=> "/opt/pkg/bin/bmake" ["-C", "/data/jenkins/workspace/pkgsrc-upstream-bulktest/benchmarks/glmark2", "all", "BATCH=1", "DEPENDS_TARGET=/nonexistent"] ===> Building for glmark2-2023.01nb4 ninja: Entering directory `output' [1/72] Compiling C object src/libgl-gl.a.p/glad_src_gl.c.o [2/72] Compiling C++ object src/libcommon-gl.a.p/gl-headers.cpp.o [3/72] Compiling C++ object src/libnative-x11.a.p/native-state-x11.cpp.o [4/72] Compiling C++ object src/libcommon-gl.a.p/canvas-generic.cpp.o [5/72] Compiling C++ object src/libcommon-gl.a.p/gl-visual-config.cpp.o [6/72] Compiling C++ object src/libcommon-gl.a.p/benchmark-collection.cpp.o [7/72] Compiling C++ object src/libcommon-gl.a.p/benchmark.cpp.o [8/72] Compiling C++ object src/libcommon-gl.a.p/libmatrix_log.cc.o [9/72] Compiling C++ object src/libcommon-gl.a.p/image-reader.cpp.o [10/72] Compiling C++ object src/libcommon-gl.a.p/libmatrix_mat.cc.o [11/72] Compiling C++ object src/libcommon-gl.a.p/libmatrix_util.cc.o [12/72] Compiling C++ object src/libcommon-gl.a.p/libmatrix_program.cc.o [13/72] Compiling C++ object src/libcommon-gl.a.p/mesh.cpp.o [14/72] Compiling C++ object src/libcommon-gl.a.p/main-loop.cpp.o [15/72] Compiling C++ object src/libcommon-gl.a.p/libmatrix_shader-source.cc.o [16/72] Compiling C++ object src/libcommon-gl.a.p/results-file.cpp.o [17/72] Compiling C++ object src/libcommon-gl.a.p/options.cpp.o [18/72] Compiling C++ object src/libcommon-gl.a.p/model.cpp.o [19/72] Compiling C++ object src/libcommon-gl.a.p/scene-clear.cpp.o [20/72] Compiling C++ object src/libcommon-gl.a.p/scene-build.cpp.o [21/72] Compiling C++ object src/libcommon-gl.a.p/scene-buffer.cpp.o [22/72] Compiling C++ object src/libcommon-gl.a.p/scene-bump.cpp.o [23/72] Compiling C++ object src/libcommon-gl.a.p/scene-default-options.cpp.o [24/72] Compiling C++ object src/libcommon-gl.a.p/scene-conditionals.cpp.o [25/72] Compiling C++ object src/libcommon-gl.a.p/scene.cpp.o [26/72] Compiling C++ object src/libcommon-gl.a.p/scene-ideas_a.cc.o [27/72] Compiling C++ object src/libcommon-gl.a.p/scene-effect-2d.cpp.o [28/72] Compiling C++ object src/libcommon-gl.a.p/scene-function.cpp.o [29/72] Compiling C++ object src/libcommon-gl.a.p/scene-grid.cpp.o [30/72] Compiling C++ object src/libcommon-gl.a.p/scene-ideas_d.cc.o [31/72] Compiling C++ object src/libcommon-gl.a.p/scene-desktop.cpp.o [32/72] Compiling C++ object src/libcommon-gl.a.p/scene-ideas_e.cc.o [33/72] Compiling C++ object src/libcommon-gl.a.p/scene-ideas_i.cc.o [34/72] Compiling C++ object src/libcommon-gl.a.p/scene-ideas.cpp.o [35/72] Compiling C++ object src/libcommon-gl.a.p/scene-ideas_lamp.cc.o [36/72] Compiling C++ object src/libcommon-gl.a.p/scene-ideas_n.cc.o [37/72] Compiling C++ object src/libcommon-gl.a.p/scene-ideas_o.cc.o [38/72] Compiling C++ object src/libcommon-gl.a.p/scene-ideas_m.cc.o [39/72] Compiling C++ object src/libcommon-gl.a.p/scene-ideas_s.cc.o [40/72] Compiling C++ object src/libcommon-gl.a.p/scene-ideas_splines.cc.o [41/72] Compiling C++ object src/libcommon-gl.a.p/scene-ideas_t.cc.o [42/72] Compiling C++ object src/libcommon-gl.a.p/scene-ideas_logo.cc.o [43/72] Compiling C++ object src/libcommon-gl.a.p/scene-ideas_table.cc.o [44/72] Compiling C++ object src/libcommon-gl.a.p/scene-pulsar.cpp.o FAILED: [code=1] src/libcommon-gl.a.p/scene-pulsar.cpp.o g++ -Isrc/libcommon-gl.a.p -Isrc -I../src -I../src/scene-ideas -I../src/scene-terrain -I../src/glad/include -I../src/libmatrix -I/opt/pkg/include -I/opt/pkg/include/libpng16 -I/usr/include -I/opt/pkg/include/libdrm -fdiagnostics-color=always -D_GLIBCXX_ASSERTIONS=1 -D_FILE_OFFSET_BITS=64 -Wall -Winvalid-pch -std=c++14 '-DGLMARK_VERSION="2023.01"' '-DGLMARK_DATA_PATH="/opt/pkg/share/glmark2"' -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -fPIC -DUSE_EXCEPTIONS -pthread -DGLMARK2_USE_GL -MD -MQ src/libcommon-gl.a.p/scene-pulsar.cpp.o -MF src/libcommon-gl.a.p/scene-pulsar.cpp.o.d -o src/libcommon-gl.a.p/scene-pulsar.cpp.o -c ../src/scene-pulsar.cpp ../src/scene-pulsar.cpp: In member function 'virtual bool ScenePulsar::setup()': ../src/scene-pulsar.cpp:98:53: error: cannot convert 'float*' to 'double*' 98 | float x_rot = std::modf((i + 1) * M_PI, &integral); | ^~~~~~~~~ | | | float* In file included from /usr/include/math.h:43, from /opt/tools/gcc14/include/c++/14.3.0/bits/std_abs.h:40, from /opt/tools/gcc14/include/c++/14.3.0/cstdlib:81, from /opt/tools/gcc14/include/c++/14.3.0/stdlib.h:36, from ../src/scene-pulsar.cpp:26: /usr/include/iso/math_iso.h:74:28: note: initializing argument 2 of 'double std::modf(double, double*)' 74 | extern double modf(double, double *); | ^~~~~~~~ ../src/scene-pulsar.cpp:99:52: error: cannot convert 'float*' to 'double*' 99 | float y_rot = std::modf((i + 1) * M_E, &integral); | ^~~~~~~~~ | | | float* /usr/include/iso/math_iso.h:74:28: note: initializing argument 2 of 'double std::modf(double, double*)' 74 | extern double modf(double, double *); | ^~~~~~~~ [45/72] Compiling C++ object src/libcommon-gl.a.p/scene-loop.cpp.o [46/72] Compiling C++ object src/libcommon-gl.a.p/scene-jellyfish.cpp.o [47/72] Compiling C++ object src/libcommon-gl.a.p/scene-refract.cpp.o [48/72] Compiling C++ object src/libcommon-gl.a.p/scene-shading.cpp.o [49/72] Compiling C++ object src/libcommon-gl.a.p/scene-shadow.cpp.o ninja: build stopped: subcommand failed. *** Error code 1 Stop. bmake[1]: stopped making "all" in /data/jenkins/workspace/pkgsrc-upstream-bulktest/benchmarks/glmark2 *** Error code 1 Stop. bmake: stopped making "all" in /data/jenkins/workspace/pkgsrc-upstream-bulktest/benchmarks/glmark2