=> "/opt/local/bin/bmake" ["-C", "/data/jenkins/workspace/pkgsrc-trunk-x86_64/games/liquidwar", "all", "BATCH=1", "DEPENDS_TARGET=/nonexistent"] ===> Building for liquidwar-5.6.5 make[1]: Entering directory '/tmp/work/games/liquidwar/work/liquidwar-5.6.5/utils' make[1]: Entering directory '/tmp/work/games/liquidwar/work/liquidwar-5.6.5/doc' make[1]: Nothing to be done for 'all'. make[1]: Leaving directory '/tmp/work/games/liquidwar/work/liquidwar-5.6.5/doc' Compiling liquidwarcol.c Compiling liquidwarmap.c make[1]: Entering directory '/tmp/work/games/liquidwar/work/liquidwar-5.6.5/src' Compiling about.c (cpu=default, debug=no, asm=no) Compiling advanced.c (cpu=default, debug=no, asm=no) liquidwarmap.c: In function 'update_system_name': liquidwarmap.c:371:3: warning: 'strncpy' specified bound 16 equals destination size [-Wstringop-truncation] 371 | strncpy (SYSTEM_NAME, str, sizeof (SYSTEM_NAME)); | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ liquidwarmap.c: In function 'update_readable_name': liquidwarmap.c:416:7: warning: 'strncpy' specified bound 32 equals destination size [-Wstringop-truncation] 416 | strncpy (READABLE_NAME, str, sizeof (READABLE_NAME)); | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Compiling liquidwartex.c Compiling alleg2.c (cpu=default, debug=no, asm=no) Compiling area.c (cpu=default, debug=no, asm=no) liquidwartex.c: In function 'update_system_name': liquidwartex.c:289:3: warning: 'strncpy' specified bound 16 equals destination size [-Wstringop-truncation] 289 | strncpy (SYSTEM_NAME, str, sizeof (SYSTEM_NAME)); | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Building liquidwarcol Building liquidwarmap Building liquidwartex Compiling army.c (cpu=default, debug=no, asm=no) make[1]: Leaving directory '/tmp/work/games/liquidwar/work/liquidwar-5.6.5/utils' make[1]: Entering directory '/tmp/work/games/liquidwar/work/liquidwar-5.6.5/data' make[2]: Entering directory '/tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/back' Converting lw5back.pcx to lw5back.converted.pcx Creating back.dat back.dat not found: creating new datafile Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/back/lw5back.converted.pcx -> LW5BACK_CONVERTED_PCX Writing back.dat Reading back.dat Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/back/palette.pcx -> PALETTE_PCX Writing back.dat make[2]: Leaving directory '/tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/back' make[2]: Entering directory '/tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/font' Creating font.dat font.dat not found: creating new datafile Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/font/degrad10.pcx -> DEGRAD10_PCX Writing font.dat Compiling asm.c (cpu=default, debug=no, asm=no) Reading font.dat Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/font/degrad20.pcx -> DEGRAD20_PCX Writing font.dat Reading font.dat Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/font/mouse20.pcx -> MOUSE20_PCX Writing font.dat Reading font.dat Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/font/mouse40.pcx -> MOUSE40_PCX Writing font.dat Reading font.dat Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/font/palette.pcx -> PALETTE_PCX Writing font.dat Reading font.dat Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/font/void1.pcx -> VOID1_PCX Writing font.dat make[2]: Leaving directory '/tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/font' make[2]: Entering directory '/tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map' Converting 007.pcx to 007.map Compiling autoplay.c (cpu=default, debug=no, asm=no) Converting 2d.bmp to 2d.map Converting 213.pcx to 213.map Converting 3d.bmp to 3d.map Converting 3x3.bmp to 3x3.map Converting 4zones.pcx to 4zones.map Converting 666.pcx to 666.map Converting 8.bmp to 8.map make[2]: Entering directory '/tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/sfx' Creating sfx.dat Compiling back.c (cpu=default, debug=no, asm=no) sfx.dat not found: creating new datafile Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/sfx/clock1.wav -> CLOCK1_WAV Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/sfx/crowd1.wav -> CROWD1_WAV Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/sfx/cuckoo.wav -> CUCKOO_WAV Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/sfx/foghorn.wav -> FOGHORN_WAV Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/sfx/splash1.wav -> SPLASH1_WAV Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/sfx/war.wav -> WAR_WAV Writing sfx.dat make[2]: Leaving directory '/tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/sfx' Converting ac.bmp to ac.map Converting alstar1.pcx to alstar1.map Converting anaglyph1.bmp to anaglyph1.map make[2]: Entering directory '/tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/texture' Converting amethyst.gimp.pcx to amethyst.pcx Compiling basicopt.c (cpu=default, debug=no, asm=no) Converting anaglyph2.bmp to anaglyph2.map Converting bricks.gimp.pcx to bricks.pcx Converting aquarium.pcx to aquarium.map Converting crash1.gimp.pcx to crash1.pcx Compiling bigdata.c (cpu=default, debug=no, asm=no) Converting around.bmp to around.map Converting electricblue.gimp.pcx to electricblue.pcx Converting bestiole.pcx to bestiole.map Converting granite2.gimp.pcx to granite2.pcx Converting biere.pcx to biere.map Converting greenmess.gimp.pcx to greenmess.pcx Compiling capture.c (cpu=default, debug=no, asm=no) Converting big.bmp to big.map Converting lumps.gimp.pcx to lumps.pcx Converting blemmya.bmp to blemmya.map Converting marble3.gimp.pcx to marble3.pcx Converting boa.pcx to boa.map Converting pebbles.gimp.pcx to pebbles.pcx Compiling chat.c (cpu=default, debug=no, asm=no) Converting bored.bmp to bored.map Converting pine.gimp.pcx to pine.pcx Converting bonoball.pcx to bonoball.map Converting poolbottom.gimp.pcx to poolbottom.pcx Compiling checksum.c (cpu=default, debug=no, asm=no) Converting bubbles.bmp to bubbles.map Converting qbert.gimp.pcx to qbert.pcx Converting redcubes.gimp.pcx to redcubes.pcx Converting card.bmp to card.map Converting smallsquares.gimp.pcx to smallsquares.pcx Converting carreaux.pcx to carreaux.map Compiling code.c (cpu=default, debug=no, asm=no) Converting terra.gimp.pcx to terra.pcx Converting carres.pcx to carres.map Converting wood2.gimp.pcx to wood2.pcx Converting centrik.pcx to centrik.map Converting amethyst.pcx to amethyst.tex Converting charming.bmp to charming.map Converting bricks.pcx to bricks.tex Compiling config.c (cpu=default, debug=no, asm=no) Converting chenille.pcx to chenille.map Converting crash1.pcx to crash1.tex Converting chess.bmp to chess.map Converting electricblue.pcx to electricblue.tex Converting chinois.pcx to chinois.map Converting granite2.pcx to granite2.tex Converting circle.bmp to circle.map Converting greenmess.pcx to greenmess.tex Converting circlus.bmp to circlus.map Compiling connect.c (cpu=default, debug=no, asm=no) Converting lumps.pcx to lumps.tex Converting clean.bmp to clean.map Converting marble3.pcx to marble3.tex Converting clown.pcx to clown.map Converting coccinel.pcx to coccinel.map Converting pebbles.pcx to pebbles.tex Converting coeurs.pcx to coeurs.map Converting pine.pcx to pine.tex Converting poolbottom.pcx to poolbottom.tex Converting confuse.bmp to confuse.map Converting qbert.pcx to qbert.tex Converting cornet3b.pcx to cornet3b.map Compiling controls.c (cpu=default, debug=no, asm=no) Converting redcubes.pcx to redcubes.tex Converting crown.pcx to crown.map Converting smallsquares.pcx to smallsquares.tex Converting darkone1.bmp to darkone1.map Converting terra.pcx to terra.tex Converting darkone2.bmp to darkone2.map Compiling cursor.c (cpu=default, debug=no, asm=no) Converting wood2.pcx to wood2.tex Converting darkone3.bmp to darkone3.map Creating texture.dat Converting darkone4.bmp to darkone4.map texture.dat not found: creating new datafile Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/texture/amethyst.tex -> AMETHYST_TEX Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/texture/bricks.tex -> BRICKS_TEX Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/texture/crash1.tex -> CRASH1_TEX Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/texture/electricblue.tex -> ELECTRICBLUE_TEX Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/texture/granite2.tex -> GRANITE2_TEX Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/texture/greenmess.tex -> GREENMESS_TEX Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/texture/lumps.tex -> LUMPS_TEX Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/texture/marble3.tex -> MARBLE3_TEX Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/texture/pebbles.tex -> PEBBLES_TEX Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/texture/pine.tex -> PINE_TEX Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/texture/poolbottom.tex -> POOLBOTTOM_TEX Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/texture/qbert.tex -> QBERT_TEX Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/texture/redcubes.tex -> REDCUBES_TEX Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/texture/smallsquares.tex -> SMALLSQUARES_TEX Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/texture/terra.tex -> TERRA_TEX Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/texture/wood2.tex -> WOOD2_TEX Writing texture.dat make[2]: Leaving directory '/tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/texture' Converting derivsol.pcx to derivsol.map Converting dirt.bmp to dirt.map make[2]: Entering directory '/tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/maptex' Converting 2d.orig.bmp to 2d.bmp Converting donuts.pcx to donuts.map Converting 3d.orig.bmp to 3d.bmp Compiling decal.c (cpu=default, debug=no, asm=no) Converting echange.pcx to echange.map Converting 3x3.orig.bmp to 3x3.bmp Converting echlune.pcx to echlune.map Converting ac.orig.bmp to ac.bmp Converting egg.bmp to egg.map Compiling dialog.c (cpu=default, debug=no, asm=no) Converting anaglyph1.orig.bmp to anaglyph1.bmp Converting etoile.pcx to etoile.map Converting anaglyph2.orig.bmp to anaglyph2.bmp Converting eyes.bmp to eyes.map Converting feuille.pcx to feuille.map Converting around.orig.bmp to around.bmp Converting fille.pcx to fille.map Converting big.orig.bmp to big.bmp Compiling disk.c (cpu=default, debug=no, asm=no) Converting fils.pcx to fils.map Converting flo1.pcx to flo1.map Converting blemmya.orig.bmp to blemmya.bmp Converting garcon.pcx to garcon.map Converting bored.orig.bmp to bored.bmp Converting garden.bmp to garden.map Converting card.orig.bmp to card.bmp Converting glasses.pcx to glasses.map Converting charming.orig.bmp to charming.bmp Compiling disp.c (cpu=default, debug=no, asm=no) Converting h.bmp to h.map Converting chess.orig.bmp to chess.bmp Converting haricot.pcx to haricot.map Converting circle.orig.bmp to circle.bmp Converting hi.bmp to hi.map Compiling distor.c (cpu=default, debug=no, asm=no) Converting circlus.orig.bmp to circlus.bmp Converting honey.bmp to honey.map Converting clean.orig.bmp to clean.bmp Converting honeymoon.bmp to honeymoon.map Converting confuse.orig.bmp to confuse.bmp Converting jabberwocky.bmp to jabberwocky.map Converting lapin.pcx to lapin.map Converting dirt.orig.bmp to dirt.bmp Converting labyrint.bmp to labyrint.map Converting egg.orig.bmp to egg.bmp Converting liqwar.pcx to liqwar.map Converting eyes.orig.bmp to eyes.bmp Converting logo.bmp to logo.map Converting garden.orig.bmp to garden.bmp Converting lost.bmp to lost.map Compiling dnsutil.c (cpu=default, debug=no, asm=no) Converting honey.orig.bmp to honey.bmp Converting lw.bmp to lw.map Compiling error.c (cpu=default, debug=no, asm=no) Converting honeymoon.orig.bmp to honeymoon.bmp Converting lwtab002.pcx to lwtab002.map Converting jabberwocky.orig.bmp to jabberwocky.bmp Converting lwtab003.pcx to lwtab003.map Converting lwtab004.pcx to lwtab004.map Converting labyrint.orig.bmp to labyrint.bmp Converting lwtab005.pcx to lwtab005.map Converting logo.orig.bmp to logo.bmp Compiling exec2.c (cpu=default, debug=no, asm=no) Converting lwtab006.pcx to lwtab006.map Converting lost.orig.bmp to lost.bmp Converting lwtab008.pcx to lwtab008.map Compiling exit.c (cpu=default, debug=no, asm=no) Converting lw.orig.bmp to lw.bmp Converting lwtab009.pcx to lwtab009.map Converting metation.orig.bmp to metation.bmp Converting lwtabbar.pcx to lwtabbar.map Compiling fighter.c (cpu=default, debug=no, asm=no) Converting Converting lwtabdrt.pcx to lwtabdrt.map paper.orig.bmp to paper.bmp Converting lwtabgen.pcx to lwtabgen.map Converting papercut.orig.bmp to papercut.bmp Converting lwtabmic.pcx to lwtabmic.map Converting pastel.orig.bmp to pastel.bmp Converting lwtabrec.pcx to lwtabrec.map Converting place.orig.bmp to place.bmp Converting lwtabses.pcx to lwtabses.map Converting psyforcegeometry.orig.bmp to psyforcegeometry.bmp Converting lwtabto2.pcx to lwtabto2.map Converting lwtabto4.pcx to lwtabto4.map Converting lwtabtom.pcx to lwtabtom.map Converting psyforcemultiroom.orig.bmp to psyforcemultiroom.bmp Compiling game.c (cpu=default, debug=no, asm=no) Converting lwtabtru.pcx to lwtabtru.map Converting lwtabvid.pcx to lwtabvid.map Converting psyforcespheralcube.orig.bmp to psyforcespheralcube.bmp Converting marionet.pcx to marionet.map Converting metation.bmp to metation.map Converting psyforcesquares.orig.bmp to psyforcesquares.bmp Converting mouse1.bmp to mouse1.map Compiling gfxmode.c (cpu=default, debug=no, asm=no) Converting muehle.bmp to muehle.map Converting psyforceultramultiroom.orig.bmp to psyforceultramultiroom.bmp Converting musique.pcx to musique.map Converting net1.pcx to net1.map Converting puckman.orig.bmp to puckman.bmp Converting net2.pcx to net2.map Converting rect.orig.bmp to rect.bmp Compiling grad.c (cpu=default, debug=no, asm=no) Converting ordino.pcx to ordino.map Converting rectangle.orig.bmp to rectangle.bmp Converting paper.bmp to paper.map Converting rough.orig.bmp to rough.bmp Converting papercut.bmp to papercut.map Converting skullbig.orig.bmp to skullbig.bmp Converting papillon.pcx to papillon.map Compiling graphics.c (cpu=default, debug=no, asm=no) Converting pastel.bmp to pastel.map Converting skull.orig.bmp to skull.bmp Converting place.bmp to place.map Converting slimy.orig.bmp to slimy.bmp Converting penta.pcx to penta.map Converting smile.orig.bmp to smile.bmp Converting peur.pcx to peur.map Converting solsystembyn.orig.bmp to solsystembyn.bmp Converting pieuvre.pcx to pieuvre.map Compiling help.c (cpu=default, debug=no, asm=no) Converting pigface.pcx to pigface.map Converting platform.pcx to platform.map Compiling httputil.c (cpu=default, debug=no, asm=no) Converting poisson.pcx to poisson.map Converting sonnesystem.orig.bmp to sonnesystem.bmp Converting policier.pcx to policier.map Converting tiles.orig.bmp to tiles.bmp Converting portable.pcx to portable.map Compiling info.c (cpu=default, debug=no, asm=no) Converting psyforcegeometry.bmp to psyforcegeometry.map Converting underground.orig.bmp to underground.bmp Converting watch.orig.bmp to watch.bmp Converting psyforcemultiroom.bmp to psyforcemultiroom.map Converting lwtab002.orig.pcx to lwtab002.pcx Converting psyforcespheralcube.bmp to psyforcespheralcube.map Converting lwtab003.orig.pcx to lwtab003.pcx Converting psyforcesquares.bmp to psyforcesquares.map Converting lwtab004.orig.pcx to lwtab004.pcx Converting psyforceultramultiroom.bmp to psyforceultramultiroom.map Compiling init.c (cpu=default, debug=no, asm=no) Converting lwtab006.orig.pcx to lwtab006.pcx Converting puckman.bmp to puckman.map Converting lwtab008.orig.pcx to lwtab008.pcx Converting quaders.bmp to quaders.map Converting lwtab009.orig.pcx to lwtab009.pcx Converting rect.bmp to rect.map Converting lwtabbar.orig.pcx to lwtabbar.pcx Compiling internet.c (cpu=default, debug=no, asm=no) Converting rectangle.bmp to rectangle.map Converting lwtabdrt.orig.pcx to lwtabdrt.pcx Converting rene02.bmp to rene02.map Converting lwtabmic.orig.pcx to lwtabmic.pcx internet.c: In function 'internet_find': internet.c:137:13: warning: storing the address of local variable 'size' in 'list_size' [-Wdangling-pointer=] 137 | list_size = &size; | ~~~~~~~~~~^~~~~~~ internet.c:127:7: note: 'size' declared here 127 | int size; | ^~~~ internet.c:90:13: note: 'list_size' declared here 90 | static int *list_size = NULL; | ^~~~~~~~~ internet.c:136:13: warning: storing the address of local variable 'data' in 'list_data' [-Wdangling-pointer=] 136 | list_data = data; | ~~~~~~~~~~^~~~~~ internet.c:126:18: note: 'data' declared here 126 | LW_WWWCLI_DATA data[LW_INTERNET_LIST_SIZE]; | ^~~~ internet.c:89:24: note: 'list_data' declared here 89 | static LW_WWWCLI_DATA *list_data = NULL; | ^~~~~~~~~ Converting rene03.bmp to rene03.map Converting lwtabrec.orig.pcx to lwtabrec.pcx Converting rene04.bmp to rene04.map Converting lwtabses.orig.pcx to lwtabses.pcx Converting lwtabto2.orig.pcx to lwtabto2.pcx Converting rolz.bmp to rolz.map Converting lwtabto4.orig.pcx to lwtabto4.pcx Compiling joystick.c (cpu=default, debug=no, asm=no) Converting rough.bmp to rough.map Converting lwtabtom.orig.pcx to lwtabtom.pcx Converting sgdb.pcx to sgdb.map Converting lwtabtru.orig.pcx to lwtabtru.pcx Converting skull.bmp to skull.map Compiling keyboard.c (cpu=default, debug=no, asm=no) Converting 2d.bmp to 2d.tex Converting skullbig.bmp to skullbig.map Converting 3d.bmp to 3d.tex Converting slimy.bmp to slimy.map Converting 3x3.bmp to 3x3.tex Converting smile.bmp to smile.map Compiling keyexch.c (cpu=default, debug=no, asm=no) Converting ac.bmp to ac.tex Converting sol.pcx to sol.map Converting anaglyph1.bmp to anaglyph1.tex Converting solsystembyn.bmp to solsystembyn.map Compiling lang.c (cpu=default, debug=no, asm=no) Converting anaglyph2.bmp to anaglyph2.tex Converting sonnesystem.bmp to sonnesystem.map Converting around.bmp to around.tex Compiling langde.c (cpu=default, debug=no, asm=no) Converting spagueti.pcx to spagueti.map Converting big.bmp to big.tex Converting strike.pcx to strike.map Converting blemmya.bmp to blemmya.tex Converting tag.bmp to tag.map Converting bored.bmp to bored.tex Converting tuyaux.pcx to tuyaux.map Compiling langdk.c (cpu=default, debug=no, asm=no) Converting card.bmp to card.tex Converting tiles.bmp to tiles.map Converting charming.bmp to charming.tex Converting tilt.pcx to tilt.map Converting chess.bmp to chess.tex Converting tipi.pcx to tipi.map Converting circle.bmp to circle.tex Compiling langen.c (cpu=default, debug=no, asm=no) Converting titanic.pcx to titanic.map Converting circlus.bmp to circlus.tex Converting trumpet.pcx to trumpet.map Converting clean.bmp to clean.tex Converting tulipes.pcx to tulipes.map Converting confuse.bmp to confuse.tex Compiling langfr.c (cpu=default, debug=no, asm=no) Converting underground.bmp to underground.map Converting dirt.bmp to dirt.tex Converting velo.pcx to velo.map Converting egg.bmp to egg.tex Converting village.pcx to village.map Converting eyes.bmp to eyes.tex Converting void.pcx to void.map Compiling langpl.c (cpu=default, debug=no, asm=no) Converting garden.bmp to garden.tex Converting volet.pcx to volet.map Converting honey.bmp to honey.tex Converting watch.bmp to watch.map Converting honeymoon.bmp to honeymoon.tex Converting world1.bmp to world1.map Converting world2.bmp to world2.map Converting jabberwocky.bmp to jabberwocky.tex Compiling language.c (cpu=default, debug=no, asm=no) Converting labyrint.bmp to labyrint.tex Converting world3.bmp to world3.map Converting world4.bmp to world4.map Converting logo.bmp to logo.tex Converting z.pcx to z.map Converting lost.bmp to lost.tex Compiling level.c (cpu=default, debug=no, asm=no) Creating map.dat Converting lw.bmp to lw.tex map.dat not found: creating new datafile Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/007.map -> 007_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/2d.map -> 2D_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/213.map -> 213_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/3d.map -> 3D_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/3x3.map -> 3X3_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/4zones.map -> 4ZONES_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/666.map -> 666_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/8.map -> 8_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/ac.map -> AC_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/alstar1.map -> ALSTAR1_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/anaglyph1.map -> ANAGLYPH1_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/anaglyph2.map -> ANAGLYPH2_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/aquarium.map -> AQUARIUM_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/around.map -> AROUND_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/bestiole.map -> BESTIOLE_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/biere.map -> BIERE_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/big.map -> BIG_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/blemmya.map -> BLEMMYA_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/boa.map -> BOA_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/bored.map -> BORED_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/bonoball.map -> BONOBALL_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/bubbles.map -> BUBBLES_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/card.map -> CARD_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/carreaux.map -> CARREAUX_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/carres.map -> CARRES_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/centrik.map -> CENTRIK_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/charming.map -> CHARMING_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/chenille.map -> CHENILLE_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/chess.map -> CHESS_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/chinois.map -> CHINOIS_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/circle.map -> CIRCLE_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/circlus.map -> CIRCLUS_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/clean.map -> CLEAN_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/clown.map -> CLOWN_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/coccinel.map -> COCCINEL_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/coeurs.map -> COEURS_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/confuse.map -> CONFUSE_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/cornet3b.map -> CORNET3B_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/crown.map -> CROWN_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/darkone1.map -> DARKONE1_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/darkone2.map -> DARKONE2_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/darkone3.map -> DARKONE3_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/darkone4.map -> DARKONE4_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/derivsol.map -> DERIVSOL_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/dirt.map -> DIRT_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/donuts.map -> DONUTS_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/echange.map -> ECHANGE_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/echlune.map -> ECHLUNE_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/egg.map -> EGG_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/etoile.map -> ETOILE_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/eyes.map -> EYES_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/feuille.map -> FEUILLE_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/fille.map -> FILLE_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/fils.map -> FILS_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/flo1.map -> FLO1_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/garcon.map -> GARCON_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/garden.map -> GARDEN_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/glasses.map -> GLASSES_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/h.map -> H_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/haricot.map -> HARICOT_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/hi.map -> HI_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/honey.map -> HONEY_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/honeymoon.map -> HONEYMOON_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/jabberwocky.map -> JABBERWOCKY_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/lapin.map -> LAPIN_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/labyrint.map -> LABYRINT_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/liqwar.map -> LIQWAR_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/logo.map -> LOGO_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/lost.map -> LOST_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/lw.map -> LW_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/lwtab002.map -> LWTAB002_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/lwtab003.map -> LWTAB003_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/lwtab004.map -> LWTAB004_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/lwtab005.map -> LWTAB005_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/lwtab006.map -> LWTAB006_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/lwtab008.map -> LWTAB008_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/lwtab009.map -> LWTAB009_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/lwtabbar.map -> LWTABBAR_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/lwtabdrt.map -> LWTABDRT_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/lwtabgen.map -> LWTABGEN_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/lwtabmic.map -> LWTABMIC_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/lwtabrec.map -> LWTABREC_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/lwtabses.map -> LWTABSES_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/lwtabto2.map -> LWTABTO2_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/lwtabto4.map -> LWTABTO4_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/lwtabtom.map -> LWTABTOM_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/lwtabtru.map -> LWTABTRU_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/lwtabvid.map -> LWTABVID_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/marionet.map -> MARIONET_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/metation.map -> METATION_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/mouse1.map -> MOUSE1_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/muehle.map -> MUEHLE_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/musique.map -> MUSIQUE_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/net1.map -> NET1_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/net2.map -> NET2_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/ordino.map -> ORDINO_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/paper.map -> PAPER_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/papercut.map -> PAPERCUT_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/papillon.map -> PAPILLON_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/pastel.map -> PASTEL_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/place.map -> PLACE_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/penta.map -> PENTA_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/peur.map -> PEUR_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/pieuvre.map -> PIEUVRE_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/pigface.map -> PIGFACE_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/platform.map -> PLATFORM_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/poisson.map -> POISSON_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/policier.map -> POLICIER_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/portable.map -> PORTABLE_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/psyforcegeometry.map -> PSYFORCEGEOMETRY_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/psyforcemultiroom.map -> PSYFORCEMULTIROOM_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/psyforcespheralcube.map -> PSYFORCESPHERALCUBE_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/psyforcesquares.map -> PSYFORCESQUARES_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/psyforceultramultiroom.map -> PSYFORCEULTRAMULTIROOM_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/puckman.map -> PUCKMAN_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/quaders.map -> QUADERS_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/rect.map -> RECT_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/rectangle.map -> RECTANGLE_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/rene02.map -> RENE02_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/rene03.map -> RENE03_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/rene04.map -> RENE04_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/rolz.map -> ROLZ_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/rough.map -> ROUGH_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/sgdb.map -> SGDB_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/skull.map -> SKULL_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/skullbig.map -> SKULLBIG_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/slimy.map -> SLIMY_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/smile.map -> SMILE_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/sol.map -> SOL_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/solsystembyn.map -> SOLSYSTEMBYN_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/sonnesystem.map -> SONNESYSTEM_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/spagueti.map -> SPAGUETI_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/strike.map -> STRIKE_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/tag.map -> TAG_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/tuyaux.map -> TUYAUX_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/tiles.map -> TILES_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/tilt.map -> TILT_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/tipi.map -> TIPI_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/titanic.map -> TITANIC_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/trumpet.map -> TRUMPET_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/tulipes.map -> TULIPES_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/underground.map -> UNDERGROUND_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/velo.map -> VELO_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/village.map -> VILLAGE_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/void.map -> VOID_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/volet.map -> VOLET_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/watch.map -> WATCH_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/world1.map -> WORLD1_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/world2.map -> WORLD2_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/world3.map -> WORLD3_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/world4.map -> WORLD4_MAP Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/z.map -> Z_MAP Writing map.dat make[2]: Leaving directory '/tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map' Converting metation.bmp to metation.tex make[2]: Entering directory '/tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/water' Creating water.dat Converting paper.bmp to paper.tex water.dat not found: creating new datafile Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/water/amb3.wav -> AMB3_WAV Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/water/amb4.wav -> AMB4_WAV Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/water/bath1.wav -> BATH1_WAV Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/water/bath2.wav -> BATH2_WAV Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/water/bubble.wav -> BUBBLE_WAV Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/water/flush.wav -> FLUSH_WAV Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/water/forest1.wav -> FOREST1_WAV Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/water/kitch4.wav -> KITCH4_WAV Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/water/lavaflow.wav -> LAVAFLOW_WAV Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/water/niagara.wav -> NIAGARA_WAV Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/water/shower1.wav -> SHOWER1_WAV Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/water/sodapor.wav -> SODAPOR_WAV Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/water/thundr2.wav -> THUNDR2_WAV Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/water/thundr3.wav -> THUNDR3_WAV Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/water/tidal.wav -> TIDAL_WAV Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/water/water.wav -> WATER_WAV Writing water.dat make[2]: Leaving directory '/tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/water' Converting papercut.bmp to papercut.tex Converting pastel.bmp to pastel.tex make[2]: Entering directory '/tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/music' Creating music.dat music.dat not found: creating new datafile Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/music/clarity.mid -> CLARITY_MID Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/music/fodder.mid -> FODDER_MID Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/music/headless.mid -> HEADLESS_MID Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/music/marauder.mid -> MARAUDER_MID Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/music/return.mid -> RETURN_MID Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/music/thmoov.mid -> THMOOV_MID Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/music/torqued.mid -> TORQUED_MID Writing music.dat make[2]: Leaving directory '/tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/music' Compiling logcli.c (cpu=default, debug=no, asm=no) Converting place.bmp to place.tex Converting psyforcegeometry.bmp to psyforcegeometry.tex Compiling lw6.c (cpu=default, debug=no, asm=no) Converting psyforcemultiroom.bmp to psyforcemultiroom.tex Converting psyforcespheralcube.bmp to psyforcespheralcube.tex Converting psyforcesquares.bmp to psyforcesquares.tex Compiling main.c (cpu=default, debug=no, asm=no) Converting psyforceultramultiroom.bmp to psyforceultramultiroom.tex Converting puckman.bmp to puckman.tex Converting rect.bmp to rect.tex Converting rectangle.bmp to rectangle.tex Compiling map.c (cpu=default, debug=no, asm=no) Converting rough.bmp to rough.tex Compiling maptex.c (cpu=default, debug=no, asm=no) Converting skullbig.bmp to skullbig.tex Converting skull.bmp to skull.tex Converting slimy.bmp to slimy.tex Converting smile.bmp to smile.tex Converting solsystembyn.bmp to solsystembyn.tex Converting sonnesystem.bmp to sonnesystem.tex Converting tiles.bmp to tiles.tex Converting underground.bmp to underground.tex Converting watch.bmp to watch.tex Compiling menu.c (cpu=default, debug=no, asm=no) Converting lwtab002.pcx to lwtab002.tex Converting lwtab003.pcx to lwtab003.tex Converting lwtab004.pcx to lwtab004.tex Converting lwtab006.pcx to lwtab006.tex Converting lwtab008.pcx to lwtab008.tex Converting lwtab009.pcx to lwtab009.tex Converting lwtabbar.pcx to lwtabbar.tex Compiling mesh.c (cpu=default, debug=no, asm=no) Converting lwtabdrt.pcx to lwtabdrt.tex Converting lwtabmic.pcx to lwtabmic.tex Compiling message.c (cpu=default, debug=no, asm=no) Converting lwtabrec.pcx to lwtabrec.tex Converting lwtabses.pcx to lwtabses.tex Converting lwtabto2.pcx to lwtabto2.tex Converting lwtabto4.pcx to lwtabto4.tex Compiling mouse.c (cpu=default, debug=no, asm=no) Converting lwtabtom.pcx to lwtabtom.tex Compiling move.c (cpu=default, debug=no, asm=no) Converting lwtabtru.pcx to lwtabtru.tex Creating maptex.dat maptex.dat not found: creating new datafile Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/maptex/2d.tex -> 2D_TEX Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/maptex/3d.tex -> 3D_TEX Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/maptex/3x3.tex -> 3X3_TEX Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/maptex/ac.tex -> AC_TEX Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/maptex/anaglyph1.tex -> ANAGLYPH1_TEX Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/maptex/anaglyph2.tex -> ANAGLYPH2_TEX Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/maptex/around.tex -> AROUND_TEX Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/maptex/big.tex -> BIG_TEX Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/maptex/blemmya.tex -> BLEMMYA_TEX Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/maptex/bored.tex -> BORED_TEX Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/maptex/card.tex -> CARD_TEX Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/maptex/charming.tex -> CHARMING_TEX Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/maptex/chess.tex -> CHESS_TEX Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/maptex/circle.tex -> CIRCLE_TEX Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/maptex/circlus.tex -> CIRCLUS_TEX Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/maptex/clean.tex -> CLEAN_TEX Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/maptex/confuse.tex -> CONFUSE_TEX Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/maptex/dirt.tex -> DIRT_TEX Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/maptex/egg.tex -> EGG_TEX Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/maptex/eyes.tex -> EYES_TEX Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/maptex/garden.tex -> GARDEN_TEX Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/maptex/honey.tex -> HONEY_TEX Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/maptex/honeymoon.tex -> HONEYMOON_TEX Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/maptex/jabberwocky.tex -> JABBERWOCKY_TEX Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/maptex/labyrint.tex -> LABYRINT_TEX Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/maptex/logo.tex -> LOGO_TEX Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/maptex/lost.tex -> LOST_TEX Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/maptex/lw.tex -> LW_TEX Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/maptex/metation.tex -> METATION_TEX Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/maptex/paper.tex -> PAPER_TEX Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/maptex/papercut.tex -> PAPERCUT_TEX Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/maptex/pastel.tex -> PASTEL_TEX Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/maptex/place.tex -> PLACE_TEX Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/maptex/psyforcegeometry.tex -> PSYFORCEGEOMETRY_TEX Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/maptex/psyforcemultiroom.tex -> PSYFORCEMULTIROOM_TEX Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/maptex/psyforcespheralcube.tex -> PSYFORCESPHERALCUBE_TEX Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/maptex/psyforcesquares.tex -> PSYFORCESQUARES_TEX Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/maptex/psyforceultramultiroom.tex -> PSYFORCEULTRAMULTIROOM_TEX Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/maptex/puckman.tex -> PUCKMAN_TEX Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/maptex/rect.tex -> RECT_TEX Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/maptex/rectangle.tex -> RECTANGLE_TEX Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/maptex/rough.tex -> ROUGH_TEX Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/maptex/skullbig.tex -> SKULLBIG_TEX Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/maptex/skull.tex -> SKULL_TEX Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/maptex/slimy.tex -> SLIMY_TEX Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/maptex/smile.tex -> SMILE_TEX Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/maptex/solsystembyn.tex -> SOLSYSTEMBYN_TEX Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/maptex/sonnesystem.tex -> SONNESYSTEM_TEX Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/maptex/tiles.tex -> TILES_TEX Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/maptex/underground.tex -> UNDERGROUND_TEX Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/maptex/watch.tex -> WATCH_TEX Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/maptex/lwtab002.tex -> LWTAB002_TEX Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/maptex/lCompiling music.c (cpu=default, debug=no, asm=no) wtab003.tex -> LWTAB003_TEX Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/maptex/lwtab004.tex -> LWTAB004_TEX Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/maptex/lwtab006.tex -> LWTAB006_TEX Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/maptex/lwtab008.tex -> LWTAB008_TEX Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/maptex/lwtab009.tex -> LWTAB009_TEX Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/maptex/lwtabbar.tex -> LWTABBAR_TEX Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/maptex/lwtabdrt.tex -> LWTABDRT_TEX Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/maptex/lwtabmic.tex -> LWTABMIC_TEX Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/maptex/lwtabrec.tex -> LWTABREC_TEX Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/maptex/lwtabses.tex -> LWTABSES_TEX Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/maptex/lwtabto2.tex -> LWTABTO2_TEX Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/maptex/lwtabto4.tex -> LWTABTO4_TEX Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/maptex/lwtabtom.tex -> LWTABTOM_TEX Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/maptex/lwtabtru.tex -> LWTABTRU_TEX Writing maptex.dat make[2]: Leaving directory '/tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/maptex' Creating liquidwar.dat Compiling mutxunix.c (cpu=default, debug=no, asm=no) Compiling netconf.c (cpu=default, debug=no, asm=no) Compiling netgame.c (cpu=default, debug=no, asm=no) Compiling netkey.c (cpu=default, debug=no, asm=no) liquidwar.dat not found: creating new datafile Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/back/back.dat -> BACK_DAT Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/font/font.dat -> FONT_DAT Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/map/map.dat -> MAP_DAT Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/sfx/sfx.dat -> SFX_DAT Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/texture/texture.dat -> TEXTURE_DAT Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/maptex/maptex.dat -> MAPTEX_DAT Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/water/water.dat -> WATER_DAT Inserting /tmp/work/games/liquidwar/work/liquidwar-5.6.5/data/music/music.dat -> MUSIC_DAT Writing liquidwar.dat make[1]: Leaving directory '/tmp/work/games/liquidwar/work/liquidwar-5.6.5/data' Compiling netmap.c (cpu=default, debug=no, asm=no) Compiling netmess.c (cpu=default, debug=no, asm=no) Compiling netplay.c (cpu=default, debug=no, asm=no) Compiling network.c (cpu=default, debug=no, asm=no) Compiling options.c (cpu=default, debug=no, asm=no) In function 'connect_on_server_start', inlined from 'netplay_sequence' at netplay.c:131:7: netplay.c:182:3: warning: 'strncpy' output may be truncated copying 15 bytes from a string of length 50 [-Wstringop-truncation] 182 | strncpy (connect_data->address, address, sizeof (connect_data->address)); | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Compiling palette.c (cpu=default, debug=no, asm=no) Compiling parser.c (cpu=default, debug=no, asm=no) Compiling path.c (cpu=default, debug=no, asm=no) Compiling ping.c (cpu=default, debug=no, asm=no) Compiling pion.c (cpu=default, debug=no, asm=no) Compiling play.c (cpu=default, debug=no, asm=no) Compiling profile.c (cpu=default, debug=no, asm=no) Compiling protocol.c (cpu=default, debug=no, asm=no) Compiling random.c (cpu=default, debug=no, asm=no) protocol.c: In function 'lw_protocol_ask_who': protocol.c:287:32: warning: this statement may fall through [-Wimplicit-fallthrough=] 287 | who->network = 1; | ~~~~~~~~~~~~~^~~ protocol.c:293:17: note: here 293 | case LW_NETMESS_CODE_LOCAL: | ^~~~ Compiling rules.c (cpu=default, debug=no, asm=no) Compiling score.c (cpu=default, debug=no, asm=no) Compiling serial.c (cpu=default, debug=no, asm=no) Compiling sock2cli.c (cpu=default, debug=no, asm=no) Compiling sockex.c (cpu=default, debug=no, asm=no) Compiling sockunix.c (cpu=default, debug=no, asm=no) Compiling sound.c (cpu=default, debug=no, asm=no) In file included from sockex.c:74: sockex.c: In function 'lw_sock_send_buffer_ex': macro.h:70:110: warning: writing 2 bytes into a region of size 0 [-Wstringop-overflow=] 70 | #define LW_MACRO_STRNCPY(DST,SRC,SIZE) { memset((DST),0,(SIZE)); strncpy((DST),(SRC),(SIZE)); (DST)[(SIZE)-1]='\0'; } | ~~~~~~~~~~~~~~~^~~~~ sockex.c:558:19: note: in expansion of macro 'LW_MACRO_STRNCPY' 558 | LW_MACRO_STRNCPY (trace, buffer, len); | ^~~~~~~~~~~~~~~~ sockex.c:488:8: note: at offset [-2147483648, -1] into destination object 'trace' of size 1000 488 | char trace[LW_SOCK_MESSAGE_SIZE]; | ^~~~~ macro.h:70:42: warning: 'memset' specified size between 18446744071562067968 and 18446744073709551615 exceeds maximum object size 9223372036854775807 [-Wstringop-overflow=] 70 | #define LW_MACRO_STRNCPY(DST,SRC,SIZE) { memset((DST),0,(SIZE)); strncpy((DST),(SRC),(SIZE)); (DST)[(SIZE)-1]='\0'; } | ^~~~~~~~~~~~~~~~~~~~~~ sockex.c:558:19: note: in expansion of macro 'LW_MACRO_STRNCPY' 558 | LW_MACRO_STRNCPY (trace, buffer, len); | ^~~~~~~~~~~~~~~~ sockex.c:488:8: note: destination object allocated here 488 | char trace[LW_SOCK_MESSAGE_SIZE]; | ^~~~~ macro.h:70:66: warning: 'strncpy' specified size between 18446744071562067968 and 0 exceeds maximum object size 9223372036854775807 [-Wstringop-overflow=] 70 | #define LW_MACRO_STRNCPY(DST,SRC,SIZE) { memset((DST),0,(SIZE)); strncpy((DST),(SRC),(SIZE)); (DST)[(SIZE)-1]='\0'; } | ^~~~~~~~~~~~~~~~~~~~~~~~~~~ sockex.c:558:19: note: in expansion of macro 'LW_MACRO_STRNCPY' 558 | LW_MACRO_STRNCPY (trace, buffer, len); | ^~~~~~~~~~~~~~~~ sockex.c:488:8: note: destination object allocated here 488 | char trace[LW_SOCK_MESSAGE_SIZE]; | ^~~~~ Compiling speeds.c (cpu=default, debug=no, asm=no) sockex.c: In function 'lw_sock_recv_buffer_ex': macro.h:70:110: warning: writing 2 bytes into a region of size 0 [-Wstringop-overflow=] 70 | #define LW_MACRO_STRNCPY(DST,SRC,SIZE) { memset((DST),0,(SIZE)); strncpy((DST),(SRC),(SIZE)); (DST)[(SIZE)-1]='\0'; } | ~~~~~~~~~~~~~~~^~~~~ sockex.c:672:19: note: in expansion of macro 'LW_MACRO_STRNCPY' 672 | LW_MACRO_STRNCPY (trace, buffer, len); | ^~~~~~~~~~~~~~~~ sockex.c:600:8: note: at offset [-2147483648, -1] into destination object 'trace' of size 1000 600 | char trace[LW_SOCK_MESSAGE_SIZE]; | ^~~~~ macro.h:70:42: warning: 'memset' specified size between 18446744071562067968 and 18446744073709551615 exceeds maximum object size 9223372036854775807 [-Wstringop-overflow=] 70 | #define LW_MACRO_STRNCPY(DST,SRC,SIZE) { memset((DST),0,(SIZE)); strncpy((DST),(SRC),(SIZE)); (DST)[(SIZE)-1]='\0'; } | ^~~~~~~~~~~~~~~~~~~~~~ sockex.c:672:19: note: in expansion of macro 'LW_MACRO_STRNCPY' 672 | LW_MACRO_STRNCPY (trace, buffer, len); | ^~~~~~~~~~~~~~~~ sockex.c:600:8: note: destination object allocated here 600 | char trace[LW_SOCK_MESSAGE_SIZE]; | ^~~~~ macro.h:70:66: warning: 'strncpy' specified size between 18446744071562067968 and 0 exceeds maximum object size 9223372036854775807 [-Wstringop-overflow=] 70 | #define LW_MACRO_STRNCPY(DST,SRC,SIZE) { memset((DST),0,(SIZE)); strncpy((DST),(SRC),(SIZE)); (DST)[(SIZE)-1]='\0'; } | ^~~~~~~~~~~~~~~~~~~~~~~~~~~ sockex.c:672:19: note: in expansion of macro 'LW_MACRO_STRNCPY' 672 | LW_MACRO_STRNCPY (trace, buffer, len); | ^~~~~~~~~~~~~~~~ sockex.c:600:8: note: destination object allocated here 600 | char trace[LW_SOCK_MESSAGE_SIZE]; | ^~~~~ Compiling startinf.c (cpu=default, debug=no, asm=no) Compiling startup.c (cpu=default, debug=no, asm=no) Compiling team.c (cpu=default, debug=no, asm=no) Compiling texture.c (cpu=default, debug=no, asm=no) Compiling thrdunix.c (cpu=default, debug=no, asm=no) thrdunix.c: In function 'lw_thread_start': thrdunix.c:84:38: warning: cast between incompatible function types from 'void (*)(void *)' to 'void * (*)(void *)' [-Wcast-function-type] 84 | if (pthread_create (&thread, NULL, (void *(*)(void *)) func, args) == 0) | ^ Compiling ticker.c (cpu=default, debug=no, asm=no) Compiling time.c (cpu=default, debug=no, asm=no) Compiling viewport.c (cpu=default, debug=no, asm=no) Compiling volume.c (cpu=default, debug=no, asm=no) Compiling watchdog.c (cpu=default, debug=no, asm=no) Compiling wave.c (cpu=default, debug=no, asm=no) Compiling wwwcli.c (cpu=default, debug=no, asm=no) Compiling x11icon.c (cpu=default, debug=no, asm=no) Compiling execunix.c (cpu=default, debug=no, asm=no) Compiling logsrv.c (cpu=default, debug=no, asm=no) Compiling server.c (cpu=default, debug=no, asm=no) Compiling sock2srv.c (cpu=default, debug=no, asm=no) Compiling srvchan.c (cpu=default, debug=no, asm=no) Compiling srvcont.c (cpu=default, debug=no, asm=no) Compiling srvteam.c (cpu=default, debug=no, asm=no) Compiling srvtime.c (cpu=default, debug=no, asm=no) Compiling wwwsrv.c (cpu=default, debug=no, asm=no) Compiling ../utils/lwmapgen/big_quad.c (cpu=default, debug=no, asm=no) Compiling ../utils/lwmapgen/boxes.c (cpu=default, debug=no, asm=no) Compiling ../utils/lwmapgen/bubbles.c (cpu=default, debug=no, asm=no) Compiling ../utils/lwmapgen/circles.c (cpu=default, debug=no, asm=no) Compiling ../utils/lwmapgen/circuit.c (cpu=default, debug=no, asm=no) Compiling ../utils/lwmapgen/cut.c (cpu=default, debug=no, asm=no) Compiling ../utils/lwmapgen/func.c (cpu=default, debug=no, asm=no) Compiling ../utils/lwmapgen/hole.c (cpu=default, debug=no, asm=no) Compiling ../utils/lwmapgen/lines.c (cpu=default, debug=no, asm=no) Compiling ../utils/lwmapgen/main.c (cpu=default, debug=no, asm=no) Compiling ../utils/lwmapgen/map.c (cpu=default, debug=no, asm=no) Compiling ../utils/lwmapgen/map_generator.c (cpu=default, debug=no, asm=no) Compiling ../utils/lwmapgen/misc.c (cpu=default, debug=no, asm=no) Compiling ../utils/lwmapgen/rand_box.c (cpu=default, debug=no, asm=no) Compiling ../utils/lwmapgen/rand_func.c (cpu=default, debug=no, asm=no) Compiling ../utils/lwmapgen/rand_poly.c (cpu=default, debug=no, asm=no) Compiling ../utils/lwmapgen/rand_poly_cut.c (cpu=default, debug=no, asm=no) Compiling ../utils/lwmapgen/street.c (cpu=default, debug=no, asm=no) Compiling ../utils/lwmapgen/worms.c (cpu=default, debug=no, asm=no) Linking liquidwar (host=default, debug=no, static=no, asm=no) Linking liquidwar-server (host=default, debug=no, static=no) Linking liquidwar-mapgen (host=default, debug=no, static=no) make[1]: Leaving directory '/tmp/work/games/liquidwar/work/liquidwar-5.6.5/src' Build complete. Type "make install" to install Liquid War 5.6.5.