[*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/libdrm -I/usr/include -I/opt/pkg/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c ImageBuffer.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c ImageBuffer.cpp [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/libdrm -I/usr/include -I/opt/pkg/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c Ship.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c Ship.cpp [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/libdrm -I/usr/include -I/opt/pkg/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c GameData.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c GameData.cpp [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/libdrm -I/usr/include -I/opt/pkg/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c Weapon.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c Weapon.cpp [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/libdrm -I/usr/include -I/opt/pkg/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c FrameTimer.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c FrameTimer.cpp [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/libdrm -I/usr/include -I/opt/pkg/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c ShipInfoPanel.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c ShipInfoPanel.cpp [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/libdrm -I/usr/include -I/opt/pkg/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c TradingPanel.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c TradingPanel.cpp [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/libdrm -I/usr/include -I/opt/pkg/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c TestData.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c TestData.cpp [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/libdrm -I/usr/include -I/opt/pkg/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c MapSalesPanel.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c MapSalesPanel.cpp [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/libdrm -I/usr/include -I/opt/pkg/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c PlayerInfoPanel.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c PlayerInfoPanel.cpp [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/libdrm -I/usr/include -I/opt/pkg/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c Information.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c Information.cpp [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/libdrm -I/usr/include -I/opt/pkg/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c Command.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c Command.cpp [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/libdrm -I/usr/include -I/opt/pkg/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c Weather.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c Weather.cpp [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/libdrm -I/usr/include -I/opt/pkg/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c ShipyardPanel.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c ShipyardPanel.cpp [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/libdrm -I/usr/include -I/opt/pkg/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c BatchDrawList.cpp <.> 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-I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c HiringPanel.cpp [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/libdrm -I/usr/include -I/opt/pkg/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c GameEvent.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c GameEvent.cpp [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/libdrm -I/usr/include -I/opt/pkg/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c RingShader.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c RingShader.cpp [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/libdrm -I/usr/include -I/opt/pkg/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' 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-I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c AI.cpp [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/libdrm -I/usr/include -I/opt/pkg/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c Person.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c Person.cpp [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/libdrm -I/usr/include -I/opt/pkg/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c PlanetLabel.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c PlanetLabel.cpp [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/libdrm -I/usr/include -I/opt/pkg/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c StartConditionsPanel.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c StartConditionsPanel.cpp [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/libdrm -I/usr/include -I/opt/pkg/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c PlanetPanel.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c PlanetPanel.cpp [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/libdrm -I/usr/include -I/opt/pkg/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c StellarObject.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c StellarObject.cpp [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/libdrm -I/usr/include -I/opt/pkg/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c AsteroidField.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c AsteroidField.cpp [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/libdrm -I/usr/include -I/opt/pkg/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c GameWindow.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c GameWindow.cpp [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/libdrm -I/usr/include -I/opt/pkg/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c Planet.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c Planet.cpp [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/libdrm -I/usr/include -I/opt/pkg/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c Visual.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c Visual.cpp [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/libdrm -I/usr/include -I/opt/pkg/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c Hardpoint.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c Hardpoint.cpp [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/libdrm -I/usr/include -I/opt/pkg/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c Panel.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c Panel.cpp [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/libdrm -I/usr/include -I/opt/pkg/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c BankPanel.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c BankPanel.cpp [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/libdrm -I/usr/include -I/opt/pkg/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c ShipEvent.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c ShipEvent.cpp [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/libdrm -I/usr/include -I/opt/pkg/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c Dialog.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c Dialog.cpp [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/libdrm -I/usr/include -I/opt/pkg/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c SavedGame.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c SavedGame.cpp [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/libdrm -I/usr/include -I/opt/pkg/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c SpaceportPanel.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c SpaceportPanel.cpp [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/libdrm -I/usr/include -I/opt/pkg/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c BoardingPanel.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c BoardingPanel.cpp [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/libdrm -I/usr/include -I/opt/pkg/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c Point.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c Point.cpp [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/libdrm -I/usr/include -I/opt/pkg/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c Random.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c Random.cpp