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-I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include/SDL -I/opt/local/include -I/opt/local/include/libdrm -I/usr/include -I/opt/local/include/freetype2 -Wall -ansi -pedantic -MD -MT TOOLS/BLPViewer/CMakeFiles/blpviewer.dir/blpstream.cpp.o -MF CMakeFiles/blpviewer.dir/blpstream.cpp.o.d -o CMakeFiles/blpviewer.dir/blpstream.cpp.o -c /tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/TOOLS/BLPViewer/blpstream.cpp <.> /tmp/work/games/LostPixels/work/.gcc/bin/g++ -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -DHAVE_SDLMIXER -DHAVE_SDLNET '-DRESPATH="\"/opt/local/share/blinkensisters/\""' 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-I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/tmp/work/games/LostPixels/work/.buildlink/include/SDL -I/tmp/work/games/LostPixels/work/.buildlink/include -I/tmp/work/games/LostPixels/work/.buildlink/include/libdrm -I/tmp/work/games/LostPixels/work/.buildlink/include/freetype2 -Wall -ansi -pedantic -MD -MT TOOLS/BLPViewer/CMakeFiles/blpviewer.dir/drawprimitives.cpp.o -MF CMakeFiles/blpviewer.dir/drawprimitives.cpp.o.d -o CMakeFiles/blpviewer.dir/drawprimitives.cpp.o -c /tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/TOOLS/BLPViewer/drawprimitives.cpp -std=c++98 -specs=/tmp/work/games/LostPixels/work/.cwrapper/specs.pkgsrc [*] c++ -DHAVE_SDLMIXER -DHAVE_SDLNET '-DRESPATH="\"/opt/local/share/blinkensisters/\""' -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include/SDL -I/opt/local/include -I/opt/local/include/libdrm -I/usr/include -I/opt/local/include/freetype2 -Wall -ansi -pedantic -MD -MT CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_anim.cpp.o -MF CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_anim.cpp.o.d -o CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_anim.cpp.o -c 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-I/tmp/work/games/LostPixels/work/.buildlink/include -I/tmp/work/games/LostPixels/work/.buildlink/include/libdrm -I/tmp/work/games/LostPixels/work/.buildlink/include/freetype2 -Wall -ansi -pedantic -MD -MT CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_anim.cpp.o -MF CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_anim.cpp.o.d -o CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_anim.cpp.o -c /tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/source/bl_lua_obj_anim.cpp -std=c++98 -specs=/tmp/work/games/LostPixels/work/.cwrapper/specs.pkgsrc [*] c++ -DHAVE_SDLMIXER -DHAVE_SDLNET '-DRESPATH="\"/opt/local/share/blinkensisters/\""' -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include/SDL -I/opt/local/include -I/opt/local/include/libdrm -I/usr/include -I/opt/local/include/freetype2 -Wall -ansi -pedantic -MD -MT TOOLS/BLPViewer/CMakeFiles/bxxviewer.dir/__/__/BlinkenLib/source/BlinkenMovie.cpp.o -MF CMakeFiles/bxxviewer.dir/__/__/BlinkenLib/source/BlinkenMovie.cpp.o.d -o CMakeFiles/bxxviewer.dir/__/__/BlinkenLib/source/BlinkenMovie.cpp.o -c /tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/source/BlinkenMovie.cpp <.> /tmp/work/games/LostPixels/work/.gcc/bin/g++ -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -DHAVE_SDLMIXER -DHAVE_SDLNET 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-I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/tmp/work/games/LostPixels/work/.buildlink/include/SDL -I/tmp/work/games/LostPixels/work/.buildlink/include -I/tmp/work/games/LostPixels/work/.buildlink/include/libdrm -I/tmp/work/games/LostPixels/work/.buildlink/include/freetype2 -Wall -ansi -pedantic -MD -MT CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_screen.cpp.o -MF CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_screen.cpp.o.d -o 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-I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenPlayer/. -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenPlayer/.. -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenPlayer/../SDL_gfx -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include/SDL -I/opt/local/include -I/opt/local/include/libdrm -I/usr/include -I/opt/local/include/freetype2 -Wall -ansi -pedantic -MD -MT BlinkenPlayer/CMakeFiles/BlinkenPlayer.dir/__/SDL_gfx/SDL_gfxBlitFunc.cpp.o -MF CMakeFiles/BlinkenPlayer.dir/__/SDL_gfx/SDL_gfxBlitFunc.cpp.o.d -o CMakeFiles/BlinkenPlayer.dir/__/SDL_gfx/SDL_gfxBlitFunc.cpp.o -c /tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx/SDL_gfxBlitFunc.cpp <.> /tmp/work/games/LostPixels/work/.gcc/bin/g++ -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -DHAVE_SDLMIXER -DHAVE_SDLNET '-DRESPATH="\"/opt/local/share/blinkensisters/\""' -D__OGGPLAYER -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenPlayer/. -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenPlayer/.. -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenPlayer/../SDL_gfx -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/tmp/work/games/LostPixels/work/.buildlink/include/SDL -I/tmp/work/games/LostPixels/work/.buildlink/include -I/tmp/work/games/LostPixels/work/.buildlink/include/libdrm -I/tmp/work/games/LostPixels/work/.buildlink/include/freetype2 -Wall -ansi -pedantic -MD -MT BlinkenPlayer/CMakeFiles/BlinkenPlayer.dir/__/SDL_gfx/SDL_gfxBlitFunc.cpp.o -MF CMakeFiles/BlinkenPlayer.dir/__/SDL_gfx/SDL_gfxBlitFunc.cpp.o.d -o CMakeFiles/BlinkenPlayer.dir/__/SDL_gfx/SDL_gfxBlitFunc.cpp.o -c /tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx/SDL_gfxBlitFunc.cpp -std=c++98 -specs=/tmp/work/games/LostPixels/work/.cwrapper/specs.pkgsrc [*] c++ -DHAVE_SDLMIXER -DHAVE_SDLNET '-DRESPATH="\"/opt/local/share/blinkensisters/\""' -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include/SDL -I/opt/local/include -I/opt/local/include/libdrm -I/usr/include -I/opt/local/include/freetype2 -Wall -ansi -pedantic -MD -MT CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_shared.cpp.o -MF CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_shared.cpp.o.d -o CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_shared.cpp.o -c /tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/source/bl_lua_obj_shared.cpp <.> /tmp/work/games/LostPixels/work/.gcc/bin/g++ -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -DHAVE_SDLMIXER -DHAVE_SDLNET '-DRESPATH="\"/opt/local/share/blinkensisters/\""' -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/tmp/work/games/LostPixels/work/.buildlink/include/SDL -I/tmp/work/games/LostPixels/work/.buildlink/include -I/tmp/work/games/LostPixels/work/.buildlink/include/libdrm -I/tmp/work/games/LostPixels/work/.buildlink/include/freetype2 -Wall -ansi -pedantic -MD -MT CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_shared.cpp.o -MF CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_shared.cpp.o.d -o CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_shared.cpp.o -c /tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/source/bl_lua_obj_shared.cpp -std=c++98 -specs=/tmp/work/games/LostPixels/work/.cwrapper/specs.pkgsrc [*] c++ -DHAVE_SDLMIXER -DHAVE_SDLNET '-DRESPATH="\"/opt/local/share/blinkensisters/\""' -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include/SDL -I/opt/local/include -I/opt/local/include/libdrm -I/usr/include -I/opt/local/include/freetype2 -Wall -ansi -pedantic -MD -MT CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_sound.cpp.o -MF CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_sound.cpp.o.d -o CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_sound.cpp.o -c /tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/source/bl_lua_obj_sound.cpp <.> /tmp/work/games/LostPixels/work/.gcc/bin/g++ -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -DHAVE_SDLMIXER -DHAVE_SDLNET '-DRESPATH="\"/opt/local/share/blinkensisters/\""' -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/tmp/work/games/LostPixels/work/.buildlink/include/SDL -I/tmp/work/games/LostPixels/work/.buildlink/include -I/tmp/work/games/LostPixels/work/.buildlink/include/libdrm -I/tmp/work/games/LostPixels/work/.buildlink/include/freetype2 -Wall -ansi -pedantic -MD -MT CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_sound.cpp.o -MF CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_sound.cpp.o.d -o CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_sound.cpp.o -c /tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/source/bl_lua_obj_sound.cpp -std=c++98 -specs=/tmp/work/games/LostPixels/work/.cwrapper/specs.pkgsrc [*] c++ -DHAVE_SDLMIXER -DHAVE_SDLNET '-DRESPATH="\"/opt/local/share/blinkensisters/\""' -D__OGGPLAYER -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenPlayer/. -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenPlayer/.. -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenPlayer/../SDL_gfx -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include/SDL -I/opt/local/include -I/opt/local/include/libdrm -I/usr/include -I/opt/local/include/freetype2 -Wall -ansi -pedantic -MD -MT BlinkenPlayer/CMakeFiles/BlinkenPlayer.dir/__/SDL_gfx/SDL_gfxPrimitives.cpp.o -MF CMakeFiles/BlinkenPlayer.dir/__/SDL_gfx/SDL_gfxPrimitives.cpp.o.d -o CMakeFiles/BlinkenPlayer.dir/__/SDL_gfx/SDL_gfxPrimitives.cpp.o -c /tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx/SDL_gfxPrimitives.cpp <.> /tmp/work/games/LostPixels/work/.gcc/bin/g++ -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -DHAVE_SDLMIXER -DHAVE_SDLNET '-DRESPATH="\"/opt/local/share/blinkensisters/\""' -D__OGGPLAYER -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenPlayer/. -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenPlayer/.. -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenPlayer/../SDL_gfx -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/tmp/work/games/LostPixels/work/.buildlink/include/SDL -I/tmp/work/games/LostPixels/work/.buildlink/include -I/tmp/work/games/LostPixels/work/.buildlink/include/libdrm -I/tmp/work/games/LostPixels/work/.buildlink/include/freetype2 -Wall -ansi -pedantic -MD -MT BlinkenPlayer/CMakeFiles/BlinkenPlayer.dir/__/SDL_gfx/SDL_gfxPrimitives.cpp.o -MF CMakeFiles/BlinkenPlayer.dir/__/SDL_gfx/SDL_gfxPrimitives.cpp.o.d -o CMakeFiles/BlinkenPlayer.dir/__/SDL_gfx/SDL_gfxPrimitives.cpp.o -c /tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx/SDL_gfxPrimitives.cpp -std=c++98 -specs=/tmp/work/games/LostPixels/work/.cwrapper/specs.pkgsrc [*] c++ -DHAVE_SDLMIXER -DHAVE_SDLNET '-DRESPATH="\"/opt/local/share/blinkensisters/\""' -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include/SDL -I/opt/local/include -I/opt/local/include/libdrm -I/usr/include -I/opt/local/include/freetype2 -Wall -ansi -pedantic -MD -MT CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_timer.cpp.o -MF CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_timer.cpp.o.d -o CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_timer.cpp.o -c /tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/source/bl_lua_obj_timer.cpp <.> /tmp/work/games/LostPixels/work/.gcc/bin/g++ -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -DHAVE_SDLMIXER -DHAVE_SDLNET '-DRESPATH="\"/opt/local/share/blinkensisters/\""' -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/tmp/work/games/LostPixels/work/.buildlink/include/SDL -I/tmp/work/games/LostPixels/work/.buildlink/include -I/tmp/work/games/LostPixels/work/.buildlink/include/libdrm -I/tmp/work/games/LostPixels/work/.buildlink/include/freetype2 -Wall -ansi -pedantic -MD -MT CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_timer.cpp.o -MF CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_timer.cpp.o.d -o CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_obj_timer.cpp.o -c /tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/source/bl_lua_obj_timer.cpp -std=c++98 -specs=/tmp/work/games/LostPixels/work/.cwrapper/specs.pkgsrc [*] c++ -DHAVE_SDLMIXER -DHAVE_SDLNET '-DRESPATH="\"/opt/local/share/blinkensisters/\""' -D__OGGPLAYER -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenPlayer/. -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenPlayer/.. -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenPlayer/../SDL_gfx -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include/SDL -I/opt/local/include -I/opt/local/include/libdrm -I/usr/include -I/opt/local/include/freetype2 -Wall -ansi -pedantic -MD -MT BlinkenPlayer/CMakeFiles/BlinkenPlayer.dir/__/SDL_gfx/SDL_imageFilter.cpp.o -MF CMakeFiles/BlinkenPlayer.dir/__/SDL_gfx/SDL_imageFilter.cpp.o.d -o CMakeFiles/BlinkenPlayer.dir/__/SDL_gfx/SDL_imageFilter.cpp.o -c /tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx/SDL_imageFilter.cpp <.> /tmp/work/games/LostPixels/work/.gcc/bin/g++ -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -DHAVE_SDLMIXER -DHAVE_SDLNET '-DRESPATH="\"/opt/local/share/blinkensisters/\""' -D__OGGPLAYER -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenPlayer/. -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenPlayer/.. -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenPlayer/../SDL_gfx -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/tmp/work/games/LostPixels/work/.buildlink/include/SDL -I/tmp/work/games/LostPixels/work/.buildlink/include -I/tmp/work/games/LostPixels/work/.buildlink/include/libdrm -I/tmp/work/games/LostPixels/work/.buildlink/include/freetype2 -Wall -ansi -pedantic -MD -MT BlinkenPlayer/CMakeFiles/BlinkenPlayer.dir/__/SDL_gfx/SDL_imageFilter.cpp.o -MF CMakeFiles/BlinkenPlayer.dir/__/SDL_gfx/SDL_imageFilter.cpp.o.d -o CMakeFiles/BlinkenPlayer.dir/__/SDL_gfx/SDL_imageFilter.cpp.o -c /tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx/SDL_imageFilter.cpp -std=c++98 -specs=/tmp/work/games/LostPixels/work/.cwrapper/specs.pkgsrc [*] c++ -DHAVE_SDLMIXER -DHAVE_SDLNET '-DRESPATH="\"/opt/local/share/blinkensisters/\""' -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include/SDL -I/opt/local/include -I/opt/local/include/libdrm -I/usr/include -I/opt/local/include/freetype2 -Wall -ansi -pedantic -MD -MT CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_objbindings.cpp.o -MF CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_objbindings.cpp.o.d -o CMakeFiles/LostPixels.dir/BlinkenLUA/LuaBindings/source/bl_lua_objbindings.cpp.o -c /tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/source/bl_lua_objbindings.cpp <.> /tmp/work/games/LostPixels/work/.gcc/bin/g++ -m64 -fstack-protector-strong 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-I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenPlayer/.. -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenPlayer/../SDL_gfx -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include/SDL -I/opt/local/include -I/opt/local/include/libdrm -I/usr/include -I/opt/local/include/freetype2 -Wall -ansi -pedantic -MD -MT BlinkenPlayer/CMakeFiles/BlinkenPlayer.dir/__/SDL_gfx/SDL_rotozoom.cpp.o -MF CMakeFiles/BlinkenPlayer.dir/__/SDL_gfx/SDL_rotozoom.cpp.o.d -o CMakeFiles/BlinkenPlayer.dir/__/SDL_gfx/SDL_rotozoom.cpp.o -c /tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx/SDL_rotozoom.cpp <.> /tmp/work/games/LostPixels/work/.gcc/bin/g++ -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -DHAVE_SDLMIXER -DHAVE_SDLNET '-DRESPATH="\"/opt/local/share/blinkensisters/\""' -D__OGGPLAYER -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/. 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-I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenPlayer/../SDL_gfx -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/tmp/work/games/LostPixels/work/.buildlink/include/SDL -I/tmp/work/games/LostPixels/work/.buildlink/include -I/tmp/work/games/LostPixels/work/.buildlink/include/libdrm -I/tmp/work/games/LostPixels/work/.buildlink/include/freetype2 -Wall -ansi -pedantic -MD -MT BlinkenPlayer/CMakeFiles/BlinkenPlayer.dir/blending.cpp.o -MF CMakeFiles/BlinkenPlayer.dir/blending.cpp.o.d -o CMakeFiles/BlinkenPlayer.dir/blending.cpp.o -c /tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenPlayer/blending.cpp -std=c++98 -specs=/tmp/work/games/LostPixels/work/.cwrapper/specs.pkgsrc [*] c++ -DHAVE_SDLMIXER -DHAVE_SDLNET '-DRESPATH="\"/opt/local/share/blinkensisters/\""' -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF 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-I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenPlayer/. -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenPlayer/.. -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenPlayer/../SDL_gfx -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include/SDL -I/opt/local/include -I/opt/local/include/libdrm -I/usr/include -I/opt/local/include/freetype2 -Wall -ansi -pedantic -MD -MT BlinkenPlayer/CMakeFiles/BlinkenPlayer.dir/blinkenoggmain.cpp.o -MF CMakeFiles/BlinkenPlayer.dir/blinkenoggmain.cpp.o.d -o CMakeFiles/BlinkenPlayer.dir/blinkenoggmain.cpp.o -c /tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenPlayer/blinkenoggmain.cpp <.> /tmp/work/games/LostPixels/work/.gcc/bin/g++ -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -DHAVE_SDLMIXER 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-I/tmp/work/games/LostPixels/work/.buildlink/include/SDL -I/tmp/work/games/LostPixels/work/.buildlink/include -I/tmp/work/games/LostPixels/work/.buildlink/include/libdrm -I/tmp/work/games/LostPixels/work/.buildlink/include/freetype2 -Wall -ansi -pedantic -MD -MT BlinkenPlayer/CMakeFiles/BlinkenPlayer.dir/blinkenoggmain.cpp.o -MF CMakeFiles/BlinkenPlayer.dir/blinkenoggmain.cpp.o.d -o CMakeFiles/BlinkenPlayer.dir/blinkenoggmain.cpp.o -c /tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenPlayer/blinkenoggmain.cpp -std=c++98 -specs=/tmp/work/games/LostPixels/work/.cwrapper/specs.pkgsrc [*] c++ -DHAVE_SDLMIXER -DHAVE_SDLNET '-DRESPATH="\"/opt/local/share/blinkensisters/\""' -D__OGGPLAYER -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenPlayer/. -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenPlayer/.. -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenPlayer/../SDL_gfx -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include/SDL -I/opt/local/include -I/opt/local/include/libdrm -I/usr/include -I/opt/local/include/freetype2 -Wall -ansi -pedantic -MD -MT BlinkenPlayer/CMakeFiles/BlinkenPlayer.dir/blinkensound.cpp.o -MF CMakeFiles/BlinkenPlayer.dir/blinkensound.cpp.o.d -o CMakeFiles/BlinkenPlayer.dir/blinkensound.cpp.o -c 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-I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenPlayer/.. -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenPlayer/../SDL_gfx -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/tmp/work/games/LostPixels/work/.buildlink/include/SDL -I/tmp/work/games/LostPixels/work/.buildlink/include -I/tmp/work/games/LostPixels/work/.buildlink/include/libdrm -I/tmp/work/games/LostPixels/work/.buildlink/include/freetype2 -Wall -ansi -pedantic -MD -MT BlinkenPlayer/CMakeFiles/BlinkenPlayer.dir/blinkensound.cpp.o -MF CMakeFiles/BlinkenPlayer.dir/blinkensound.cpp.o.d -o CMakeFiles/BlinkenPlayer.dir/blinkensound.cpp.o -c /tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenPlayer/blinkensound.cpp -std=c++98 -specs=/tmp/work/games/LostPixels/work/.cwrapper/specs.pkgsrc [*] c++ -DHAVE_SDLMIXER -DHAVE_SDLNET '-DRESPATH="\"/opt/local/share/blinkensisters/\""' -D__OGGPLAYER 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-I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenPlayer/.. -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenPlayer/../SDL_gfx -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/tmp/work/games/LostPixels/work/.buildlink/include/SDL -I/tmp/work/games/LostPixels/work/.buildlink/include -I/tmp/work/games/LostPixels/work/.buildlink/include/libdrm -I/tmp/work/games/LostPixels/work/.buildlink/include/freetype2 -Wall -ansi -pedantic -MD -MT BlinkenPlayer/CMakeFiles/BlinkenPlayer.dir/config.cpp.o -MF CMakeFiles/BlinkenPlayer.dir/config.cpp.o.d -o CMakeFiles/BlinkenPlayer.dir/config.cpp.o -c /tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenPlayer/config.cpp -std=c++98 -specs=/tmp/work/games/LostPixels/work/.cwrapper/specs.pkgsrc [*] c++ -DHAVE_SDLMIXER -DHAVE_SDLNET '-DRESPATH="\"/opt/local/share/blinkensisters/\""' -D__OGGPLAYER -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenPlayer/. -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenPlayer/.. -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenPlayer/../SDL_gfx -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include/SDL -I/opt/local/include -I/opt/local/include/libdrm -I/usr/include 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-I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenPlayer/.. -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenPlayer/../SDL_gfx -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include/SDL -I/opt/local/include -I/opt/local/include/libdrm -I/usr/include -I/opt/local/include/freetype2 -Wall -ansi -pedantic -MD -MT BlinkenPlayer/CMakeFiles/BlinkenPlayer.dir/drawprimitives.cpp.o -MF CMakeFiles/BlinkenPlayer.dir/drawprimitives.cpp.o.d -o CMakeFiles/BlinkenPlayer.dir/drawprimitives.cpp.o -c /tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenPlayer/drawprimitives.cpp <.> /tmp/work/games/LostPixels/work/.gcc/bin/g++ -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -DHAVE_SDLMIXER -DHAVE_SDLNET '-DRESPATH="\"/opt/local/share/blinkensisters/\""' -D__OGGPLAYER -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/. 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-I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenPlayer/.. -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenPlayer/../SDL_gfx -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/tmp/work/games/LostPixels/work/.buildlink/include/SDL -I/tmp/work/games/LostPixels/work/.buildlink/include -I/tmp/work/games/LostPixels/work/.buildlink/include/libdrm -I/tmp/work/games/LostPixels/work/.buildlink/include/freetype2 -Wall -ansi -pedantic -MD -MT BlinkenPlayer/CMakeFiles/BlinkenPlayer.dir/extractmetabmf.cpp.o -MF CMakeFiles/BlinkenPlayer.dir/extractmetabmf.cpp.o.d -o CMakeFiles/BlinkenPlayer.dir/extractmetabmf.cpp.o -c /tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenPlayer/extractmetabmf.cpp -std=c++98 -specs=/tmp/work/games/LostPixels/work/.cwrapper/specs.pkgsrc [*] c++ -DHAVE_SDLMIXER -DHAVE_SDLNET '-DRESPATH="\"/opt/local/share/blinkensisters/\""' -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include/SDL -I/opt/local/include -I/opt/local/include/libdrm -I/usr/include -I/opt/local/include/freetype2 -Wall -ansi -pedantic -MD -MT CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/ldblib.cpp.o -MF CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/ldblib.cpp.o.d -o CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/ldblib.cpp.o -c 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-I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenPlayer/. -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenPlayer/.. -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenPlayer/../SDL_gfx -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/tmp/work/games/LostPixels/work/.buildlink/include/SDL -I/tmp/work/games/LostPixels/work/.buildlink/include -I/tmp/work/games/LostPixels/work/.buildlink/include/libdrm -I/tmp/work/games/LostPixels/work/.buildlink/include/freetype2 -Wall -ansi -pedantic -MD -MT BlinkenPlayer/CMakeFiles/BlinkenPlayer.dir/osdef.cpp.o -MF CMakeFiles/BlinkenPlayer.dir/osdef.cpp.o.d -o CMakeFiles/BlinkenPlayer.dir/osdef.cpp.o -c /tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenPlayer/osdef.cpp -std=c++98 -specs=/tmp/work/games/LostPixels/work/.cwrapper/specs.pkgsrc [*] c++ -DHAVE_SDLMIXER -DHAVE_SDLNET 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-I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenPlayer/.. -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenPlayer/../SDL_gfx -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include/SDL -I/opt/local/include -I/opt/local/include/libdrm -I/usr/include -I/opt/local/include/freetype2 -Wall -ansi -pedantic -MD -MT BlinkenPlayer/CMakeFiles/BlinkenPlayer.dir/showtext.cpp.o -MF CMakeFiles/BlinkenPlayer.dir/showtext.cpp.o.d -o CMakeFiles/BlinkenPlayer.dir/showtext.cpp.o -c /tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenPlayer/showtext.cpp <.> /tmp/work/games/LostPixels/work/.gcc/bin/g++ -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -DHAVE_SDLMIXER -DHAVE_SDLNET '-DRESPATH="\"/opt/local/share/blinkensisters/\""' -D__OGGPLAYER -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/. 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-I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/tmp/work/games/LostPixels/work/.buildlink/include/SDL -I/tmp/work/games/LostPixels/work/.buildlink/include -I/tmp/work/games/LostPixels/work/.buildlink/include/libdrm -I/tmp/work/games/LostPixels/work/.buildlink/include/freetype2 -Wall -ansi -pedantic -MD -MT CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lfunc.cpp.o -MF CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lfunc.cpp.o.d -o CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lfunc.cpp.o -c /tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/source/lfunc.cpp -std=c++98 -specs=/tmp/work/games/LostPixels/work/.cwrapper/specs.pkgsrc [*] c++ -DHAVE_SDLMIXER -DHAVE_SDLNET '-DRESPATH="\"/opt/local/share/blinkensisters/\""' 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-I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/tmp/work/games/LostPixels/work/.buildlink/include/SDL -I/tmp/work/games/LostPixels/work/.buildlink/include -I/tmp/work/games/LostPixels/work/.buildlink/include/libdrm -I/tmp/work/games/LostPixels/work/.buildlink/include/freetype2 -Wall -ansi -pedantic -MD -MT CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lopcodes.cpp.o -MF CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lopcodes.cpp.o.d -o CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lopcodes.cpp.o -c /tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/source/lopcodes.cpp -std=c++98 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-I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include/SDL -I/opt/local/include -I/opt/local/include/libdrm -I/usr/include -I/opt/local/include/freetype2 -Wall -ansi -pedantic -MD -MT CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lstring.cpp.o -MF CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lstring.cpp.o.d -o CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lstring.cpp.o -c /tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/source/lstring.cpp <.> /tmp/work/games/LostPixels/work/.gcc/bin/g++ -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -DHAVE_SDLMIXER -DHAVE_SDLNET '-DRESPATH="\"/opt/local/share/blinkensisters/\""' -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF 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-I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/tmp/work/games/LostPixels/work/.buildlink/include/SDL -I/tmp/work/games/LostPixels/work/.buildlink/include -I/tmp/work/games/LostPixels/work/.buildlink/include/libdrm -I/tmp/work/games/LostPixels/work/.buildlink/include/freetype2 -Wall -ansi -pedantic -MD -MT CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lstrlib.cpp.o -MF CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lstrlib.cpp.o.d -o CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lstrlib.cpp.o -c /tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/source/lstrlib.cpp -std=c++98 -specs=/tmp/work/games/LostPixels/work/.cwrapper/specs.pkgsrc [*] c++ -DHAVE_SDLMIXER -DHAVE_SDLNET '-DRESPATH="\"/opt/local/share/blinkensisters/\""' 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-I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include/SDL -I/opt/local/include -I/opt/local/include/libdrm -I/usr/include -I/opt/local/include/freetype2 -Wall -ansi -pedantic -MD -MT CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/ltablib.cpp.o -MF CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/ltablib.cpp.o.d -o CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/ltablib.cpp.o -c /tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/source/ltablib.cpp <.> /tmp/work/games/LostPixels/work/.gcc/bin/g++ -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -DHAVE_SDLMIXER -DHAVE_SDLNET '-DRESPATH="\"/opt/local/share/blinkensisters/\""' -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/. 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-I/opt/local/include/freetype2 -Wall -ansi -pedantic -MD -MT CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/ltests.cpp.o -MF CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/ltests.cpp.o.d -o CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/ltests.cpp.o -c /tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/source/ltests.cpp <.> /tmp/work/games/LostPixels/work/.gcc/bin/g++ -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -DHAVE_SDLMIXER -DHAVE_SDLNET '-DRESPATH="\"/opt/local/share/blinkensisters/\""' -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/tmp/work/games/LostPixels/work/.buildlink/include/SDL -I/tmp/work/games/LostPixels/work/.buildlink/include -I/tmp/work/games/LostPixels/work/.buildlink/include/libdrm -I/tmp/work/games/LostPixels/work/.buildlink/include/freetype2 -Wall -ansi -pedantic -MD -MT CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/ltests.cpp.o -MF CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/ltests.cpp.o.d -o CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/ltests.cpp.o -c /tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/source/ltests.cpp -std=c++98 -specs=/tmp/work/games/LostPixels/work/.cwrapper/specs.pkgsrc [*] c++ -DHAVE_SDLMIXER -DHAVE_SDLNET '-DRESPATH="\"/opt/local/share/blinkensisters/\""' 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-I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include/SDL -I/opt/local/include -I/opt/local/include/libdrm -I/usr/include -I/opt/local/include/freetype2 -Wall -ansi -pedantic -MD -MT CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lundump.cpp.o -MF CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lundump.cpp.o.d -o CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lundump.cpp.o -c /tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/source/lundump.cpp <.> /tmp/work/games/LostPixels/work/.gcc/bin/g++ -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -DHAVE_SDLMIXER -DHAVE_SDLNET '-DRESPATH="\"/opt/local/share/blinkensisters/\""' -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/tmp/work/games/LostPixels/work/.buildlink/include/SDL -I/tmp/work/games/LostPixels/work/.buildlink/include -I/tmp/work/games/LostPixels/work/.buildlink/include/libdrm -I/tmp/work/games/LostPixels/work/.buildlink/include/freetype2 -Wall -ansi -pedantic -MD -MT CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lundump.cpp.o -MF CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lundump.cpp.o.d -o CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lundump.cpp.o -c 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-I/opt/local/include/freetype2 -Wall -ansi -pedantic -MD -MT CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lvm.cpp.o -MF CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lvm.cpp.o.d -o CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lvm.cpp.o -c /tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/source/lvm.cpp <.> /tmp/work/games/LostPixels/work/.gcc/bin/g++ -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -DHAVE_SDLMIXER -DHAVE_SDLNET '-DRESPATH="\"/opt/local/share/blinkensisters/\""' -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/tmp/work/games/LostPixels/work/.buildlink/include/SDL -I/tmp/work/games/LostPixels/work/.buildlink/include -I/tmp/work/games/LostPixels/work/.buildlink/include/libdrm -I/tmp/work/games/LostPixels/work/.buildlink/include/freetype2 -Wall -ansi -pedantic -MD -MT CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lvm.cpp.o -MF CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lvm.cpp.o.d -o CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lvm.cpp.o -c /tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/source/lvm.cpp -std=c++98 -specs=/tmp/work/games/LostPixels/work/.cwrapper/specs.pkgsrc [*] c++ -DHAVE_SDLMIXER -DHAVE_SDLNET '-DRESPATH="\"/opt/local/share/blinkensisters/\""' -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include/SDL -I/opt/local/include -I/opt/local/include/libdrm -I/usr/include -I/opt/local/include/freetype2 -Wall -ansi -pedantic -MD -MT CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lzio.cpp.o -MF CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lzio.cpp.o.d -o CMakeFiles/LostPixels.dir/BlinkenLUA/LuaMain/source/lzio.cpp.o -c 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-I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/tmp/work/games/LostPixels/work/.buildlink/include/SDL -I/tmp/work/games/LostPixels/work/.buildlink/include -I/tmp/work/games/LostPixels/work/.buildlink/include/libdrm -I/tmp/work/games/LostPixels/work/.buildlink/include/freetype2 -Wall -ansi -pedantic -MD -MT CMakeFiles/LostPixels.dir/BlinkenLib/source/BlinkenFrame.cpp.o -MF CMakeFiles/LostPixels.dir/BlinkenLib/source/BlinkenFrame.cpp.o.d -o CMakeFiles/LostPixels.dir/BlinkenLib/source/BlinkenFrame.cpp.o -c 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-I/opt/local/include/freetype2 -Wall -ansi -pedantic -MD -MT CMakeFiles/LostPixels.dir/BlinkenLib/source/BlinkenMovie.cpp.o -MF CMakeFiles/LostPixels.dir/BlinkenLib/source/BlinkenMovie.cpp.o.d -o CMakeFiles/LostPixels.dir/BlinkenLib/source/BlinkenMovie.cpp.o -c /tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/source/BlinkenMovie.cpp <.> /tmp/work/games/LostPixels/work/.gcc/bin/g++ -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -DHAVE_SDLMIXER -DHAVE_SDLNET '-DRESPATH="\"/opt/local/share/blinkensisters/\""' -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers 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-I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include/SDL -I/opt/local/include -I/opt/local/include/libdrm -I/usr/include -I/opt/local/include/freetype2 -Wall -ansi -pedantic -MD -MT CMakeFiles/LostPixels.dir/BlinkenLib/source/Tools.cpp.o -MF CMakeFiles/LostPixels.dir/BlinkenLib/source/Tools.cpp.o.d -o CMakeFiles/LostPixels.dir/BlinkenLib/source/Tools.cpp.o -c /tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/source/Tools.cpp <.> 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-I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/tmp/work/games/LostPixels/work/.buildlink/include/SDL -I/tmp/work/games/LostPixels/work/.buildlink/include -I/tmp/work/games/LostPixels/work/.buildlink/include/libdrm -I/tmp/work/games/LostPixels/work/.buildlink/include/freetype2 -Wall -ansi -pedantic -MD -MT CMakeFiles/LostPixels.dir/SDL_gfx/SDL_framerate.cpp.o -MF CMakeFiles/LostPixels.dir/SDL_gfx/SDL_framerate.cpp.o.d -o CMakeFiles/LostPixels.dir/SDL_gfx/SDL_framerate.cpp.o -c /tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx/SDL_framerate.cpp -std=c++98 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-I/tmp/work/games/LostPixels/work/.buildlink/include/SDL -I/tmp/work/games/LostPixels/work/.buildlink/include -I/tmp/work/games/LostPixels/work/.buildlink/include/libdrm -I/tmp/work/games/LostPixels/work/.buildlink/include/freetype2 -Wall -ansi -pedantic -MD -MT CMakeFiles/LostPixels.dir/SDL_gfx/SDL_gfxBlitFunc.cpp.o -MF CMakeFiles/LostPixels.dir/SDL_gfx/SDL_gfxBlitFunc.cpp.o.d -o CMakeFiles/LostPixels.dir/SDL_gfx/SDL_gfxBlitFunc.cpp.o -c /tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx/SDL_gfxBlitFunc.cpp -std=c++98 -specs=/tmp/work/games/LostPixels/work/.cwrapper/specs.pkgsrc [*] c++ -DHAVE_SDLMIXER -DHAVE_SDLNET '-DRESPATH="\"/opt/local/share/blinkensisters/\""' -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include/SDL -I/opt/local/include -I/opt/local/include/libdrm -I/usr/include -I/opt/local/include/freetype2 -Wall -ansi -pedantic -MD -MT CMakeFiles/LostPixels.dir/SDL_gfx/SDL_gfxPrimitives.cpp.o -MF CMakeFiles/LostPixels.dir/SDL_gfx/SDL_gfxPrimitives.cpp.o.d -o CMakeFiles/LostPixels.dir/SDL_gfx/SDL_gfxPrimitives.cpp.o -c /tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx/SDL_gfxPrimitives.cpp <.> /tmp/work/games/LostPixels/work/.gcc/bin/g++ -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -DHAVE_SDLMIXER -DHAVE_SDLNET '-DRESPATH="\"/opt/local/share/blinkensisters/\""' -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/. -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/tmp/work/games/LostPixels/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/tmp/work/games/LostPixels/work/.buildlink/include/SDL -I/tmp/work/games/LostPixels/work/.buildlink/include -I/tmp/work/games/LostPixels/work/.buildlink/include/libdrm -I/tmp/work/games/LostPixels/work/.buildlink/include/freetype2 -Wall -ansi -pedantic -MD -MT CMakeFiles/LostPixels.dir/SDL_gfx/SDL_gfxPrimitives.cpp.o -MF CMakeFiles/LostPixels.dir/SDL_gfx/SDL_gfxPrimitives.cpp.o.d -o 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