } 2918 | extern void g| lDi ^s shared/glexts.h:172:a28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #defibne lgelVVeerrtteexxAAtttrib4fv_ gtlrViebrAtrerxaAyt t(rGiLbu4ifnvt i| n ^d ex) OPEN/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hG:L2909_:D13E:P Rnote: E'glVertexAttrib4fv' has been explicitly marked deprecated hereC ATED(10.0, 10.14); | ^ 2909 | extern void gIn file included from lengine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.hVertexAttrib:472: shared/glemu.h:82:fv (GL5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] u i82n | t i n dGeLxE,_ AcToTnRsItB PGOLIfNlToEaRt( n*ovr)m aOlP,E NAGTLT_RDIEBP_RNEOCRAMAL, GL_TRUE, 3, GL_FLOTAT,ED (1)0 . 0, | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 10.14 ); 73 | ^ | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ In file included from shared/glexts.h:186:engine/ui.cpp:1: In file included from engine/engine.h32: note: expanded from macro 'glVertexAttribPointer_' :5: In file included from shared/cube.h:72: shared/glemu.h:56:5: 186 | #definewarning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | glVertexAttribPoinGLE_INITATTRIBF(color, tATeTrR_I Bg_lCVOeLrOtRexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: ) | ^ shared/glemu.h:47:note: 'glVertexAttribPointer' has been explicitly marked deprecated here 9: 2916 | extern void glVertenote: expanded from macro 'GLE_INITATTRIBF' 47 | xA GLEttribPoi_INITATTRIB(namenter (GLuint , index, f, float) \ i | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | ndex, GLint size, GLenum type, static inline GvLboolean normalized, oid nGaLmseizei stride, const# G#Lvoid *pointer) suffix(tyOPENGL_DEPRpe x) {ECATED(10.0, 10.14); | ^ glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83^: 5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTshared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glRIBPOINTER(tanVgeertexAnt, ATTRIB_TANGENT, GL_TRUE,ttrib1f _4 ,g lGL_FLOAT, ) | ^ VertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:shared/glemu.h2882:13:: 69note: :'glVertexAttrib1f' has been explicitly marked deprecated here54 : note: expanded from macro 'GLE_ATTRIBPOINTER' 2882 | ex t69e | r n v o i d gsltVaetritce xiAntltirnieb 1vfo i(dG Leuniable##name() { prepare; glEnablent index,VertexAttribArray_(in deGxL)f;l o}a t\ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #defin ex) OPENGL_DEPRECATED(10.0, glEn1a0b.l1e4V)e;r t e| x ^A ttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAIn file included from tengine/ui.cppt:1: In file included from engine/engine.h:5: In file included from rshared/cube.hi:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INbAITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:r9: rnote: aexpanded from macro 'GLE_INITATTRIBF'y (GL ui47n | GLE_INItTATTRIB(name, in index) dex, f, floatOPENGL_D) EPRECATED(10.0, 1\ | 0 ^.14); | ^ shared/glemu.hIn file included from engine/texture.cpp:43:59:: note: expanded from macro 'GLE_INITATTRIB'3 : In file included from engine/engine.h 43 | :5: In file included from shared/cube.h:72 : shared/glemu.h static inline: 83v:o5i:d warning: n'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]a me##suffix(type x, 83 | GLE_ATTRIBPOIN type y) { glVeTrEtRe(xtAatntgreinb2##suffix##_(index, x, y); } \ t, ATTRIB_TANGENT, GL_TRUE, 4 | ^ , GL_FLOAT, ) :176:1: note: expanded from here 176 | | g ^l Vertexshared/glemu.hAttrib2f_ | ^ shared/glexts.h:163::7027::46 :note: expanded from macro 'glVertexAttrib2f_'note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name 163 | #define glVertexAttrib2f() { _glDisable VertegxAltVterritexAtbtArrirba2yf_ (inde x| ) ^; } \ | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13shared/glexts.h:: 157note: :'glVertexAttrib2f' has been explicitly marked deprecated here37 : note: expanded from macro 'glDisableVertexAttribArray_' 2888 | e x157t | e#rdne fvioid glVertexAttrib2f (GLuint index, GLfloatn ex ,g lGDLisableVertexAttribArray_float y) glDisabl eVeOPENGL_DEPRECArtexAttriTED(10.0, 10.1bArray | ^ 4/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:)2918; | ^ :13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECAIn file included from engine/ui.cpp:1T: EIn file included from Dengine/engine.h(:150: .In file included from 0shared/cube.h,: 721: 0shared/glemu.h.14); | ^ :56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | name, GLE_ATTindex, f, float) \RIBPOIN | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' T 44E | R ( t a n g e n static inline voidt ,n ATame##suffix(type xT, RtIyBp_eT AyN,G EtNyTp,e z) GL_TRUE, 4,{ glVertex GL_FLOAT, )Attrib3##suffix##_(i | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' n 73 | d e x , x , y, z); } \ | ^ : 179 :g1: note: expanded from here 179 | glVertexAttribl3f_ VertexAtt ribPointer_(index, size, | ^ tshared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #dypeefine, gnloVremratleixzAetdt,r isbt3rf_ glVertexAttrib3ifde, data); \ | ^ shared/glexts.h:186:32 | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13:: note: 'glVertexAttrib3f' has been explicitly marked deprecated here note: expanded from macro 'glVertexAttribPointer_' 2894 | ex 186 | #define glVtern void glVertexAttrib3f (GLuint einderxt,e xGALtftlroiabtP oxi,n tGeLrf_l ogat y, GLfloat z) OPElVeNGL_DEPRECATED(10.0, 1rtexAttribPointer | ^ 0.1/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 4); | ^ 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLbooleanIn file included from engine/ui.cpp:1: In file included from engine/engine.h: 5n: oIn file included from rshared/cube.hm:a72l: ishared/glemu.hz:e56d:, GLsizei stride, const 5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLvoid *point er) OPENGL_DEPRECATED(10.0, 10.14); | ^ GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF'In file included from engine/texture.cpp:3: 47 | In file included from engine/engine.h :G5L: EIn file included from _shared/cube.hI:N72I: Tshared/glemu.hA:T84T:R5I:B (warning: n'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]a me, i 84 | n d e x ,G LfE,_ AfTlToRaItB)P O\I N T| E ^R (bshared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' onew e45ight, ATTRIB_BONEWE | IGH static inline T, GLvoid name##suff_TRUE, 4, GL_iUNx(tySIGNEpDe_ BxY,T Et,y ) | ^ shared/glemu.h:69p:54: enote: expanded from macro 'GLE_ATTRIBPOINTER'y , type z, type w) { glVertexAttrib469 | static inline##suffix##_(i voind deenxa,b lxe, y, z, w); } | # ^ #name() { pre:182:1: note: expanded from here 182 | glVertexAttpare; glrEnaibbl4efV_e r t| e^x Atshared/glexts.ht:r171i:b27A:r rnote: aexpanded from macro 'glVertexAttrib4f_'y 171 | #define glVe_(index); r}t e\x A t| t ^r ib4f_ glVertexAtshared/glexts.ht:r156i:b364:f note: expanded from macro 'glEnableVertexAttribArray_'| ^ 156 | #define glEnableVertexAttribArr/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.ha:y_2908 glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: :13: 'glEnableVertexAttribArray' has been explicitly marked deprecated herenote: 'glVertexAttrib4f' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttrib 2908 | extArray (GLuinte rn void glVertexAttrib4f (GLuint indeindex) OPENGx, GLfLloa_tDEPRECATED(10. 0x,, G1Lflo0a.t1 4y),; G L| f ^l oat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]In file included from engine/ui.cpp :1: In file included from engine/engine.h:5 : 84In file included from | shared/cube.h : 72 : shared/glemu.hG:L56E:_5A:T Twarning: R'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]I BPOI N56T | E R (boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GLG_ULNES_IGNEIND_BYTE, ) | ^ ITshared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | A TsTtRaItBiFc( cionlloirn,e AvToTiRdI Bd_iCsOaLbOlRe)# # n| a ^m e() { glDishared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | statsableVertexAttriibcA rirnalyi_n(ei nvdoeixd) ;n a}m e\( c o| n ^s t vec &v) { glVershared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define gltexAtDisableVertexAtttrribArray_ glDisiabb3lfevV_e(ritnedxeAxt,t rvi.bvA)r;r a}y \ | ^| ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here shared/glexts.h: 1682918: | 28e:x tnote: eexpanded from macro 'glVertexAttrib3fv_'r n voi d168 | g#ldDeifsianbel egVleVretretxeAxtAttrtirbiAbr3rfavy_ (gGlLVueirntte xiAntdterxi)b 3OfPvE N G| L ^_ DEPREC/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hA:T2895E:D13(:1 0note: .'glVertexAttrib3fv' has been explicitly marked deprecated here0 , 10. 128954 | )e;x t e| r ^n void glVertexAttrib3fv (GLuint index, const GLfloat *v)In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: OPENGL_DEPRIn file included from Eshared/cube.hC:A72T: Eshared/glemu.hD:(841:05.:0 ,warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]1 0.1 484) | ; | ^G LE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUEIn file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: , 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.hshared/glemu.h:73:13:56:5:: warning: note: expanded from macro 'GLE_ATTRIBPOINTER' 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 73 | glVertexAttribPointer_ (ind56e | x GLE_INITATTRIB,F( size, typcoelo,r normalized,, AsTtTrRiIdBe_,C OdLaOtRa)) ; | \ ^ | ^ shared/glemu.h:49shared/glexts.h::58: note: expanded from macro 'GLE_INITATTRIBF' 49 | 186 : 32 : note: expanded from macro 'glVertexAttribPointer_' static inline void name(const vec &v, f loa186t | w#) { glVedrteefxiAntet rgilVertexAttribPointer_ glVertexAttribPb4f_(iondienxt,e rv . x| , ^ v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13expanded from macro 'glVertexAttrib4f_': note: 'glVertexAttribPointer' has been explicitly marked deprecated here 171 | #define glVe rtexA2916t | terxitbe4f_ glVertexAttrib4f rn void g| l ^V ertexA/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | exttetrrni bvPooiidn tgelrV e(rGtLeuxiAnttt riinb4f (dex, GLiGnLt size,uint index, GLf loaGt xLenum type, GLboolean normalized, GLsizei stride, co,nst GLvoid *pointer) OPGELNfGlLo_aDtE PyR,E CGALTfED(10.0, 10.14); | ^ loat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | In file included from engine/ui.cpp : 1 : GIn file included from Lengine/engine.hE:_5A: TIn file included from Tshared/cube.hR:I72B: Pshared/glemu.hO:I56N:T5E:R(boneindex, ATTRIB_BONEINDEX, G L_Fwarning: A'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]L SE, 4, G56L | _ U N S IGGLNEE_DI_NBITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | Y statTiEc, i)n l i| n ^e voshared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' i d69 | n a m e ( c o n sstt avteicc2 i&nvl)i n{e gvloViedr teenxaAbtlter#i#bn2afmve_(()i n{d epxr,e pva.vr)e;; }g l\E n a| b ^l eVeshared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' rtexAttribA164 | #defrirnaey _g(liVnedretxe)x;A t}t r\i | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' b2fv _156 | g#ldVeefritneex AgtltErniabb2lfevV e r| t ^e xAttribAr/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hr:a2889y:_13 :g lnote: E'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern vnoaibdl egVleVretretxeAxtAttrtirbiAbr2rfavy ( G| L ^u int i/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hn:d2917e:x13,: cnote: o'glEnableVertexAttribArray' has been explicitly marked deprecated heren st GL f2917l | oate x*tve)r nO PvEoNiGd glEnableVerLt_eDxEAPtRtErCiAbTAErDr(a1y0 .(0G,L u1i0n.t1 4i)n;d e x| ) ^ OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.hengine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5::72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] G85L | E _ I N IGTLAET_TARTITBRFI(BcPoOlIoNrT,E RA(TbToRnIeBi_nCdOeLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' x, A T51T | R I B _ B O N E IsNtDaEtXi,c GiLn_lFiAnLeS Ev,o i4d, nGaLm_eU(NcSoInGNED_BYTE, ) | ^ st shared/glemu.hv:e70c:446 :& vnote: )expanded from macro 'GLE_ATTRIBPOINTER' { glVe r70t | e x A t t r i b 4sftva_t(iic inline void disndex, v.v); } | ^a bleshared/glexts.h#:#172n:a28m:e (note: )expanded from macro 'glVertexAttrib4fv_' { gl D172i | s#adbelfeiVneer tgelxVAetrttreixbAAtrtrraiyb_4(fivn_d egxl)V;erte x} \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' Attrib4fv | 157 ^ | #defi/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hn:e2909 :g13l:D inote: s'glVertexAttrib4fv' has been explicitly marked deprecated herea bleVe r2909t | eexxAttetrrni bvAorirda yg_l VgelrDtiesxaAbtlterViebr4tfevxAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h(:G2918L:u13i:n tnote: 'glDisableVertexAttribArray' has been explicitly marked deprecated herei ndex, 2918c | oenxstte rGnL fvlooiadt g*lvD)i sOaPbElNeGVLe_rDtEePxRAEtCtATribArray (GLuinED(10.0, 10.1t4 )i;n d e| x ^) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from In file included from engine/texture.cppengine/ui.cpp::31: : In file included from In file included from engine/engine.hengine/engine.h::55: : In file included from In file included from shared/cube.hshared/cube.h::7272: : shared/glemu.hshared/glemu.h::8557::55:: warning: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRI85B_COLOR, ub, uchar, 255) | ^ | shared/glemu.h : 53 :G86L:E _note: Aexpanded from macro 'GLE_INITATTRIBN'T TRIBPOIN T53E | R ( b o n e i static inline vnodiedx ,n aAme##suffix(typeTTRIB_B x, typeONEIND y, type z,E Xt,y pGeL _wF A=L SdEe,f a4u,l tGwL)_ U{N SgIlGVNeErDt_eBxYTE, ) | ^ Attrshared/glemu.hi:b734:N13#:# snote: uexpanded from macro 'GLE_ATTRIBPOINTER'f fix## 73 | glVertexAttribP_(index, x, yo,inter_(inde xz,, swi)z;e ,} t y| p ^e ,:3:1: note: expanded from here normalized, stride, data); \ | ^ 3 | glshared/glexts.hV:e186r:t32e:x Anote: ttrib4Nub_expanded from macro 'glVertexAttribPointer_' | 186 | #define glVer^ texAtshared/glexts.htribPointer_ glVertexAttribPointer | ^ :/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13182: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | ex:29: note: expanded from macro 'glVertexAttrib4Nub_' tern void glVe182r | t#dexAttribPointer (GLuint inefine glVderteex, GLint size, GLxeAnum type, Gttrib4Nub_Lboolea glVertexAttribn normalized, GLsi4zeiN usbt r i| d ^e , const/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :G2901L:13v:oid *pointer) OPENGL_ DEPnote: R'glVertexAttrib4Nub' has been explicitly marked deprecated hereE CATED(10 .29010 | ,e x1t0e.r1n4 )v;o i d| ^ glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyIn file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:te z, GLubyte w) OPENG72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint Leb_DEPRECATED(10.0, 10.14); | o ^ ) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | In file included from ^ engine/ui.cpp:1: shared/glexts.hIn file included from :engine/engine.h105::523: :In file included from shared/cube.hnote: :expanded from macro 'glBindBuffer_'72 : shared/glemu.h:58: 66105: | #warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] defi ne glBindBuffer_ glB58indBuff | er s | t ^ a/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extterni c inline void colovoid glBindBuffer (GLre(ncum target,o nst bvec &v, uchar alpGha = 255) { glVeLuint brtexAttrib4Nuubf_f(eArT) OPENGTL_DERPIRBE_CCAOTLEOD(10.0, 10.14); | ^ R, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #deIn file included from fine glVertengine/texture.cppex:A3t: In file included from engine/engine.h:5: In file included from shared/cube.h:trib4Nu72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | sb_ glVtearttiecx Aitntlriinbe4 Nvuobi d | c ^l earebo(/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: )note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here{ glBi n2901d | Beuxtern void glVertexAttrib4fNubf er_((GGLLu_iEnLtE MiEnNdTe_xA, GLubyte x, GLubyte Ry, GLubyRte zA,Y _GBLUuFbFyEtRe, w0)); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' O105P | E#NdGefine glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13L_DEPRECATED(10.:0, note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | 1e0.14); | ^ xtern void glBindBuffer (GLenuIn file included from mengine/ui.cpp :t1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: a'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] rget, GLuint buffer) O59PE | static inNGL_DEPRElCiAnTeE D(10.0, 10.14); v| ^ oid color(const bvec4 &v) { gIn file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: lVertexAttrib4Nubv_(ATTRIB_shared/glemu.hCO:L89O:R57, v.v); } | : warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | ^ sshared/glexts.htatic :183:30: note: inlexpanded from macro 'glVertexAttrib4Nubv_'i ne void 183b | indv#debo(Gfine glVertexAttrib4Nubv_Luint vbo) { disable(); glBindBuffer_( GL_AgRlRVAeYrtexAttrib4Nubv | ^ _/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | externB UFFER, vbo); } | ^ shared/glexts.h:105:void gl23Ver:t enote: xexpanded from macro 'glBindBuffer_'A ttrib4Nubv (105GLu | i#ndte fiinnde eglBixn,d Bcuofnfsetr _G LgulbByindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:te *v) OP13E:N Gnote: L'glBindBuffer' has been explicitly marked deprecated here_ DEPRE C2867 | extern void glBiAndBuTfEfDe(r1 0(.G0L,e n1u0m. 1target, GLuint buff4); | ^ er) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GL E90_ | I N I T AsTtTatic inline voiRdI BcFl(etaerxvcbooo(r)d 0{, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: gexpanded from macro 'GLE_INITATTRIBF' lBi 47 | ndBuffe rG_L(EG_LI_NAIRTRAATYT_BUFFER, 0); } | ^RIB(name, index, f, shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffefr_ glBlindoat) \ | ^ shared/glemu.h:42B:51: note: uexpanded from macro 'GLE_INITATTRIB' ffer 42 | static inline void name##s| u ^f fix(/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here type x) { glVertexAttr i2867b | 1e#x#tern void glBindBuffer (GLenum target, GLsuuint buffffeirx)# #O_P(EiNnGdLe_xD,E PxR)E;C A}T E\D ( 1| 0 ^. 0, 10.1:46):;1 : | note: ^expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | In file included from ^engine/texture.cpp :3: In file included from /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: engine/engine.h'glDisableVertexAttribArray' has been explicitly marked deprecated here: 92: engine/texture.h :291842 | :e33x:te rwarning: n'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void glDisableVertexA 42 | case GL_FLOAT: t tgrliUbnAirfroarym 1(fGvL_u(ilnotc ,i nsdiezxe), OpPaEram->fval); breNGL_akD;E | ^PRECATED( 10.0shared/glexts.h:139:, 10.14); | ^ 23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:In file included from 13engine/ui.cpp:: 1note: : 'glUniform1fv' has been explicitly marked deprecated hereIn file included from engine/engine.h:5: In file included from shared/cube.h :294272 | : eshared/glemu.hx:t78e:r5n: vwarning: o'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]i d glUn i78f | o r m 1 GLE_fv (GLint locATTRIBPOINaTEtRi(ovne,r tGeLxs,i zAeTiT RcIoBu_nVtE,R TcEoXn,s GL_FtA LGSLEf,l o3a,t G*Lv_aFlLuOeA)T ,O PdEiNsGaLb_lDeE(P)R)E C A| T ^E D(1shared/glemu.h:690.0, 10.14); | ^ :54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36:In file included from engine/texture.cpp:3: In file included from engine/engine.h:note: 92expanded from macro 'glEnableVertexAttribArray_': engine/texture.h:44: 33156: | #warning: d'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]e fine 44g | l E case GLn_FaLbleVertexAttribArray_ glEnableVerOAT_VEC2texAttribArr:ay g l| U ^n iform2fv_/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h(:l2917o:c13,: note: size, p'glEnableVertexAttribArray' has been explicitly marked deprecated herea ram->fval); break; | 2917 ^ | exteshared/glexts.hr:n140 :v23o:i dnote: expanded from macro 'glUniform2fv_' 140 | #dgelfEinnaeb lgelVUenritform2fv_ glUniform2fv | ^ e/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hx:A2943t:t13r: note: 'glUniform2fv' has been explicitly marked deprecated here 2943ibArray (GLuint index) O | PeExNtGeLr_nD EvPoRiEdC AgTlEUDn(i1f0o.r0m,2 f1v0 .(1G4L)i;n t | l ^o cation, GLsizei count, const GLfloat *value) OPENGL_DEPRIn file included from engine/ui.cpp:E1C: AIn file included from TED(10.0, 1engine/engine.h0.14); :| 5 ^: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTEIn file included from Rengine/texture.cpp(:v3e: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | r tex, ATcTaRsIeB _GVLE_FLOAT_VEC3: glRTEX, GULn_FALSE, 3,iform3fv_(loc, size, param->fval); break; | ^ Gshared/glexts.hL:_141F:L23O:A Tnote: ,expanded from macro 'glUniform3fv_' disa b141l | e#(d)e)f i n| e ^ glUnishared/glemu.hf:o70r:m463:f note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | v_ glUnif static orm3fv inline void disable#| #n ^ame () { glDisab/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hl:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here eV 2944 | extertexAttribArray_ern void glUniform3fv ((GLiinntd elxo)c;a t}i o\n , | G ^Lsizei count, const G Lfloatshared/glexts.h :*157v:alue) OPENGL_DEPRECATE37D:( 1note: 0expanded from macro 'glDisableVertexAttribArray_'. 0, 10 157 | #d.14);e f i| n ^e glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here In file included from engine/texture.cpp:3: 2918In file included from | engine/engine.he:x92tern void glDisableVerte: xAttribArray (engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] G48L | u i n t i n d e x ) Ocase GL_FLOAT_VPEEC4: glUniform4NGL_DEPRECfAv_(loc, size,TED(10.0, 10.14); param->fval); | b ^r eak; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] | 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEXe,xtern GL_FALSE , 3, GL_FLOAT, disable()) | ^v shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' o 73 | i d glVertexAglUnifttribPoinorm4fvt e(rG_L(iinntd elxo,c asize, type, normalized, stride, data)t; io\n, G L sizei count,| ^c onst shared/glexts.hG:L186f:l32o:a tnote: expanded from macro 'glVertexAttribPointer_' 186 | #def*value) OiPnEeN GgLl_VDeErPtReExCAAtTtErDi(b1P0o.i0n,t e1r0_. 1g4l)V;e r t| ^ exAtIn file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUtniforrimb1Piovi_n(tleorc , | s ^ize, param->ival); br eak; /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :| 2916 ^: 13:shared/glexts.h:147 :23: note: expanded from macro 'glUniform1iv_' 147 | #define glnote: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glUVertexAttribPointer n(GLiufionrtm 1iinvd_e xg,l UGnLiifnotr ms1iizve , | G ^L enum /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.ht:y2946pe, GLboolean norm:aliz13ed, G: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern voiLds glUniform1iizei stride, conv (GLint location, GLssitzei co GLvoid *pouinntt, const GLint *valuee) OrP)E NOGPLE_NGDLE_PDREECATED(10.0, 10.14);PRECATED(10.0, 10.14); | ^ | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival)In file included from ;engine/ui.cpp break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glU:1: In file included from engine/engine.h:5n: iIn file included from fshared/cube.ho:r72m: 2shared/glemu.hi:v79_: 5g:l Uwarning: n'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]i form2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here79 | 2947 | extern void GLE_ATTRIBPOINTER(color, ATTRgIB_COLOR,lUniform2iv (GLint lo cGation, GLsizei count, const GL_TRUE, 4, GL_ULint *NSIGNED_BYTE, ) | value) OPE ^NGL _DEPRshared/glemu.h:69:54: ECATED(1note: expanded from macro 'GLE_ATTRIBPOINTER' 0.0, 10.14 )69; | | ^ static inline void enable##nIn file included from aengine/texture.cppm:e3(: ) { prepare; In file included from engine/engine.h:92: engine/texture.h:glEnableVer51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51texA | t t r i b A r r a y _ ( icnadseex )G;L _}INT_VEC3: glUniform3iv \ _| ( ^l oc, sishared/glexts.hz:e156,: 36p:aram->ival); b note: expanded from macro 'glEnableVertexAttribArray_'r 156 | eak; | #define glEnab ^leVe rtexAshared/glexts.ht:t149r:i23b:A rnote: rexpanded from macro 'glUniform3iv_'a y_ g l149E | n#adbelfeiVneer tgelxAtUtnriifboArrmr3aiyv _ glUn i| f ^o rm3iv /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h| : ^2917 :13: /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hnote: :'glEnableVertexAttribArray' has been explicitly marked deprecated here2948 :13: note: 'glUniform3iv' has been explicitly marked deprecated here2917 | ext 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGLe_rDnE PvRoEiCdA TgElD(10.0, 10.14); | ^ EnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.1In file included from engine/texture.cpp:34: )In file included from ;engine/engine.h : 92| : ^engine/texture.h :52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VIn file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:EC4: glUniform4iv_(loc, size, param->iva72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]l) ; break ;79 | | ^ GLE_Ashared/glexts.hT:T150R:I23B:P Onote: Iexpanded from macro 'glUniform4iv_'N TER( c150o | l#odre,f iAnTeT RgIlBU_nCiOfLoOrRm,4 iGvL__ TgRlUUEn,i f4o,r mG4Li_vU NS IGNED_BYTE| ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here , 2949 | extern) v o id glUniform4iv (GLint| ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' l70o | c ation, GLsizei c o staticunt, const GLint inli*nvea void lude) iOsPaEbNlGeL#_#DnEaPmReE(C) {A TgElDD(i1s0a.b0, 10.14); | l ^e VertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' In file included from engine/texture.cpp:3: In file included from 157 | #define glDisableVertexengine/engine.hAttribArray_ glDisableVertexA:92: engine/texture.h:53:33: warning: ttribArray | ^ 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :2918:13: 53 | case GL_note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | FeLxOtAeTr_nMAT2: glUniformMatrix2fv_(loc, 1 , GL_FALSE, param->fval); void glDisableVertexAttribArray (GLuint indbex)r eOaPENGLk_;D E | ^ PRECAshared/glexts.hT:E151D:(10.0, 10.14); | ^ 29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrixIn file included from engine/ui.cpp:1: In file included from engine/engine.h:25f: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | Gv | ^LE_ATTRIBPOI /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13:NTER(color, ATTRIB_COLOR, GL_TRUE, 4 note: , GL_UNSIGNED_BYTE, ) | ^ 'glUniformMatrix2fv' has been explicitly marked deprecated here shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 295073 | | e x t glVertexAttribPointeer_(irnnd void glUniformMatrix2fv (GLint locatioex, size, type, normalized, stride, ndata); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttri,bP ointer_GLsi glVertexAttribPointer | ^ z/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916e:i13 :c onote: u'glVertexAttribPointer' has been explicitly marked deprecated heren t, GL 2916 | beoxotleerann vtoriadn sgploVseer,t ecxoAntsttr iGbLPfolionatte r* v(aGlLuueint index, GLint size, GL)enu m OtPEyNGL_DEPpeRE,C AGTLEbDo(o1l0e.a0n, n1o0r.m14a); l i| z ^e d, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECAIn file included from TED(10.0, 10.14); | ^ engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLIn file included from engine/ui.cpp:1O: AIn file included from Tengine/engine.h_:MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, p5aram->fval); break; | ^ shared/glexts.h: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(te:xcoord0, A152:29: note: Texpanded from macro 'glUniformMatrix3fv_'T RIB_TEXCOORD0 152 | #define glUniform,M aGtrix3fv_ glUniformMatriLx3fv | ^ _FA/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hL:S2951E, 2,: 13G:L _note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fvF LOA(TG,L )i n t| ^l ocatshared/glemu.hion, GLsizei count, :GLbo69o:l54e:a nnote: expanded from macro 'GLE_ATTRIBPOINTER't ra 69n | s pose, const GLfl staticoat *value) OPENGL_DEP inline voiRECATED(10.0, 10.d enable##name() { prepare1; glEnableVertexAttribArray_4); | ^ (index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAIn file included from engine/texture.cppttribAr:3: In file included from engine/engine.h:92: engine/texture.h:55ray_ glEnable:33:VertexAttri warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | b case GL_FLOATA_MATr4r:ay | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917: 13glUniformM:a tnote: r'glEnableVertexAttribArray' has been explicitly marked deprecated hereix4fv _(loc, 1, GL_FALSE, param->fval); b reak; | ^ shared/glexts.h:153:29: note: 2917 | eexpanded from macro 'glUniformMatrix4fv_' 153 | #dexftiene glUniforrn void gmMatrix4lfEvn_a bglleUniformMatVrertexAttribAix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here r 2952 | exterray (GLuint indexn) void g OPENGL_DEPRECATED(10l.0, 10UniformMatrix4fv.14); | ( ^G Lint location, GLsizei count, GLboolean transpose, conIn file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: sshared/glemu.ht: 80G:L5f:l owarning: at *value) OPENGL_DEPREC'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TATED(10.0EXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: ,note: 10.expanded from macro 'GLE_ATTRIBPOINTER'1 4); | 70 | ^static inline void disable# #name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void gIn file included from engine/texture.cpp:3: In file included from engine/engine.h:l92: engine/texture.hD:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | i s a b l e V e r t e x Actatsrei bGAL_FLOAT: glUniform1f_(b->loc, rxr)a;y b(rGeLauki;n t | i ^n shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #defdex) OPENGL_DEPRECAine glTUnEiDf(o1r0m.10f_, g1l0U.n1i4f)o;rm1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here | ^ 2934 | extern void glUniform1f (In file included from Gengine/ui.cppL:i1n: tIn file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOIlNTERo(norcation, GLfloat mal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOATv,0) OPENGL _)D E P| R ^E CATED(shared/glemu.h1:073.:013,: 1note: 0expanded from macro 'GLE_ATTRIBPOINTER'. 14); | ^ 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttriIn file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:389:33: bPointer_ glVertexAwarning: ttribPointer | ^ 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 389 | case GL_FLOAT_VEC2: 2916glUniform2f_(b->loc, x, | y); break; | ^ extershared/glexts.hn: 136v:o22i:d note: gexpanded from macro 'glUniform2f_'l Ver t136e | x#AdtetfrineibPointer (GLuint index, GLint size, GLenum glUniform2tf_ ygpleU,n iGfLobromo2lfe a n| ^n ormal/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hi:z2935e:d13,: Gnote: L'glUniform2f' has been explicitly marked deprecated heres izei s t2935 | extern void glride, const GLvoid *pUniform2f (GLoiinnt location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.t0, 10.14); | ^ er) OPENGL_DEPRECATED(10.0, 10.In file included from 14); engine/texture.cpp:3: In file included from engine/engine.h:92| : engine/texture.h:391 ^ :33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, xIn file included from engine/ui.cpp:1: In file included from engine/engine.h, y, z:); 5b: rIn file included from eshared/cube.ha:k72;: shared/glemu.h :| 83 ^: 5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] shared/glexts.h:137:22: 83note: expanded from macro 'glUniform3f_' | GLE_ATTRIBPOI NTER137( | t#defianneg egnltU,n iATTRIB_TANGENform3f_ glUniform3f | ^ T, GL_TRUE, 4,/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :G2936L:_13F:L Onote: A'glUniform3f' has been explicitly marked deprecated hereT , ) | ^ 2936 | extshared/glemu.he:r69n: 54v:o inote: dexpanded from macro 'GLE_ATTRIBPOINTER' glUnifo r69m | 3 f ( G L i n ts tlaotcation, GLfloat v0, GLfloiact ivn1l,i nGeL fvlooiadt evn2a)b lOeP#E#NnGL_aDmEePRECATED(10.0, 10.14();) {| ^p repare; glEnableVertexAttribArrIn file included from aengine/texture.cppy:_3(: iIn file included from nengine/engine.hd:e92x: )engine/texture.h;: } \ | ^ shared/glexts.h:393156:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] :36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAtt393 | case GL_FLOATr_VEC4: glUniform4f_(b->loc, x, y, zi,b Aw); break; | ^ rray_ glEnableVertexAttrshared/glexts.h:138:22: note: iexpanded from macro 'glUniform4f_'b Array | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableV138 | #defiertexAttribArray (GLuint inne glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here d 2937 | exteren void glUniformx4) OPENGL_DEPREfCA T(EGDL(i1n0t. 0l,o c1a0t.i1o4n),; G L| f ^l oat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGLIn file included from engine/ui.cpp:_1D: EIn file included from Pengine/engine.hR:E5C: AIn file included from Tshared/cube.hE:D72(: 1shared/glemu.h0:.830:,5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATT 10.14); | ^ RIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | In file included from engine/texture.cpp : 3 : In file included from static inline void disable#engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | #name() { glDisableVe rtexAttribArra y _(index); } case GL_INT: glUniform1i_(b->loc, i nt(x))\ ; break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUn| ^ iformshared/glexts.h:157:1i_ glUni37f:o rnote: mexpanded from macro 'glDisableVertexAttribArray_'1 i | ^ 157 | #/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hd:e2938:13:f inote: n'glUniform1i' has been explicitly marked deprecated heree glDisableVertexAtt 2938 | extern void glUniform1i r(GLiinbtA rlroacya_t igolnD,i sGaLbileVertexAttrinbArt v0) OPEray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918NGL_DEPRECATE:D(10.0, 1013: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here .1 4);2918 | e| x ^t ern void glDisaIn file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] b395 | l eVertexAttribArray (GLuint index) case OGPLE_NIGNLT__DVEEPRECATED(10.0,C 120:. 1 4 g)lUniform2i;_( b| - ^> loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUnIn file included from iengine/ui.cppf:o1: In file included from engine/engine.h:5: rIn file included from shared/cube.h:72: shared/glemu.h:m2i (GLint loc83a:t5io:n, GL warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] int v0, 83G | L i n t GvL1E)_ OPENGL_DEPRECATED(10.0ATTRIBPOINTER(tangent,, A T1T0R.I1B4_)T;A N G| E ^N T, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | In file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.hg:l396V:e33r:t ewarning: x'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]A ttribP o396i | n t e r _ ( i n d e x , csaiszee ,G Lt_yIpNeT,_ VnEoCr3m:a l i zgeldU,n isftorrimd3ei,_ (dba-t>al)o;c ,\ i n| t ^( x)shared/glexts.h,: 186i:n32t:( ynote: )expanded from macro 'glVertexAttribPointer_', int 186 | #define glVertexAttribPointer_ glVert(exAttribPointer | ^z )); b/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:re13a:k ;note: 'glVertexAttribPointer' has been explicitly marked deprecated here | ^ shared/glexts.h: 1452916: | 22e:x tnote: eexpanded from macro 'glUniform3i_'r n v o145i | #defidn e glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940g:13: note: 'glUniform3i' has been explicitly marked deprecated here lV2940 | extern voeirdt egxAttrilbUniform3i (GLint locatPointer (Gion, GLint v0, GLiLntu ivn1t, index, GLint siGzLei,n tG Lve2n)u mO PtEype, GLboolean norNGL_DEPRmECATED(10.0, 10.14alized, GLsizei stride, const GLvoi)d *pointer) OPENGL_DEPRECATED(10;. 0| ^, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from casshared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_eAT TRIBPOINTERG(Lb_oneweighINT_VEC4:t, ATTRIB_BONEWEIGHT, GL _ T RUEg, 4l,U nGiLf_oUrNmS4IGNiE_D(_bB-Y>TlEo,c ,) | ^i nt(xshared/glemu.h):,69 :i54n:t (note: yexpanded from macro 'GLE_ATTRIBPOINTER') , int( z69) | , i nt(w)); break ; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define g l Usntiaftoircm 4iin_l iglUniform4i ne | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hvoid enable##name(): {2941 :p13r:epare; glEnableVertexAttribAr ray_(index)note: 'glUniform4i' has been explicitly marked deprecated here ; 2941 | }e x\tern void glUniform4i ( G Lint location, GLint v0, GLint| v1, GLint v2, GLint v3) OPENGL_DEPRECA ^TED( 10.shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 0 156 | #define g,l E1n0a.b1l4e)V; e r| t ^e xAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_In file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] DE P404R | E C A T EvDo(i1d0 .s0e,t v1(const float *f, int n =0.14) 1) { Sh;a d e| r ^P aramBinding *b = reIn file included from sengine/ui.cppo:l1v: eIn file included from (engine/engine.h):;5 : iIn file included from fshared/cube.h(b) glUniform1f:v_72(: bshared/glemu.h->loc:,84:5: n, f); } | ^ warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84shared/glexts.h | : 139 : 23 :G Lnote: Eexpanded from macro 'glUniform1fv_'_ ATTR I139B | P#OdIeNfTiER(boneweight, Ane glUnifoTTRIB_BONrEWmE1IfGHT, GL_TRUE, 4, GL_UNSIGvN_E Dg_lBUYnTiEf,o r)m 1 f| ^ shared/glemu.hv: 70 :| 46 ^: note: expanded from macro 'GLE_ATTRIBPOINTER' /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942: 1370: | static note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | ext inline voiern vod disable##nid glUniform1fv (GLint locatioame() { glDisan, GLsizei cobuntleVert,e const GLfloat *vxalueA)t tOrPiEbNAGrLr_aDyE_P(RiEnCdATeEx);D (}1 0\ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableV.0ertexAttribArray_ glDisabl,eVe r1t0.14); | ^ exAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint In file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] i 405 | ndex) Ovoid setv(const vec *v, PENGLint n = 1) _DEPR{ ShaderParamBECATED(10.0, inding *b 10.14); | ^ = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: In file included from note: engine/ui.cppexpanded from macro 'glUniform3fv_': 1: In file included from engine/engine.h :1415 | : #In file included from dshared/cube.he:f72i: nshared/glemu.he:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glUniform3fv _84 | g l U GLE_ATTRIBPOInNTER(boneweight, ATTRifoIrBm_3BfOvN E W| E ^I GHT, GL_TRUE, 4, GL_UNSIGNED_BYTE/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | , ) | ^ eshared/glemu.h:73xtern void glUniform3fv (GLint location:, G13L:s inote: zeexpanded from macro 'GLE_ATTRIBPOINTER'i cou nt, cons t73 | G L f l o a t * v a l ugel)V eOrPtEeNxGALt_tDribPointer_(index, size, type, normalized, EsPREtride, data); \CAT E D| ( ^1 0.0, 10.14); | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttIn file included from rengine/texture.cppi:bPoint3e: rIn file included from engine/engine.h :| 92 ^: engine/texture.h:406:84:/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointewarning: r'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] (GLuint index, GLint 406s | i z e , vGoLied setv(const vec2 *v,n int n = u1)m {t ySphea,d eGrLPbaramBinding *b = resolve(); if(b) gloUniofloeramn2 fnvo_r(mba-l>ilzoecd,, GLsizei stride , nc,o nv->v); } | ^ shared/glexts.h:140:st GLvoid *po23i:n tnote: eexpanded from macro 'glUniform2fv_'r ) O P140E | N#GdL_DEPRECATED(10.0, 10.14); | ^ efine glUniform2fv_ glUIn file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:nifo72r: mshared/glemu.h2:f85v: 5 :| ^warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | G LE_ATTRIB/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hP:O2943I:N13T:ER(boneindex, ATTRIB _BOnote: N'glUniform2fv' has been explicitly marked deprecated hereEI NDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | s2943 | extetatric inline void enable##name() { prepare; glEnableVenrtex Avtotirdi bgAlrUrnaiyf_o(rimn2dfv (GLeint location, GLsix); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEznaebil ecVoeurtexnt,A const GLfloat *valuettribArray_ glEnableVertexAttri) ObArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here PENG L_DE2917P | Rextern voEid glEnableVertexAttribACATED(10.0, 10.rray (GLuint1 4i)n;d e x| ) ^ OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407In file included from | engine/ui.cpp : 1 : In file included from vengine/engine.ho:i5d: In file included from sshared/cube.he:t72v: (shared/glemu.hc:o85n:s5t: vwarning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLeEc_4A T*TvR,I Bint n = 1) { ShaderParamBindiPng *b = OresoINTER(boneindex, ATTlRve(); if(b) glUnIB_BONEiIfNoDrEmX4fv_(b->, lGoLc_,F AnL,S Ev,- >4v,) ;G L}_ U N| S ^I GNED_Bshared/glexts.hY:T142E:,23 :) note: | ^ expanded from macro 'glUniform4fv_' shared/glemu.h:70: 46142: | #note: dexpanded from macro 'GLE_ATTRIBPOINTER'e fine g 70 | l U n i f osrtma4tic inline void disable##name() { glDfv_i glUniform4sfavb l e| V ^e rtexAtt/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hr:i2945bArray_(index); :}13 :\ note: 'glUniform4fv' has been explicitly marked deprecated here| ^ 2945 | extern void glUniform4fv (shared/glexts.hGLi:n157t: 37l:o cation, GLsiznote: expanded from macro 'glDisableVertexAttribArray_' 157 | e#defii nceo ugnltD,i scaobnlsetV eGrLtfelxoAattt ribArra*value) OPENGL_DEPRECATED(1y_ glDisableVertexAttribArray | ^0.0, 10. 14); | ^/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint In file included from iengine/texture.cppn:d3e: xIn file included from )engine/engine.h :O92P: Eengine/texture.hN:G408L:_85D: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | vEPRECATED(oid setv(const1 p0l.a0n,e 1*0p.,1 4i)n;t n| ^ = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.hnote: :72: shared/glemu.h:85:5: expanded from macro 'glUniform4fv_' 142 | #define glUniforwarning: m4f'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]v _ glUnifo r85m | 4 f v G| L ^E _ATTRI/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hB:P2945O:I13N:T Enote: R'glUniform4fv' has been explicitly marked deprecated here( bonei n2945d | eexx,t eArTnT RvIoBi_dB OgNlEUInNiDfEoXr,m 4GfLv_ F(AGLLSiEn,t 4l,o cGaLt_iUoNnS,I GGNLEsDi_zBeYiT Ec,o u)n t ,| ^c onst GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, In file included from nengine/texture.cppo:rmalized, stride3: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] , d409a | t a ) ; v\o i d| ^s etv(coshared/glexts.h:186:32: nst manote: expanded from macro 'glVertexAttribPointer_' 186 | #definter igxl2V e*rmt,e xiAnttt rni b=P o1i)n t{e rS_h agdlVertexAttribPointerParamBinding *b = resoler | v ^e (); if(b/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h): 2916g:l13U:n inote: f'glVertexAttribPointer' has been explicitly marked deprecated hereo rmMatr i2916x | 2efxvt_(b->loc, n, GL_FALSE, m->a.ev); r}n v| o ^i shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' d glVertexA t151t | r#idbePfoiinnet egrl U(nGiLfuoirnmtMatrix2fv_ glUnifor mMindex, GLint size, GatriLenum xt2yfpve , | G ^L boolean nor/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hm:al2950i:z13e:d ,note: 'glUniformMatrix2fv' has been explicitly marked deprecated hereG Lsizei stride, const G2950L | veoxitde *pointer)r nO PvEoNiGdL _gDlEUPnRiEformMatrix2fv (GLintC ATED(10location, GLsiz.ei0, 10.14); | ^ count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } In file included from engine/texture.cpp:3: In file included from engine/engine.h| ^ :92: engine/texture.h:410:87shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #d:e fine warning: g'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]l BindBuff er_ glBindBuffer | ^410 | void s etv(/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | externc voonisdt gmlaBtirnidxB3u f*fme,r i(nGtL enn u=m 1t)a r{g eSth,a dGeLruPianrta mbBinding *bu f= resolve()f; if(b)er) OPENGL_DEPREC glUniformAMTaEtDr(i10.0, 10.14); | ^ x3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ In file included from engine/ui.cppshared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' :1 : 152 | #In file included from deengine/engine.h:5: fine glUniIn file included from shared/cube.h:72: shared/glemu.h:formMatrix3fv_ glUniformMatrix88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3fv 88| | ^ static inli ne voi/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hd: 2951c:l13e:arebo() { glBindBuff enote: r'glUniformMatrix3fv' has been explicitly marked deprecated here_ (GL_ELEM E2951N | Te_xAtReRrAnY _vBoUiFdF EgRl,U n0i)f; } | ormMatrix3fv (GLint loca ^ shared/glexts.h:105:23:t note: expanded from macro 'glBindBuffer_' io 105n | #define gl, GLsizei count, GLbooleBani ntdrBaunfsfpeors_e ,g lcBoinnsdtBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here GLfloat *value) OPENGL _D 2867 | exteErn void glBindBuffer (GLPenRuECATEm target, GLuint bufferD) (O1P0E.N0G,L_DEPRECATED(10.0, 10.14 10.14));; | | ^ ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/texture.cpp:3 : 89In file included from | engine/engine.h : 92 : engine/texture.hs:t411a:tic inline void87 :b iwarning: n'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] dv b411o | ( G L u ivnoti dv bsoe)t v{( disable(); glBindBufcfeorn_s(tG L_ARRAY_BUFFER, vbo); }m | a ^t rix4 *m, int n shared/glexts.h=: 1051:)23 :{ note: Sexpanded from macro 'glBindBuffer_'h 105 | #define glBinaderParadmBuffer_ glBindBuffer | ^ B/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867i:n13d:i nnote: g'glBindBuffer' has been explicitly marked deprecated here *b = 2867r | eesolve(); xtern void if(bglBindBuffer) glUniformMatrix4f (GLenum target,v GL_u(ibn-t> lboucf,f enr,) GOLP_EFNAGLLS_ED,E PmR-E>CaA.TvE)D; } | ^ (10.shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define 0, 10.14); glUniformMa | ^ trix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatriIn file included from engine/ui.cpp:1: In file included from xengine/engine.h4:f5v: In file included from (shared/cube.hG:L72i: nshared/glemu.ht location, GLsizei count, GLboolean tra:nspose90,: 37c:o warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] nst GLfl o90a | t * v asltuaet) OPENGL_DiEcP RiEnClAiTnEeD (v1oid clearvbo()0. 0{, g1l0B.i1n4dBuffer_(GL_ARRAY_BU); | ^ FFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGLengine/texture.cpp_:D589EPRECATED(10.0, 10.14); | ^ :5: warning: 'glHint' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 589 | glHintIn file included from (engine/ui.cppG:L1_: TIn file included from Eengine/engine.hX:TU92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | R case GL_INT_VEC4: glUEn_iCfOoMrPmR4i_(b->loc, int(x), int(y)ESSION_HINT, hin,t); i n| t ^( z), int(w))/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h;: 2541b:r13e:a knote: ;'glHint' has been explicitly marked deprecated here | ^ 2541 | shared/glexts.he:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniforxm4i_t egrlnU nviofiorm4i | ^ d/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern vogildH iglUniform4i (GnLintt l(oGcLaetniuomn ,t arget, GLenum mode) OPENGL_DEPRECATEGD(10.0, 10.14); | ^ Lint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint locatioengine/texture.cppn:688:,31 :G Lwarning: s'glPixelStorei' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]i zei c o688 | if(align u!= srcalign) glPixelStorei(GL_UNPACK_ALIGNMENT, alnt, const GLign flo=a ts r*cvaalliugen)) ;O P E| NGL_DEPRECA ^T ED(10.0, 10/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h.:126104:)13;: note: | 'glPixelStorei' has been explicitly marked deprecated here ^ 2610 | extern void glPixelStorei (GLenum pname, GLint param) OPENGIn file included from Lengine/ui.cpp_:D1E: PIn file included from Rengine/engine.hE:C92A: Tengine/texture.hE:D407(:1840:. 0warning: ,'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 10.14); | 407 ^ | void setv(const vec4 *v, int n = 1) { ShaderParamBindengine/texture.cpp:689:21: warning: 'glPixelStorei' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] i689n | g * b if(row > 0) glPixelStorei(GL_UN= resolve(); if(b) glUniform4fv_(bPACK_ROW_LENGTH, row); | ^ ->loc, n, v->v); } /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: | ^ shared/glexts.h:142:23:2610:13: note: expanded from macro 'glUniform4fv_' 142 | #note: d'glPixelStorei' has been explicitly marked deprecated heree 2610 | efine glUnxtern void glPixelStorei iform4fv_ glUniform4(GLenum pnafmev, GLint param) O P | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extENeGL_rDnE PvRoid glUniform4fv (GECATED(10.0, 10.14Lint location, GLsizei ); | ^ count, const GLfloat *value) OPENGL_DEPRECATEengine/texture.cpp:690:35:D (warning: 1'glTexImage1D' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]0 .0, 1 0690. | 1 4 ) ; | ^ if( target==GL_TEXTURE_1D) glTexImage1D(target, level, inIn file included from tengine/ui.cppe:r1n: aIn file included from lengine/engine.h,: 92t: wengine/texture.h,: 4080:,85 :f owarning: r'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void mseatv(const plane *p, int n = 1t) ,{ tSyhpae, src); derParam B| inding *b = resolve(); i ^f( b) glUni/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2718:13: note: 'glTexImage1D' has been explicitly marked deprecated here form4fv_( b2718- | >elxotce,r nn ,v opi-d> vg)l;TexImage1D (GLenum }target, GLint l e| v ^e l, Gshared/glexts.hL:i142n:t23 :i nternalformat, GLsizei widnote: texpanded from macro 'glUniform4fv_' 142 | #h, GLint border, GLenum formdefine glUniform4aft, GLenumv type, const GL_ glUniform4fv v oid | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUnif*pixels) OPENGL_DEPRECAToED(10.0, 10.14); | ^ rm4fv (GLint location, GLsizei count,engine/texture.cpp :c691o:n14s:t warning: G'glTexImage2D' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]L float * 691 | evalue) OPENGL_DEPRECATEDlse glTex(10.0, 10.14); | ^ Image2D(target, level, internal, tw, th, 0, format, type, src); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2719:13In file included from :engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:409:87: note: warning: 'glTexImage2D' has been explicitly marked deprecated here'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | 2719 | e x tveorn void glTexImage2D (GLenumid setv(const matrix2 *m, int n = 1) { ShaderPatarget, GLintr amBinding *b = resolve(); if(b) glUniformMatrix2level, GLinfv_(b->loc, n,t internalformat, GL GL_FALsizei width, GLsiSE, m->a.v); } | z ^e i hshared/glexts.he:i151g:h29t:, note: Gexpanded from macro 'glUniformMatrix2fv_'L int b o151r | d#edre,f ine glUniformGMLaetnruimx 2ffovr_m agtl,U nGiLfeonum type, const GLvoid *pixels) OPENGL_DErPREmCMAaTtErDi(x120f.v | ^ 0, /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern1 0v.o1i4d) ;g l U| n ^i formMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *valuengine/texture.cppe) O:P692:21: warning: 'glPixelStorei' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 692E | N G L _ D E P R EiCfA(TrEow D>( 100). 0g,l P1i0x.14); | ^ elStorei(GL_UNPACK_ROW_LENGTH, row = 0); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2610:13: note: 'glPixelStorei' has been explicitly marked deprecated here 2610 | extern void glPixelStorei (GLenum pname, GLinIn file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:410:87: t param) Owarning: PENGL_DEPRECATED(10.0, 10.14); | ^ 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int engine/texture.cpp:713:42: warning: 'glCompressedTexImage1D' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 713 | n = 1) { Sh a diefr(PsaurbatmaBrignedti=n=gG L*_bT E=X TrUeRsEo_lve(); if(b1D) glCompressedTexIma)ge1D_(ta glUniformMatrget, lerix4fv_(b->loc, n, GL_FALSE, m->va.v); } | ^ shared/glexts.h:el, fo153r:29: note: mexpanded from macro 'glUniformMatrix4fv_'a t, w, 153 | #define glUn ifor0mMat, size, data); | ^ shared/glexts.h:65:33: note: expanded from macro 'glCompressedTexImage1D_' rix4fv_ glUniformMatrix4fv | ^ 65 | #defin/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.he: 2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here g 2952 | extern void glUniformMatrix4fv (lGCompressedTexLint loImage1D_ cglCation, ompressedTexImage1GLsizei D count, GLboolean transpose, cons | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2766:13: t GLfloat *value) OPENnote: 'glCompressedTexImage1D' has been explicitly marked deprecated here GL_DEPR 2766 | exECATED(10.0, 10.14); | ^ tern void glCompressedTexImage1D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:714:18: warning: 'glCompressedTexImage2D' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 714 | else glCompressedTexImage2D_(subtarget, level, format, w, h, 0In file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:440:83:, si zewarning: ,'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] data); | ^ 440 | shared/glexts.h:64:33: note: expanded from macro 'glCompressedTexImage2D_' 64 | #def voidi nsee glComtv(conpst riensts e*diT,e xiInmta gne 2=D _1 )g l{C oSmhpadreerssedTexImage2D P a| r ^a mBindi/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2765:13: note: 'glCompressedTexImage2D' has been explicitly marked deprecated here ng *b = resolve() ;2765 | ext ife(rbn) vgoliUdn igfloCromm1pirve_s(sbe-d>TleoxcI,m ang,e 2iD) ;( G}L e | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' n 147 | u#md etfairngee tg,l UGLint level, GLenum intenrniaflorfm1ivo_r mgaltU, GLsizei width,niform1i vG L s| i ^z ei hei/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13ght, GLi: note: 'glUniform1iv' has been explicitly marked deprecated here n2946t | ebxotrdern void glUniform1iv (GLint location, GLsizei count, const GLient *value) OPENGL_DEPRECATEr, GLsizei D(10.0, 10.14); | ^ imageSize, const GLvoid *dataIn file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:441:84:) warning: O'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]PENGL_DEPRECATE D(10.0, 1 0441. | 1 4 ) ; v o| i ^d setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei counengine/texture.cpp:784:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 784 | t, const GLint *valu e) OPENGL_DEPRECATED(10.0 , 1g0l.B1i4n)d;T e x| t ^ure(target, tnum); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTextureIn file included from engine/ui.cpp(:G1L: eIn file included from nengine/engine.hu:m92 : tengine/texture.h:443a:r85g:e twarning: ,'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLuint 443 | void textures)etv(const ivec4 *v, O PiEnNtG Ln = 1) { Sh_aDEPRECATEderParamBinding *b = reD(10.0, 10.1s4); o l| v ^e (); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: engine/texture.cpp:785:5: warning: expanded from macro 'glUniform4iv_''glTexParameteri' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 785 | glTexParameteri(target , GL _150T | E#XdTeUfRiEn_eW RgAlPU_nSi, clamp&1 form?4 iGvL__ CgLlAUMnPi_fToOr_mEDGE : (clamp&0x41iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 00 ? GL _MIRRORED_REPE2949A | Te x:t eGrLn_ RvEoPiEdA Tg)l)Uni;f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2723:13: note: 'glTexParameteri' has been explicitly marked deprecated here 2723 | extern void orm4igv l(TGexParameteri (GLenum target, GLenum pname, GLint parLam) OPENGL_DEPRECATiEnDt location, GLsizei c(ount, const GLint1 0*.v0a,l u1e0). OPENGL_14); DEPR| E ^C ATED(10.0, 10.14); | ^ engine/texture.cpp:786:31: warning: 'glTexParameteri' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 786 | if(target!=GL_TEXTURE_1D) glTexParameteri(target, GL_TEXTURE_WRAP_T, clamp&2 ? GL_CLAMP_TO_EDGE : (clamp&0x200 ? GL_MIRRORED_REPEAT : GL_REPEAT)); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2723:13: note: 'glTexParameteri' has been explicitly marked deprecated here 2723 | extern void glTexParameteri (GLenum target, GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:787:94: warning: 'glTexParameteri' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 787 | if(target==GL_TEXTURE_2D && hasAF && min(anisotropy, hwmaxanisotropy) > 0 && filter > 1) glTexParameteri(target, GL_TEXTURE_MAX_ANISOTROPY_EXT, min(anisotropy, hwmaxanisotropy)); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2723:13: note: 'glTexParameteri' has been explicitly marked deprecated here 2723 | extern void glTexParameteri (GLenum target, GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:788:5: warning: 'glTexParameteri' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 788 | glTexParameteri(target, GL_TEXTURE_MAG_FILTER, filter && bilinear ? GL_LINEAR : GL_NEAREST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2723:13: note: 'glTexParameteri' has been explicitly marked deprecated here 2723 | extern void glTexParameteri (GLenum target, GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:789:5: warning: 'glTexParameteri' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 789 | glTexParameteri(target, GL_TEXTURE_MIN_FILTER, | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2723:13: note: 'glTexParameteri' has been explicitly marked deprecated here 2723 | extern void glTexParameteri (GLenum target, GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:798:18: warning: 'glTexParameteriv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 798 | if(mask) glTexParameteriv(target, GL_TEXTURE_SWIZZLE_RGBA, mask); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2724:13: note: 'glTexParameteriv' has been explicitly marked deprecated here 2724 | extern void glTexParameteriv (GLenum target, GLenum pname, const GLint *params) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:1045:9: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1045 | glGenTextures(1, &t->frames[0]); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here 2498 | extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:1075:13: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1075 | glGenTextures(1, &t->frames[i]); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here 2498 | extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:1520:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1520 | glBindTexture(GL_TEXTURE_2D, textureload(name, clamp, true, false)->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, engine/ui.cpp:473:13: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 473 | GLfloat x, GLfloat y , G L fglloDisable(GL_BLEND);at z, GLflo at w) OPENGL_DEPRECATED(10. | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here0, 10.14); | ^ 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | statiengine/ui.cppc :i478n:l13i:n ewarning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]v oid n a478m | e ( c o n s t v e c &v glBlendFunc(GL_SRC_AL) { glVertePHA, GxAttrib3fv_(indL_ONE_MINUS_eSxR,C _vALPHA); | ^ .v); } \ | ^ shared/glexts.h:168/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here : 2391 | extern void glBlendFunc (GLenu28m : note: expanded from macro 'glVertexAttrib3fv_' 168 | #defines glVertefactor, GLenum dfacxAttrib3fv_ glVertextor) OPENGL_DEPRECATED(10.Attrib0, 10.3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:12895:413):; | ^ note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVerengine/ui.cpp:479:13: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 479t | exAttrib3fv (GLuint glEnable(GL_B LENindex, Dc)onst GLflo;at *| v ^) OPENG/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnabLle_ D(EGPLReEnum cap) OPENGCATED(10.0, 10.14); | ^ L_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.engine/ui.cpp:484:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 484 | y , v . z , glBindTexture(GL_TE XwT)U;R E}_ \ | ^ 2shared/glexts.hD:,171 :o27v:e rnote: lexpanded from macro 'glVertexAttrib4f_'aytex->id); 171 | #de | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here f 2386 | eixntee rgnl Vveoritde xgAltBtirnidbT4efx_t ugrleV e(rGtLeexnAttrib4f | ^um target, GL uint tex/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern tvoid glVertexAttrib4ure) OPENGL_DEPRECATf (GLuint index,ED(10.0, 10.14); | ^ GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttengine/ui.cpp:511:13: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 511rib2fv_(index, | v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' glDisable(GL_B L164E | N#define glVertexAttribD); | ^ 2fv_ glVe/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hr:t2462e:x13A:t tnote: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLreinbu2mf vc a p| ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: ) OPENGL_D'glVertexAttrib2fv' has been explicitly marked deprecated hereEPRE CATED(10 .28890 | ,e x1t0e.r1n4 )v;oid glVerte x A| ttrib2fv ( ^ GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) engine/ui.cpp:527:13: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 527 | | ^ shared/glemu.h:51:50: note: glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | ^ expanded from macro 'GLE_INITATTRIBF' /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13 51 | : note: 'glBlendFunc' has been explicitly marked deprecated heres tatic i n2391l | extern void glBlendine void name(const vec4Func (GLenum sfact &v) { glVertexAttrib4fvo_r, GLenum dfa(indecx,t ovr.)v )O; } | P ^E NGL_Dshared/glexts.hE:P172R:E28C:A note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVeTED(10.0r,texAttrib4fv_ glVertexAttrib4fv | ^ 10.14); | ^ engine/ui.cpp:528:13: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 528 | /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | e x t egrlnE nvoid glVertexAttrib4able(fGv (GLuint indL_Bex, const GLfLEND); l| o ^at *v )/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: OPENGL_DEPRECATE2472D:13: note: 'glEnable' has been explicitly marked deprecated here 2472(10.0, 10.14); | ^ | eIn file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56xter:n void 5g:l Enable warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]( GLenum 56cap) OP | GLE_INITAETNTGRLI_BDFE(PcRoElCoArT,E DA(T1T0R.I0B,_ COLOR) | ^ 1shared/glemu.h0:.4714); | ^ :9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inliengine/ui.cpp:533:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]ne void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ : 173:1533: | note: expanded from here 173 | g l V e r t e x A t tgrliBindTexturb1f_ | ^ e(GL_TEXTURE_2D, overshared/glexts.h:159:27:layte note: expanded from macro 'glVertexAttrib1f_' x 159 | #define glV-er>tiedx)A;t t r| i ^b 1f_ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hglVertexAttri:2386:13:b 1note: f'glBindTexture' has been explicitly marked deprecated here 2386 | extern v | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:o13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here i d glB2882i | nedxTteexturer n( Gvoid glVertexAttLenum target, GLruiinb1tf t (GLuint inexture) OPENGL_DEPRECATEdex, DGL(float x) OPENGL_DEPR1ECATED(100..00,, 1100.14); | ^ .14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:engine/ui.cpp1::560 :note: 13expanded from here: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 560 | 176g | lgengine/texture.cppl:V2341e:r9t:e xwarning: variable 'texmask' set but not used [-Wunused-but-set-variable] 2341 | inAt ttetxrmiabsD2fk_ = | 0^; | ^shared/glexts.h:163:27: isabl note: expanded from macro 'glVertexAttrib2f_' e(GL 163 | #_dBeLfEiNnDe) ;g l V| e ^ rtexAtt/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hr:i2462b:213f:_ note: glVe'glDisable' has been explicitly marked deprecated herertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h 2462 | exter:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here n v o2888i | de xgtleDrisnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14 void )glV;ertexA t t| r ^i b2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/ui.cpp:565:13: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 565 | glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUIn file included from Sengine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72_SRC_ALPHA); | ^ : /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:shared/glemu.h2391::5613::5 :note: 'glBlendFunc' has been explicitly marked deprecated herewarning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2391 | extern void glBlendFunc (G56L | e n u m Gsfactor, GLenum dfactor)LE_INITATTRIBF(colo OrP,E NGL_DEPRECATED(10.0,A 10.T1T4R)I;B _ C| O ^L OR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATengine/ui.cppT:RIB(name, index, f,566:13: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] floa t566 | ) \ | ^ glEshared/glemu.hn:a44b:l67e:( Gnote: Lexpanded from macro 'GLE_INITATTRIB'_ BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13:44 note: 'glEnable' has been explicitly marked deprecated here | 2472 | e x t ern void glEnable (GLenum cap) OPENGL s_taDEPRECATED(10.0ti, 10.14); | ^ c inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix#engine/ui.cpp#:_571(index, x, y, z); :} \ 17 :| ^warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] :571179 | : 1 : note: expanded from here 179 | g l V ertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | g#delfiBnien dgTleVxetrutreex(AGtLt_rTiEbX3TfU_R Eg_l2VDe,r toevxeArtltaryitbe3xf- > i| d ^) ; | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h13::2386 :note: 13'glVertexAttrib3f' has been explicitly marked deprecated here: note: 'glBindTexture' has been explicitly marked deprecated here 2894 | extern void g2386l | VeexrtteerxnA tvtoriidb 3gfl B(iGndTexture (GLLeuniunmt tianrdgeext,, GGLLfulionatt txe,x tGuLrfel)o aOtP EyN,G LG_LDfElPoRaEtC AzT)E DO(P1E0.0, 10.14); | ^ NGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ gengine/texture.cpp:2560:24: lVertexAttrib2fv warning: | ^ 'glIsEnabled' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLu in2560t | i ndex, const GLfloat *v) OPEGLenum depthtest = glIsEnabled(GNGL_DEPRLE_CDAETPTH_TESED(1T), 0bl.e0n,d 1=0 .g1l4I)s;Enabled(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2557:18: note: 'glIsEnabled' has been explicitly marked deprecated here 2557 | ^ | extern GLboolean glIsEnabled (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLEengine/texture.cpp:2560:60: warning: 'glIsEnabled' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2560 | _ INITATTRIBF(color, ATTRIGLenum B_COLOR) | ^ shared/glemu.h:51d:ep50t: note: expanded from macro 'GLE_INITATTRIBF' 51 | h stteastti c= ignline void namel(IcsEnabled(GL_DEPTH_TEST), blend = glIsEnabled(GL_BLonst vecEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2557:18: note: 4'glIsEnabled' has been explicitly marked deprecated here 2557 | extern GLboolean glIsEn a&bvl)e d{ (gGlLVenum cap) OPENGL_DEPRECAeTErDt(e1x0A.t0t,r i1b04.f1v4_)(;i n d| e ^x , v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4engine/texture.cpp:2561:19: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]fv_ glVertexAttrib4fv | 2561 ^ | if(depthtestengine/ui.cpp:903:13: warning: )'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisab le(GL_DEPTH/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :2909:13903: | _note: 'glVertexAttrib4fv' has been explicitly marked deprecated here T E S T ) 2909; | ex tgelrBni nvdoTiedx tgulrVee(rGtLe| x ^A ttrib4fv/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :(2462G:L13u:i nt in_deTxE,X TcUoRnEs_t2 DG,L fhloovaetr tnote: *v) OPENGL_De'glDisable' has been explicitly marked deprecated here E 2462P | ReExCtAeTrEnD (v1o0i.d0 ,g l1D0.1x->id);i s | ^ 4); /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :| 2386 ^: 13:able (GLenum cap) OPENGL_DEPREC ATED(10.0, 10.1In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h4:)72;: shared/glemu.h :| 57note: 'glBindTexture' has been explicitly marked deprecated here 2386 | exte ^ rn void glBi:nd5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] engine/texture.cpp :572562 | : 5 : warning: G'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]L E_IN I2562T | A T glBindTexturTe(TeRxtureG L(_GTLEeXnTuUmIBN(color, ATTR target, GLuIRB_CEO_LCOUR, ubint texturBeE_MA) ,OPEPNGL_DEPRE CuAcThEaDr(10, tex); ,| ^. 0, /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | 2e5x5t)e r n| ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | void glB10.14); | i nsdtTaetxitcu rinline ^e v(GoLiedn unma mtea#r#gseutf,f iGxL(utiynpte txe,x ttuyrpee) yO,P EtNyGpLe_ DEzP,R EtCyApTeE Dw( 1=0 .d0efaultw) , 10.14); | ^ { glVeengine/texture.cpp:2563:16: rwarning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] t 2563 | e x if(!blend) glEnable(GL_BLAENtDt)r;i b 4| N ^# #su/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hf:f2472i:x13#:# _note: ('glEnable' has been explicitly marked deprecated herei ndex ,2472 | xe,x tye,r nz ,v w); } | ^ :3:1: note: oexpanded from here id glEnable (GLenum cap) O PENengine/ui.cppG:L912_:D9E:P Rwarning: E'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]C ATED3( | 10.0, 10.14) 912 | glg; | ^ Bengine/texture.cpp:2564l:5V:e rwarning: t'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2564 | glBlendFunc(GL_SRCi_ALPnexAttrib4NduTbe_x | ^HA, GL_ONEt_MIure shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' ( G182L | _#TdEeXfTiUnReE _g2lDV,e rtNexUtSu_rSeRiCd_)A;L P H| A ^) ; | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated heret exAttr i2386b | 4eNxutbe_r ng lvVoeirdt egxlABtitnrdiTbe4xNtuu/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here b2391r e | ( ^ G | /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hLe:exntuemr ntarget, GLuint textur2901 void glBele)n dOFPuEn:c13N:G (GLenum sfanote: c'glVertexAttrib4Nub' has been explicitly marked deprecated here L2901_ | DeExPtReErCAtor, GLenumTnED(10.0 vdfac,t 1oor)i d gOlVertPEN0GL._1D4E)P; | ^ exAttrib4RNuEbC A(TED(GLuint index, GLubyte x, GLubyte y, GL10ubyt.0, 10.14); | ^ e z, GLubyte w) OPENGL_DEPengine/ui.cppR:E922C:A13T:E D(10.warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 0 ,engine/texture.cpp :125760:.161:4 )warning: ;'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] | ^ 922 | 2576 | i f(! bglleBnidn)d TgelxDtiusraeb(lGeL(_GTLEXTUIn file included from Rengine/water.cppE:_12: DIn file included from ,engine/engine.h o->_BLEND);: | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:135: inote: 'glDisable' has been explicitly marked deprecated hered ); | 2462 | exter: ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here In file included from shared/cube.h:72: shared/glemu.h:58:66:n warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]v 2386 | extern void glBindTexture (GLe 58 | o static innildi ngel Dviosaubimd colorl etarget(const b (GLe,nu vGLeuci n&tv ,tem uc hcaarp )axlphture) OPENGL _DEOaPE N=G L2_5D5E)P R{E CgAlTVEeDrPRECATED(10.0, 10.14); | t ^ exAttrib4Nub_(ATT(10.0, 10.1R4); I | ^B _COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVerteengine/texture.cpp:2577:19: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2577 | ixAttrib4Nfub_(depthtes tg)l VgelrEtneaxbAltengine/ui.cpp:935:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 935e(GtLrib4N_DuEbP T H| _ ^T E/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: | S T ) ; | ^ glB/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hi:n2472d:T13e: note: 'glEnable' has been explicitly marked deprecated here 2472x | etxunote: r'glVertexAttrib4Nub' has been explicitly marked deprecated here t 2901 | eerxe(GL_TEXTUntern voiRd glVertexA void glEnable E_2D,t ovterrlayib4Nu(b G(Gtex->Luint indeLx,enum cap) OPENGL GLid); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:u2386:13b:y note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern voite x, G_LubyDtEeP RyECATdE Dg,lB iGnLduTbeyxt(10.0, 10.14te zure) (G; | ^ ,Lenum targe GLubyte w) OtP, GLuintENGL_DEPRECATED(10 .t0e,x t1u0r.e1)4 ); | O ^P ENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertengine/ui.cpp:987:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 987 | glBinedTxeAxttturrieb(1GfL__ T | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #deEfine glVertexAttrib1f_ glVerteXxAtTtrib1URE_2D, t->if | ^ d/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertex); Attri b1f (GLuint inde| ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:x13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | exter,n GLfloatvoid g lBindTexx) Oengine/texture.cpp:2676:5: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2676 | glGePENGL_DEtPREuCATED(10.0, 10.nre (GLenum targeT1e4); xt, tu| ^ GLuint teres(1, &t->fxture) OPENGL_DEPRIn file included from Eengine/water.cppr:1: ames[0])C;A | ^ In file included from engine/engine.h:/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: T5note: : 'glGenTextures' has been explicitly marked deprecated hereIn file included from shared/cube.h:72: shared/glemu.h:60 E2498 | De(x1t:e5r:n void glGenTextur0es .(0G,L s1i0z.e1i4 )n, GLuint *warning: ;'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] | ^ 60 | GLE_Itextures) OPENGL_DEPRECNATED(10ITATTRIBF(texcoor.d0, ATTRIB_TEXC0, 10.14); | ^ OORengine/ui.cppD0) | ^ :996shared/glemu.h:13::47 :warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 996 | 9 : note: expanded from macro 'GLE_INITATTRIBF' 47 | gGlLBEl_eInNdIFTATTRIB(nameunc(GL_SRC_ALPHA, G,L_ON indeEx),; f ,| ^float) \ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern | ^ shared/glemu.h:43:v59: onote: iexpanded from macro 'GLE_INITATTRIB'd glBlendFunc (GLenum sfa c43t | or, GLenum dfactor) OPENGL_DEPRECATE D(1 0 . 0 , 1 0s.t1a4t)i;c i| n ^l ine void nengine/ui.cpp:997:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 997 | am glBindTexture(GL_TEXTURE_2D, glowtex->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13e: note: 'glBindTexture' has been explicitly marked deprecated here ##s 2386 | exutfefix(type x, rtny pveo iyd) g{l BindTexture (GLenum target, GLuint glVertexAttrib2##suffix##_(index, x, y)t; } \ | ^ex ture) OP:E9N:1: Gnote: Lexpanded from here_ DEPRECATED(10.0, 10.14); | 9 | glVert ^ exAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/ui.cpp:1007:13: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1007 | glBlendFuncIn file included from (engine/water.cppG:L1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: _shared/glemu.hS:R60C:_5A:L Pwarning: H'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]A, G L_ON E60_ | M INUS_SRC_ ALPH A )G;L E_INITATTRIBF(te | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extxcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: ern void glBlendFunc (GLenuexpanded from macro 'GLE_INITATTRIBF'm sfactor, G47L | e n u m dfactor) O P EGNLGEL__IDNEIPTRAETCTARTIEBD((n1a0m.e0,, i1n0d.e1x4, f, float)) ;\ | | ^ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | engine/ui.cpp static inline void name##suf:1011:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] f i1011x(type x, ty | p glBindTexet urye,( GtLy_pTeE XzT)U R{E _g2lDV,e rltaeyxeArttex->id); | ^t rib3#/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h#:s2386u:f13f:i xnote: #'glBindTexture' has been explicitly marked deprecated here# _(inde x2386, | exx,t eyr,n zv); } \ o| i ^d glBi:n12d:T1e:x tnote: uexpanded from herer e (GLenum target, GLuint texture) OPENGL_DEPRECA T12E | Dg(l1V0ertexAttrib3f_.0, 10.14); | ^ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVeengine/texture.cppr:t2737e:x20A:t twarning: rib3f (GLuint index, GLfloat x, GLfloat y, G'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]Lfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ 2737 | loopv(envmaps) glDeleteTextures(1, &envmaps[i].tex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here 2458 | exIn file included from tengine/water.cppe:r1n: In file included from vengine/engine.hoid glDeleteTextures :(5G: LIn file included from sshared/cube.hi:72: zshared/glemu.he:i60 :n5,: cwarning: oengine/ui.cppnst: 1026G:L13u'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]i nt *texture s60 | GLE_INI:) TATTRIOBPFE(NtGeLx_cDoEoPrRdE0CATED(10.0, warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] , A1026 | glBTTRI1B_T0E.X1C4O)O;R D 0| ) ^ i | ^ shared/glemu.h:47:9: ndTexture(GL_TEXTURE_2D, ovnote: erlaexpanded from macro 'GLE_INITATTRIBF'y tex-> i47d); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: | GL'glBindTexture' has been explicitly marked deprecated hereE_INITATTRIB(name, index, f, f loat) \ | ^ 2386 | extern void glBindTexture (GLeshared/glemu.hn:u45m:75: note: expanded from macro 'GLE_INITATTRIB' 45 | t a r gsetta, GLuintt teixct uirneline void name##) OPsEuffNixG(type x, type y, tyLp_DEPRECATED(10.0, 10.1e z, type w) {4); | ^ glVertexAttrib4##suffix##_(index, x, y, z, w)engine/texture.cpp:2751:5: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2751 | ; } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' glG171e | n#Texturedse(f1ine glVertexAttrib4,f_ &tex); | ^ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | exter/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hn :v2498o:i13d glVer: note: 'glGenTextures' has been explicitly marked deprecated here 2498 | extern void gengine/ui.cpplt:1036:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1036 | GexAttri b4 f ( G LeuniTngt liBindTextureenxdteuxr,e sG L(fGlLosaitz (x,G L_TEXGTLUfRlEo_a2tD, t->eii dn , GyL,u iGnLt) *; | ftextures) OPENGL_DEPRECA ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here TED( 123860l | oat z.0, 10.14);extern void gl B i| n ^d Te, GLfloat w) OPENGL_xture engine/texture.cpp(:GLeDEPRECATnEuD(10.0, 10.m127524:); 5t:a rwarning: g'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]e t 2752 | g| lVie ^w port(0, 0, rende, GLuint trexture)s izOe,P rEeNnGIn file included from L_engine/water.cppD:E1P: RdEeCrAsTiEzDe()1;0In file included from .0, engine/engine.h1:05.: 1In file included from 4shared/cube.h):;72 : shared/glemu.h| : ^60 :5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] | ^60 | /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hG:L2755E:_13INITATTRIBF(texcoord0, AT:TRIB_TEXCOORD note: 'glViewport' has been explicitly marked deprecated here 0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | stat 2755i | extercn voi dinline void name(conglVieswtpo rvetc &v) { glVertexAttrib3fv_(in de(x, v.v); } \ G| ^ Lint xshared/glexts.h, G:168:28: note: expanded from macro 'glVertexAttrib3fv_'L int y168, | #GdLesfiizneei gwliVdetrht,exA ttrib3fv_ glVertexAttrib3fv | ^ GLsizei /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:h13eight) OPENGL_DEPRECA:T note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | ED(10.0, e10x.t1e4r)n; void glVertexAt t| ^ rib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:2755:5: warning: 'glPixelStorei' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2755 | glPixelStorei(GL_PACK_ALIGNMENT, texaliIn file included from gengine/water.cppn:(1p: iIn file included from xengine/engine.he:l5s: ,In file included from shared/cube.hrendersize, 3):)72;: shared/glemu.h :| 60 ^ :/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]2610 :13: note: 'glPixelStorei' has been explicitly marked deprecated here 2610 | exte r60 | n void glPixelStorei (G GLE_INITATTRIBF(texcoLoernd0, ATTRIB_TEXCOOuRD0m) p n| a ^m e, GLinshared/glemu.ht: param) 49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | O stPaEtNicGL_DE PinRlEiCnAeT EvDo(id na1m0e.(0c,on s1t0 .vec &v, float w) { gl14V); | ^ ertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern vengine/texture.cppoid :g2774l:V9e:r twarning: e'glFrontFace' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]x Attrib4f 2774( | G L u i n t glFrontFindex, GLfloat x, GLfloat y, GLfloat z, aGLfcleo(a(ts iwd)e.flipx==side.flipy) !=OsPiEdNeG.L_DEPRECATED(10s.0, 10.14); | ^ wapxy ? GL_CW : GL_CCW); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2495:13: note: 'glFrontFace' has been explicitly marked deprecated here 2495 | extern void glFrontFace (GLenum mode) OIn file included from engine/water.cppPENGL_DEPRECATED(10.:0, 10.14); | ^ 1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { gengine/texture.cpp:2777:9: warning: l'glReadPixels' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]V ertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 2777 | 164g | l#Rdeeafdine glVertexAttrib2fv_ glVertexPAitxtrib2fv | ^ els(0, 0, rendersize/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h, renders:2889:13: note: i'glVertexAttrib2fv' has been explicitly marked deprecated here ze, GL_RGB, GL_UNSIGNED_BYTE, src2889) | ;e x te| r ^n voi/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hd: 2652g:l13V:e rtexAttrib2fv (GLunote: 'glReadPixels' has been explicitly marked deprecated here 2652 | extint index, conset rGLflno avto *v) OPENGL_DEPRECATED(10.0i,d glReadPixe ls (GLint 1x0,. 1G4L)i;n t | ^ y, GLsizIn file included from eengine/water.cppi: 1w: iIn file included from dengine/engine.ht:h5, GLsizei height, G: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLenum fLE_IoNIrTmAaTtT,R IGBLFe(ntuemx ctoyopred,0 ,G LAvToTiRdI B*_pTiExXeCOORD0) | ^ ls) OPENGL_DEPRECATED(1shared/glemu.h0.0, 10.14); | ^ :51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here engine/texture.cpp:2790 2909 | extern void glVertexAttrib4fv:5: warning: 'glFrontFace' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2790 | glFrontFace(GL (GLuint ind_CeW);x, const GLfloat *v | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2495:13): note: OPENGL_DEPR'glFrontFace' has been explicitly marked deprecated here 2495 | extern void glFrECATED(10.0, 1ontFace (GL0en.um mode) OP1E4NGL_DEPRECATED(10.0, 10.14); | ^ ); | ^ engine/texture.cpp:2792:5: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2792 | glViewport(0, 0, screenw, screenh); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here 2755 | extern void glViewporIn file included from engine/water.cpp:1: tIn file included from engine/engine.h(:G5L: iIn file included from nt x,shared/cube.h G:L72i: nshared/glemu.ht: 61y:,5 :G warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] Lsi z61e | i GLE_INITATTRIBF(tewixcoord1, ATTRIB_TEXCOORD1) | ^ dshared/glemu.ht:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | h , GLE_INITATTRIB(name GLsizei height) OPENGL_DEPRECATED(10.0, 1,0.14); | ^ index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from engine/ui.cpp:shared/cube.h1430:13: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] :72: shared/glemu.h: 611430:5 | : warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_BLEND 61 | GLE_INITATTRIBF(texcoord1, ATTRI)B_; | ^ TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h 48 | : 2472st:engine/texture.cpp:2887:13: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] a 2887t | i c 13in:l inote: n'glEnable' has been explicitly marked deprecated heree void glDel name(const 2472e | evecx t&evr)n {void glEn able (GLteTexteunumr ecsa(p) OglPVENGL_DEPRECATED(10.0, 10.14); | ^ erte1xAttrib3fv_(index, v.engine/ui.cppv:)1431;: 13}: \warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ,| ^ &tshared/glexts.h->frames 1431 | :168:28: note: expanded from macro 'glVertexAttrib3fv_' [ 168 | #define glVertkexAt]t)r;i b 3| f ^v /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h : _ g glBl2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated hereendFunc( GL_SRC_AlLPHA, GL_ONE_MINUS_SRC_ALPHA); | ^ Vert/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.he:xAttrib3fv 2391 :| 13 ^ 2458 | exter/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hn: 2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here:void glDeleteTex note: 'glBlendFunc' has been explicitly marked deprecated here t2895 | euxtern void glVertexAttri2391 | extern void glBres (GLbs3ifzve i( GnL,u icnotn sitn dex, const GlGLenLfloat *v) OPENGL_DEPRECATuEDdinFt *text(10.0u, u10.14);res) OPENGL_ nc | (GLenum DEPRECs ^factor, GLenum dATED(10.0, 10.14) ; | ^ factor) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1engine/ui.cpp: :1436:13: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1436 | In file included from engine/engine.h:5: In file included from shared/cube.h : 72 : shared/glemu.h : 61g:l5D:i swarning: a'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]b 61 | lGeL(EG_INITAL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:TTRIBF(t13e: note: 'glDisable' has been explicitly marked deprecated here 2462 | extxercno void ord1, ATTRIB_TEXCgOORlDD1i)s a b| le (GLenum cap) OPEN ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' GL_DEPR E49C | A T E D ( 1 0 . 0s,tatic inline 10.14); | v ^o id name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVerengine/texture.cppt:e2948xAttrib4fv:43: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] _(in 2948 | loodpve(t->xf,r avm.evs)); i} | ^ fshared/glexts.h(t->fr:172:28:a mnote: eexpanded from macro 'glVertexAttrib4fv_'s [ 172 | #define glVertexiAttri]b4f)v_ glVertexAttrib4fv | ^ glDeleteTextures(1, &t->/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hf:r2909ame:s[i]); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here :2458:13 2909 | extern vo:id note: g'glDeleteTextures' has been explicitly marked deprecated herel VertexAttrib4fv (GLuint i n2458d | extex, const GLfloat *v) OPENern void glDeleteTextures (GLsiGzei Ln, const G_LDEuPiRnECATED(10.0, 10.14);t | * ^t extures) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_Fengine/texture.cpp:ALSE, 3, GL_FL3254:5: warning: 'glHint' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] O A3254T, disable( | glHint(GL_TEXTURE_COMPRESSION_HINT,In file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:422:33: ) GL_NICEST); | )warning: ^'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | cas/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2541:13: note: 'glHint' has been explicitly marked deprecated here | ^ shared/glemu.he GL_FLOA 2541 | exte:T73:rn void glHi:13: note: expanded from macro 'GLE_ATTRIBPOINTER' n 73 | glUnti f(orm1f_(b->loc, x); breGLenum target, GLenuak; | ^ shared/glexts.h m:g135l:V22e:r tnote: eexpanded from macro 'glUniform1f_'x Attr i135bPoi n | #define glUnmitfeorm1f_ glUniform1f | ^ rode)engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here_ (i nO P436E | N G L _ DvEodiedx ,s sizPeRtEiC(Aint x = 0, int y = 0, int z = 0T, inEeD(10,. 0t,y p1e0,. 1n4o)r;mt w = 0) | ^{ seatt(x, y, z, w);lized, stride } | ^ , da/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.ht:a); \ | ^ 2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934shared/glexts.h | :e186xtern void glUniform:32: note: expanded from macro 'glVertexAttribPointer_' 1f ( 186 | #define glVertexAtGLint location, GLfloattr ivb0P)o iOnPtEeNrengine/texture.cpp_: 3263g:l5V:e rwarning: t'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]e xAtt r3263i | b P o i ngtleBri n d| T ^e xture(GL_T/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13G: note: L_DEXTURE_E'glVertexAttribPointer' has been explicitly marked deprecated here 2D, t->f r2916a | meexs[0]); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386t:13:e rnote: n'glBindTexture' has been explicitly marked deprecated here void g2386l | VeexrtteerxnA tvtoPRECATED(10.0, 10ribPointer (GLuint .i1n4d)e;x | ^ , GLinti size, GLednum type, GL bIn file included from glBengine/ui.cpp:1: In file included from oengine/engine.h:92: oengine/texture.hl:e423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | indTexture (GLenum ta rgeat,n GLuin case GL_FLOA t texture) nOT_VEC2PE:NG L_DEPRECAormagllized, GLsizeiU stnriifdoer,m 2cfo_n(sbT->Et GLvoid *pointer) OPElD(oNcG1, xL_DEP0.0, y); break; | ^ , 10.R1shared/glexts.h4:)136;: 22 :| ^note: expanded from macro 'glUniform2f_'E CA T136E | D#(d1e0f.i0n,e glUn1i0f.o1r4m)2;f _ | g ^l Unifoengine/texture.cpp:3265:5: warning: 'glGetTexLevelParameteriv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] rm2f 3265 | | ^ glG/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.he:t2935T:e13x:L enote: v'glUniform2f' has been explicitly marked deprecated heree lParam e2935t | eerxitve(rGnL_TEXTURE_2D, 0, GL_TEXTURE_CO MIn file included from Pengine/water.cppR:E1S: SIn file included from Eengine/engine.hD:,5 : &In file included from cshared/cube.ho:m72p: rshared/glemu.he:s79s:e5d:) ;warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOIvoi d g| l ^U nNiTER(color, ATTRIB/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2538f:o13r:m 2note: 'glGetTexLevelParameteriv' has been explicitly marked deprecated here _COLfOR, (GLint location, GG L2538_ | TexLterfnl ovaoti v0, d glGetTeGLfloat RUE, 4, vG1) OPENGL_DEPRExCALTevelEPDa(r1L_UNSIGNED_BYTE, ) | ^ 0.0shared/glemu.h,: 691:054.:1 4note: )expanded from macro 'GLE_ATTRIBPOINTER'; a69 | m e teriv (GLe num| ^t arget, G static inline void enable##namLe() { prepare; glEnablieVenIn file included from t engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:424:r33l:e warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | vel, tG e x A t t rLenum p case GinbLAame, GLr_rFaLyO_(indexiATn_tV E*Cp3a:r aglUniform)s;) }O P\E N G| L ^_ m3f_(bshared/glexts.h-DEPREC:A156:36: note: expanded from macro 'glEnableVertexAttribArray_'TED(10.0, 10 156 | #de>flin.e gl1E4n)a;bleVertexAot | ^ c, x, yt, rzi)b;A rbrraeya_k ;g l E| n ^a bleVershared/glexts.ht:e137x:A22t:t rnote: iexpanded from macro 'glUniform3f_'b Arr a137y | # d| e ^f ine engine/texture.cpp/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h::32662917::513:: gnote: 'glEnableVertexAttribArray' has been explicitly marked deprecated herel Unifor m29173 | fe_x warning: gl'glGetTexLevelParameteriv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3266t | e r n gUlGetTexLevelParameteriv(GL_vTnEiXfToUrRmE3_f2 D ,| ^0 , GL_TEXoTUiRdE _gIlNETnEaRbNlAeLV_eFrOt/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here R M2936A | Te,x t&efronr mat); | ^ exAt/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.ht:r2538i:b13A:r rnote: v'glGetTexLevelParameteriv' has been explicitly marked deprecated hereoid glaUyn i(fGoLrumi3nft (iGnLdienxt) lOoPcEaNtGiLo_nD EPRECATED(1 02538. | 0e,x t1e0r.n1 4v)o;i d | , ^ GLfloat v0, GLfloat v1,g lGetTex GLfLloevelParameteriv (GLenuat v2) mO PtEIn file included from Nengine/water.cppG:L1_: Darget, GLint level,EPRECATED(10.In file included from 0, 10.14)G;engine/engine.h :| 5 ^: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLLenum pname,E_In file included from Aengine/ui.cppT:T1 GLint *RIBPOINTER(color, AT: TRIIn file included from engine/engine.h:92: engine/texture.h:B_COLOR, GL_TRU425:33: params)E, 4, GL_UNSIGwarning: ONPEEDN_GBLY_TDEE,P R)E C A| T ^E D(10.shared/glemu.h0:, 10.'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 70:146:4 ) ;425 | | ^ case GL_Fnote: Lengine/texture.cpp:3267:5: warning: 'glGetTexLevelParameteriv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3267 | OAT_VEC4: glUniform4f_(glGetTexLevelPab->loc, x, y, expanded from macro 'GLE_ATTRIBPOINTER'z, w); bre a70 | static inlinre avmoeitde rdiivs(kGL_T;E X | ^ shared/glexts.h:138:able#T22: note: expanded from macro 'glUniform4f_' 138 | #d#name() { glDisabefinel egVlerUtexRAEt_t2rDi,b A0r,r aGyL_TEXTUURE_WnIiDfToHr,m &width); 4| ^ _/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:(2538i:n13d:e xnote: )'glGetTexLevelParameteriv' has been explicitly marked deprecated heref _ gl U2538n | iext;er n} v\o i d| ^g lGfeotTexLevelParshared/glexts.hamertme4rfi v | ( ^G L/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h::2937:15713::enum target note: 37: note: expanded from macro 'glDisableVertexAttribArray_' 'glUniform4f' has been explicitly marked deprecated here 157 | ,# dGeLfiine glDisableVerte2937 | externnxAttr ivbArray_ tgl DliesvaeblleVo, iGdL egnluUmn pnamei,form4f (GLint lo cGaLtiinotn ,* pGaLrfalmosa)t OvP0E,N GGLL_fDlEoertexAttaribAtr rva1y, G| L ^f P/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hR:E2918C:A13T:Eloat v2, G Lflnote: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918D | e(x1tern void go0.0, 10.14)lDiat v3); OPE NsGLa_DEPR | ^ bleVertexEACATED(10.0, 10.14); | ^ ttengine/texture.cpp:3268:5: warning: 'glGetTexLevelParameteriv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3268 | glGetTrIn file included from engine/ui.cppi:b1A: rIn file included from rengine/engine.hay (G:92: engine/texture.h:427:33: warning: exLevelParameteri'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | vLcase GL_INT: (GL_TEXTURE_uint index) OPENGL_DEPgR2EDC,ATEDl(U1n0iform1i_(b->loc, x). 0, GL_TEXTURE_H;0, E10.14); | ^ break; | ^ shared/glexts.h:143:22:IGHT, &height) ;note: expanded from macro 'glUniform1i_' | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2538:13: note: 'glGetTexLevelParameteriv' has been explicitly marked deprecated here 2538 | exteIn file included from engine/water.cpp:r1n: In file included from vengine/engine.ho i143d glGetTexLev: | 5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] #defi n79e | g l U nGiLfEo_rAmT1TeRIBPlOParameteriI_ NgTlEURn(icfoolromr1,i A T| T ^R IB_C/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hO:LOR, GL_TRUE, 4, GL_2938:13: Unote: N'glUniform1i' has been explicitly marked deprecated hereS IiGNEvD _(BGYLTeEn,u m) 2938 | extern void glUn if or t| a ^r gmet, GLinshared/glemu.ht: 731:i13 :( Gnote: Lexpanded from macro 'GLE_ATTRIBPOINTER'i nt lo c73a | t i o n ,level, GL eGnLuimn tp name, GLint *params) O glVertexAttribPointPerE_N(GiLn_dDeExP,R EsCiAzTeE,D (t1yv0) OPENGL_D0.pe, noErma0, 10.14)P; RElCi z| e ^d , stride,A TdEaDt(a10.0),; 1\0 . 14); | ^ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttIn file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] r 429i | b P o i n ter_ glVertexAttribPo i n tcears e | G ^L _INT/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h_:V2916E:C132:: note: 'glVertexAttribPointer' has been explicitly marked deprecated here glUnifor m29162 | ie_x(tbe-r>nl ovco,i dx ,g lyV)e;r tberxeAatkt;r i b| P ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_'ointer (GLuint index ,144 | G#Ldefine glUniform2iiengine/texture.cppn:t size, GL_ glUnifen3304um: 9t:y pwarning: e'glGetTexLevelParameteriv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations], 3304 | o rm2GiL b o| o ^l ean/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: 2939:13: n orma l igzleGde, GLsizetnote: T'glUniform2i' has been explicitly marked deprecated here i2939 | setextern void glUniform2ix (LevelPaGride, const LGiLnvto ildo c*apramtointer)e tOeiriv(GL_TEXTURE_2D, lePvEeNlG+L+_,D EGPLR_ETon, GLiCntA TED(10.0, 10.14v0E);X TUR, GLi E| nt v1) ^ OPENGL__DEPRECATEDCOM(10.0P,R E1S0S.E1D4_)I;M A G| ^ E_SIZE, &size); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2538:13: note: 'glGetTexLevelParameteriv' has been explicitly marked deprecated hereIn file included from engine/water.cpp :1: 2538 | extern void glGetTeIn file included from xLeengine/engine.hv:e5l: PIn file included from ashared/cube.hr:a72m: eshared/glemu.ht:e80r:i5v: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | (GLenum target, GLint leve l , In file included from GLE_ATTRIBPO engine/ui.cppGLen:u1m: In file included from pname, GILiengine/engine.hn:t92 : *engine/texture.hp:a431r:a33m:s )warning: NTER(texcoord0, O'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]PE NGL_DEP R431E | C A T E D ( 1 0A . 0 , 1c0a.s1e4 ); | ^ GL_TTRIB_TEIXCONOTRD0, GL_FALSE, 2, GL_FLOAT, ) | ^ _shared/glemu.h:69:54:VEC3: note: expanded from macro 'GLE_ATTRIBPOINTER' gl U69n | i f o r m 3 i _ static inlin(b->loc, x, y, z); break; | ^ e shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #definev glUniform3i_ glUniform3i | oid enable##nam ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:e13: note: ('glUniform3i' has been explicitly marked deprecated here) { prepare; glEnableVertexAt 2940 | externt voriidb glUnifAengine/texture.cppr:r3327a:y9_:( iwarning: n'glGetTexLevelParameteriv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]d e o3327 | r m 3 i ( GLx iglGnetTexLev)t loca;et } \ | lParameteriv(GL ^ ishared/glexts.h:on_,156T:E36X:T Unote: Rexpanded from macro 'glEnableVertexAttribArray_'E _2D, d.dGwLM ipMapCount, GL_TEXTURE156_C | O#MdPeRfEiSnSeE DiglEnableV_IMAGE_SIZE, &nsize); | ^ te /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hv0, GLritnetx AttrivbAr1r,a yG_L:2538:13: note: 'glGetTexLevelParameteriv' has been explicitly marked deprecated here glE int v2) OPENGL_DEPRnECAaTbElDe(V1e02538.0, | rtexAtextern voidtribAr10.14); | ray | ^ ^ glGetT/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVeIn file included from engine/ui.cpp:1: In file included from eengine/engine.h:x92L: rteengine/texture.hx:A433t:t33r:i bwarning: A'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]r ray (GLuint inevelParame te433ri | v (dex) OPENGL_DEPREGCATELDe(n1u0m. 0t,a r1g0e.t1,4 )G;L i n| t ^ level, GL e n ucma spen aGmLe_,I NT_VEC4: glUniformGIn file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: Lint *params) Owarning: PENGL_DEPRECATE4D'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]( 10.0,i _1(0b.-1>4l)oc, x, y, z; 80 | | , w); break ^; GLE| ^ shared/glexts.h:_146: 22: note: expanded from macro 'glUniform4i_' AT 146 | #definTRIengine/texture.cppB:P3328O:I9NTER(ete xgcloUonridf0orm4i_ g:lUn, Awarning: T'glGetCompressedTexImage' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3328 | iform4TRIB_TEXCOORD0, GL_FALSE, 2 i | ^ , GL_FL OA glGetCo/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hmpr:e2941s:s13e:T note: 'glUniform4i' has been explicitly marked deprecated here,d T)e x Imag| ^ eshared/glemu.h:70_:(46G:L _note: Texpanded from macro 'GLE_ATTRIBPOINTER'EXTUR 2941 | e xE 70_ | 2 D , d . d wMipMapCount++, dt erns tvaotiidc gl Uinnilfionrem4i (GLint locas void disable##name() { glDtis)a;t | ibolne,V eGrLtienxtA ttribArray_(index); }v ^ 0, GLin t\ v 1| , ^ GLishared/glexts.hnshared/glexts.ht: 157v:237,: G69L:i34n: note: expanded from macro 'glGetCompressedTexImage_' : 69t | #d v3) OPENG L_Dnote: eexpanded from macro 'glDisableVertexAttribArray_' finEeP RgEl G157e | t#CdAeTfEiDn(e1 0g.l0D,i s1aCble0.14); | ^V ertexAttribAompressedTexImager_ gray_ glDisableVertexAttlrGiebtArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:C2918:13o:m pnote: r'glDisableVertexAttribArray' has been explicitly marked deprecated heree ssed T2918e | xeIxmtaern void glDisableVergtee x | ^ AttribArray (GLui/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2770n:t13 index) OPENG: note: 'glGetCompressedTexImage' has been explicitly marked deprecated here L 2770 | e_xDtEePrRnE CvAoTiEdD (g1l0G.e0t,C o1m0p.r1e4s)s;e d T| e ^x Image (GLenum target, GLint lod, GLvoid *img) OPENGL_DEPRECATED(10.0, 10.In file included from 1engine/water.cpp4:)1;: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOI| NTER ^( texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:318:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 318 | glDisable(GL_CULL_FACE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:326:17: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 326 | glEnable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:327:17: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 327 | glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:332:13: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 332 | glDepthMask(GL_FALSE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:333:13: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 333 | glEnable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:334:13: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 334 | glBlendFunc(GL_ONE, GL_SRC_ALPHA); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:405:50: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | if(waterreflect || !waterenvmap) glBindTexture(GL_TEXTURE_2D, waterreflect ? ref.tex : ref.refracttex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:411:17: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | glActiveTexture_(GL_TEXTURE3); | ^ shared/glexts.h:54:26: note: expanded from macro 'glActiveTexture_' 54 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:412:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 412 | glBindTexture(GL_TEXTURE_2D, ref.refracttex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:422:9: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | glActiveTexture_(GL_TEXTURE1); | ^ shared/glexts.h:54:26: note: expanded from macro 'glActiveTexture_' 54 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:423:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | glBindTexture(GL_TEXTURE_2D, mslot.sts.inrange(2) ? mslot.sts[2].t->id : notexture->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:424:9: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | glActiveTexture_(GL_TEXTURE2); | ^ shared/glexts.h:54:26: note: expanded from macro 'glActiveTexture_' 54 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:425:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | glBindTexture(GL_TEXTURE_2D, mslot.sts.inrange(3) ? mslot.sts[3].t->id : notexture->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:426:9: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 426 | glActiveTexture_(GL_TEXTURE0); | ^ shared/glexts.h:54:26: note: expanded from macro 'glActiveTexture_' 54 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:429:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | glBindTexture(GL_TEXTURE_CUBE_MAP, lookupenvmap(mslot)); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:472:27: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 472 | if(waterfade) glDisable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:476:13: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 476 | glDepthMask(GL_TRUE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:477:13: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 477 | glDisable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:481:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 481 | glEnable(GL_CULL_FACE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:486:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 486 | glBindTexture(GL_TEXTURE_2D, waterfallrefraction.refracttex ? waterfallrefraction.refracttex : notexture->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:499:9: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 499 | glDeleteTextures(1, &ref.tex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here 2458 | extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:504:9: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 504 | glDeleteTextures(1, &ref.refracttex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here 2458 | extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:542:5: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 542 | glGenTextures(1, &tex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here 2498 | extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:678:9: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 678 | glDepthMask(GL_FALSE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:679:9: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 679 | glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:680:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 680 | glDisable(GL_CULL_FACE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:769:9: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 769 | glDepthMask(GL_TRUE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:770:9: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 770 | glColorMask(COLORMASK, GL_TRUE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:771:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 771 | glEnable(GL_CULL_FACE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:774:5: warning: 'glFlush' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 774 | glFlush(); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2490:13: note: 'glFlush' has been explicitly marked deprecated here 2490 | extern void glFlush (void) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:792:19: warning: 'glClearColor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 792 | if(clear) glClearColor(color.r, color.g, color.b, 1); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2396:13: note: 'glClearColor' has been explicitly marked deprecated here 2396 | extern void glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:793:9: warning: 'glClear' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 793 | glClear(GL_DEPTH_BUFFER_BIT | (clear ? GL_COLOR_BUFFER_BIT : 0)); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2394:13: note: 'glClear' has been explicitly marked deprecated here 2394 | extern void glClear (GLbitfield mask) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:796:5: warning: 'glClearDepth' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 796 | glClearDepth(0); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2397:13: note: 'glClearDepth' has been explicitly marked deprecated here 2397 | extern void glClearDepth (GLclampd depth) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:797:5: warning: 'glClear' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 797 | glClear(GL_DEPTH_BUFFER_BIT); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2394:13: note: 'glClear' has been explicitly marked deprecated here 2394 | extern void glClear (GLbitfield mask) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:798:5: warning: 'glClearDepth' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 798 | glClearDepth(1); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2397:13: note: 'glClearDepth' has been explicitly marked deprecated here 2397 | extern void glClearDepth (GLclampd depth) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:799:5: warning: 'glDepthRange' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 799 | glDepthRange(1, 1); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2461:13: note: 'glDepthRange' has been explicitly marked deprecated here 2461 | extern void glDepthRange (GLclampd zNear, GLclampd zFar) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:800:5: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 800 | glDepthFunc(GL_ALWAYS); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here 2459 | extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:801:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 801 | glDisable(GL_CULL_FACE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:810:9: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 810 | glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:819:16: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 819 | if(!clear) glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:820:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 820 | glEnable(GL_CULL_FACE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:821:5: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 821 | glDepthFunc(GL_LESS); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here 2459 | extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:822:5: warning: 'glDepthRange' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 822 | glDepthRange(0, 1); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2461:13: note: 'glDepthRange' has been explicitly marked deprecated here 2461 | extern void glDepthRange (GLclampd zNear, GLclampd zFar) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:925:13: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 925 | glViewport(0, 0, size, size); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here 2755 | extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:935:21: warning: 'glScissor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 935 | if(scissor) glScissor(sx, sy, sw, sh); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2668:13: note: 'glScissor' has been explicitly marked deprecated here 2668 | extern void glScissor (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:948:25: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 948 | if(scissor) glEnable(GL_SCISSOR_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:954:25: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 954 | if(scissor) glDisable(GL_SCISSOR_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:960:25: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 960 | if(scissor) glEnable(GL_SCISSOR_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:969:25: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 969 | if(scissor) glDisable(GL_SCISSOR_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:990:13: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 990 | glViewport(0, 0, size, size); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here 2755 | extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:999:21: warning: 'glScissor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 999 | if(scissor) glScissor(sx, sy, sw, sh); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2668:13: note: 'glScissor' has been explicitly marked deprecated here 2668 | extern void glScissor (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:1007:21: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1007 | if(scissor) glEnable(GL_SCISSOR_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:1013:21: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1013 | if(scissor) glDisable(GL_SCISSOR_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:1018:5: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1018 | glViewport(0, 0, screenw, screenh); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here 2755 | extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ 163 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/world.o engine/world.cpp 135 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/worldio.o engine/worldio.cpp In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/worldio.cpp:934:5: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 934 | glGenTextures(1, &tex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here 2498 | extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/worldio.cpp:935:5: warning: 'glPixelStorei' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 935 | glPixelStorei(GL_PACK_ALIGNMENT, 1); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2610:13: note: 'glPixelStorei' has been explicitly marked deprecated here 2610 | extern void glPixelStorei (GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/worldio.cpp:939:5: warning: 'glReadPixels' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 939 | glReadPixels(0, 0, screenw, screenh, GL_RGB, GL_UNSIGNED_BYTE, image.data); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2652:13: note: 'glReadPixels' has been explicitly marked deprecated here 2652 | extern void glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/worldio.cpp:957:5: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 957 | glDeleteTextures(1, &tex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here 2458 | extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ 156 warnings generated. 109 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -L/opt/pkg/lib -o redeclipse16_server_native shared/crypto-standalone.o shared/geom-standalone.o shared/stream-standalone.o shared/tools-standalone.o shared/zip-standalone.o support/sqlite3.o engine/command-standalone.o engine/irc-standalone.o engine/master-standalone.o engine/server-standalone.o game/server-standalone.o -Lenet -lenet -lz Undefined symbols for architecture arm64: "mac_personaldir()", referenced from: setlocations(bool) in server-standalone.o "mac_sauerbratendir()", referenced from: trytofindocta(bool) in server-standalone.o ld: symbol(s) not found for architecture arm64 clang++: error: linker command failed with exit code 1 (use -v to see invocation) gmake: *** [Makefile:230: redeclipse16_server_native] Error 1 gmake: *** Waiting for unfinished jobs.... 113 warnings generated. *** Error code 2 Stop. bmake[1]: stopped making "all" in /Volumes/data/jenkins/workspace/pkgsrc-macos-trunk-arm64/games/redeclipse16 *** Error code 1 Stop. bmake: stopped making "all" in /Volumes/data/jenkins/workspace/pkgsrc-macos-trunk-arm64/games/redeclipse16