=> "/opt/local/bin/bmake" ["-C", "/data/jenkins/workspace/pkgsrc-trunk-x86_64/games/angband-sdl", "all", "BATCH=1", "DEPENDS_TARGET=/nonexistent"] ===> Building for angband-sdl-4.2.6nb2 Entering directory src. Compiling cave.c... Compiling cave-map.c... Compiling cave-square.c... Successfully compiled cave-map.c. Compiling cave-view.c... Successfully compiled cave.c. Compiling cmd-cave.c... Successfully compiled cave-view.c. Compiling cmd-core.c... Successfully compiled cave-square.c. Compiling cmd-misc.c... Successfully compiled cmd-cave.c. Compiling cmd-obj.c... Successfully compiled cmd-misc.c. Compiling cmd-pickup.c... Successfully compiled cmd-core.c. Compiling cmd-spoil.c... Successfully compiled cmd-spoil.c. Compiling cmd-wizard.c... Successfully compiled cmd-pickup.c. Compiling datafile.c... Successfully compiled cmd-obj.c. Compiling debug.c... Successfully compiled debug.c. Compiling effect-handler-attack.c... Successfully compiled datafile.c. Compiling effect-handler-general.c... Successfully compiled cmd-wizard.c. Compiling effects.c... Successfully compiled effect-handler-attack.c. Compiling effects-info.c... Successfully compiled effects.c. Compiling game-event.c... Successfully compiled game-event.c. Compiling game-input.c... Successfully compiled effect-handler-general.c. Compiling game-world.c... Successfully compiled game-input.c. Compiling generate.c... Successfully compiled effects-info.c. Compiling gen-cave.c... Successfully compiled game-world.c. Compiling gen-chunk.c... Successfully compiled generate.c. Compiling gen-monster.c... Successfully compiled gen-chunk.c. Compiling gen-room.c... Successfully compiled gen-monster.c. Compiling gen-util.c... Successfully compiled gen-util.c. Compiling grafmode.c... Successfully compiled grafmode.c. Compiling guid.c... Successfully compiled guid.c. Compiling init.c... Successfully compiled gen-cave.c. Compiling load.c... Successfully compiled gen-room.c. Compiling message.c... Successfully compiled load.c. Compiling mon-attack.c... Successfully compiled message.c. Compiling mon-blows.c... Successfully compiled mon-attack.c. Compiling mon-desc.c... Successfully compiled mon-blows.c. Compiling mon-group.c... Successfully compiled mon-desc.c. Compiling mon-init.c... Successfully compiled mon-group.c. Compiling mon-list.c... Successfully compiled init.c. Compiling mon-lore.c... Successfully compiled mon-list.c. Compiling mon-make.c... Successfully compiled mon-make.c. Compiling mon-move.c... Successfully compiled mon-lore.c. Compiling mon-msg.c... Successfully compiled mon-init.c. Compiling mon-predicate.c... Successfully compiled mon-predicate.c. Compiling mon-spell.c... Successfully compiled mon-msg.c. Compiling mon-summon.c... Successfully compiled mon-spell.c. Compiling mon-timed.c... Successfully compiled mon-summon.c. Compiling mon-util.c... Successfully compiled mon-timed.c. Compiling obj-chest.c... Successfully compiled mon-move.c. Compiling obj-curse.c... Successfully compiled obj-chest.c. Compiling obj-desc.c... Successfully compiled obj-curse.c. Compiling obj-gear.c... Successfully compiled mon-util.c. Compiling obj-ignore.c... Successfully compiled obj-desc.c. Compiling obj-info.c... Successfully compiled obj-ignore.c. Compiling obj-init.c... Successfully compiled obj-gear.c. Compiling obj-knowledge.c... Successfully compiled obj-info.c. Compiling obj-list.c... Successfully compiled obj-list.c. Compiling obj-make.c... Successfully compiled obj-knowledge.c. Compiling obj-pile.c... Successfully compiled obj-init.c. Compiling obj-power.c... Successfully compiled obj-make.c. Compiling obj-properties.c... Successfully compiled obj-pile.c. Compiling obj-randart.c... Successfully compiled obj-power.c. Compiling obj-slays.c... Successfully compiled obj-properties.c. Compiling obj-tval.c... Successfully compiled obj-tval.c. Compiling obj-util.c... Successfully compiled obj-slays.c. Compiling option.c... Successfully compiled option.c. Compiling parser.c... Successfully compiled obj-util.c. Compiling randname.c... Successfully compiled parser.c. Compiling player-attack.c... Successfully compiled randname.c. Compiling player-birth.c... Successfully compiled player-attack.c. Compiling player-calcs.c... Successfully compiled obj-randart.c. Compiling player-class.c... Successfully compiled player-birth.c. Compiling player-history.c... Successfully compiled player-class.c. Compiling player-path.c... Successfully compiled player-history.c. Compiling player-properties.c... Successfully compiled player-properties.c. Compiling player-quest.c... Successfully compiled player-quest.c. Compiling player-race.c... Successfully compiled player-race.c. Compiling player-spell.c... Successfully compiled player-calcs.c. Compiling player-timed.c... Successfully compiled player-path.c. Compiling player-util.c... Successfully compiled player-spell.c. Compiling player.c... Successfully compiled player-timed.c. Compiling project.c... Successfully compiled player.c. Compiling project-feat.c... Successfully compiled player-util.c. Compiling project-mon.c... Successfully compiled project-feat.c. Compiling project-obj.c... Successfully compiled project.c. Compiling project-player.c... Successfully compiled project-obj.c. Compiling save.c... Successfully compiled project-mon.c. Compiling savefile.c... Successfully compiled project-player.c. Compiling save-charoutput.c... Successfully compiled save-charoutput.c. Compiling score.c... Successfully compiled savefile.c. Compiling score-util.c... Successfully compiled score.c. Compiling sound-core.c... Successfully compiled score-util.c. Compiling source.c... Successfully compiled save.c. Compiling store.c... Successfully compiled source.c. Compiling target.c... Successfully compiled sound-core.c. Compiling trap.c... Successfully compiled target.c. Compiling ui-birth.c... Successfully compiled trap.c. Compiling ui-command.c... Successfully compiled store.c. Compiling ui-context.c... Successfully compiled ui-command.c. Compiling ui-curse.c... Successfully compiled ui-birth.c. Compiling ui-death.c... Successfully compiled ui-curse.c. Compiling ui-display.c... Successfully compiled ui-death.c. Compiling ui-effect.c... Successfully compiled ui-context.c. Compiling ui-entry.c... Successfully compiled ui-effect.c. Compiling ui-entry-combiner.c... Successfully compiled ui-entry-combiner.c. Compiling ui-entry-renderers.c... Successfully compiled ui-display.c. Compiling ui-equip-cmp.c... Successfully compiled ui-entry.c. Compiling ui-event.c... Successfully compiled ui-event.c. Compiling ui-game.c... Successfully compiled ui-entry-renderers.c. Compiling ui-help.c... Successfully compiled ui-help.c. Compiling ui-history.c... Successfully compiled ui-game.c. Compiling ui-init.c... Successfully compiled ui-equip-cmp.c. Compiling ui-input.c... Successfully compiled ui-history.c. Compiling ui-keymap.c... Successfully compiled ui-init.c. Compiling ui-knowledge.c... Successfully compiled ui-keymap.c. Compiling ui-map.c... Successfully compiled ui-input.c. Compiling ui-menu.c... Successfully compiled ui-map.c. Compiling ui-mon-list.c... Successfully compiled ui-mon-list.c. Compiling ui-mon-lore.c... Successfully compiled ui-mon-lore.c. Compiling ui-obj-list.c... Successfully compiled ui-menu.c. Compiling ui-object.c... Successfully compiled ui-obj-list.c. Compiling ui-options.c... Successfully compiled ui-knowledge.c. Compiling ui-output.c... Successfully compiled ui-options.c. Compiling ui-player-properties.c... Successfully compiled ui-object.c. Compiling ui-player.c... Successfully compiled ui-player-properties.c. Compiling ui-prefs.c... Successfully compiled ui-output.c. Compiling ui-score.c... Successfully compiled ui-score.c. Compiling ui-signals.c... ui-signals.c: In function 'handle_signal_suspend': ui-signals.c:75:15: warning: implicit declaration of function 'kill' [-Wimplicit-function-declaration] 75 | (void)kill(0, SIGSTOP); | ^~~~ ui-signals.c:75:15: warning: nested extern declaration of 'kill' [-Wnested-externs] Successfully compiled ui-player.c. Compiling ui-spell.c... Successfully compiled ui-signals.c. Compiling ui-spoil.c... Successfully compiled ui-spoil.c. Compiling ui-store.c... Successfully compiled ui-prefs.c. Compiling ui-target.c... Successfully compiled ui-spell.c. Compiling ui-term.c... Successfully compiled ui-store.c. Compiling ui-visuals.c... Successfully compiled ui-target.c. Compiling ui-wizard.c... Successfully compiled ui-visuals.c. Compiling wiz-debug.c... Successfully compiled wiz-debug.c. Compiling wiz-spoil.c... Successfully compiled ui-wizard.c. Compiling wiz-stats.c... Successfully compiled ui-term.c. Compiling borg/borg-attack-munchkin.c... Successfully compiled wiz-spoil.c. Compiling borg/borg-caution.c... Successfully compiled wiz-stats.c. Compiling borg/borg-cave-light.c... Successfully compiled borg/borg-attack-munchkin.c. Compiling borg/borg-cave-util.c... Successfully compiled borg/borg-cave-util.c. Compiling borg/borg-cave-view.c... Successfully compiled borg/borg-cave-light.c. Compiling borg/borg-cave.c... Successfully compiled borg/borg-cave.c. Compiling borg/borg-danger.c... Successfully compiled borg/borg-cave-view.c. Compiling borg/borg-escape.c... Successfully compiled borg/borg-caution.c. Compiling borg/borg-fight-attack.c... Successfully compiled borg/borg-escape.c. Compiling borg/borg-fight-defend.c... Successfully compiled borg/borg-danger.c. Compiling borg/borg-fight-perm.c... Successfully compiled borg/borg-fight-perm.c. Compiling borg/borg-flow-dark.c... Successfully compiled borg/borg-flow-dark.c. Compiling borg/borg-flow-glyph.c... Successfully compiled borg/borg-fight-defend.c. Compiling borg/borg-flow-kill.c... Successfully compiled borg/borg-flow-glyph.c. Compiling borg/borg-flow-misc.c... Successfully compiled borg/borg-fight-attack.c. Compiling borg/borg-flow-stairs.c... Successfully compiled borg/borg-flow-stairs.c. Compiling borg/borg-flow-take.c... Successfully compiled borg/borg-flow-misc.c. Compiling borg/borg-flow.c... Successfully compiled borg/borg-flow-take.c. Compiling borg/borg-formulas.c... Successfully compiled borg/borg-flow.c. Successfully compiled borg/borg-flow-kill.c. Compiling borg/borg-formulas-calc.c... Compiling borg/borg-home-notice.c... Successfully compiled borg/borg-formulas.c. Compiling borg/borg-home-power.c... Successfully compiled borg/borg-formulas-calc.c. Compiling borg/borg-init.c... Successfully compiled borg/borg-home-notice.c. Compiling borg/borg-inventory.c... Successfully compiled borg/borg-init.c. Successfully compiled borg/borg-home-power.c. Compiling borg/borg-io.c... Compiling borg/borg-item-activation.c... Successfully compiled borg/borg-inventory.c. Compiling borg/borg-item-analyze.c... Successfully compiled borg/borg-item-activation.c. Compiling borg/borg-item-decurse.c... Successfully compiled borg/borg-io.c. Compiling borg/borg-item-enchant.c... Successfully compiled borg/borg-item-decurse.c. Compiling borg/borg-item-id.c... Successfully compiled borg/borg-item-analyze.c. Compiling borg/borg-item-use.c... Successfully compiled borg/borg-item-id.c. Compiling borg/borg-item-val.c... Successfully compiled borg/borg-item-enchant.c. Compiling borg/borg-item-wear.c... Successfully compiled borg/borg-item-use.c. Compiling borg/borg-item.c... Successfully compiled borg/borg-item.c. Compiling borg/borg-junk.c... Successfully compiled borg/borg-item-wear.c. Compiling borg/borg-light.c... Successfully compiled borg/borg-item-val.c. Compiling borg/borg-log.c... Successfully compiled borg/borg-light.c. Compiling borg/borg-magic-play.c... Successfully compiled borg/borg-junk.c. Compiling borg/borg-magic.c... Successfully compiled borg/borg-magic-play.c. Compiling borg/borg-messages-react.c... Successfully compiled borg/borg-log.c. Compiling borg/borg-messages.c... Successfully compiled borg/borg-messages-react.c. Compiling borg/borg-power.c... Successfully compiled borg/borg-magic.c. Compiling borg/borg-prepared.c... Successfully compiled borg/borg-prepared.c. Compiling borg/borg-projection.c... Successfully compiled borg/borg-messages.c. Compiling borg/borg-recover.c... Successfully compiled borg/borg-projection.c. Compiling borg/borg-reincarnate.c... Successfully compiled borg/borg-recover.c. Compiling borg/borg-store-buy.c... Successfully compiled borg/borg-reincarnate.c. Compiling borg/borg-store-sell.c... Successfully compiled borg/borg-store-buy.c. Compiling borg/borg-store.c... Successfully compiled borg/borg-store-sell.c. Compiling borg/borg-think-dungeon-util.c... Successfully compiled borg/borg-store.c. Compiling borg/borg-think-dungeon.c... Successfully compiled borg/borg-power.c. Compiling borg/borg-think-store.c... Successfully compiled borg/borg-think-store.c. Compiling borg/borg-think.c... Successfully compiled borg/borg-think-dungeon-util.c. Compiling borg/borg-trait-swap.c... Successfully compiled borg/borg-think.c. Compiling borg/borg-trait.c... Successfully compiled borg/borg-think-dungeon.c. Compiling borg/borg-update.c... Successfully compiled borg/borg-trait-swap.c. Compiling borg/borg-util.c... Successfully compiled borg/borg-util.c. Compiling borg/borg.c... Successfully compiled borg/borg-trait.c. Installing version.h... Successfully installed version.h. Compiling z-bitflag.c... Successfully compiled borg/borg-update.c. Successfully compiled borg/borg.c. Compiling z-color.c... Compiling z-dice.c... Successfully compiled z-color.c. Compiling z-expression.c... Successfully compiled z-bitflag.c. Compiling z-file.c... Successfully compiled z-dice.c. z-file.c: In function 'file_lock': z-file.c:1063:15: warning: implicit declaration of function 'fileno' [-Wimplicit-function-declaration] 1063 | fcntl(fileno(f->fh), F_SETLKW, &lock); | ^~~~~~ z-file.c:1063:15: warning: nested extern declaration of 'fileno' [-Wnested-externs] Compiling z-form.c... Successfully compiled z-expression.c. Compiling z-quark.c... Successfully compiled z-form.c. Compiling z-queue.c... Successfully compiled z-quark.c. Compiling z-rand.c... Successfully compiled z-file.c. Compiling z-textblock.c... Successfully compiled z-rand.c. Compiling z-type.c... Successfully compiled z-queue.c. Compiling z-util.c... Successfully compiled z-textblock.c. Successfully compiled z-type.c. Compiling z-virt.c... Compiling main.c... Successfully compiled z-virt.c. Compiling main-gcu.c... Successfully compiled main.c. main-gcu.c: In function 'Term_xtra_gcu': main-gcu.c:1086:50: warning: implicit declaration of function 'usleep'; did you mean 'sleep'? [-Wimplicit-function-declaration] 1086 | case TERM_XTRA_DELAY: if (v > 0) usleep(1000 * v); return 0; | ^~~~~~ | sleep main-gcu.c:1086:50: warning: nested extern declaration of 'usleep' [-Wnested-externs] Compiling main-sdl2.c... main-gcu.c: In function 'init_gcu': main-gcu.c:1311:17: warning: implicit declaration of function 'putenv'; did you mean 'getenv'? [-Wimplicit-function-declaration] 1311 | putenv(escdelbuf); | ^~~~~~ | getenv main-gcu.c:1311:17: warning: nested extern declaration of 'putenv' [-Wnested-externs] Successfully compiled main-gcu.c. Compiling sdl2/pui-ctrl.c... Successfully compiled z-util.c. Compiling sdl2/pui-dlg.c... Successfully compiled sdl2/pui-ctrl.c. Compiling sdl2/pui-misc.c... Successfully compiled sdl2/pui-dlg.c. Compiling snd-sdl.c... Successfully compiled sdl2/pui-misc.c. Compiling main-spoil.c... Successfully compiled main-spoil.c. Compiling buildid.c... Successfully compiled buildid.c. Linking angband.a... Successfully compiled snd-sdl.c. Successfully linked angband.a. Successfully compiled main-sdl2.c. LINK angband Leaving directory src. Entering directory lib. Entering directory gamedata. Leaving directory gamedata. Entering directory customize. Leaving directory customize. Entering directory help. Leaving directory help. Entering directory screens. Leaving directory screens. Entering directory fonts. Leaving directory fonts. Entering directory tiles. Entering directory adam-bolt. Leaving directory adam-bolt. Entering directory gervais. Leaving directory gervais. Entering directory nomad. Leaving directory nomad. Entering directory old. Leaving directory old. Entering directory shockbolt. Leaving directory shockbolt. Leaving directory tiles. Entering directory sounds. Leaving directory sounds. Entering directory icons. Leaving directory icons. Entering directory user. Entering directory panic. Leaving directory panic. Entering directory save. Leaving directory save. Entering directory scores. Leaving directory scores. Leaving directory user. Leaving directory lib.