=> "/opt/local/bin/bmake" ["-C", "/data/jenkins/workspace/pkgsrc-trunk-x86_64/benchmarks/glmark2", "all", "BATCH=1", "DEPENDS_TARGET=/nonexistent"] ===> Building for glmark2-2023.01nb4 ninja: Entering directory `output' [1/72] Compiling C object src/libgl-gl.a.p/glad_src_gl.c.o [2/72] Compiling C++ object src/libnative-x11.a.p/native-state-x11.cpp.o [3/72] Compiling C++ object src/libcommon-gl.a.p/benchmark-collection.cpp.o [4/72] Compiling C++ object src/libcommon-gl.a.p/gl-headers.cpp.o [5/72] Compiling C++ object src/libcommon-gl.a.p/canvas-generic.cpp.o [6/72] Compiling C++ object src/libcommon-gl.a.p/benchmark.cpp.o [7/72] Compiling C++ object src/libcommon-gl.a.p/gl-visual-config.cpp.o [8/72] Compiling C++ object src/libcommon-gl.a.p/image-reader.cpp.o [9/72] Compiling C++ object src/libcommon-gl.a.p/libmatrix_log.cc.o [10/72] Compiling C++ object src/libcommon-gl.a.p/libmatrix_mat.cc.o [11/72] Compiling C++ object src/libcommon-gl.a.p/libmatrix_program.cc.o [12/72] Compiling C++ object src/libcommon-gl.a.p/libmatrix_shader-source.cc.o [13/72] Compiling C++ object src/libcommon-gl.a.p/libmatrix_util.cc.o [14/72] Compiling C++ object src/libcommon-gl.a.p/mesh.cpp.o [15/72] Compiling C++ object src/libcommon-gl.a.p/main-loop.cpp.o [16/72] Compiling C++ object src/libcommon-gl.a.p/options.cpp.o [17/72] Compiling C++ object src/libcommon-gl.a.p/results-file.cpp.o [18/72] Compiling C++ object src/libcommon-gl.a.p/model.cpp.o [19/72] Compiling C++ object src/libcommon-gl.a.p/scene-buffer.cpp.o [20/72] Compiling C++ object src/libcommon-gl.a.p/scene-build.cpp.o [21/72] Compiling C++ object src/libcommon-gl.a.p/scene-bump.cpp.o [22/72] Compiling C++ object src/libcommon-gl.a.p/scene-clear.cpp.o [23/72] Compiling C++ object src/libcommon-gl.a.p/scene-default-options.cpp.o [24/72] Compiling C++ object src/libcommon-gl.a.p/scene-conditionals.cpp.o [25/72] Compiling C++ object src/libcommon-gl.a.p/scene.cpp.o [26/72] Compiling C++ object src/libcommon-gl.a.p/scene-effect-2d.cpp.o [27/72] Compiling C++ object src/libcommon-gl.a.p/scene-desktop.cpp.o [28/72] Compiling C++ object src/libcommon-gl.a.p/scene-function.cpp.o [29/72] Compiling C++ object src/libcommon-gl.a.p/scene-ideas_a.cc.o [30/72] Compiling C++ object src/libcommon-gl.a.p/scene-grid.cpp.o [31/72] Compiling C++ object src/libcommon-gl.a.p/scene-ideas.cpp.o [32/72] Compiling C++ object src/libcommon-gl.a.p/scene-ideas_e.cc.o [33/72] Compiling C++ object src/libcommon-gl.a.p/scene-ideas_d.cc.o [34/72] Compiling C++ object src/libcommon-gl.a.p/scene-ideas_i.cc.o [35/72] Compiling C++ object src/libcommon-gl.a.p/scene-ideas_lamp.cc.o [36/72] Compiling C++ object src/libcommon-gl.a.p/scene-ideas_m.cc.o [37/72] Compiling C++ object src/libcommon-gl.a.p/scene-ideas_logo.cc.o [38/72] Compiling C++ object src/libcommon-gl.a.p/scene-ideas_n.cc.o [39/72] Compiling C++ object src/libcommon-gl.a.p/scene-ideas_o.cc.o [40/72] Compiling C++ object src/libcommon-gl.a.p/scene-ideas_splines.cc.o [41/72] Compiling C++ object src/libcommon-gl.a.p/scene-ideas_s.cc.o [42/72] Compiling C++ object src/libcommon-gl.a.p/scene-ideas_t.cc.o [43/72] Compiling C++ object src/libcommon-gl.a.p/scene-ideas_table.cc.o [44/72] Compiling C++ object src/libcommon-gl.a.p/scene-jellyfish.cpp.o [45/72] Compiling C++ object src/libcommon-gl.a.p/scene-loop.cpp.o [46/72] Compiling C++ object src/libcommon-gl.a.p/scene-pulsar.cpp.o [47/72] Compiling C++ object src/libcommon-gl.a.p/scene-refract.cpp.o [48/72] Compiling C++ object src/libcommon-gl.a.p/scene-terrain_base-renderer.cpp.o [49/72] Compiling C++ object src/libcommon-gl.a.p/scene-shading.cpp.o [50/72] Compiling C++ object src/libcommon-gl.a.p/scene-shadow.cpp.o [51/72] Compiling C++ object src/libcommon-gl.a.p/scene-terrain_copy-renderer.cpp.o [52/72] Compiling C++ object src/libcommon-gl.a.p/scene-terrain_blur-renderer.cpp.o [53/72] Compiling C++ object src/libcommon-gl.a.p/scene-terrain_luminance-renderer.cpp.o [54/72] Compiling C++ object src/libcommon-gl.a.p/scene-terrain_normal-from-height-renderer.cpp.o [55/72] Compiling C++ object src/libcommon-gl.a.p/scene-terrain.cpp.o [56/72] Compiling C++ object src/libcommon-gl.a.p/scene-terrain_overlay-renderer.cpp.o [57/72] Compiling C++ object src/libcommon-gl.a.p/scene-terrain_renderer-chain.cpp.o [58/72] Compiling C++ object src/libcommon-gl.a.p/scene-terrain_simplex-noise-renderer.cpp.o [59/72] Compiling C++ object src/libcommon-gl.a.p/scene-terrain_texture-renderer.cpp.o [60/72] Compiling C++ object src/libcommon-gl.a.p/shared-library.cpp.o [61/72] Compiling C++ object src/libcommon-gl.a.p/scene-terrain_terrain-renderer.cpp.o [62/72] Compiling C++ object src/libcommon-gl.a.p/texture.cpp.o [63/72] Linking static target src/libnative-x11.a [64/72] Linking static target src/libgl-gl.a [65/72] Compiling C++ object src/libcommon-gl.a.p/scene-texture.cpp.o [66/72] Compiling C++ object src/libcommon-gl.a.p/text-renderer.cpp.o [67/72] Linking static target src/libcommon-gl.a [68/72] Compiling C++ object src/glmark2.p/gl-state-glx.cpp.o [69/72] Compiling C object src/glmark2.p/glad_src_glx.c.o [70/72] Compiling C++ object src/glmark2.p/canvas-generic.cpp.o [71/72] Compiling C++ object src/glmark2.p/main.cpp.o [72/72] Linking target src/glmark2 *** Please use pkgtools/verifypc to sanity check dependencies.