=> "/opt/local/bin/bmake" ["-C", "/data/jenkins/workspace/pkgsrc-trunk-x86_64/games/barrage", "all", "BATCH=1", "DEPENDS_TARGET=/nonexistent"] ===> Building for barrage-1.0.4nb1 --- all --- /opt/local/bin/bmake all-recursive --- all-recursive --- Making all in src --- all-recursive --- Making all in gfx Making all in sounds --- main.o --- --- particle.o --- --- main.o --- if gcc -DHAVE_CONFIG_H -DSRC_DIR=\"/opt/local/share/games/barrage\" -DAUDIO_ENABLED -I. -I. -I.. -I/opt/local/include/SDL -I/opt/local/include -I/opt/local/include/libdrm -I/usr/include -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include/SDL -I/opt/local/include -I/opt/local/include/libdrm -I/usr/include -Wall -I/opt/local/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -MT main.o -MD -MP -MF ".deps/main.Tpo" -c -o main.o main.c; then mv -f ".deps/main.Tpo" ".deps/main.Po"; else rm -f ".deps/main.Tpo"; exit 1; fi --- particle.o --- if gcc -DHAVE_CONFIG_H -DSRC_DIR=\"/opt/local/share/games/barrage\" -DAUDIO_ENABLED -I. -I. -I.. -I/opt/local/include/SDL -I/opt/local/include -I/opt/local/include/libdrm -I/usr/include -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include/SDL -I/opt/local/include -I/opt/local/include/libdrm -I/usr/include -Wall -I/opt/local/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -MT particle.o -MD -MP -MF ".deps/particle.Tpo" -c -o particle.o particle.c; then mv -f ".deps/particle.Tpo" ".deps/particle.Po"; else rm -f ".deps/particle.Tpo"; exit 1; fi --- main.o --- main.c: In function 'main_loop': main.c:168:28: warning: '%06i' directive output may be truncated writing between 6 and 10 bytes into a region of size 8 [-Wformat-truncation=] 168 | snprintf( str, 8, "%06i", player_score ); str[7] = 0; | ^~~~ In function 'draw_score', inlined from 'main_loop' at main.c:420:5: main.c:168:27: note: directive argument in the range [0, 2147483647] 168 | snprintf( str, 8, "%06i", player_score ); str[7] = 0; | ^~~~~~ main.c:168:9: note: 'snprintf' output between 7 and 11 bytes into a destination of size 8 168 | snprintf( str, 8, "%06i", player_score ); str[7] = 0; | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ main.c: In function 'main_loop': main.c:192:28: warning: '%i' directive output may be truncated writing between 1 and 9 bytes into a region of size 8 [-Wformat-truncation=] 192 | snprintf( str, 8, "%i:%02i", secs/60, secs%60 ); str[7] = 0; | ^~ In function 'draw_time', inlined from 'main_loop' at main.c:421:5: main.c:192:27: note: directive argument in the range [-35791394, 35791394] 192 | snprintf( str, 8, "%i:%02i", secs/60, secs%60 ); str[7] = 0; | ^~~~~~~~~ main.c:192:27: note: directive argument in the range [-59, 59] main.c:192:9: note: 'snprintf' output between 5 and 14 bytes into a destination of size 8 192 | snprintf( str, 8, "%i:%02i", secs/60, secs%60 ); str[7] = 0; | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ --- shots.o --- if gcc -DHAVE_CONFIG_H -DSRC_DIR=\"/opt/local/share/games/barrage\" -DAUDIO_ENABLED -I. -I. -I.. -I/opt/local/include/SDL -I/opt/local/include -I/opt/local/include/libdrm -I/usr/include -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include/SDL -I/opt/local/include -I/opt/local/include/libdrm -I/usr/include -Wall -I/opt/local/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -MT shots.o -MD -MP -MF ".deps/shots.Tpo" -c -o shots.o shots.c; then mv -f ".deps/shots.Tpo" ".deps/shots.Po"; else rm -f ".deps/shots.Tpo"; exit 1; fi --- units.o --- if gcc -DHAVE_CONFIG_H -DSRC_DIR=\"/opt/local/share/games/barrage\" -DAUDIO_ENABLED -I. -I. -I.. -I/opt/local/include/SDL -I/opt/local/include -I/opt/local/include/libdrm -I/usr/include -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include/SDL -I/opt/local/include -I/opt/local/include/libdrm -I/usr/include -Wall -I/opt/local/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -MT units.o -MD -MP -MF ".deps/units.Tpo" -c -o units.o units.c; then mv -f ".deps/units.Tpo" ".deps/units.Po"; else rm -f ".deps/units.Tpo"; exit 1; fi --- data.o --- if gcc -DHAVE_CONFIG_H -DSRC_DIR=\"/opt/local/share/games/barrage\" -DAUDIO_ENABLED -I. -I. -I.. -I/opt/local/include/SDL -I/opt/local/include -I/opt/local/include/libdrm -I/usr/include -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include/SDL -I/opt/local/include -I/opt/local/include/libdrm -I/usr/include -Wall -I/opt/local/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -MT data.o -MD -MP -MF ".deps/data.Tpo" -c -o data.o data.c; then mv -f ".deps/data.Tpo" ".deps/data.Po"; else rm -f ".deps/data.Tpo"; exit 1; fi --- chart.o --- if gcc -DHAVE_CONFIG_H -DSRC_DIR=\"/opt/local/share/games/barrage\" -DAUDIO_ENABLED -I. -I. -I.. -I/opt/local/include/SDL -I/opt/local/include -I/opt/local/include/libdrm -I/usr/include -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include/SDL -I/opt/local/include -I/opt/local/include/libdrm -I/usr/include -Wall -I/opt/local/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -MT chart.o -MD -MP -MF ".deps/chart.Tpo" -c -o chart.o chart.c; then mv -f ".deps/chart.Tpo" ".deps/chart.Po"; else rm -f ".deps/chart.Tpo"; exit 1; fi --- bfield.o --- if gcc -DHAVE_CONFIG_H -DSRC_DIR=\"/opt/local/share/games/barrage\" -DAUDIO_ENABLED -I. -I. -I.. -I/opt/local/include/SDL -I/opt/local/include -I/opt/local/include/libdrm -I/usr/include -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include/SDL -I/opt/local/include -I/opt/local/include/libdrm -I/usr/include -Wall -I/opt/local/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -MT bfield.o -MD -MP -MF ".deps/bfield.Tpo" -c -o bfield.o bfield.c; then mv -f ".deps/bfield.Tpo" ".deps/bfield.Po"; else rm -f ".deps/bfield.Tpo"; exit 1; fi --- menu.o --- if gcc -DHAVE_CONFIG_H -DSRC_DIR=\"/opt/local/share/games/barrage\" -DAUDIO_ENABLED -I. -I. -I.. -I/opt/local/include/SDL -I/opt/local/include -I/opt/local/include/libdrm -I/usr/include -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include/SDL -I/opt/local/include -I/opt/local/include/libdrm -I/usr/include -Wall -I/opt/local/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -MT menu.o -MD -MP -MF ".deps/menu.Tpo" -c -o menu.o menu.c; then mv -f ".deps/menu.Tpo" ".deps/menu.Po"; else rm -f ".deps/menu.Tpo"; exit 1; fi --- SFont.o --- if gcc -DHAVE_CONFIG_H -DSRC_DIR=\"/opt/local/share/games/barrage\" -DAUDIO_ENABLED -I. -I. -I.. -I/opt/local/include/SDL -I/opt/local/include -I/opt/local/include/libdrm -I/usr/include -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include/SDL -I/opt/local/include -I/opt/local/include/libdrm -I/usr/include -Wall -I/opt/local/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -MT SFont.o -MD -MP -MF ".deps/SFont.Tpo" -c -o SFont.o SFont.c; then mv -f ".deps/SFont.Tpo" ".deps/SFont.Po"; else rm -f ".deps/SFont.Tpo"; exit 1; fi --- barrage --- gcc -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/local/include/SDL -I/opt/local/include -I/opt/local/include/libdrm -I/usr/include -Wall -I/opt/local/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -L/opt/local/lib -Wl,-R/opt/local/lib -L/usr/lib/amd64 -Wl,-R/usr/lib/amd64 -liconv -o barrage main.o particle.o shots.o units.o data.o chart.o bfield.o menu.o SFont.o -lSDL_mixer -lm -L/opt/local/lib -R/opt/local/lib -lSDL -lpthread -lposix4