[*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/libdrm -I/usr/include -I/opt/pkg/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c Phrase.cpp <.> /home/pbulk/work/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/work/games/endless-sky/work/.buildlink/include -I/home/pbulk/work/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/work/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/work/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c Phrase.cpp [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/libdrm -I/usr/include -I/opt/pkg/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c OutlineShader.cpp <.> /home/pbulk/work/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/work/games/endless-sky/work/.buildlink/include -I/home/pbulk/work/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/work/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/work/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c OutlineShader.cpp [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/libdrm -I/usr/include -I/opt/pkg/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c NPC.cpp <.> /home/pbulk/work/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/work/games/endless-sky/work/.buildlink/include -I/home/pbulk/work/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/work/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/work/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c NPC.cpp [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/libdrm -I/usr/include -I/opt/pkg/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c GameEvent.cpp <.> /home/pbulk/work/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/work/games/endless-sky/work/.buildlink/include -I/home/pbulk/work/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/work/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/work/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c GameEvent.cpp [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/libdrm -I/usr/include -I/opt/pkg/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c Fleet.cpp <.> /home/pbulk/work/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/work/games/endless-sky/work/.buildlink/include -I/home/pbulk/work/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/work/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/work/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c Fleet.cpp [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/libdrm -I/usr/include -I/opt/pkg/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c FillShader.cpp <.> /home/pbulk/work/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/work/games/endless-sky/work/.buildlink/include -I/home/pbulk/work/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/work/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/work/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c FillShader.cpp [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/libdrm -I/usr/include -I/opt/pkg/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c Shader.cpp <.> /home/pbulk/work/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/work/games/endless-sky/work/.buildlink/include -I/home/pbulk/work/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/work/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/work/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c Shader.cpp [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/libdrm -I/usr/include -I/opt/pkg/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c DistanceMap.cpp <.> /home/pbulk/work/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/work/games/endless-sky/work/.buildlink/include -I/home/pbulk/work/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/work/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/work/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c DistanceMap.cpp [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/libdrm -I/usr/include -I/opt/pkg/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c Projectile.cpp <.> /home/pbulk/work/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/work/games/endless-sky/work/.buildlink/include -I/home/pbulk/work/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/work/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/work/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c Projectile.cpp [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/libdrm -I/usr/include -I/opt/pkg/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c CoreStartData.cpp <.> /home/pbulk/work/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/work/games/endless-sky/work/.buildlink/include -I/home/pbulk/work/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/work/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/work/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c CoreStartData.cpp [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/libdrm -I/usr/include -I/opt/pkg/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c EscortDisplay.cpp <.> /home/pbulk/work/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/work/games/endless-sky/work/.buildlink/include -I/home/pbulk/work/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/work/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/work/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c EscortDisplay.cpp [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/libdrm -I/usr/include -I/opt/pkg/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c Government.cpp <.> /home/pbulk/work/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/work/games/endless-sky/work/.buildlink/include -I/home/pbulk/work/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/work/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/work/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c Government.cpp [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/libdrm -I/usr/include -I/opt/pkg/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c Random.cpp <.> /home/pbulk/work/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/work/games/endless-sky/work/.buildlink/include -I/home/pbulk/work/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/work/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/work/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c Random.cpp [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/libdrm -I/usr/include -I/opt/pkg/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c PlayerInfo.cpp <.> /home/pbulk/work/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/work/games/endless-sky/work/.buildlink/include -I/home/pbulk/work/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/work/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/work/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c PlayerInfo.cpp [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/libdrm -I/usr/include -I/opt/pkg/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c LogbookPanel.cpp <.> /home/pbulk/work/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/work/games/endless-sky/work/.buildlink/include -I/home/pbulk/work/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/work/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/work/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c LogbookPanel.cpp [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/libdrm -I/usr/include -I/opt/pkg/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c Files.cpp <.> /home/pbulk/work/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/work/games/endless-sky/work/.buildlink/include -I/home/pbulk/work/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/work/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/work/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c Files.cpp [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/libdrm -I/usr/include -I/opt/pkg/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c Sound.cpp <.> /home/pbulk/work/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/work/games/endless-sky/work/.buildlink/include -I/home/pbulk/work/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/work/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/work/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c Sound.cpp [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/libdrm -I/usr/include -I/opt/pkg/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c ConditionSet.cpp <.> /home/pbulk/work/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/work/games/endless-sky/work/.buildlink/include -I/home/pbulk/work/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/work/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/work/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c ConditionSet.cpp [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/libdrm -I/usr/include -I/opt/pkg/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c Body.cpp <.> /home/pbulk/work/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/work/games/endless-sky/work/.buildlink/include -I/home/pbulk/work/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/work/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/work/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c Body.cpp [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/libdrm -I/usr/include -I/opt/pkg/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c Weather.cpp <.> /home/pbulk/work/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/work/games/endless-sky/work/.buildlink/include -I/home/pbulk/work/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/work/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/work/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c Weather.cpp [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/libdrm -I/usr/include -I/opt/pkg/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c ImageSet.cpp <.> /home/pbulk/work/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/work/games/endless-sky/work/.buildlink/include -I/home/pbulk/work/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/work/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/work/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c ImageSet.cpp [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/libdrm -I/usr/include -I/opt/pkg/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c Depreciation.cpp <.> /home/pbulk/work/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/work/games/endless-sky/work/.buildlink/include -I/home/pbulk/work/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/work/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/work/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c Depreciation.cpp [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/libdrm -I/usr/include -I/opt/pkg/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c ShipEvent.cpp <.> /home/pbulk/work/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/work/games/endless-sky/work/.buildlink/include -I/home/pbulk/work/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/work/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/work/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c ShipEvent.cpp [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/libdrm -I/usr/include -I/opt/pkg/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c OutfitInfoDisplay.cpp <.> /home/pbulk/work/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/work/games/endless-sky/work/.buildlink/include -I/home/pbulk/work/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/work/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/work/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c OutfitInfoDisplay.cpp [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/libdrm -I/usr/include -I/opt/pkg/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c Personality.cpp <.> /home/pbulk/work/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/work/games/endless-sky/work/.buildlink/include -I/home/pbulk/work/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/work/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/work/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c Personality.cpp [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/libdrm -I/usr/include -I/opt/pkg/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c Command.cpp <.> /home/pbulk/work/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/work/games/endless-sky/work/.buildlink/include -I/home/pbulk/work/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/work/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/work/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c Command.cpp [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/libdrm -I/usr/include -I/opt/pkg/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c BankPanel.cpp <.> /home/pbulk/work/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/work/games/endless-sky/work/.buildlink/include -I/home/pbulk/work/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/work/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/work/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c BankPanel.cpp [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/libdrm -I/usr/include -I/opt/pkg/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c Hardpoint.cpp <.> /home/pbulk/work/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/work/games/endless-sky/work/.buildlink/include -I/home/pbulk/work/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/work/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/work/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c Hardpoint.cpp [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/libdrm -I/usr/include -I/opt/pkg/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c Test.cpp <.> /home/pbulk/work/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/work/games/endless-sky/work/.buildlink/include -I/home/pbulk/work/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/work/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/work/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c Test.cpp [*] c++ -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/opt/pkg/include -I/opt/pkg/include/SDL2 -I/opt/pkg/include/libdrm -I/usr/include -I/opt/pkg/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c News.cpp <.> /home/pbulk/work/games/endless-sky/work/.gcc/bin/g++ -std=c++11 -m64 -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe -O2 -msave-args -fno-aggressive-loop-optimizations -I/home/pbulk/work/games/endless-sky/work/.buildlink/include -I/home/pbulk/work/games/endless-sky/work/.buildlink/include/SDL2 -I/home/pbulk/work/games/endless-sky/work/.buildlink/include/libdrm -I/home/pbulk/work/games/endless-sky/work/.buildlink/include/ncurses -O3 -Isource '-DBINDIR="/opt/pkg/bin"' -pthread -c News.cpp