[*] c++ -c -pipe -Wall -W -DNO_DEBUG -g -I/usr/X11R6/include -o Anzeige.o Anzeige.cpp <.> /tmp/work/games/billardgl/work/.gcc/bin/g++ -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -c -pipe -Wall -W -DNO_DEBUG -g -o Anzeige.o Anzeige.cpp -std=c++98 -specs=/tmp/work/games/billardgl/work/.cwrapper/specs.pkgsrc -I/tmp/work/games/billardgl/work/.buildlink/include [*] c++ -c -pipe -Wall -W -DNO_DEBUG -g -I/usr/X11R6/include -o Beleuchtung.o Beleuchtung.cpp <.> /tmp/work/games/billardgl/work/.gcc/bin/g++ -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -c -pipe -Wall -W -DNO_DEBUG -g -o Beleuchtung.o Beleuchtung.cpp -std=c++98 -specs=/tmp/work/games/billardgl/work/.cwrapper/specs.pkgsrc -I/tmp/work/games/billardgl/work/.buildlink/include [*] c++ -c -pipe -Wall -W -DNO_DEBUG -g -I/usr/X11R6/include -o Benutzerschnittstelle.o Benutzerschnittstelle.cpp <.> /tmp/work/games/billardgl/work/.gcc/bin/g++ -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -c -pipe -Wall -W -DNO_DEBUG -g -o Benutzerschnittstelle.o Benutzerschnittstelle.cpp -std=c++98 -specs=/tmp/work/games/billardgl/work/.cwrapper/specs.pkgsrc -I/tmp/work/games/billardgl/work/.buildlink/include [*] c++ -c -pipe -Wall -W -DNO_DEBUG -g -I/usr/X11R6/include -o BillardGL.o BillardGL.cpp <.> /tmp/work/games/billardgl/work/.gcc/bin/g++ -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -c -pipe -Wall -W -DNO_DEBUG -g -o BillardGL.o BillardGL.cpp -std=c++98 -specs=/tmp/work/games/billardgl/work/.cwrapper/specs.pkgsrc -I/tmp/work/games/billardgl/work/.buildlink/include [*] c++ -c -pipe -Wall -W -DNO_DEBUG -g -I/usr/X11R6/include -o Einsetzen.o Einsetzen.cpp <.> /tmp/work/games/billardgl/work/.gcc/bin/g++ -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -c -pipe -Wall -W -DNO_DEBUG -g -o Einsetzen.o Einsetzen.cpp -std=c++98 -specs=/tmp/work/games/billardgl/work/.cwrapper/specs.pkgsrc -I/tmp/work/games/billardgl/work/.buildlink/include [*] c++ -c -pipe -Wall -W -DNO_DEBUG -g -I/usr/X11R6/include -o Handling.o Handling.cpp <.> /tmp/work/games/billardgl/work/.gcc/bin/g++ -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -c -pipe -Wall -W -DNO_DEBUG -g -o Handling.o Handling.cpp -std=c++98 -specs=/tmp/work/games/billardgl/work/.cwrapper/specs.pkgsrc -I/tmp/work/games/billardgl/work/.buildlink/include [*] c++ -c -pipe -Wall -W -DNO_DEBUG -g -I/usr/X11R6/include -o Kamera.o Kamera.cpp <.> /tmp/work/games/billardgl/work/.gcc/bin/g++ -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -c -pipe -Wall -W -DNO_DEBUG -g -o Kamera.o Kamera.cpp -std=c++98 -specs=/tmp/work/games/billardgl/work/.cwrapper/specs.pkgsrc -I/tmp/work/games/billardgl/work/.buildlink/include [*] c++ -c -pipe -Wall -W -DNO_DEBUG -g -I/usr/X11R6/include -o KommandoZeilenParameter.o KommandoZeilenParameter.cpp <.> /tmp/work/games/billardgl/work/.gcc/bin/g++ -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -c -pipe -Wall -W -DNO_DEBUG -g -o KommandoZeilenParameter.o KommandoZeilenParameter.cpp -std=c++98 -specs=/tmp/work/games/billardgl/work/.cwrapper/specs.pkgsrc -I/tmp/work/games/billardgl/work/.buildlink/include [*] c++ -c -pipe -Wall -W -DNO_DEBUG -g -I/usr/X11R6/include -o Kugel.o Kugel.cpp <.> /tmp/work/games/billardgl/work/.gcc/bin/g++ -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -c -pipe -Wall -W -DNO_DEBUG -g -o Kugel.o Kugel.cpp -std=c++98 -specs=/tmp/work/games/billardgl/work/.cwrapper/specs.pkgsrc -I/tmp/work/games/billardgl/work/.buildlink/include [*] c++ -c -pipe -Wall -W -DNO_DEBUG -g -I/usr/X11R6/include -o LA.o LA.cpp <.> /tmp/work/games/billardgl/work/.gcc/bin/g++ -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -c -pipe -Wall -W -DNO_DEBUG -g -o LA.o LA.cpp -std=c++98 -specs=/tmp/work/games/billardgl/work/.cwrapper/specs.pkgsrc -I/tmp/work/games/billardgl/work/.buildlink/include [*] c++ -c -pipe -Wall -W -DNO_DEBUG -g -I/usr/X11R6/include -o Netzwerk.o Netzwerk.cpp <.> /tmp/work/games/billardgl/work/.gcc/bin/g++ -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -c -pipe -Wall -W -DNO_DEBUG -g -o Netzwerk.o Netzwerk.cpp -std=c++98 -specs=/tmp/work/games/billardgl/work/.cwrapper/specs.pkgsrc -I/tmp/work/games/billardgl/work/.buildlink/include [*] c++ -c -pipe -Wall -W -DNO_DEBUG -g -I/usr/X11R6/include -o Menu.o Menu.cpp <.> /tmp/work/games/billardgl/work/.gcc/bin/g++ -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -c -pipe -Wall -W -DNO_DEBUG -g -o Menu.o Menu.cpp -std=c++98 -specs=/tmp/work/games/billardgl/work/.cwrapper/specs.pkgsrc -I/tmp/work/games/billardgl/work/.buildlink/include [*] c++ -c -pipe -Wall -W -DNO_DEBUG -g -I/usr/X11R6/include -o Physik.o Physik.cpp <.> /tmp/work/games/billardgl/work/.gcc/bin/g++ -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -c -pipe -Wall -W -DNO_DEBUG -g -o Physik.o Physik.cpp -std=c++98 -specs=/tmp/work/games/billardgl/work/.cwrapper/specs.pkgsrc -I/tmp/work/games/billardgl/work/.buildlink/include [*] c++ -c -pipe -Wall -W -DNO_DEBUG -g -I/usr/X11R6/include -o SchattenKreis.o SchattenKreis.cpp <.> /tmp/work/games/billardgl/work/.gcc/bin/g++ -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -c -pipe -Wall -W -DNO_DEBUG -g -o SchattenKreis.o SchattenKreis.cpp -std=c++98 -specs=/tmp/work/games/billardgl/work/.cwrapper/specs.pkgsrc -I/tmp/work/games/billardgl/work/.buildlink/include [*] c++ -c -pipe -Wall -W -DNO_DEBUG -g -I/usr/X11R6/include -o Schiedsrichter.o Schiedsrichter.cpp <.> /tmp/work/games/billardgl/work/.gcc/bin/g++ -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -c -pipe -Wall -W -DNO_DEBUG -g -o Schiedsrichter.o Schiedsrichter.cpp -std=c++98 -specs=/tmp/work/games/billardgl/work/.cwrapper/specs.pkgsrc -I/tmp/work/games/billardgl/work/.buildlink/include [*] c++ -c -pipe -Wall -W -DNO_DEBUG -g -I/usr/X11R6/include -o Schild.o Schild.cpp <.> /tmp/work/games/billardgl/work/.gcc/bin/g++ -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -c -pipe -Wall -W -DNO_DEBUG -g -o Schild.o Schild.cpp -std=c++98 -specs=/tmp/work/games/billardgl/work/.cwrapper/specs.pkgsrc -I/tmp/work/games/billardgl/work/.buildlink/include [*] c++ -c -pipe -Wall -W -DNO_DEBUG -g -I/usr/X11R6/include -o SpielfeldAufbau.o SpielfeldAufbau.cpp <.> /tmp/work/games/billardgl/work/.gcc/bin/g++ -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -c -pipe -Wall -W -DNO_DEBUG -g -o SpielfeldAufbau.o SpielfeldAufbau.cpp -std=c++98 -specs=/tmp/work/games/billardgl/work/.cwrapper/specs.pkgsrc -I/tmp/work/games/billardgl/work/.buildlink/include [*] c++ -c -pipe -Wall -W -DNO_DEBUG -g -I/usr/X11R6/include -o Textfeld.o Textfeld.cpp <.> /tmp/work/games/billardgl/work/.gcc/bin/g++ -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -c -pipe -Wall -W -DNO_DEBUG -g -o Textfeld.o Textfeld.cpp -std=c++98 -specs=/tmp/work/games/billardgl/work/.cwrapper/specs.pkgsrc -I/tmp/work/games/billardgl/work/.buildlink/include [*] c++ -c -pipe -Wall -W -DNO_DEBUG -g -I/usr/X11R6/include -o Tisch.o Tisch.cpp <.> /tmp/work/games/billardgl/work/.gcc/bin/g++ -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -c -pipe -Wall -W -DNO_DEBUG -g -o Tisch.o Tisch.cpp -std=c++98 -specs=/tmp/work/games/billardgl/work/.cwrapper/specs.pkgsrc -I/tmp/work/games/billardgl/work/.buildlink/include [*] c++ -c -pipe -Wall -W -DNO_DEBUG -g -I/usr/X11R6/include -o Tischfunktionen.o Tischfunktionen.cpp <.> /tmp/work/games/billardgl/work/.gcc/bin/g++ -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -c -pipe -Wall -W -DNO_DEBUG -g -o Tischfunktionen.o Tischfunktionen.cpp -std=c++98 -specs=/tmp/work/games/billardgl/work/.cwrapper/specs.pkgsrc -I/tmp/work/games/billardgl/work/.buildlink/include [*] c++ -c -pipe -Wall -W -DNO_DEBUG -g -I/usr/X11R6/include -o Zeit.o Zeit.cpp <.> /tmp/work/games/billardgl/work/.gcc/bin/g++ -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -c -pipe -Wall -W -DNO_DEBUG -g -o Zeit.o Zeit.cpp -std=c++98 -specs=/tmp/work/games/billardgl/work/.cwrapper/specs.pkgsrc -I/tmp/work/games/billardgl/work/.buildlink/include [*] c++ -c -pipe -Wall -W -DNO_DEBUG -g -I/usr/X11R6/include -o bmp.o bmp.cpp <.> /tmp/work/games/billardgl/work/.gcc/bin/g++ -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -c -pipe -Wall -W -DNO_DEBUG -g -o bmp.o bmp.cpp -std=c++98 -specs=/tmp/work/games/billardgl/work/.cwrapper/specs.pkgsrc -I/tmp/work/games/billardgl/work/.buildlink/include [*] c++ -c -pipe -Wall -W -DNO_DEBUG -g -I/usr/X11R6/include -o createTexture.o createTexture.cpp <.> /tmp/work/games/billardgl/work/.gcc/bin/g++ -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -c -pipe -Wall -W -DNO_DEBUG -g -o createTexture.o createTexture.cpp -std=c++98 -specs=/tmp/work/games/billardgl/work/.cwrapper/specs.pkgsrc -I/tmp/work/games/billardgl/work/.buildlink/include [*] c++ -c -pipe -Wall -W -DNO_DEBUG -g -I/usr/X11R6/include -o kugeltabellen.o kugeltabellen.cpp <.> /tmp/work/games/billardgl/work/.gcc/bin/g++ -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -c -pipe -Wall -W -DNO_DEBUG -g -o kugeltabellen.o kugeltabellen.cpp -std=c++98 -specs=/tmp/work/games/billardgl/work/.cwrapper/specs.pkgsrc -I/tmp/work/games/billardgl/work/.buildlink/include [*] c++ -c -pipe -Wall -W -DNO_DEBUG -g -I/usr/X11R6/include -o viertelLoch.o viertelLoch.cpp <.> /tmp/work/games/billardgl/work/.gcc/bin/g++ -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -c -pipe -Wall -W -DNO_DEBUG -g -o viertelLoch.o viertelLoch.cpp -std=c++98 -specs=/tmp/work/games/billardgl/work/.cwrapper/specs.pkgsrc -I/tmp/work/games/billardgl/work/.buildlink/include [*] c++ -c -pipe -Wall -W -DNO_DEBUG -g -I/usr/X11R6/include -o LadeScreen.o LadeScreen.cpp <.> /tmp/work/games/billardgl/work/.gcc/bin/g++ -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -c -pipe -Wall -W -DNO_DEBUG -g -o LadeScreen.o LadeScreen.cpp -std=c++98 -specs=/tmp/work/games/billardgl/work/.cwrapper/specs.pkgsrc -I/tmp/work/games/billardgl/work/.buildlink/include [*] c++ -Wl,-R/opt/local/lib -L/opt/local/lib -L/usr/lib/amd64 -Wl,-R/usr/lib/amd64 -o BillardGL Anzeige.o Beleuchtung.o Benutzerschnittstelle.o BillardGL.o Einsetzen.o Handling.o Kamera.o KommandoZeilenParameter.o Kugel.o LA.o Netzwerk.o Menu.o Physik.o SchattenKreis.o Schiedsrichter.o Schild.o SpielfeldAufbau.o Textfeld.o Tisch.o Tischfunktionen.o Zeit.o bmp.o createTexture.o kugeltabellen.o viertelLoch.o LadeScreen.o -L/usr/X11R6/lib -lGL -lGLU -lglut -lXmu -lXext -lX11 -lm -lXi <.> /tmp/work/games/billardgl/work/.gcc/bin/g++ -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -Wl,-rpath,/opt/local/lib -L/tmp/work/games/billardgl/work/.buildlink/lib -o BillardGL Anzeige.o Beleuchtung.o Benutzerschnittstelle.o BillardGL.o Einsetzen.o Handling.o Kamera.o KommandoZeilenParameter.o Kugel.o LA.o Netzwerk.o Menu.o Physik.o SchattenKreis.o Schiedsrichter.o Schild.o SpielfeldAufbau.o Textfeld.o Tisch.o Tischfunktionen.o Zeit.o bmp.o createTexture.o kugeltabellen.o viertelLoch.o LadeScreen.o -lGL -lGLU -lglut -lXmu -lXext -lX11 -lm -lXi -std=c++98 -specs=/tmp/work/games/billardgl/work/.cwrapper/specs.pkgsrc -I/tmp/work/games/billardgl/work/.buildlink/include -lumem