[*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/libdrm -I/usr/include -I/opt/pkg/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c PlanetPanel.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c PlanetPanel.cpp [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/libdrm -I/usr/include -I/opt/pkg/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c PlanetLabel.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c PlanetLabel.cpp [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/libdrm -I/usr/include -I/opt/pkg/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c CoreStartData.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c CoreStartData.cpp [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/libdrm -I/usr/include -I/opt/pkg/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c EscortDisplay.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c EscortDisplay.cpp [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/libdrm -I/usr/include -I/opt/pkg/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c Phrase.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c Phrase.cpp [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/libdrm -I/usr/include -I/opt/pkg/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c main.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c main.cpp [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/libdrm -I/usr/include -I/opt/pkg/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c Projectile.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c Projectile.cpp [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/libdrm -I/usr/include -I/opt/pkg/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c Government.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c Government.cpp [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/libdrm -I/usr/include -I/opt/pkg/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c CollisionSet.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c CollisionSet.cpp [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/libdrm -I/usr/include -I/opt/pkg/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c MapOutfitterPanel.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c MapOutfitterPanel.cpp [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/libdrm -I/usr/include -I/opt/pkg/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c GameData.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c GameData.cpp [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/libdrm -I/usr/include -I/opt/pkg/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c PlayerInfo.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c PlayerInfo.cpp [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/libdrm -I/usr/include -I/opt/pkg/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c TestData.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c TestData.cpp [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/libdrm -I/usr/include -I/opt/pkg/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c LocationFilter.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c LocationFilter.cpp [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/libdrm -I/usr/include -I/opt/pkg/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c OutlineShader.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c OutlineShader.cpp [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/libdrm -I/usr/include -I/opt/pkg/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c Date.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c Date.cpp [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/libdrm -I/usr/include -I/opt/pkg/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c ImageBuffer.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c ImageBuffer.cpp [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/libdrm -I/usr/include -I/opt/pkg/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c StarField.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c StarField.cpp [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/libdrm -I/usr/include -I/opt/pkg/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c Conversation.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c Conversation.cpp [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/libdrm -I/usr/include -I/opt/pkg/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c FillShader.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c FillShader.cpp [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/libdrm -I/usr/include -I/opt/pkg/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c Shader.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c Shader.cpp [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/libdrm -I/usr/include -I/opt/pkg/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c SpaceportPanel.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c SpaceportPanel.cpp [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/libdrm -I/usr/include -I/opt/pkg/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c Information.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c Information.cpp