[*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/libdrm -I/usr/include -I/opt/pkg/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c SpriteSet.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c SpriteSet.cpp [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/libdrm -I/usr/include -I/opt/pkg/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c GameWindow.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c GameWindow.cpp [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/libdrm -I/usr/include -I/opt/pkg/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c Mission.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c Mission.cpp [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/libdrm -I/usr/include -I/opt/pkg/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c Radar.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c Radar.cpp [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/libdrm -I/usr/include -I/opt/pkg/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c Engine.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c Engine.cpp [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/libdrm -I/usr/include -I/opt/pkg/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c System.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c System.cpp [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/libdrm -I/usr/include -I/opt/pkg/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c AI.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c AI.cpp [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/libdrm -I/usr/include -I/opt/pkg/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c DataFile.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c DataFile.cpp [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/libdrm -I/usr/include -I/opt/pkg/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c Conversation.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c Conversation.cpp [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/libdrm -I/usr/include -I/opt/pkg/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c File.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c File.cpp [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/libdrm -I/usr/include -I/opt/pkg/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c DrawList.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c DrawList.cpp [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/libdrm -I/usr/include -I/opt/pkg/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c Angle.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c Angle.cpp [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/libdrm -I/usr/include -I/opt/pkg/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c Hazard.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c Hazard.cpp [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/libdrm -I/usr/include -I/opt/pkg/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c Messages.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c Messages.cpp [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/libdrm -I/usr/include -I/opt/pkg/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c Minable.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c Minable.cpp [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/libdrm -I/usr/include -I/opt/pkg/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c MapPanel.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c MapPanel.cpp [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/libdrm -I/usr/include -I/opt/pkg/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c PointerShader.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c PointerShader.cpp [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/libdrm -I/usr/include -I/opt/pkg/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c Audio.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c Audio.cpp [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/libdrm -I/usr/include -I/opt/pkg/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c FrameTimer.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c FrameTimer.cpp [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/libdrm -I/usr/include -I/opt/pkg/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c Rectangle.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c Rectangle.cpp [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/libdrm -I/usr/include -I/opt/pkg/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c MapShipyardPanel.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c MapShipyardPanel.cpp [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/libdrm -I/usr/include -I/opt/pkg/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c Flotsam.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c Flotsam.cpp [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/libdrm -I/usr/include -I/opt/pkg/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c ConversationPanel.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c ConversationPanel.cpp [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/libdrm -I/usr/include -I/opt/pkg/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c Mortgage.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c Mortgage.cpp [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/libdrm -I/usr/include -I/opt/pkg/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c Account.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c Account.cpp [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/libdrm -I/usr/include -I/opt/pkg/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c CollisionSet.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c CollisionSet.cpp [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/libdrm -I/usr/include -I/opt/pkg/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c LoadPanel.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c LoadPanel.cpp [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/libdrm -I/usr/include -I/opt/pkg/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c CargoHold.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c CargoHold.cpp [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/libdrm -I/usr/include -I/opt/pkg/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c ShopPanel.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c ShopPanel.cpp [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/libdrm -I/usr/include -I/opt/pkg/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c RingShader.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c RingShader.cpp [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/libdrm -I/usr/include -I/opt/pkg/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c Mask.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c Mask.cpp [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/libdrm -I/usr/include -I/opt/pkg/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c FogShader.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c FogShader.cpp [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/libdrm -I/usr/include -I/opt/pkg/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c CaptureOdds.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c CaptureOdds.cpp [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/libdrm -I/usr/include -I/opt/pkg/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c Sound.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c Sound.cpp [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/libdrm -I/usr/include -I/opt/pkg/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c UI.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c UI.cpp [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/libdrm -I/usr/include -I/opt/pkg/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c Screen.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c Screen.cpp [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/libdrm -I/usr/include -I/opt/pkg/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c Preferences.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c Preferences.cpp [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/libdrm -I/usr/include -I/opt/pkg/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c Armament.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c Armament.cpp [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/libdrm -I/usr/include -I/opt/pkg/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c MapOutfitterPanel.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c MapOutfitterPanel.cpp [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/libdrm -I/usr/include -I/opt/pkg/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c Politics.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c Politics.cpp [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/libdrm -I/usr/include -I/opt/pkg/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c Files.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c Files.cpp [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/libdrm -I/usr/include -I/opt/pkg/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c MainPanel.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c MainPanel.cpp [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/libdrm -I/usr/include -I/opt/pkg/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c BatchShader.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c BatchShader.cpp [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/libdrm -I/usr/include -I/opt/pkg/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c EscortDisplay.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c EscortDisplay.cpp [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/libdrm -I/usr/include -I/opt/pkg/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c CoreStartData.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c CoreStartData.cpp [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/libdrm -I/usr/include -I/opt/pkg/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c ItemInfoDisplay.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c ItemInfoDisplay.cpp [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/libdrm -I/usr/include -I/opt/pkg/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c DataWriter.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c DataWriter.cpp [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/libdrm -I/usr/include -I/opt/pkg/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c SpaceportPanel.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c SpaceportPanel.cpp [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/libdrm -I/usr/include -I/opt/pkg/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c Outfit.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c Outfit.cpp [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/libdrm -I/usr/include -I/opt/pkg/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c Fleet.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c Fleet.cpp [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/libdrm -I/usr/include -I/opt/pkg/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c Sprite.cpp <.> /home/pbulk/build/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/build/games/endless-sky/work/.buildlink/include -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/build/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c Sprite.cpp