[*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include -I/usr/include -I/opt/local/include/SDL2 -I/opt/local/include/libdrm -I/opt/local/include/ncurses -O3 -Isource '-DBINDIR="/opt/local/bin"' -pthread -c AI.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/local/bin"' -pthread -c AI.cpp -specs=/home/pbulk/build/games/endless-sky/work/.cwrapper/specs.pkgsrc [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include -I/usr/include -I/opt/local/include/SDL2 -I/opt/local/include/libdrm -I/opt/local/include/ncurses -O3 -Isource '-DBINDIR="/opt/local/bin"' -pthread -c Account.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/local/bin"' -pthread -c Account.cpp -specs=/home/pbulk/build/games/endless-sky/work/.cwrapper/specs.pkgsrc [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include -I/usr/include -I/opt/local/include/SDL2 -I/opt/local/include/libdrm -I/opt/local/include/ncurses -O3 -Isource '-DBINDIR="/opt/local/bin"' -pthread -c Armament.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/local/bin"' -pthread -c Armament.cpp -specs=/home/pbulk/build/games/endless-sky/work/.cwrapper/specs.pkgsrc [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include -I/usr/include -I/opt/local/include/SDL2 -I/opt/local/include/libdrm -I/opt/local/include/ncurses -O3 -Isource '-DBINDIR="/opt/local/bin"' -pthread -c Angle.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/local/bin"' -pthread -c Angle.cpp -specs=/home/pbulk/build/games/endless-sky/work/.cwrapper/specs.pkgsrc [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include -I/usr/include -I/opt/local/include/SDL2 -I/opt/local/include/libdrm -I/opt/local/include/ncurses -O3 -Isource '-DBINDIR="/opt/local/bin"' -pthread -c AsteroidField.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/local/bin"' -pthread -c AsteroidField.cpp -specs=/home/pbulk/build/games/endless-sky/work/.cwrapper/specs.pkgsrc [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include -I/usr/include -I/opt/local/include/SDL2 -I/opt/local/include/libdrm -I/opt/local/include/ncurses -O3 -Isource '-DBINDIR="/opt/local/bin"' -pthread -c Audio.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/local/bin"' -pthread -c Audio.cpp -specs=/home/pbulk/build/games/endless-sky/work/.cwrapper/specs.pkgsrc [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include -I/usr/include -I/opt/local/include/SDL2 -I/opt/local/include/libdrm -I/opt/local/include/ncurses -O3 -Isource '-DBINDIR="/opt/local/bin"' -pthread -c BankPanel.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/local/bin"' -pthread -c BankPanel.cpp -specs=/home/pbulk/build/games/endless-sky/work/.cwrapper/specs.pkgsrc [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include -I/usr/include -I/opt/local/include/SDL2 -I/opt/local/include/libdrm -I/opt/local/include/ncurses -O3 -Isource '-DBINDIR="/opt/local/bin"' -pthread -c BatchDrawList.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/local/bin"' -pthread -c BatchDrawList.cpp -specs=/home/pbulk/build/games/endless-sky/work/.cwrapper/specs.pkgsrc [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include -I/usr/include -I/opt/local/include/SDL2 -I/opt/local/include/libdrm -I/opt/local/include/ncurses -O3 -Isource '-DBINDIR="/opt/local/bin"' -pthread -c BatchShader.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/local/bin"' -pthread -c BatchShader.cpp -specs=/home/pbulk/build/games/endless-sky/work/.cwrapper/specs.pkgsrc [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include -I/usr/include -I/opt/local/include/SDL2 -I/opt/local/include/libdrm -I/opt/local/include/ncurses -O3 -Isource '-DBINDIR="/opt/local/bin"' -pthread -c BoardingPanel.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/local/bin"' -pthread -c BoardingPanel.cpp -specs=/home/pbulk/build/games/endless-sky/work/.cwrapper/specs.pkgsrc [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include -I/usr/include -I/opt/local/include/SDL2 -I/opt/local/include/libdrm -I/opt/local/include/ncurses -O3 -Isource '-DBINDIR="/opt/local/bin"' -pthread -c Body.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/local/bin"' -pthread -c Body.cpp -specs=/home/pbulk/build/games/endless-sky/work/.cwrapper/specs.pkgsrc [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include -I/usr/include -I/opt/local/include/SDL2 -I/opt/local/include/libdrm -I/opt/local/include/ncurses -O3 -Isource '-DBINDIR="/opt/local/bin"' -pthread -c CaptureOdds.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/local/bin"' -pthread -c CaptureOdds.cpp -specs=/home/pbulk/build/games/endless-sky/work/.cwrapper/specs.pkgsrc [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include -I/usr/include -I/opt/local/include/SDL2 -I/opt/local/include/libdrm -I/opt/local/include/ncurses -O3 -Isource '-DBINDIR="/opt/local/bin"' -pthread -c CargoHold.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/local/bin"' -pthread -c CargoHold.cpp -specs=/home/pbulk/build/games/endless-sky/work/.cwrapper/specs.pkgsrc [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include -I/usr/include -I/opt/local/include/SDL2 -I/opt/local/include/libdrm -I/opt/local/include/ncurses -O3 -Isource '-DBINDIR="/opt/local/bin"' -pthread -c CollisionSet.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/local/bin"' -pthread -c CollisionSet.cpp -specs=/home/pbulk/build/games/endless-sky/work/.cwrapper/specs.pkgsrc [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include -I/usr/include -I/opt/local/include/SDL2 -I/opt/local/include/libdrm -I/opt/local/include/ncurses -O3 -Isource '-DBINDIR="/opt/local/bin"' -pthread -c Color.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/local/bin"' -pthread -c Color.cpp -specs=/home/pbulk/build/games/endless-sky/work/.cwrapper/specs.pkgsrc [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include -I/usr/include -I/opt/local/include/SDL2 -I/opt/local/include/libdrm -I/opt/local/include/ncurses -O3 -Isource '-DBINDIR="/opt/local/bin"' -pthread -c Command.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/local/bin"' -pthread -c Command.cpp -specs=/home/pbulk/build/games/endless-sky/work/.cwrapper/specs.pkgsrc [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include -I/usr/include -I/opt/local/include/SDL2 -I/opt/local/include/libdrm -I/opt/local/include/ncurses -O3 -Isource '-DBINDIR="/opt/local/bin"' -pthread -c ConditionSet.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/local/bin"' -pthread -c ConditionSet.cpp -specs=/home/pbulk/build/games/endless-sky/work/.cwrapper/specs.pkgsrc [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include -I/usr/include -I/opt/local/include/SDL2 -I/opt/local/include/libdrm -I/opt/local/include/ncurses -O3 -Isource '-DBINDIR="/opt/local/bin"' -pthread -c Conversation.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/local/bin"' -pthread -c Conversation.cpp -specs=/home/pbulk/build/games/endless-sky/work/.cwrapper/specs.pkgsrc [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include -I/usr/include -I/opt/local/include/SDL2 -I/opt/local/include/libdrm -I/opt/local/include/ncurses -O3 -Isource '-DBINDIR="/opt/local/bin"' -pthread -c ConversationPanel.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/local/bin"' -pthread -c ConversationPanel.cpp -specs=/home/pbulk/build/games/endless-sky/work/.cwrapper/specs.pkgsrc [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include -I/usr/include -I/opt/local/include/SDL2 -I/opt/local/include/libdrm -I/opt/local/include/ncurses -O3 -Isource '-DBINDIR="/opt/local/bin"' -pthread -c CoreStartData.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/local/bin"' -pthread -c CoreStartData.cpp -specs=/home/pbulk/build/games/endless-sky/work/.cwrapper/specs.pkgsrc [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include -I/usr/include -I/opt/local/include/SDL2 -I/opt/local/include/libdrm -I/opt/local/include/ncurses -O3 -Isource '-DBINDIR="/opt/local/bin"' -pthread -c DataFile.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/local/bin"' -pthread -c DataFile.cpp -specs=/home/pbulk/build/games/endless-sky/work/.cwrapper/specs.pkgsrc [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include -I/usr/include -I/opt/local/include/SDL2 -I/opt/local/include/libdrm -I/opt/local/include/ncurses -O3 -Isource '-DBINDIR="/opt/local/bin"' -pthread -c DataNode.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/local/bin"' -pthread -c DataNode.cpp -specs=/home/pbulk/build/games/endless-sky/work/.cwrapper/specs.pkgsrc [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include -I/usr/include -I/opt/local/include/SDL2 -I/opt/local/include/libdrm -I/opt/local/include/ncurses -O3 -Isource '-DBINDIR="/opt/local/bin"' -pthread -c DataWriter.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/local/bin"' -pthread -c DataWriter.cpp -specs=/home/pbulk/build/games/endless-sky/work/.cwrapper/specs.pkgsrc [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include -I/usr/include -I/opt/local/include/SDL2 -I/opt/local/include/libdrm -I/opt/local/include/ncurses -O3 -Isource '-DBINDIR="/opt/local/bin"' -pthread -c Date.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/local/bin"' -pthread -c Date.cpp -specs=/home/pbulk/build/games/endless-sky/work/.cwrapper/specs.pkgsrc [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include -I/usr/include -I/opt/local/include/SDL2 -I/opt/local/include/libdrm -I/opt/local/include/ncurses -O3 -Isource '-DBINDIR="/opt/local/bin"' -pthread -c Depreciation.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/local/bin"' -pthread -c Depreciation.cpp -specs=/home/pbulk/build/games/endless-sky/work/.cwrapper/specs.pkgsrc [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include -I/usr/include -I/opt/local/include/SDL2 -I/opt/local/include/libdrm -I/opt/local/include/ncurses -O3 -Isource '-DBINDIR="/opt/local/bin"' -pthread -c Dialog.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/local/bin"' -pthread -c Dialog.cpp -specs=/home/pbulk/build/games/endless-sky/work/.cwrapper/specs.pkgsrc [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include -I/usr/include -I/opt/local/include/SDL2 -I/opt/local/include/libdrm -I/opt/local/include/ncurses -O3 -Isource '-DBINDIR="/opt/local/bin"' -pthread -c Dictionary.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/local/bin"' -pthread -c Dictionary.cpp -specs=/home/pbulk/build/games/endless-sky/work/.cwrapper/specs.pkgsrc [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include -I/usr/include -I/opt/local/include/SDL2 -I/opt/local/include/libdrm -I/opt/local/include/ncurses -O3 -Isource '-DBINDIR="/opt/local/bin"' -pthread -c DistanceMap.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/local/bin"' -pthread -c DistanceMap.cpp -specs=/home/pbulk/build/games/endless-sky/work/.cwrapper/specs.pkgsrc [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include -I/usr/include -I/opt/local/include/SDL2 -I/opt/local/include/libdrm -I/opt/local/include/ncurses -O3 -Isource '-DBINDIR="/opt/local/bin"' -pthread -c DrawList.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/local/bin"' -pthread -c DrawList.cpp -specs=/home/pbulk/build/games/endless-sky/work/.cwrapper/specs.pkgsrc [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include -I/usr/include -I/opt/local/include/SDL2 -I/opt/local/include/libdrm -I/opt/local/include/ncurses -O3 -Isource '-DBINDIR="/opt/local/bin"' -pthread -c Effect.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/local/bin"' -pthread -c Effect.cpp -specs=/home/pbulk/build/games/endless-sky/work/.cwrapper/specs.pkgsrc [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include -I/usr/include -I/opt/local/include/SDL2 -I/opt/local/include/libdrm -I/opt/local/include/ncurses -O3 -Isource '-DBINDIR="/opt/local/bin"' -pthread -c Engine.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/local/bin"' -pthread -c Engine.cpp -specs=/home/pbulk/build/games/endless-sky/work/.cwrapper/specs.pkgsrc [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include -I/usr/include -I/opt/local/include/SDL2 -I/opt/local/include/libdrm -I/opt/local/include/ncurses -O3 -Isource '-DBINDIR="/opt/local/bin"' -pthread -c EscortDisplay.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/local/bin"' -pthread -c EscortDisplay.cpp -specs=/home/pbulk/build/games/endless-sky/work/.cwrapper/specs.pkgsrc [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include -I/usr/include -I/opt/local/include/SDL2 -I/opt/local/include/libdrm -I/opt/local/include/ncurses -O3 -Isource '-DBINDIR="/opt/local/bin"' -pthread -c File.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/local/bin"' -pthread -c File.cpp -specs=/home/pbulk/build/games/endless-sky/work/.cwrapper/specs.pkgsrc [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include -I/usr/include -I/opt/local/include/SDL2 -I/opt/local/include/libdrm -I/opt/local/include/ncurses -O3 -Isource '-DBINDIR="/opt/local/bin"' -pthread -c FillShader.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/local/bin"' -pthread -c FillShader.cpp -specs=/home/pbulk/build/games/endless-sky/work/.cwrapper/specs.pkgsrc [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include -I/usr/include -I/opt/local/include/SDL2 -I/opt/local/include/libdrm -I/opt/local/include/ncurses -O3 -Isource '-DBINDIR="/opt/local/bin"' -pthread -c Fleet.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/local/bin"' -pthread -c Fleet.cpp -specs=/home/pbulk/build/games/endless-sky/work/.cwrapper/specs.pkgsrc [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include -I/usr/include -I/opt/local/include/SDL2 -I/opt/local/include/libdrm -I/opt/local/include/ncurses -O3 -Isource '-DBINDIR="/opt/local/bin"' -pthread -c Flotsam.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/local/bin"' -pthread -c Flotsam.cpp -specs=/home/pbulk/build/games/endless-sky/work/.cwrapper/specs.pkgsrc [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include -I/usr/include -I/opt/local/include/SDL2 -I/opt/local/include/libdrm -I/opt/local/include/ncurses -O3 -Isource '-DBINDIR="/opt/local/bin"' -pthread -c FogShader.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/local/bin"' -pthread -c FogShader.cpp -specs=/home/pbulk/build/games/endless-sky/work/.cwrapper/specs.pkgsrc [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include -I/usr/include -I/opt/local/include/SDL2 -I/opt/local/include/libdrm -I/opt/local/include/ncurses -O3 -Isource '-DBINDIR="/opt/local/bin"' -pthread -c FrameTimer.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/local/bin"' -pthread -c FrameTimer.cpp -specs=/home/pbulk/build/games/endless-sky/work/.cwrapper/specs.pkgsrc [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include -I/usr/include -I/opt/local/include/SDL2 -I/opt/local/include/libdrm -I/opt/local/include/ncurses -O3 -Isource '-DBINDIR="/opt/local/bin"' -pthread -c Galaxy.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/local/bin"' -pthread -c Galaxy.cpp -specs=/home/pbulk/build/games/endless-sky/work/.cwrapper/specs.pkgsrc [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include -I/usr/include -I/opt/local/include/SDL2 -I/opt/local/include/libdrm -I/opt/local/include/ncurses -O3 -Isource '-DBINDIR="/opt/local/bin"' -pthread -c GameData.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/local/bin"' -pthread -c GameData.cpp -specs=/home/pbulk/build/games/endless-sky/work/.cwrapper/specs.pkgsrc [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include -I/usr/include -I/opt/local/include/SDL2 -I/opt/local/include/libdrm -I/opt/local/include/ncurses -O3 -Isource '-DBINDIR="/opt/local/bin"' -pthread -c GameEvent.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/local/bin"' -pthread -c GameEvent.cpp -specs=/home/pbulk/build/games/endless-sky/work/.cwrapper/specs.pkgsrc [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include -I/usr/include -I/opt/local/include/SDL2 -I/opt/local/include/libdrm -I/opt/local/include/ncurses -O3 -Isource '-DBINDIR="/opt/local/bin"' -pthread -c GameWindow.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/local/bin"' -pthread -c GameWindow.cpp -specs=/home/pbulk/build/games/endless-sky/work/.cwrapper/specs.pkgsrc [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include -I/usr/include -I/opt/local/include/SDL2 -I/opt/local/include/libdrm -I/opt/local/include/ncurses -O3 -Isource '-DBINDIR="/opt/local/bin"' -pthread -c Government.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/local/bin"' -pthread -c Government.cpp -specs=/home/pbulk/build/games/endless-sky/work/.cwrapper/specs.pkgsrc [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include -I/usr/include -I/opt/local/include/SDL2 -I/opt/local/include/libdrm -I/opt/local/include/ncurses -O3 -Isource '-DBINDIR="/opt/local/bin"' -pthread -c HailPanel.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/local/bin"' -pthread -c HailPanel.cpp -specs=/home/pbulk/build/games/endless-sky/work/.cwrapper/specs.pkgsrc [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include -I/usr/include -I/opt/local/include/SDL2 -I/opt/local/include/libdrm -I/opt/local/include/ncurses -O3 -Isource '-DBINDIR="/opt/local/bin"' -pthread -c Hardpoint.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/local/bin"' -pthread -c Hardpoint.cpp -specs=/home/pbulk/build/games/endless-sky/work/.cwrapper/specs.pkgsrc [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include -I/usr/include -I/opt/local/include/SDL2 -I/opt/local/include/libdrm -I/opt/local/include/ncurses -O3 -Isource '-DBINDIR="/opt/local/bin"' -pthread -c Hazard.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/local/bin"' -pthread -c Hazard.cpp -specs=/home/pbulk/build/games/endless-sky/work/.cwrapper/specs.pkgsrc [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include -I/usr/include -I/opt/local/include/SDL2 -I/opt/local/include/libdrm -I/opt/local/include/ncurses -O3 -Isource '-DBINDIR="/opt/local/bin"' -pthread -c HiringPanel.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/local/bin"' -pthread -c HiringPanel.cpp -specs=/home/pbulk/build/games/endless-sky/work/.cwrapper/specs.pkgsrc [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include -I/usr/include -I/opt/local/include/SDL2 -I/opt/local/include/libdrm -I/opt/local/include/ncurses -O3 -Isource '-DBINDIR="/opt/local/bin"' -pthread -c ImageSet.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/local/bin"' -pthread -c ImageSet.cpp -specs=/home/pbulk/build/games/endless-sky/work/.cwrapper/specs.pkgsrc [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include -I/usr/include -I/opt/local/include/SDL2 -I/opt/local/include/libdrm -I/opt/local/include/ncurses -O3 -Isource '-DBINDIR="/opt/local/bin"' -pthread -c Information.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/local/bin"' -pthread -c Information.cpp -specs=/home/pbulk/build/games/endless-sky/work/.cwrapper/specs.pkgsrc [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include -I/usr/include -I/opt/local/include/SDL2 -I/opt/local/include/libdrm -I/opt/local/include/ncurses -O3 -Isource '-DBINDIR="/opt/local/bin"' -pthread -c Interface.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/local/bin"' -pthread -c Interface.cpp -specs=/home/pbulk/build/games/endless-sky/work/.cwrapper/specs.pkgsrc [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include -I/usr/include -I/opt/local/include/SDL2 -I/opt/local/include/libdrm -I/opt/local/include/ncurses -O3 -Isource '-DBINDIR="/opt/local/bin"' -pthread -c ItemInfoDisplay.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/local/bin"' -pthread -c ItemInfoDisplay.cpp -specs=/home/pbulk/build/games/endless-sky/work/.cwrapper/specs.pkgsrc [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include -I/usr/include -I/opt/local/include/SDL2 -I/opt/local/include/libdrm -I/opt/local/include/ncurses -O3 -Isource '-DBINDIR="/opt/local/bin"' -pthread -c LineShader.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/local/bin"' -pthread -c LineShader.cpp -specs=/home/pbulk/build/games/endless-sky/work/.cwrapper/specs.pkgsrc [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include -I/usr/include -I/opt/local/include/SDL2 -I/opt/local/include/libdrm -I/opt/local/include/ncurses -O3 -Isource '-DBINDIR="/opt/local/bin"' -pthread -c LoadPanel.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/local/bin"' -pthread -c LoadPanel.cpp -specs=/home/pbulk/build/games/endless-sky/work/.cwrapper/specs.pkgsrc [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include -I/usr/include -I/opt/local/include/SDL2 -I/opt/local/include/libdrm -I/opt/local/include/ncurses -O3 -Isource '-DBINDIR="/opt/local/bin"' -pthread -c LocationFilter.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/local/bin"' -pthread -c LocationFilter.cpp -specs=/home/pbulk/build/games/endless-sky/work/.cwrapper/specs.pkgsrc [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include -I/usr/include -I/opt/local/include/SDL2 -I/opt/local/include/libdrm -I/opt/local/include/ncurses -O3 -Isource '-DBINDIR="/opt/local/bin"' -pthread -c LogbookPanel.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/local/bin"' -pthread -c LogbookPanel.cpp -specs=/home/pbulk/build/games/endless-sky/work/.cwrapper/specs.pkgsrc [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include -I/usr/include -I/opt/local/include/SDL2 -I/opt/local/include/libdrm -I/opt/local/include/ncurses -O3 -Isource '-DBINDIR="/opt/local/bin"' -pthread -c MainPanel.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/local/bin"' -pthread -c MainPanel.cpp -specs=/home/pbulk/build/games/endless-sky/work/.cwrapper/specs.pkgsrc [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include -I/usr/include -I/opt/local/include/SDL2 -I/opt/local/include/libdrm -I/opt/local/include/ncurses -O3 -Isource '-DBINDIR="/opt/local/bin"' -pthread -c MapDetailPanel.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/local/bin"' -pthread -c MapDetailPanel.cpp -specs=/home/pbulk/build/games/endless-sky/work/.cwrapper/specs.pkgsrc [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include -I/usr/include -I/opt/local/include/SDL2 -I/opt/local/include/libdrm -I/opt/local/include/ncurses -O3 -Isource '-DBINDIR="/opt/local/bin"' -pthread -c MapOutfitterPanel.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/local/bin"' -pthread -c MapOutfitterPanel.cpp -specs=/home/pbulk/build/games/endless-sky/work/.cwrapper/specs.pkgsrc [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include -I/usr/include -I/opt/local/include/SDL2 -I/opt/local/include/libdrm -I/opt/local/include/ncurses -O3 -Isource '-DBINDIR="/opt/local/bin"' -pthread -c MapPanel.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/local/bin"' -pthread -c MapPanel.cpp -specs=/home/pbulk/build/games/endless-sky/work/.cwrapper/specs.pkgsrc [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include -I/usr/include -I/opt/local/include/SDL2 -I/opt/local/include/libdrm -I/opt/local/include/ncurses -O3 -Isource '-DBINDIR="/opt/local/bin"' -pthread -c MapSalesPanel.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/local/bin"' -pthread -c MapSalesPanel.cpp -specs=/home/pbulk/build/games/endless-sky/work/.cwrapper/specs.pkgsrc [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include -I/usr/include -I/opt/local/include/SDL2 -I/opt/local/include/libdrm -I/opt/local/include/ncurses -O3 -Isource '-DBINDIR="/opt/local/bin"' -pthread -c MapShipyardPanel.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/local/bin"' -pthread -c MapShipyardPanel.cpp -specs=/home/pbulk/build/games/endless-sky/work/.cwrapper/specs.pkgsrc [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include -I/usr/include -I/opt/local/include/SDL2 -I/opt/local/include/libdrm -I/opt/local/include/ncurses -O3 -Isource '-DBINDIR="/opt/local/bin"' -pthread -c Mask.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/local/bin"' -pthread -c Mask.cpp -specs=/home/pbulk/build/games/endless-sky/work/.cwrapper/specs.pkgsrc [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include -I/usr/include -I/opt/local/include/SDL2 -I/opt/local/include/libdrm -I/opt/local/include/ncurses -O3 -Isource '-DBINDIR="/opt/local/bin"' -pthread -c MenuPanel.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/local/bin"' -pthread -c MenuPanel.cpp -specs=/home/pbulk/build/games/endless-sky/work/.cwrapper/specs.pkgsrc [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include -I/usr/include -I/opt/local/include/SDL2 -I/opt/local/include/libdrm -I/opt/local/include/ncurses -O3 -Isource '-DBINDIR="/opt/local/bin"' -pthread -c Messages.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/local/bin"' -pthread -c Messages.cpp -specs=/home/pbulk/build/games/endless-sky/work/.cwrapper/specs.pkgsrc [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include -I/usr/include -I/opt/local/include/SDL2 -I/opt/local/include/libdrm -I/opt/local/include/ncurses -O3 -Isource '-DBINDIR="/opt/local/bin"' -pthread -c Minable.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/local/bin"' -pthread -c Minable.cpp -specs=/home/pbulk/build/games/endless-sky/work/.cwrapper/specs.pkgsrc [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include -I/usr/include -I/opt/local/include/SDL2 -I/opt/local/include/libdrm -I/opt/local/include/ncurses -O3 -Isource '-DBINDIR="/opt/local/bin"' -pthread -c Mission.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/local/bin"' -pthread -c Mission.cpp -specs=/home/pbulk/build/games/endless-sky/work/.cwrapper/specs.pkgsrc [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include -I/usr/include -I/opt/local/include/SDL2 -I/opt/local/include/libdrm -I/opt/local/include/ncurses -O3 -Isource '-DBINDIR="/opt/local/bin"' -pthread -c MissionAction.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/local/bin"' -pthread -c MissionAction.cpp -specs=/home/pbulk/build/games/endless-sky/work/.cwrapper/specs.pkgsrc [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include -I/usr/include -I/opt/local/include/SDL2 -I/opt/local/include/libdrm -I/opt/local/include/ncurses -O3 -Isource '-DBINDIR="/opt/local/bin"' -pthread -c MissionPanel.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/local/bin"' -pthread -c MissionPanel.cpp -specs=/home/pbulk/build/games/endless-sky/work/.cwrapper/specs.pkgsrc [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include -I/usr/include -I/opt/local/include/SDL2 -I/opt/local/include/libdrm -I/opt/local/include/ncurses -O3 -Isource '-DBINDIR="/opt/local/bin"' -pthread -c Mortgage.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/local/bin"' -pthread -c Mortgage.cpp -specs=/home/pbulk/build/games/endless-sky/work/.cwrapper/specs.pkgsrc [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include -I/usr/include -I/opt/local/include/SDL2 -I/opt/local/include/libdrm -I/opt/local/include/ncurses -O3 -Isource '-DBINDIR="/opt/local/bin"' -pthread -c Music.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/local/bin"' -pthread -c Music.cpp -specs=/home/pbulk/build/games/endless-sky/work/.cwrapper/specs.pkgsrc [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include -I/usr/include -I/opt/local/include/SDL2 -I/opt/local/include/libdrm -I/opt/local/include/ncurses -O3 -Isource '-DBINDIR="/opt/local/bin"' -pthread -c NPC.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/local/bin"' -pthread -c NPC.cpp -specs=/home/pbulk/build/games/endless-sky/work/.cwrapper/specs.pkgsrc [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include -I/usr/include -I/opt/local/include/SDL2 -I/opt/local/include/libdrm -I/opt/local/include/ncurses -O3 -Isource '-DBINDIR="/opt/local/bin"' -pthread -c News.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/local/bin"' -pthread -c News.cpp -specs=/home/pbulk/build/games/endless-sky/work/.cwrapper/specs.pkgsrc [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include -I/usr/include -I/opt/local/include/SDL2 -I/opt/local/include/libdrm -I/opt/local/include/ncurses -O3 -Isource '-DBINDIR="/opt/local/bin"' -pthread -c Outfit.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/local/bin"' -pthread -c Outfit.cpp -specs=/home/pbulk/build/games/endless-sky/work/.cwrapper/specs.pkgsrc