+ case "${usergroup_phase}" in + local run_cmd + run_cmd=run_su + shift + run_su /opt/local/bin/bmake all BATCH=1 DEPENDS_TARGET=/nonexistent WRKLOG=/tmp/bulklog/rocksndiamonds-4.4.0.4/work.log + su pbulk -c '"$@"' make /opt/local/bin/bmake all BATCH=1 DEPENDS_TARGET=/nonexistent WRKLOG=/tmp/bulklog/rocksndiamonds-4.4.0.4/work.log ===> Building for rocksndiamonds-4.4.0.4 gmake[1]: Entering directory '/home/pbulk/build/games/rocksndiamonds/work/rocksndiamonds-4.4.0.4/src/libgame' gcc -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include -I/opt/local/include/SDL2 -I/opt/local/include/libdrm -I/usr/include -I/opt/local/include/ncurses -DDEBUG -g -Wall -Wstrict-prototypes -Wmissing-prototypes -DTARGET_SDL2 -I/opt/local/include/SDL2 -D_REENTRANT -DBASE_PATH="\"/opt/local/share/rocksndiamonds\"" -c system.c -o system.o gcc -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include -I/opt/local/include/SDL2 -I/opt/local/include/libdrm -I/usr/include -I/opt/local/include/ncurses -DDEBUG -g -Wall -Wstrict-prototypes -Wmissing-prototypes -DTARGET_SDL2 -I/opt/local/include/SDL2 -D_REENTRANT -DBASE_PATH="\"/opt/local/share/rocksndiamonds\"" -c gadgets.c -o gadgets.o gmake[1]: Entering directory '/home/pbulk/build/games/rocksndiamonds/work/rocksndiamonds-4.4.0.4/src/game_bd' gcc -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include -I/opt/local/include/SDL2 -I/opt/local/include/libdrm -I/usr/include -I/opt/local/include/ncurses -DDEBUG -g -Wall -Wstrict-prototypes -Wmissing-prototypes -DTARGET_SDL2 -I/opt/local/include/SDL2 -D_REENTRANT -DBASE_PATH="\"/opt/local/share/rocksndiamonds\"" -c main_bd.c gcc -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include -I/opt/local/include/SDL2 -I/opt/local/include/libdrm -I/usr/include -I/opt/local/include/ncurses -DDEBUG -g -Wall -Wstrict-prototypes -Wmissing-prototypes -DTARGET_SDL2 -I/opt/local/include/SDL2 -D_REENTRANT -DBASE_PATH="\"/opt/local/share/rocksndiamonds\"" -c bd_cave.c gcc -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include -I/opt/local/include/SDL2 -I/opt/local/include/libdrm -I/usr/include -I/opt/local/include/ncurses -DDEBUG -g -Wall -Wstrict-prototypes -Wmissing-prototypes -DTARGET_SDL2 -I/opt/local/include/SDL2 -D_REENTRANT -DBASE_PATH="\"/opt/local/share/rocksndiamonds\"" -c text.c -o text.o gcc -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include -I/opt/local/include/SDL2 -I/opt/local/include/libdrm -I/usr/include -I/opt/local/include/ncurses -DDEBUG -g -Wall -Wstrict-prototypes -Wmissing-prototypes -DTARGET_SDL2 -I/opt/local/include/SDL2 -D_REENTRANT -DBASE_PATH="\"/opt/local/share/rocksndiamonds\"" -c bd_cavedb.c In file included from export_bd.h:19, from import_bd.h:22, from main_bd.h:19, from bd_cave.c:17: In function 'gd_strcpy', inlined from 'gd_add_highscore' at bd_cave.c:403:3: bd_cave.h:744:12: warning: 'strncpy' specified bound 1024 equals destination size [-Wstringop-truncation] 744 | return strncpy(dest, src, sizeof(GdString)); | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ gcc -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include -I/opt/local/include/SDL2 -I/opt/local/include/libdrm -I/usr/include -I/opt/local/include/ncurses -DDEBUG -g -Wall -Wstrict-prototypes -Wmissing-prototypes -DTARGET_SDL2 -I/opt/local/include/SDL2 -D_REENTRANT -DBASE_PATH="\"/opt/local/share/rocksndiamonds\"" -c sound.c -o sound.o gmake[1]: Entering directory '/home/pbulk/build/games/rocksndiamonds/work/rocksndiamonds-4.4.0.4/src/game_em' gcc -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include -I/opt/local/include/SDL2 -I/opt/local/include/libdrm -I/usr/include -I/opt/local/include/ncurses -DDEBUG -g -Wall -Wstrict-prototypes -Wmissing-prototypes -DTARGET_SDL2 -I/opt/local/include/SDL2 -D_REENTRANT -DBASE_PATH="\"/opt/local/share/rocksndiamonds\"" -c cave.c gcc -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include -I/opt/local/include/SDL2 -I/opt/local/include/libdrm -I/usr/include -I/opt/local/include/ncurses -DDEBUG -g -Wall -Wstrict-prototypes -Wmissing-prototypes -DTARGET_SDL2 -I/opt/local/include/SDL2 -D_REENTRANT -DBASE_PATH="\"/opt/local/share/rocksndiamonds\"" -c bd_caveengine.c gcc -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include -I/opt/local/include/SDL2 -I/opt/local/include/libdrm -I/usr/include -I/opt/local/include/ncurses -DDEBUG -g -Wall -Wstrict-prototypes -Wmissing-prototypes -DTARGET_SDL2 -I/opt/local/include/SDL2 -D_REENTRANT -DBASE_PATH="\"/opt/local/share/rocksndiamonds\"" -c convert.c gcc -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include -I/opt/local/include/SDL2 -I/opt/local/include/libdrm -I/usr/include -I/opt/local/include/ncurses -DDEBUG -g -Wall -Wstrict-prototypes -Wmissing-prototypes -DTARGET_SDL2 -I/opt/local/include/SDL2 -D_REENTRANT -DBASE_PATH="\"/opt/local/share/rocksndiamonds\"" -c snapshot.c -o snapshot.o gcc -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include -I/opt/local/include/SDL2 -I/opt/local/include/libdrm -I/usr/include -I/opt/local/include/ncurses -DDEBUG -g -Wall -Wstrict-prototypes -Wmissing-prototypes -DTARGET_SDL2 -I/opt/local/include/SDL2 -D_REENTRANT -DBASE_PATH="\"/opt/local/share/rocksndiamonds\"" -c graphics.c gcc -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include -I/opt/local/include/SDL2 -I/opt/local/include/libdrm -I/usr/include -I/opt/local/include/ncurses -DDEBUG -g -Wall -Wstrict-prototypes -Wmissing-prototypes -DTARGET_SDL2 -I/opt/local/include/SDL2 -D_REENTRANT -DBASE_PATH="\"/opt/local/share/rocksndiamonds\"" -c joystick.c -o joystick.o gcc -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include -I/opt/local/include/SDL2 -I/opt/local/include/libdrm -I/usr/include -I/opt/local/include/ncurses -DDEBUG -g -Wall -Wstrict-prototypes -Wmissing-prototypes -DTARGET_SDL2 -I/opt/local/include/SDL2 -D_REENTRANT -DBASE_PATH="\"/opt/local/share/rocksndiamonds\"" -c image.c -o image.o gcc -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include -I/opt/local/include/SDL2 -I/opt/local/include/libdrm -I/usr/include -I/opt/local/include/ncurses -DDEBUG -g -Wall -Wstrict-prototypes -Wmissing-prototypes -DTARGET_SDL2 -I/opt/local/include/SDL2 -D_REENTRANT -DBASE_PATH="\"/opt/local/share/rocksndiamonds\"" -c init.c gcc -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include -I/opt/local/include/SDL2 -I/opt/local/include/libdrm -I/usr/include -I/opt/local/include/ncurses -DDEBUG -g -Wall -Wstrict-prototypes -Wmissing-prototypes -DTARGET_SDL2 -I/opt/local/include/SDL2 -D_REENTRANT -DBASE_PATH="\"/opt/local/share/rocksndiamonds\"" -c random.c -o random.o gcc -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include -I/opt/local/include/SDL2 -I/opt/local/include/libdrm -I/usr/include -I/opt/local/include/ncurses -DDEBUG -g -Wall -Wstrict-prototypes -Wmissing-prototypes -DTARGET_SDL2 -I/opt/local/include/SDL2 -D_REENTRANT -DBASE_PATH="\"/opt/local/share/rocksndiamonds\"" -c game.c gcc -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include -I/opt/local/include/SDL2 -I/opt/local/include/libdrm -I/usr/include -I/opt/local/include/ncurses -DDEBUG -g -Wall -Wstrict-prototypes -Wmissing-prototypes -DTARGET_SDL2 -I/opt/local/include/SDL2 -D_REENTRANT -DBASE_PATH="\"/opt/local/share/rocksndiamonds\"" -c bd_caveobject.c gcc -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include -I/opt/local/include/SDL2 -I/opt/local/include/libdrm -I/usr/include -I/opt/local/include/ncurses -DDEBUG -g -Wall -Wstrict-prototypes -Wmissing-prototypes -DTARGET_SDL2 -I/opt/local/include/SDL2 -D_REENTRANT -DBASE_PATH="\"/opt/local/share/rocksndiamonds\"" -c hash.c -o hash.o gcc -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include -I/opt/local/include/SDL2 -I/opt/local/include/libdrm -I/usr/include -I/opt/local/include/ncurses -DDEBUG -g -Wall -Wstrict-prototypes -Wmissing-prototypes -DTARGET_SDL2 -I/opt/local/include/SDL2 -D_REENTRANT -DBASE_PATH="\"/opt/local/share/rocksndiamonds\"" -c list.c -o list.o gcc -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include -I/opt/local/include/SDL2 -I/opt/local/include/libdrm -I/usr/include -I/opt/local/include/ncurses -DDEBUG -g -Wall -Wstrict-prototypes -Wmissing-prototypes -DTARGET_SDL2 -I/opt/local/include/SDL2 -D_REENTRANT -DBASE_PATH="\"/opt/local/share/rocksndiamonds\"" -c logic.c gcc -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include -I/opt/local/include/SDL2 -I/opt/local/include/libdrm -I/usr/include -I/opt/local/include/ncurses -DDEBUG -g -Wall -Wstrict-prototypes -Wmissing-prototypes -DTARGET_SDL2 -I/opt/local/include/SDL2 -D_REENTRANT -DBASE_PATH="\"/opt/local/share/rocksndiamonds\"" -c http.c -o http.o gcc -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include -I/opt/local/include/SDL2 -I/opt/local/include/libdrm -I/usr/include -I/opt/local/include/ncurses -DDEBUG -g -Wall -Wstrict-prototypes -Wmissing-prototypes -DTARGET_SDL2 -I/opt/local/include/SDL2 -D_REENTRANT -DBASE_PATH="\"/opt/local/share/rocksndiamonds\"" -c bd_bdcff.c gcc -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include -I/opt/local/include/SDL2 -I/opt/local/include/libdrm -I/usr/include -I/opt/local/include/ncurses -DDEBUG -g -Wall -Wstrict-prototypes -Wmissing-prototypes -DTARGET_SDL2 -I/opt/local/include/SDL2 -D_REENTRANT -DBASE_PATH="\"/opt/local/share/rocksndiamonds\"" -c base64.c -o base64.o In file included from export_bd.h:19, from import_bd.h:22, from main_bd.h:19, from bd_bdcff.c:19: In function 'gd_strcpy', inlined from 'gd_caveset_load_from_bdcff' at bd_bdcff.c:1055:2: bd_cave.h:744:12: warning: 'strncpy' specified bound 1024 equals destination size [-Wstringop-truncation] 744 | return strncpy(dest, src, sizeof(GdString)); | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ gcc -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include -I/opt/local/include/SDL2 -I/opt/local/include/libdrm -I/usr/include -I/opt/local/include/ncurses -DDEBUG -g -Wall -Wstrict-prototypes -Wmissing-prototypes -DTARGET_SDL2 -I/opt/local/include/SDL2 -D_REENTRANT -DBASE_PATH="\"/opt/local/share/rocksndiamonds\"" -c bd_caveset.c gcc -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include -I/opt/local/include/SDL2 -I/opt/local/include/libdrm -I/usr/include -I/opt/local/include/ncurses -DDEBUG -g -Wall -Wstrict-prototypes -Wmissing-prototypes -DTARGET_SDL2 -I/opt/local/include/SDL2 -D_REENTRANT -DBASE_PATH="\"/opt/local/share/rocksndiamonds\"" -c setup.c -o setup.o gcc -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include -I/opt/local/include/SDL2 -I/opt/local/include/libdrm -I/usr/include -I/opt/local/include/ncurses -DDEBUG -g -Wall -Wstrict-prototypes -Wmissing-prototypes -DTARGET_SDL2 -I/opt/local/include/SDL2 -D_REENTRANT -DBASE_PATH="\"/opt/local/share/rocksndiamonds\"" -c reademc.c In file included from export_bd.h:19, from import_bd.h:22, from main_bd.h:19, from bd_caveset.c:19: In function 'gd_strcpy', inlined from 'caveset_name_set_from_filename' at bd_caveset.c:580:3: bd_cave.h:744:12: warning: 'strncpy' specified bound 1024 equals destination size [-Wstringop-truncation] 744 | return strncpy(dest, src, sizeof(GdString)); | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ In function 'gd_strcpy', inlined from 'gd_caveset_clear' at bd_caveset.c:189:5: bd_cave.h:744:12: warning: 'strncpy' specified bound 1024 equals destination size [-Wstringop-truncation] 744 | return strncpy(dest, src, sizeof(GdString)); | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ gcc -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include -I/opt/local/include/SDL2 -I/opt/local/include/libdrm -I/usr/include -I/opt/local/include/ncurses -DDEBUG -g -Wall -Wstrict-prototypes -Wmissing-prototypes -DTARGET_SDL2 -I/opt/local/include/SDL2 -D_REENTRANT -DBASE_PATH="\"/opt/local/share/rocksndiamonds\"" -c bd_c64import.c ar cr game_em.a cave.o convert.o graphics.o init.o game.o logic.o reademc.o setup.c: In function 'getLevelSetTitleMessageFilename': setup.c:986:27: warning: '.txt' directive writing 4 bytes into a region of size between 0 and 18 [-Wformat-overflow=] 986 | sprintf(basename, "%s_%d.txt", | ^~~~ In function 'getLevelSetTitleMessageBasename', inlined from 'getLevelSetTitleMessageFilename' at setup.c:1000:14: setup.c:986:3: note: 'sprintf' output between 19 and 37 bytes into a destination of size 32 986 | sprintf(basename, "%s_%d.txt", | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 987 | (initial ? "titlemessage_initial" : "titlemessage"), nr + 1); | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ranlib game_em.a gmake[1]: Leaving directory '/home/pbulk/build/games/rocksndiamonds/work/rocksndiamonds-4.4.0.4/src/game_em' gcc -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include -I/opt/local/include/SDL2 -I/opt/local/include/libdrm -I/usr/include -I/opt/local/include/ncurses -DDEBUG -g -Wall -Wstrict-prototypes -Wmissing-prototypes -DTARGET_SDL2 -I/opt/local/include/SDL2 -D_REENTRANT -DBASE_PATH="\"/opt/local/share/rocksndiamonds\"" -c bd_gameplay.c In file included from export_bd.h:19, from import_bd.h:22, from main_bd.h:19, from bd_c64import.c:17: In function 'gd_strcpy', inlined from 'cave_copy_from_crli' at bd_c64import.c:2400:5: bd_cave.h:744:12: warning: 'strncpy' specified bound 1024 equals destination size [-Wstringop-truncation] 744 | return strncpy(dest, src, sizeof(GdString)); | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ In function 'gd_strcpy', inlined from 'cave_copy_from_1stb' at bd_c64import.c:1869:3, inlined from 'gd_caveset_import_from_buffer' at bd_c64import.c:2909:15: bd_cave.h:744:12: warning: 'strncpy' specified bound 1024 equals destination size [-Wstringop-truncation] 744 | return strncpy(dest, src, sizeof(GdString)); | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ In function 'gd_strcpy', inlined from 'cave_copy_from_crdr_7' at bd_c64import.c:1989:3, inlined from 'gd_caveset_import_from_buffer' at bd_c64import.c:2945:15: bd_cave.h:744:12: warning: 'strncpy' specified bound 1024 equals destination size [-Wstringop-truncation] 744 | return strncpy(dest, src, sizeof(GdString)); | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ gcc -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include -I/opt/local/include/SDL2 -I/opt/local/include/libdrm -I/usr/include -I/opt/local/include/ncurses -DDEBUG -g -Wall -Wstrict-prototypes -Wmissing-prototypes -DTARGET_SDL2 -I/opt/local/include/SDL2 -D_REENTRANT -DBASE_PATH="\"/opt/local/share/rocksndiamonds\"" -c misc.c -o misc.o gmake[1]: Entering directory '/home/pbulk/build/games/rocksndiamonds/work/rocksndiamonds-4.4.0.4/src/game_sp' gcc -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include -I/opt/local/include/SDL2 -I/opt/local/include/libdrm -I/usr/include -I/opt/local/include/ncurses -DDEBUG -g -Wall -Wstrict-prototypes -Wmissing-prototypes -DTARGET_SDL2 -I/opt/local/include/SDL2 -D_REENTRANT -DBASE_PATH="\"/opt/local/share/rocksndiamonds\"" -c init.c gcc -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include -I/opt/local/include/SDL2 -I/opt/local/include/libdrm -I/usr/include -I/opt/local/include/ncurses -DDEBUG -g -Wall -Wstrict-prototypes -Wmissing-prototypes -DTARGET_SDL2 -I/opt/local/include/SDL2 -D_REENTRANT -DBASE_PATH="\"/opt/local/share/rocksndiamonds\"" -c bd_graphics.c misc.c: In function 'getSplitStringArray': misc.c:1336:18: error: 'INT_MAX' undeclared (first use in this function) 1336 | max_tokens = INT_MAX; | ^~~~~~~ misc.c:34:1: note: 'INT_MAX' is defined in header ''; did you forget to '#include '? 33 | #include "image.h" +++ |+#include 34 | misc.c:1336:18: note: each undeclared identifier is reported only once for each function it appears in 1336 | max_tokens = INT_MAX; | ^~~~~~~ gmake[1]: *** [Makefile:70: misc.o] Error 1 gmake[1]: Leaving directory '/home/pbulk/build/games/rocksndiamonds/work/rocksndiamonds-4.4.0.4/src/libgame' gmake: *** [Makefile:280: libgame_dir] Error 2 gmake: *** Waiting for unfinished jobs.... gcc -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include -I/opt/local/include/SDL2 -I/opt/local/include/libdrm -I/usr/include -I/opt/local/include/ncurses -DDEBUG -g -Wall -Wstrict-prototypes -Wmissing-prototypes -DTARGET_SDL2 -I/opt/local/include/SDL2 -D_REENTRANT -DBASE_PATH="\"/opt/local/share/rocksndiamonds\"" -c file.c gcc -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include -I/opt/local/include/SDL2 -I/opt/local/include/libdrm -I/usr/include -I/opt/local/include/ncurses -DDEBUG -g -Wall -Wstrict-prototypes -Wmissing-prototypes -DTARGET_SDL2 -I/opt/local/include/SDL2 -D_REENTRANT -DBASE_PATH="\"/opt/local/share/rocksndiamonds\"" -c bd_colors.c gcc -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include -I/opt/local/include/SDL2 -I/opt/local/include/libdrm -I/usr/include -I/opt/local/include/ncurses -DDEBUG -g -Wall -Wstrict-prototypes -Wmissing-prototypes -DTARGET_SDL2 -I/opt/local/include/SDL2 -D_REENTRANT -DBASE_PATH="\"/opt/local/share/rocksndiamonds\"" -c bd_random.c gcc -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include -I/opt/local/include/SDL2 -I/opt/local/include/libdrm -I/usr/include -I/opt/local/include/ncurses -DDEBUG -g -Wall -Wstrict-prototypes -Wmissing-prototypes -DTARGET_SDL2 -I/opt/local/include/SDL2 -D_REENTRANT -DBASE_PATH="\"/opt/local/share/rocksndiamonds\"" -c main.c gcc -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include -I/opt/local/include/SDL2 -I/opt/local/include/libdrm -I/usr/include -I/opt/local/include/ncurses -DDEBUG -g -Wall -Wstrict-prototypes -Wmissing-prototypes -DTARGET_SDL2 -I/opt/local/include/SDL2 -D_REENTRANT -DBASE_PATH="\"/opt/local/share/rocksndiamonds\"" -c bd_sound.c gcc -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include -I/opt/local/include/SDL2 -I/opt/local/include/libdrm -I/usr/include -I/opt/local/include/ncurses -DDEBUG -g -Wall -Wstrict-prototypes -Wmissing-prototypes -DTARGET_SDL2 -I/opt/local/include/SDL2 -D_REENTRANT -DBASE_PATH="\"/opt/local/share/rocksndiamonds\"" -c vb_lib.c gcc -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include -I/opt/local/include/SDL2 -I/opt/local/include/libdrm -I/usr/include -I/opt/local/include/ncurses -DDEBUG -g -Wall -Wstrict-prototypes -Wmissing-prototypes -DTARGET_SDL2 -I/opt/local/include/SDL2 -D_REENTRANT -DBASE_PATH="\"/opt/local/share/rocksndiamonds\"" -c ASM.c ar cr game_bd.a main_bd.o bd_cave.o bd_cavedb.o bd_caveengine.o bd_caveobject.o bd_bdcff.o bd_caveset.o bd_c64import.o bd_gameplay.o bd_graphics.o bd_colors.o bd_random.o bd_sound.o ranlib game_bd.a gmake[1]: Leaving directory '/home/pbulk/build/games/rocksndiamonds/work/rocksndiamonds-4.4.0.4/src/game_bd' gcc -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include -I/opt/local/include/SDL2 -I/opt/local/include/libdrm -I/usr/include -I/opt/local/include/ncurses -DDEBUG -g -Wall -Wstrict-prototypes -Wmissing-prototypes -DTARGET_SDL2 -I/opt/local/include/SDL2 -D_REENTRANT -DBASE_PATH="\"/opt/local/share/rocksndiamonds\"" -c BugsTerminals.c gcc -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include -I/opt/local/include/SDL2 -I/opt/local/include/libdrm -I/usr/include -I/opt/local/include/ncurses -DDEBUG -g -Wall -Wstrict-prototypes -Wmissing-prototypes -DTARGET_SDL2 -I/opt/local/include/SDL2 -D_REENTRANT -DBASE_PATH="\"/opt/local/share/rocksndiamonds\"" -c DDScrollBuffer.c gcc -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include -I/opt/local/include/SDL2 -I/opt/local/include/libdrm -I/usr/include -I/opt/local/include/ncurses -DDEBUG -g -Wall -Wstrict-prototypes -Wmissing-prototypes -DTARGET_SDL2 -I/opt/local/include/SDL2 -D_REENTRANT -DBASE_PATH="\"/opt/local/share/rocksndiamonds\"" -c DDSpriteBuffer.c gcc -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include -I/opt/local/include/SDL2 -I/opt/local/include/libdrm -I/usr/include -I/opt/local/include/ncurses -DDEBUG -g -Wall -Wstrict-prototypes -Wmissing-prototypes -DTARGET_SDL2 -I/opt/local/include/SDL2 -D_REENTRANT -DBASE_PATH="\"/opt/local/share/rocksndiamonds\"" -c Display.c gcc -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include -I/opt/local/include/SDL2 -I/opt/local/include/libdrm -I/usr/include -I/opt/local/include/ncurses -DDEBUG -g -Wall -Wstrict-prototypes -Wmissing-prototypes -DTARGET_SDL2 -I/opt/local/include/SDL2 -D_REENTRANT -DBASE_PATH="\"/opt/local/share/rocksndiamonds\"" -c DoGameStuff.c gcc -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include -I/opt/local/include/SDL2 -I/opt/local/include/libdrm -I/usr/include -I/opt/local/include/ncurses -DDEBUG -g -Wall -Wstrict-prototypes -Wmissing-prototypes -DTARGET_SDL2 -I/opt/local/include/SDL2 -D_REENTRANT -DBASE_PATH="\"/opt/local/share/rocksndiamonds\"" -c Electrons.c gcc -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include -I/opt/local/include/SDL2 -I/opt/local/include/libdrm -I/usr/include -I/opt/local/include/ncurses -DDEBUG -g -Wall -Wstrict-prototypes -Wmissing-prototypes -DTARGET_SDL2 -I/opt/local/include/SDL2 -D_REENTRANT -DBASE_PATH="\"/opt/local/share/rocksndiamonds\"" -c Explosions.c gcc -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include -I/opt/local/include/SDL2 -I/opt/local/include/libdrm -I/usr/include -I/opt/local/include/ncurses -DDEBUG -g -Wall -Wstrict-prototypes -Wmissing-prototypes -DTARGET_SDL2 -I/opt/local/include/SDL2 -D_REENTRANT -DBASE_PATH="\"/opt/local/share/rocksndiamonds\"" -c Globals.c gcc -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include -I/opt/local/include/SDL2 -I/opt/local/include/libdrm -I/usr/include -I/opt/local/include/ncurses -DDEBUG -g -Wall -Wstrict-prototypes -Wmissing-prototypes -DTARGET_SDL2 -I/opt/local/include/SDL2 -D_REENTRANT -DBASE_PATH="\"/opt/local/share/rocksndiamonds\"" -c Infotrons.c gcc -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include -I/opt/local/include/SDL2 -I/opt/local/include/libdrm -I/usr/include -I/opt/local/include/ncurses -DDEBUG -g -Wall -Wstrict-prototypes -Wmissing-prototypes -DTARGET_SDL2 -I/opt/local/include/SDL2 -D_REENTRANT -DBASE_PATH="\"/opt/local/share/rocksndiamonds\"" -c InitGameConditions.c gcc -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include -I/opt/local/include/SDL2 -I/opt/local/include/libdrm -I/usr/include -I/opt/local/include/ncurses -DDEBUG -g -Wall -Wstrict-prototypes -Wmissing-prototypes -DTARGET_SDL2 -I/opt/local/include/SDL2 -D_REENTRANT -DBASE_PATH="\"/opt/local/share/rocksndiamonds\"" -c Input.c gcc -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include -I/opt/local/include/SDL2 -I/opt/local/include/libdrm -I/usr/include -I/opt/local/include/ncurses -DDEBUG -g -Wall -Wstrict-prototypes -Wmissing-prototypes -DTARGET_SDL2 -I/opt/local/include/SDL2 -D_REENTRANT -DBASE_PATH="\"/opt/local/share/rocksndiamonds\"" -c MainForm.c gcc -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include -I/opt/local/include/SDL2 -I/opt/local/include/libdrm -I/usr/include -I/opt/local/include/ncurses -DDEBUG -g -Wall -Wstrict-prototypes -Wmissing-prototypes -DTARGET_SDL2 -I/opt/local/include/SDL2 -D_REENTRANT -DBASE_PATH="\"/opt/local/share/rocksndiamonds\"" -c MainGameLoop.c gcc -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include -I/opt/local/include/SDL2 -I/opt/local/include/libdrm -I/usr/include -I/opt/local/include/ncurses -DDEBUG -g -Wall -Wstrict-prototypes -Wmissing-prototypes -DTARGET_SDL2 -I/opt/local/include/SDL2 -D_REENTRANT -DBASE_PATH="\"/opt/local/share/rocksndiamonds\"" -c Murphy.c gcc -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include -I/opt/local/include/SDL2 -I/opt/local/include/libdrm -I/usr/include -I/opt/local/include/ncurses -DDEBUG -g -Wall -Wstrict-prototypes -Wmissing-prototypes -DTARGET_SDL2 -I/opt/local/include/SDL2 -D_REENTRANT -DBASE_PATH="\"/opt/local/share/rocksndiamonds\"" -c OrangeDisk.c gcc -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include -I/opt/local/include/SDL2 -I/opt/local/include/libdrm -I/usr/include -I/opt/local/include/ncurses -DDEBUG -g -Wall -Wstrict-prototypes -Wmissing-prototypes -DTARGET_SDL2 -I/opt/local/include/SDL2 -D_REENTRANT -DBASE_PATH="\"/opt/local/share/rocksndiamonds\"" -c SnikSnaks.c gcc -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include -I/opt/local/include/SDL2 -I/opt/local/include/libdrm -I/usr/include -I/opt/local/include/ncurses -DDEBUG -g -Wall -Wstrict-prototypes -Wmissing-prototypes -DTARGET_SDL2 -I/opt/local/include/SDL2 -D_REENTRANT -DBASE_PATH="\"/opt/local/share/rocksndiamonds\"" -c Sound.c gcc -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include -I/opt/local/include/SDL2 -I/opt/local/include/libdrm -I/usr/include -I/opt/local/include/ncurses -DDEBUG -g -Wall -Wstrict-prototypes -Wmissing-prototypes -DTARGET_SDL2 -I/opt/local/include/SDL2 -D_REENTRANT -DBASE_PATH="\"/opt/local/share/rocksndiamonds\"" -c Zonk.c ar cr game_sp.a init.o file.o main.o vb_lib.o ASM.o BugsTerminals.o DDScrollBuffer.o DDSpriteBuffer.o Display.o DoGameStuff.o Electrons.o Explosions.o Globals.o Infotrons.o InitGameConditions.o Input.o MainForm.o MainGameLoop.o Murphy.o OrangeDisk.o SnikSnaks.o Sound.o Zonk.o ranlib game_sp.a gmake[1]: Leaving directory '/home/pbulk/build/games/rocksndiamonds/work/rocksndiamonds-4.4.0.4/src/game_sp' *** Error code 2 Stop. bmake[1]: stopped making "all" in /data/jenkins/workspace/pkgsrc-trunk-x86_64/games/rocksndiamonds *** Error code 1 Stop. bmake: stopped making "all" in /data/jenkins/workspace/pkgsrc-trunk-x86_64/games/rocksndiamonds