=> "/opt/local/bin/bmake" ["-C", "/data/jenkins/workspace/pkgsrc-trunk-x86_64/games/crack-attack-sounds", "stage-install", "BATCH=1", "DEPENDS_TARGET=/nonexistent"] WARNING: [license.mk] Every package should define a LICENSE. ===> Installing for crack-attack-sounds-1.1.14 => Generating pre-install file lists /opt/local/bin/bsdinstall -d -o pbuild -g pbuild -m 755 /tmp/work/games/crack-attack-sounds/work/.destdir/opt/local/share/crack-attack set -e; cd /tmp/work/games/crack-attack-sounds/work/usr/share/games/crack-attack; for dir in music sounds; do /opt/local/bin/bsdinstall -d -o pbuild -g pbuild -m 755 "/tmp/work/games/crack-attack-sounds/work/.destdir/opt/local/share/crack-attack/$dir"; /opt/local/bin/bsdinstall -c -o pbuild -g pbuild -m 644 "$dir"/* "/tmp/work/games/crack-attack-sounds/work/.destdir/opt/local/share/crack-attack/$dir"; done => Generating CTF data => Automatic stripping of debug information => Automatic manual page handling => Generating post-install file lists => Checking file-check results for crack-attack-sounds-1.1.14 => Checking for non-existent script interpreters in crack-attack-sounds-1.1.14 => Checking file permissions in crack-attack-sounds-1.1.14 => Checking for missing run-time search paths in crack-attack-sounds-1.1.14 => Checking for work-directory references in crack-attack-sounds-1.1.14